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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2010 LunarG Inc.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22  * DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Chia-I Wu <olv@lunarg.com>
26  */
27 
28 #include "main/mtypes.h"
29 #include "main/extensions.h"
30 #include "main/context.h"
31 #include "main/debug_output.h"
32 #include "main/texobj.h"
33 #include "main/teximage.h"
34 #include "main/texstate.h"
35 #include "main/errors.h"
36 #include "main/framebuffer.h"
37 #include "main/fbobject.h"
38 #include "main/renderbuffer.h"
39 #include "main/version.h"
40 #include "st_texture.h"
41 
42 #include "st_context.h"
43 #include "st_debug.h"
44 #include "st_extensions.h"
45 #include "st_format.h"
46 #include "st_cb_fbo.h"
47 #include "st_cb_flush.h"
48 #include "st_manager.h"
49 
50 #include "state_tracker/st_gl_api.h"
51 
52 #include "pipe/p_context.h"
53 #include "pipe/p_screen.h"
54 #include "util/u_format.h"
55 #include "util/u_pointer.h"
56 #include "util/u_inlines.h"
57 #include "util/u_atomic.h"
58 #include "util/u_surface.h"
59 
60 /**
61  * Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer.
62  * Return NULL if the struct gl_framebuffer is a user-created framebuffer.
63  * We'll only return non-null for window system framebuffers.
64  * Note that this function may fail.
65  */
66 static inline struct st_framebuffer *
st_ws_framebuffer(struct gl_framebuffer * fb)67 st_ws_framebuffer(struct gl_framebuffer *fb)
68 {
69    /* FBO cannot be casted.  See st_new_framebuffer */
70    if (fb && _mesa_is_winsys_fbo(fb))
71       return (struct st_framebuffer *) fb;
72    return NULL;
73 }
74 
75 /**
76  * Map an attachment to a buffer index.
77  */
78 static inline gl_buffer_index
attachment_to_buffer_index(enum st_attachment_type statt)79 attachment_to_buffer_index(enum st_attachment_type statt)
80 {
81    gl_buffer_index index;
82 
83    switch (statt) {
84    case ST_ATTACHMENT_FRONT_LEFT:
85       index = BUFFER_FRONT_LEFT;
86       break;
87    case ST_ATTACHMENT_BACK_LEFT:
88       index = BUFFER_BACK_LEFT;
89       break;
90    case ST_ATTACHMENT_FRONT_RIGHT:
91       index = BUFFER_FRONT_RIGHT;
92       break;
93    case ST_ATTACHMENT_BACK_RIGHT:
94       index = BUFFER_BACK_RIGHT;
95       break;
96    case ST_ATTACHMENT_DEPTH_STENCIL:
97       index = BUFFER_DEPTH;
98       break;
99    case ST_ATTACHMENT_ACCUM:
100       index = BUFFER_ACCUM;
101       break;
102    case ST_ATTACHMENT_SAMPLE:
103    default:
104       index = BUFFER_COUNT;
105       break;
106    }
107 
108    return index;
109 }
110 
111 /**
112  * Map a buffer index to an attachment.
113  */
114 static inline enum st_attachment_type
buffer_index_to_attachment(gl_buffer_index index)115 buffer_index_to_attachment(gl_buffer_index index)
116 {
117    enum st_attachment_type statt;
118 
119    switch (index) {
120    case BUFFER_FRONT_LEFT:
121       statt = ST_ATTACHMENT_FRONT_LEFT;
122       break;
123    case BUFFER_BACK_LEFT:
124       statt = ST_ATTACHMENT_BACK_LEFT;
125       break;
126    case BUFFER_FRONT_RIGHT:
127       statt = ST_ATTACHMENT_FRONT_RIGHT;
128       break;
129    case BUFFER_BACK_RIGHT:
130       statt = ST_ATTACHMENT_BACK_RIGHT;
131       break;
132    case BUFFER_DEPTH:
133       statt = ST_ATTACHMENT_DEPTH_STENCIL;
134       break;
135    case BUFFER_ACCUM:
136       statt = ST_ATTACHMENT_ACCUM;
137       break;
138    default:
139       statt = ST_ATTACHMENT_INVALID;
140       break;
141    }
142 
143    return statt;
144 }
145 
146 /**
147  * Make sure a context picks up the latest cached state of the
148  * drawables it binds to.
