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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "main/bufferobj.h"
29 #include "main/image.h"
30 #include "main/pbo.h"
31 #include "main/imports.h"
32 #include "main/readpix.h"
33 #include "main/enums.h"
34 #include "main/framebuffer.h"
35 #include "util/u_inlines.h"
36 #include "util/u_format.h"
37 #include "cso_cache/cso_context.h"
38 
39 #include "st_cb_fbo.h"
40 #include "st_atom.h"
41 #include "st_context.h"
42 #include "st_cb_bitmap.h"
43 #include "st_cb_readpixels.h"
44 #include "st_debug.h"
45 #include "state_tracker/st_cb_texture.h"
46 #include "state_tracker/st_format.h"
47 #include "state_tracker/st_pbo.h"
48 #include "state_tracker/st_texture.h"
49 
50 /* The readpixels cache caches a blitted staging texture so that back-to-back
51  * calls to glReadPixels with user pointers require less CPU-GPU synchronization.
52  *
53  * Assumptions:
54  *
55  * (1) Blits have high synchronization overheads, and it is beneficial to
56  *     use a single blit of the entire framebuffer instead of many smaller
57  *     blits (because the smaller blits cannot be batched, and we have to wait
58  *     for the GPU after each one).
59  *
60  * (2) transfer_map implicitly involves a blit as well (for de-tiling, copy
61  *     from VRAM, etc.), so that it is beneficial to replace the
62  *     _mesa_readpixels path as well when possible.
63  *
64  * Change this #define to true to fill and use the cache whenever possible
65  * (this is inefficient and only meant for testing / debugging).
66  */
67 #define ALWAYS_READPIXELS_CACHE false
68 
69 static boolean
needs_integer_signed_unsigned_conversion(const struct gl_context * ctx,GLenum format,GLenum type)70 needs_integer_signed_unsigned_conversion(const struct gl_context *ctx,
71                                          GLenum format, GLenum type)
72 {
73    struct gl_renderbuffer *rb =
74       _mesa_get_read_renderbuffer_for_format(ctx, format);
75 
76    assert(rb);
77 
78    GLenum srcType = _mesa_get_format_datatype(rb->Format);
79 
80     if ((srcType == GL_INT &&
81         (type == GL_UNSIGNED_INT ||
82          type == GL_UNSIGNED_SHORT ||
83          type == GL_UNSIGNED_BYTE)) ||
84        (srcType == GL_UNSIGNED_INT &&
85         (type == GL_INT ||
86          type == GL_SHORT ||
87          type == GL_BYTE))) {
88       return TRUE;
89    }
90 
91    return FALSE;
92 }
93 
94 static bool
try_pbo_readpixels(struct st_context * st,struct st_renderbuffer * strb,bool invert_y,GLint x,GLint y,GLsizei width,GLsizei height,enum pipe_format src_format,enum pipe_format dst_format,const struct gl_pixelstore_attrib * pack,void * pixels)95 try_pbo_readpixels(struct st_context *st, struct st_renderbuffer *strb,
96                    bool invert_y,
97                    GLint x, GLint y, GLsizei width, GLsizei height,
98                    enum pipe_format src_format, enum pipe_format dst_format,
99                    const struct gl_pixelstore_attrib *pack, void *pixels)
100 {
101    struct pipe_context *pipe = st->pipe;
102    struct pipe_screen *screen = pipe->screen;
103    struct cso_context *cso = st->cso_context;
104    struct pipe_surface *surface = strb->surface;
105    struct pipe_resource *texture = strb->texture;
106    const struct util_format_description *desc;
107    struct st_pbo_addresses addr;
108    struct pipe_framebuffer_state fb;
109    enum pipe_texture_target view_target;
110    bool success = false;
111 
112    if (texture->nr_samples > 1)
113       return false;
114 
115    if (!screen->is_format_supported(screen, dst_format, PIPE_BUFFER, 0,
116                                     PIPE_BIND_SHADER_IMAGE))
117       return false;
118 
119    desc = util_format_description(dst_format);
