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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "util/u_format.h"
29 #include "util/u_surface.h"
30 #include "sp_context.h"
31 #include "sp_surface.h"
32 #include "sp_query.h"
33 
sp_blit(struct pipe_context * pipe,const struct pipe_blit_info * info)34 static void sp_blit(struct pipe_context *pipe,
35                     const struct pipe_blit_info *info)
36 {
37    struct softpipe_context *sp = softpipe_context(pipe);
38 
39    if (info->render_condition_enable && !softpipe_check_render_cond(sp))
40       return;
41 
42    if (info->src.resource->nr_samples > 1 &&
43        info->dst.resource->nr_samples <= 1 &&
44        !util_format_is_depth_or_stencil(info->src.resource->format) &&
45        !util_format_is_pure_integer(info->src.resource->format)) {
46       debug_printf("softpipe: color resolve unimplemented\n");
47       return;
48    }
49 
50    if (util_try_blit_via_copy_region(pipe, info)) {
51       return; /* done */
52    }
53 
54    if (!util_blitter_is_blit_supported(sp->blitter, info)) {
55       debug_printf("softpipe: blit unsupported %s -> %s\n",
56                    util_format_short_name(info->src.resource->format),
57                    util_format_short_name(info->dst.resource->format));
58       return;
59    }
60 
61    /* XXX turn off occlusion and streamout queries */
62 
63    util_blitter_save_vertex_buffer_slot(sp->blitter, sp->vertex_buffer);
64    util_blitter_save_vertex_elements(sp->blitter, sp->velems);
65    util_blitter_save_vertex_shader(sp->blitter, sp->vs);
66    util_blitter_save_geometry_shader(sp->blitter, sp->gs);
67    util_blitter_save_so_targets(sp->blitter, sp->num_so_targets,
68                      (struct pipe_stream_output_target**)sp->so_targets);
69    util_blitter_save_rasterizer(sp->blitter, sp->rasterizer);
70    util_blitter_save_viewport(sp->blitter, &sp->viewports[0]);
71    util_blitter_save_scissor(sp->blitter, &sp->scissors[0]);
72    util_blitter_save_fragment_shader(sp->blitter, sp->fs);
73    util_blitter_save_blend(sp->blitter, sp->blend);
74    util_blitter_save_depth_stencil_alpha(sp->blitter, sp->depth_stencil);
75    util_blitter_save_stencil_ref(sp->blitter, &sp->stencil_ref);
76    /*util_blitter_save_sample_mask(sp->blitter, sp->sample_mask);*/
77    util_blitter_save_framebuffer(sp->blitter, &sp->framebuffer);
78    util_blitter_save_fragment_sampler_states(sp->blitter,
79                      sp->num_samplers[PIPE_SHADER_FRAGMENT],
80                      (void**)sp->samplers[PIPE_SHADER_FRAGMENT]);
81    util_blitter_save_fragment_sampler_views(sp->blitter,
82                      sp->num_sampler_views[PIPE_SHADER_FRAGMENT],
83                      sp->sampler_views[PIPE_SHADER_FRAGMENT]);
84    util_blitter_save_render_condition(sp->blitter, sp->render_cond_query,
85                                       sp->render_cond_cond, sp->render_cond_mode);
86    util_blitter_blit(sp->blitter, info);
87 }
88 
89 static void
sp_flush_resource(struct pipe_context * pipe,struct pipe_resource * resource)90 sp_flush_resource(struct pipe_context *pipe,
91                   struct pipe_resource *resource)
92 {
93 }
94 
95 static void
softpipe_clear_render_target(struct pipe_context * pipe,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)96 softpipe_clear_render_target(struct pipe_context *pipe,
97                              struct pipe_surface *dst,
98                              const union pipe_color_union *color,
99                              unsigned dstx, unsigned dsty,
100                              unsigned width, unsigned height,
101                              bool render_condition_enabled)
102 {
103    struct softpipe_context *softpipe = softpipe_context(pipe);
104 
105    if (render_condition_enabled && !softpipe_check_render_cond(softpipe))
106       return;
107 
108    util_clear_render_target(pipe, dst, color,
109                             dstx, dsty, width, height);
110 }
111 
112 
113 static void
softpipe_clear_depth_stencil(struct pipe_context * pipe,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)114 softpipe_clear_depth_stencil(struct pipe_context *pipe,
115                              struct pipe_surface *dst,
116                              unsigned clear_flags,
117                              double depth,
118                              unsigned stencil,
119                              unsigned dstx, unsigned dsty,
120                              unsigned width, unsigned height,
121                              bool render_condition_enabled)
122 {
123    struct softpipe_context *softpipe = softpipe_context(pipe);
124 
125    if (render_condition_enabled && !softpipe_check_render_cond(softpipe))
126       return;
127 
128    util_clear_depth_stencil(pipe, dst, clear_flags,
129                             depth, stencil,
130                             dstx, dsty, width, height);
131 }
132 
133 
134 void
sp_init_surface_functions(struct softpipe_context * sp)135 sp_init_surface_functions(struct softpipe_context *sp)
136 {
137    sp->pipe.resource_copy_region = util_resource_copy_region;
138    sp->pipe.clear_render_target = softpipe_clear_render_target;
139    sp->pipe.clear_depth_stencil = softpipe_clear_depth_stencil;
140    sp->pipe.blit = sp_blit;
141    sp->pipe.flush_resource = sp_flush_resource;
142 }
143