149  */
150 static void
st_context_validate(struct st_context * st,struct st_framebuffer * stdraw,struct st_framebuffer * stread)151 st_context_validate(struct st_context *st,
152                     struct st_framebuffer *stdraw,
153                     struct st_framebuffer *stread)
154 {
155     if (stdraw && stdraw->stamp != st->draw_stamp) {
156        st->dirty |= ST_NEW_FRAMEBUFFER;
157        _mesa_resize_framebuffer(st->ctx, &stdraw->Base,
158                                 stdraw->Base.Width,
159                                 stdraw->Base.Height);
160        st->draw_stamp = stdraw->stamp;
161     }
162 
163     if (stread && stread->stamp != st->read_stamp) {
164        if (stread != stdraw) {
165           st->dirty |= ST_NEW_FRAMEBUFFER;
166           _mesa_resize_framebuffer(st->ctx, &stread->Base,
167                                    stread->Base.Width,
168                                    stread->Base.Height);
169        }
170        st->read_stamp = stread->stamp;
171     }
172 }
173 
174 /**
175  * Validate a framebuffer to make sure up-to-date pipe_textures are used.
176  * The context is only used for creating pipe surfaces and for calling
177  * _mesa_resize_framebuffer().
178  * (That should probably be rethought, since those surfaces become
179  * drawable state, not context state, and can be freed by another pipe
180  * context).
181  */
182 static void
st_framebuffer_validate(struct st_framebuffer * stfb,struct st_context * st)183 st_framebuffer_validate(struct st_framebuffer *stfb,
184                         struct st_context *st)
185 {
186    struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
187    uint width, height;
188    unsigned i;
189    boolean changed = FALSE;
190    int32_t new_stamp;
191 
192    /* Check for incomplete framebuffers (e.g. EGL_KHR_surfaceless_context) */
193    if (!stfb->iface)
194       return;
195 
196    new_stamp = p_atomic_read(&stfb->iface->stamp);
197    if (stfb->iface_stamp == new_stamp)
198       return;
199 
200    /* validate the fb */
201    do {
202       if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts,
203 				 stfb->num_statts, textures))
204 	 return;
205 
206       stfb->iface_stamp = new_stamp;
207       new_stamp = p_atomic_read(&stfb->iface->stamp);
208    } while(stfb->iface_stamp != new_stamp);
209 
210    width = stfb->Base.Width;
211    height = stfb->Base.Height;
212 
213    for (i = 0; i < stfb->num_statts; i++) {
214       struct st_renderbuffer *strb;
215       struct pipe_surface *ps, surf_tmpl;
216       gl_buffer_index idx;
217 
218       if (!textures[i])
219          continue;
220 
221       idx = attachment_to_buffer_index(stfb->statts[i]);
222       if (idx >= BUFFER_COUNT) {
223          pipe_resource_reference(&textures[i], NULL);
224          continue;
225       }
226 
227       strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
228       assert(strb);
229       if (strb->texture == textures[i]) {
230          pipe_resource_reference(&textures[i], NULL);
231          continue;
232       }
233 
234       u_surface_default_template(&surf_tmpl, textures[i]);
235       ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl);
236       if (ps) {
237          pipe_surface_reference(&strb->surface, ps);
238          pipe_resource_reference(&strb->texture, ps->texture);
239          /* ownership transfered */
240          pipe_surface_reference(&ps, NULL);
241 
242          changed = TRUE;
243 
244          strb->Base.Width = strb->surface->width;
245          strb->Base.Height = strb->surface->height;
246 
247          width = strb->Base.Width;
248          height = strb->Base.Height;
249       }
250 
251       pipe_resource_reference(&textures[i], NULL);
252    }
253 
254    if (changed) {
255       ++stfb->stamp;
256       _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height);
257    }
258 }
259 
260 /**
261  * Update the attachments to validate by looping the existing renderbuffers.