120 
121    /* Compute PBO addresses */
122    addr.bytes_per_pixel = desc->block.bits / 8;
123    addr.xoffset = x;
124    addr.yoffset = y;
125    addr.width = width;
126    addr.height = height;
127    addr.depth = 1;
128    if (!st_pbo_addresses_pixelstore(st, GL_TEXTURE_2D, false, pack, pixels, &addr))
129       return false;
130 
131    cso_save_state(cso, (CSO_BIT_FRAGMENT_SAMPLER_VIEWS |
132                         CSO_BIT_FRAGMENT_SAMPLERS |
133                         CSO_BIT_FRAGMENT_IMAGE0 |
134                         CSO_BIT_BLEND |
135                         CSO_BIT_VERTEX_ELEMENTS |
136                         CSO_BIT_AUX_VERTEX_BUFFER_SLOT |
137                         CSO_BIT_FRAMEBUFFER |
138                         CSO_BIT_VIEWPORT |
139                         CSO_BIT_RASTERIZER |
140                         CSO_BIT_DEPTH_STENCIL_ALPHA |
141                         CSO_BIT_STREAM_OUTPUTS |
142                         CSO_BIT_PAUSE_QUERIES |
143                         CSO_BIT_SAMPLE_MASK |
144                         CSO_BIT_MIN_SAMPLES |
145                         CSO_BIT_RENDER_CONDITION |
146                         CSO_BITS_ALL_SHADERS));
147    cso_save_constant_buffer_slot0(cso, PIPE_SHADER_FRAGMENT);
148 
149    cso_set_sample_mask(cso, ~0);
150    cso_set_min_samples(cso, 1);
151    cso_set_render_condition(cso, NULL, FALSE, 0);
152 
153    /* Set up the sampler_view */
154    {
155       struct pipe_sampler_view templ;
156       struct pipe_sampler_view *sampler_view;
157       struct pipe_sampler_state sampler = {0};
158       const struct pipe_sampler_state *samplers[1] = {&sampler};
159 
160       u_sampler_view_default_template(&templ, texture, src_format);
161 
162       switch (texture->target) {
163       case PIPE_TEXTURE_CUBE:
164       case PIPE_TEXTURE_CUBE_ARRAY:
165          view_target = PIPE_TEXTURE_2D_ARRAY;
166          break;
167       default:
168          view_target = texture->target;
169          break;
170       }
171 
172       templ.target = view_target;
173       templ.u.tex.first_level = surface->u.tex.level;
174       templ.u.tex.last_level = templ.u.tex.first_level;
175 
176       if (view_target != PIPE_TEXTURE_3D) {
177          templ.u.tex.first_layer = surface->u.tex.first_layer;
178          templ.u.tex.last_layer = templ.u.tex.last_layer;
179       } else {
180          addr.constants.layer_offset = surface->u.tex.first_layer;
181       }
182 
183       sampler_view = pipe->create_sampler_view(pipe, texture, &templ);
184       if (sampler_view == NULL)
185          goto fail;
186 
187       cso_set_sampler_views(cso, PIPE_SHADER_FRAGMENT, 1, &sampler_view);
188 
189       pipe_sampler_view_reference(&sampler_view, NULL);
190 
191       cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, 1, samplers);
192    }
193 
194    /* Set up destination image */
195    {
196       struct pipe_image_view image;
197 
198       memset(&image, 0, sizeof(image));
199       image.resource = addr.buffer;
200       image.format = dst_format;
201       image.access = PIPE_IMAGE_ACCESS_WRITE;
202       image.u.buf.offset = addr.first_element * addr.bytes_per_pixel;
203       image.u.buf.size = (addr.last_element - addr.first_element + 1) *
204                          addr.bytes_per_pixel;
205 
206       cso_set_shader_images(cso, PIPE_SHADER_FRAGMENT, 0, 1, &image);
207    }
208 
209    /* Set up no-attachment framebuffer */
210    memset(&fb, 0, sizeof(fb));
211    fb.width = surface->width;
212    fb.height = surface->height;
213    fb.samples = 1;
214    fb.layers = 1;
215    cso_set_framebuffer(cso, &fb);
216 
217    /* Any blend state would do. Set this just to prevent drivers having
218     * blend == NULL.