262  */
263 static void
st_framebuffer_update_attachments(struct st_framebuffer * stfb)264 st_framebuffer_update_attachments(struct st_framebuffer *stfb)
265 {
266    gl_buffer_index idx;
267 
268    stfb->num_statts = 0;
269    for (idx = 0; idx < BUFFER_COUNT; idx++) {
270       struct st_renderbuffer *strb;
271       enum st_attachment_type statt;
272 
273       strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
274       if (!strb || strb->software)
275          continue;
276 
277       statt = buffer_index_to_attachment(idx);
278       if (statt != ST_ATTACHMENT_INVALID &&
279           st_visual_have_buffers(stfb->iface->visual, 1 << statt))
280          stfb->statts[stfb->num_statts++] = statt;
281    }
282    stfb->stamp++;
283 }
284 
285 /**
286  * Add a renderbuffer to the framebuffer.
287  */
288 static boolean
st_framebuffer_add_renderbuffer(struct st_framebuffer * stfb,gl_buffer_index idx)289 st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
290                                 gl_buffer_index idx)
291 {
292    struct gl_renderbuffer *rb;
293    enum pipe_format format;
294    boolean sw;
295 
296    if (!stfb->iface)
297       return FALSE;
298 
299    /* do not distinguish depth/stencil buffers */
300    if (idx == BUFFER_STENCIL)
301       idx = BUFFER_DEPTH;
302 
303    switch (idx) {
304    case BUFFER_DEPTH:
305       format = stfb->iface->visual->depth_stencil_format;
306       sw = FALSE;
307       break;
308    case BUFFER_ACCUM:
309       format = stfb->iface->visual->accum_format;
310       sw = TRUE;
311       break;
312    default:
313       format = stfb->iface->visual->color_format;
314       if (stfb->Base.Visual.sRGBCapable)
315          format = util_format_srgb(format);
316       sw = FALSE;
317       break;
318    }
319 
320    if (format == PIPE_FORMAT_NONE)
321       return FALSE;
322 
323    rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw);
324    if (!rb)
325       return FALSE;
326 
327    if (idx != BUFFER_DEPTH) {
328       _mesa_add_renderbuffer(&stfb->Base, idx, rb);
329    }
330    else {
331       if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0))
332          _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb);
333       if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1))
334          _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb);
335    }
336 
337    return TRUE;
338 }
339 
340 /**
341  * Intialize a struct gl_config from a visual.
342  */
343 static void
st_visual_to_context_mode(const struct st_visual * visual,struct gl_config * mode)344 st_visual_to_context_mode(const struct st_visual *visual,
345                           struct gl_config *mode)
346 {
347    memset(mode, 0, sizeof(*mode));
348 
349    if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK))
350       mode->doubleBufferMode = GL_TRUE;
351    if (st_visual_have_buffers(visual,
352             ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK))
353       mode->stereoMode = GL_TRUE;
354 
355    if (visual->color_format != PIPE_FORMAT_NONE) {
356       mode->rgbMode = GL_TRUE;
357 
358       mode->redBits =
359          util_format_get_component_bits(visual->color_format,
360                UTIL_FORMAT_COLORSPACE_RGB, 0);
361       mode->greenBits =
362          util_format_get_component_bits(visual->color_format,
363                UTIL_FORMAT_COLORSPACE_RGB, 1);
364       mode->blueBits =
365          util_format_get_component_bits(visual->color_format,
366                UTIL_FORMAT_COLORSPACE_RGB, 2);
367       mode->alphaBits =
368          util_format_get_component_bits(visual->color_format,
369                UTIL_FORMAT_COLORSPACE_RGB, 3);
370 
371       mode->rgbBits = mode->redBits +
372          mode->greenBits + mode->blueBits + mode->alphaBits;
373       mode->sRGBCapable = util_format_is_srgb(visual->color_format);
374    }
375 
376    if (visual->depth_stencil_format != PIPE_FORMAT_NONE) {
377       mode->depthBits =
378          util_format_get_component_bits(visual->depth_stencil_format,
379                UTIL_FORMAT_COLORSPACE_ZS, 0);
380       mode->stencilBits =
381          util_format_get_component_bits(visual->depth_stencil_format,
382                UTIL_FORMAT_COLORSPACE_ZS, 1);
383 
384       mode->haveDepthBuffer = mode->depthBits > 0;
385       mode->haveStencilBuffer = mode->stencilBits > 0;
386    }
387 
388    if (visual->accum_format != PIPE_FORMAT_NONE) {
389       mode->haveAccumBuffer = GL_TRUE;
390 
391       mode->accumRedBits =
392          util_format_get_component_bits(visual->accum_format,
393                UTIL_FORMAT_COLORSPACE_RGB, 0);
394       mode->accumGreenBits =
395          util_format_get_component_bits(visual->accum_format,
396                UTIL_FORMAT_COLORSPACE_RGB, 1);
397       mode->accumBlueBits =
398          util_format_get_component_bits(visual->accum_format,
399                UTIL_FORMAT_COLORSPACE_RGB, 2);
400       mode->accumAlphaBits =
401          util_format_get_component_bits(visual->accum_format,
402                UTIL_FORMAT_COLORSPACE_RGB, 3);
403    }
404 
405    if (visual->samples > 1) {
406       mode->sampleBuffers = 1;
407       mode->samples = visual->samples;
408    }
409 }
410 
411 /**
412  * Create a framebuffer from a manager interface.
413  */
414 static struct st_framebuffer *
st_framebuffer_create(struct st_context * st,struct st_framebuffer_iface * stfbi)415 st_framebuffer_create(struct st_context *st,
416                       struct st_framebuffer_iface *stfbi)
417 {
418    struct st_framebuffer *stfb;
419    struct gl_config mode;
420    gl_buffer_index idx;
421 
422    if (!stfbi)
423       return NULL;
424 
425    stfb = CALLOC_STRUCT(st_framebuffer);
426    if (!stfb)
427       return NULL;
428 
429    st_visual_to_context_mode(stfbi->visual, &mode);
430 
431    /*
432     * For desktop GL, sRGB framebuffer write is controlled by both the
433     * capability of the framebuffer and GL_FRAMEBUFFER_SRGB.  We should
434     * advertise the capability when the pipe driver (and core Mesa) supports
435     * it so that applications can enable sRGB write when they want to.
436     *
437     * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB.  When
438     * the attribute is GLX_TRUE, it tells the st manager to pick a color
439     * format such that util_format_srgb(visual->color_format) can be supported
440     * by the pipe driver.  We still need to advertise the capability here.
441     *
442     * For GLES, however, sRGB framebuffer write is controlled only by the
443     * capability of the framebuffer.  There is GL_EXT_sRGB_write_control to
444     * give applications the control back, but sRGB write is still enabled by
445     * default.  To avoid unexpected results, we should not advertise the
446     * capability.  This could change when we add support for
447     * EGL_KHR_gl_colorspace.
448     */
449    if (_mesa_is_desktop_gl(st->ctx)) {
450       struct pipe_screen *screen = st->pipe->screen;
451       const enum pipe_format srgb_format =
452          util_format_srgb(stfbi->visual->color_format);
453 
454       if (srgb_format != PIPE_FORMAT_NONE &&
455           st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE &&
456           screen->is_format_supported(screen, srgb_format,
457                                       PIPE_TEXTURE_2D, stfbi->visual->samples,
458                                       (PIPE_BIND_DISPLAY_TARGET |
459                                        PIPE_BIND_RENDER_TARGET)))
460          mode.sRGBCapable = GL_TRUE;
461    }
462 
463    _mesa_initialize_window_framebuffer(&stfb->Base, &mode);
464 
465    stfb->iface = stfbi;
466    stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1;
467 
468    /* add the color buffer */
469    idx = stfb->Base._ColorDrawBufferIndexes[0];
470    if (!st_framebuffer_add_renderbuffer(stfb, idx)) {
471       free(stfb);
472       return NULL;
473    }
474 
475    st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH);
476    st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM);
477 
478    stfb->stamp = 0;
479    st_framebuffer_update_attachments(stfb);
480 
481    return stfb;
482 }
483 
484 /**
485  * Reference a framebuffer.