219     */
220    cso_set_blend(cso, &st->pbo.upload_blend);
221 
222    cso_set_viewport_dims(cso, fb.width, fb.height, invert_y);
223 
224    if (invert_y)
225       st_pbo_addresses_invert_y(&addr, fb.height);
226 
227    {
228       struct pipe_depth_stencil_alpha_state dsa;
229       memset(&dsa, 0, sizeof(dsa));
230       cso_set_depth_stencil_alpha(cso, &dsa);
231    }
232 
233    /* Set up the fragment shader */
234    {
235       void *fs = st_pbo_get_download_fs(st, view_target, src_format, dst_format);
236       if (!fs)
237          goto fail;
238 
239       cso_set_fragment_shader_handle(cso, fs);
240    }
241 
242    success = st_pbo_draw(st, &addr, fb.width, fb.height);
243 
244    /* Buffer written via shader images needs explicit synchronization. */
245    pipe->memory_barrier(pipe, PIPE_BARRIER_ALL);
246 
247 fail:
248    cso_restore_state(cso);
249    cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_FRAGMENT);
250 
251    return success;
252 }
253 
254 /* Invalidate the readpixels cache to ensure we don't read stale data.
255  */
st_invalidate_readpix_cache(struct st_context * st)256 void st_invalidate_readpix_cache(struct st_context *st)
257 {
258    pipe_resource_reference(&st->readpix_cache.src, NULL);
259    pipe_resource_reference(&st->readpix_cache.cache, NULL);
260 }
261 
262 /**
263  * Create a staging texture and blit the requested region to it.
264  */
265 static struct pipe_resource *
blit_to_staging(struct st_context * st,struct st_renderbuffer * strb,bool invert_y,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,enum pipe_format src_format,enum pipe_format dst_format)266 blit_to_staging(struct st_context *st, struct st_renderbuffer *strb,
267                    bool invert_y,
268                    GLint x, GLint y, GLsizei width, GLsizei height,
269                    GLenum format,
270                    enum pipe_format src_format, enum pipe_format dst_format)
271 {
272    struct pipe_context *pipe = st->pipe;
273    struct pipe_screen *screen = pipe->screen;
274    struct pipe_resource dst_templ;
275    struct pipe_resource *dst;
276    struct pipe_blit_info blit;
277 
278    /* We are creating a texture of the size of the region being read back.
279     * Need to check for NPOT texture support. */
280    if (!screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES) &&
281        (!util_is_power_of_two(width) ||
282         !util_is_power_of_two(height)))
283       return NULL;
284 
285    /* create the destination texture */
286    memset(&dst_templ, 0, sizeof(dst_templ));
287    dst_templ.target = PIPE_TEXTURE_2D;
288    dst_templ.format = dst_format;
289    if (util_format_is_depth_or_stencil(dst_format))
290       dst_templ.bind |= PIPE_BIND_DEPTH_STENCIL;
291    else
292       dst_templ.bind |= PIPE_BIND_RENDER_TARGET;
293    dst_templ.usage = PIPE_USAGE_STAGING;
294 
295    st_gl_texture_dims_to_pipe_dims(GL_TEXTURE_2D, width, height, 1,
296                                    &dst_templ.width0, &dst_templ.height0,
297                                    &dst_templ.depth0, &dst_templ.array_size);
298 
299    dst = screen->resource_create(screen, &dst_templ);
300    if (!dst)
301       return NULL;
302 
303    memset(&blit, 0, sizeof(blit));
304    blit.src.resource = strb->texture;
305    blit.src.level = strb->surface->u.tex.level;
306    blit.src.format = src_format;
307    blit.dst.resource = dst;
308    blit.dst.level = 0;
309    blit.dst.format = dst->format;
310    blit.src.box.x = x;
311    blit.dst.box.x = 0;
312    blit.src.box.y = y;
313    blit.dst.box.y = 0;
314    blit.src.box.z = strb->surface->u.tex.first_layer;
315    blit.dst.box.z = 0;
316    blit.src.box.width = blit.dst.box.width = width;
317    blit.src.box.height = blit.dst.box.height = height;
318    blit.src.box.depth = blit.dst.box.depth = 1;
319    blit.mask = st_get_blit_mask(strb->Base._BaseFormat, format);
320    blit.filter = PIPE_TEX_FILTER_NEAREST;
321    blit.scissor_enable = FALSE;
322 
323    if (invert_y) {
324       blit.src.box.y = strb->Base.Height - blit.src.box.y;
325       blit.src.box.height = -blit.src.box.height;
326    }
327 
328    /* blit */
329    st->pipe->blit(st->pipe, &blit);
330 
331    return dst;
332 }
333 
334 static struct pipe_resource *
try_cached_readpixels(struct st_context * st,struct st_renderbuffer * strb,bool invert_y,GLsizei width,GLsizei height,GLenum format,enum pipe_format src_format,enum pipe_format dst_format)335 try_cached_readpixels(struct st_context *st, struct st_renderbuffer *strb,
336                       bool invert_y,