486  */
487 static void
st_framebuffer_reference(struct st_framebuffer ** ptr,struct st_framebuffer * stfb)488 st_framebuffer_reference(struct st_framebuffer **ptr,
489                          struct st_framebuffer *stfb)
490 {
491    struct gl_framebuffer *fb = &stfb->Base;
492    _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb);
493 }
494 
495 static void
st_context_flush(struct st_context_iface * stctxi,unsigned flags,struct pipe_fence_handle ** fence)496 st_context_flush(struct st_context_iface *stctxi, unsigned flags,
497                  struct pipe_fence_handle **fence)
498 {
499    struct st_context *st = (struct st_context *) stctxi;
500    unsigned pipe_flags = 0;
501 
502    if (flags & ST_FLUSH_END_OF_FRAME) {
503       pipe_flags |= PIPE_FLUSH_END_OF_FRAME;
504    }
505 
506    st_flush(st, fence, pipe_flags);
507    if (flags & ST_FLUSH_FRONT)
508       st_manager_flush_frontbuffer(st);
509 }
510 
511 static boolean
st_context_teximage(struct st_context_iface * stctxi,enum st_texture_type tex_type,int level,enum pipe_format pipe_format,struct pipe_resource * tex,boolean mipmap)512 st_context_teximage(struct st_context_iface *stctxi,
513                     enum st_texture_type tex_type,
514                     int level, enum pipe_format pipe_format,
515                     struct pipe_resource *tex, boolean mipmap)
516 {
517    struct st_context *st = (struct st_context *) stctxi;
518    struct gl_context *ctx = st->ctx;
519    struct gl_texture_object *texObj;
520    struct gl_texture_image *texImage;
521    struct st_texture_object *stObj;
522    struct st_texture_image *stImage;
523    GLenum internalFormat;
524    GLuint width, height, depth;
525    GLenum target;
526 
527    switch (tex_type) {
528    case ST_TEXTURE_1D:
529       target = GL_TEXTURE_1D;
530       break;
531    case ST_TEXTURE_2D:
532       target = GL_TEXTURE_2D;
533       break;
534    case ST_TEXTURE_3D:
535       target = GL_TEXTURE_3D;
536       break;
537    case ST_TEXTURE_RECT:
538       target = GL_TEXTURE_RECTANGLE_ARB;
539       break;
540    default:
541       return FALSE;
542    }
543 
544    texObj = _mesa_get_current_tex_object(ctx, target);
545 
546    _mesa_lock_texture(ctx, texObj);
547 
548    stObj = st_texture_object(texObj);
549    /* switch to surface based */
550    if (!stObj->surface_based) {
551       _mesa_clear_texture_object(ctx, texObj);
552       stObj->surface_based = GL_TRUE;
553    }
554 
555    texImage = _mesa_get_tex_image(ctx, texObj, target, level);
556    stImage = st_texture_image(texImage);
557    if (tex) {
558       mesa_format texFormat = st_pipe_format_to_mesa_format(pipe_format);
559 
560       if (util_format_has_alpha(tex->format))
561          internalFormat = GL_RGBA;
562       else
563          internalFormat = GL_RGB;
564 
565       _mesa_init_teximage_fields(ctx, texImage,
566                                  tex->width0, tex->height0, 1, 0,
567                                  internalFormat, texFormat);
568 
569       width = tex->width0;
570       height = tex->height0;
571       depth = tex->depth0;
572 
573       /* grow the image size until we hit level = 0 */
574       while (level > 0) {
575          if (width != 1)
576             width <<= 1;
577          if (height != 1)
578             height <<= 1;
579          if (depth != 1)
580             depth <<= 1;
581          level--;
582       }
583    }
584    else {
585       _mesa_clear_texture_image(ctx, texImage);
586       width = height = depth = 0;
587    }
588 
589    pipe_resource_reference(&stImage->pt, tex);
590    stObj->surface_format = pipe_format;
591 
592    _mesa_dirty_texobj(ctx, texObj);
593    _mesa_unlock_texture(ctx, texObj);
594 
595    return TRUE;
596 }
597 
598 static void
st_context_copy(struct st_context_iface * stctxi,struct st_context_iface * stsrci,unsigned mask)599 st_context_copy(struct st_context_iface *stctxi,