337                       GLsizei width, GLsizei height,
338                       GLenum format,
339                       enum pipe_format src_format, enum pipe_format dst_format)
340 {
341    struct pipe_resource *src = strb->texture;
342    struct pipe_resource *dst = NULL;
343 
344    if (ST_DEBUG & DEBUG_NOREADPIXCACHE)
345       return NULL;
346 
347    /* Reset cache after invalidation or switch of parameters. */
348    if (st->readpix_cache.src != src ||
349        st->readpix_cache.dst_format != dst_format ||
350        st->readpix_cache.level != strb->surface->u.tex.level ||
351        st->readpix_cache.layer != strb->surface->u.tex.first_layer) {
352       pipe_resource_reference(&st->readpix_cache.src, src);
353       pipe_resource_reference(&st->readpix_cache.cache, NULL);
354       st->readpix_cache.dst_format = dst_format;
355       st->readpix_cache.level = strb->surface->u.tex.level;
356       st->readpix_cache.layer = strb->surface->u.tex.first_layer;
357       st->readpix_cache.hits = 0;
358    }
359 
360    /* Decide whether to trigger the cache. */
361    if (!st->readpix_cache.cache) {
362       if (!strb->use_readpix_cache && !ALWAYS_READPIXELS_CACHE) {
363          /* Heuristic: If previous successive calls read at least a fraction
364           * of the surface _and_ we read again, trigger the cache.
365           */
366          unsigned threshold = MAX2(1, strb->Base.Width * strb->Base.Height / 8);
367 
368          if (st->readpix_cache.hits < threshold) {
369             st->readpix_cache.hits += width * height;
370             return NULL;
371          }
372 
373          strb->use_readpix_cache = true;
374       }
375 
376       /* Fill the cache */
377       st->readpix_cache.cache = blit_to_staging(st, strb, invert_y,
378                                                 0, 0,
379                                                 strb->Base.Width,
380                                                 strb->Base.Height, format,
381                                                 src_format, dst_format);
382    }
383 
384    /* Return an owning reference to stay consistent with the non-cached path */
385    pipe_resource_reference(&dst, st->readpix_cache.cache);
386 
387    return dst;
388 }
389 
390 /**
391  * This uses a blit to copy the read buffer to a texture format which matches
392  * the format and type combo and then a fast read-back is done using memcpy.
393  * We can do arbitrary X/Y/Z/W/0/1 swizzling here as long as there is
394  * a format which matches the swizzling.
395  *
396  * If such a format isn't available, we fall back to _mesa_readpixels.
397  *
398  * NOTE: Some drivers use a blit to convert between tiled and linear
399  *       texture layouts during texture uploads/downloads, so the blit
400  *       we do here should be free in such cases.
401  */
402 static void
st_ReadPixels(struct gl_context * ctx,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,const struct gl_pixelstore_attrib * pack,void * pixels)403 st_ReadPixels(struct gl_context *ctx, GLint x, GLint y,
404               GLsizei width, GLsizei height,
405               GLenum format, GLenum type,
406               const struct gl_pixelstore_attrib *pack,
407               void *pixels)
408 {
409    struct st_context *st = st_context(ctx);
410    struct gl_renderbuffer *rb =
411          _mesa_get_read_renderbuffer_for_format(ctx, format);
412    struct st_renderbuffer *strb = st_renderbuffer(rb);
413    struct pipe_context *pipe = st->pipe;
414    struct pipe_screen *screen = pipe->screen;
415    struct pipe_resource *src;
416    struct pipe_resource *dst = NULL;
417    enum pipe_format dst_format, src_format;
418    unsigned bind;
419    struct pipe_transfer *tex_xfer;
420    ubyte *map = NULL;
421    int dst_x, dst_y;
422 
423    /* Validate state (to be sure we have up-to-date framebuffer surfaces)
424     * and flush the bitmap cache prior to reading. */
425    st_validate_state(st, ST_PIPELINE_RENDER);
426    st_flush_bitmap_cache(st);
427 
428    if (!st->prefer_blit_based_texture_transfer) {
429       goto fallback;
430    }
431 
432    /* This must be done after state validation. */
433    src = strb->texture;
434 
435    /* XXX Fallback for depth-stencil formats due to an incomplete
436     * stencil blit implementation in some drivers. */
437    if (format == GL_DEPTH_STENCIL) {
438       goto fallback;
439    }
440 
441    /* If the base internal format and the texture format don't match, we have
442     * to use the slow path. */
443    if (rb->_BaseFormat !=