600                 struct st_context_iface *stsrci, unsigned mask)
601 {
602    struct st_context *st = (struct st_context *) stctxi;
603    struct st_context *src = (struct st_context *) stsrci;
604 
605    _mesa_copy_context(src->ctx, st->ctx, mask);
606 }
607 
608 static boolean
st_context_share(struct st_context_iface * stctxi,struct st_context_iface * stsrci)609 st_context_share(struct st_context_iface *stctxi,
610                  struct st_context_iface *stsrci)
611 {
612    struct st_context *st = (struct st_context *) stctxi;
613    struct st_context *src = (struct st_context *) stsrci;
614 
615    return _mesa_share_state(st->ctx, src->ctx);
616 }
617 
618 static void
st_context_destroy(struct st_context_iface * stctxi)619 st_context_destroy(struct st_context_iface *stctxi)
620 {
621    struct st_context *st = (struct st_context *) stctxi;
622    st_destroy_context(st);
623 }
624 
625 static struct st_context_iface *
st_api_create_context(struct st_api * stapi,struct st_manager * smapi,const struct st_context_attribs * attribs,enum st_context_error * error,struct st_context_iface * shared_stctxi)626 st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
627                       const struct st_context_attribs *attribs,
628                       enum st_context_error *error,
629                       struct st_context_iface *shared_stctxi)
630 {
631    struct st_context *shared_ctx = (struct st_context *) shared_stctxi;
632    struct st_context *st;
633    struct pipe_context *pipe;
634    struct gl_config mode;
635    gl_api api;
636    unsigned ctx_flags = 0;
637 
638    if (!(stapi->profile_mask & (1 << attribs->profile)))
639       return NULL;
640 
641    switch (attribs->profile) {
642    case ST_PROFILE_DEFAULT:
643       api = API_OPENGL_COMPAT;
644       break;
645    case ST_PROFILE_OPENGL_ES1:
646       api = API_OPENGLES;
647       break;
648    case ST_PROFILE_OPENGL_ES2:
649       api = API_OPENGLES2;
650       break;
651    case ST_PROFILE_OPENGL_CORE:
652       api = API_OPENGL_CORE;
653       break;
654    default:
655       *error = ST_CONTEXT_ERROR_BAD_API;
656       return NULL;
657    }
658 
659    if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS)
660       ctx_flags |= PIPE_CONTEXT_ROBUST_BUFFER_ACCESS;
661 
662    pipe = smapi->screen->context_create(smapi->screen, NULL, ctx_flags);
663    if (!pipe) {
664       *error = ST_CONTEXT_ERROR_NO_MEMORY;
665       return NULL;
666    }
667 
668    st_visual_to_context_mode(&attribs->visual, &mode);
669    st = st_create_context(api, pipe, &mode, shared_ctx, &attribs->options);
670    if (!st) {
671       *error = ST_CONTEXT_ERROR_NO_MEMORY;
672       pipe->destroy(pipe);
673       return NULL;
674    }
675 
676    if (attribs->flags & ST_CONTEXT_FLAG_DEBUG) {
677       if (!_mesa_set_debug_state_int(st->ctx, GL_DEBUG_OUTPUT, GL_TRUE)) {
678          *error = ST_CONTEXT_ERROR_NO_MEMORY;
679          return NULL;
680       }
681 
682       st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
683    }
684 
685    if (st->ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT) {
686       st_update_debug_callback(st);
687    }
688 
689    if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE)
690       st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
691    if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS) {
692       st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB;
693       st->ctx->Const.RobustAccess = GL_TRUE;
694    }
695    if (attribs->flags & ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED) {
696       st->ctx->Const.ResetStrategy = GL_LOSE_CONTEXT_ON_RESET_ARB;
697       st_install_device_reset_callback(st);
698    }
699 
700    /* need to perform version check */
701    if (attribs->major > 1 || attribs->minor > 0) {
702       /* Is the actual version less than the requested version?