444        _mesa_get_format_base_format(rb->Format)) {
445       goto fallback;
446    }
447 
448    if (_mesa_readpixels_needs_slow_path(ctx, format, type, GL_TRUE)) {
449       goto fallback;
450    }
451 
452    /* Convert the source format to what is expected by ReadPixels
453     * and see if it's supported. */
454    src_format = util_format_linear(src->format);
455    src_format = util_format_luminance_to_red(src_format);
456    src_format = util_format_intensity_to_red(src_format);
457 
458    if (!src_format ||
459        !screen->is_format_supported(screen, src_format, src->target,
460                                     src->nr_samples,
461                                     PIPE_BIND_SAMPLER_VIEW)) {
462       goto fallback;
463    }
464 
465    if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL)
466       bind = PIPE_BIND_DEPTH_STENCIL;
467    else
468       bind = PIPE_BIND_RENDER_TARGET;
469 
470    /* Choose the destination format by finding the best match
471     * for the format+type combo. */
472    dst_format = st_choose_matching_format(st, bind, format, type,
473                                           pack->SwapBytes);
474    if (dst_format == PIPE_FORMAT_NONE) {
475       goto fallback;
476    }
477 
478    if (st->pbo.download_enabled && _mesa_is_bufferobj(pack->BufferObj)) {
479       if (try_pbo_readpixels(st, strb,
480                              st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP,
481                              x, y, width, height,
482                              src_format, dst_format,
483                              pack, pixels))
484          return;
485    }
486 
487    if (needs_integer_signed_unsigned_conversion(ctx, format, type)) {
488       goto fallback;
489    }
490 
491    /* Cache a staging texture for back-to-back ReadPixels, to avoid CPU-GPU
492     * synchronization overhead.
493     */
494    dst = try_cached_readpixels(st, strb,
495                                st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP,
496                                width, height, format, src_format, dst_format);
497    if (dst) {
498       dst_x = x;
499       dst_y = y;
500    } else {
501       /* See if the texture format already matches the format and type,
502        * in which case the memcpy-based fast path will likely be used and
503        * we don't have to blit. */
504       if (_mesa_format_matches_format_and_type(rb->Format, format,
505                                                type, pack->SwapBytes, NULL)) {
506          goto fallback;
507       }
508 
509       dst = blit_to_staging(st, strb,
510                             st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP,
511                             x, y, width, height, format,
512                             src_format, dst_format);
513       if (!dst)
514          goto fallback;
515 
516       dst_x = 0;
517       dst_y = 0;
518    }
519 
520    /* map resources */
521    pixels = _mesa_map_pbo_dest(ctx, pack, pixels);
522 
523    map = pipe_transfer_map_3d(pipe, dst, 0, PIPE_TRANSFER_READ,
524                               dst_x, dst_y, 0, width, height, 1, &tex_xfer);
525    if (!map) {
526       _mesa_unmap_pbo_dest(ctx, pack);
527       pipe_resource_reference(&dst, NULL);
528       goto fallback;
529    }
530 
531    /* memcpy data into a user buffer */
532    {
533       const uint bytesPerRow = width * util_format_get_blocksize(dst_format);
534       const int destStride = _mesa_image_row_stride(pack, width, format, type);
535       char *dest = _mesa_image_address2d(pack, pixels,
536                                          width, height, format,
537                                          type, 0, 0);
538 
539       if (tex_xfer->stride == bytesPerRow && destStride == bytesPerRow) {
540          memcpy(dest, map, bytesPerRow * height);
541       } else {
542          GLuint row;
543 
544          for (row = 0; row < (unsigned) height; row++) {
545             memcpy(dest, map, bytesPerRow);
546             map += tex_xfer->stride;
547             dest += destStride;
548          }
549       }
550    }
551 
552    pipe_transfer_unmap(pipe, tex_xfer);
553    _mesa_unmap_pbo_dest(ctx, pack);
554    pipe_resource_reference(&dst, NULL);
555    return;
556 
557 fallback:
558    _mesa_readpixels(ctx, x, y, width, height, format, type, pack, pixels);
559 }
560 
st_init_readpixels_functions(struct dd_function_table * functions)561 void st_init_readpixels_functions(struct dd_function_table *functions)
562 {
563    functions->ReadPixels = st_ReadPixels;
564 }
565