703        */
704       if (st->ctx->Version < attribs->major * 10U + attribs->minor) {
705 	 *error = ST_CONTEXT_ERROR_BAD_VERSION;
706          st_destroy_context(st);
707          return NULL;
708       }
709    }
710 
711    st->invalidate_on_gl_viewport =
712       smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE);
713 
714    st->iface.destroy = st_context_destroy;
715    st->iface.flush = st_context_flush;
716    st->iface.teximage = st_context_teximage;
717    st->iface.copy = st_context_copy;
718    st->iface.share = st_context_share;
719    st->iface.st_context_private = (void *) smapi;
720    st->iface.cso_context = st->cso_context;
721    st->iface.pipe = st->pipe;
722 
723    *error = ST_CONTEXT_SUCCESS;
724    return &st->iface;
725 }
726 
727 static struct st_context_iface *
st_api_get_current(struct st_api * stapi)728 st_api_get_current(struct st_api *stapi)
729 {
730    GET_CURRENT_CONTEXT(ctx);
731    struct st_context *st = (ctx) ? ctx->st : NULL;
732 
733    return (st) ? &st->iface : NULL;
734 }
735 
736 static struct st_framebuffer *
st_framebuffer_reuse_or_create(struct st_context * st,struct gl_framebuffer * fb,struct st_framebuffer_iface * stfbi)737 st_framebuffer_reuse_or_create(struct st_context *st,
738                                struct gl_framebuffer *fb,
739                                struct st_framebuffer_iface *stfbi)
740 {
741    struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL;
742 
743    /* dummy framebuffers cant be used as st_framebuffer */
744    if (cur && &cur->Base != _mesa_get_incomplete_framebuffer() &&
745        cur->iface == stfbi) {
746       /* reuse the current stfb */
747       st_framebuffer_reference(&stfb, cur);
748    }
749    else {
750       /* create a new one */
751       stfb = st_framebuffer_create(st, stfbi);
752    }
753 
754    return stfb;
755 }
756 
757 static boolean
st_api_make_current(struct st_api * stapi,struct st_context_iface * stctxi,struct st_framebuffer_iface * stdrawi,struct st_framebuffer_iface * streadi)758 st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
759                     struct st_framebuffer_iface *stdrawi,
760                     struct st_framebuffer_iface *streadi)
761 {
762    struct st_context *st = (struct st_context *) stctxi;
763    struct st_framebuffer *stdraw, *stread;
764    boolean ret;
765 
766    _glapi_check_multithread();
767 
768    if (st) {
769       /* reuse or create the draw fb */
770       stdraw = st_framebuffer_reuse_or_create(st,
771             st->ctx->WinSysDrawBuffer, stdrawi);
772       if (streadi != stdrawi) {
773          /* do the same for the read fb */
774          stread = st_framebuffer_reuse_or_create(st,
775                st->ctx->WinSysReadBuffer, streadi);
776       }
777       else {
778          stread = NULL;
779          /* reuse the draw fb for the read fb */
780          if (stdraw)
781             st_framebuffer_reference(&stread, stdraw);
782       }
783 
784       if (stdraw && stread) {
785          st_framebuffer_validate(stdraw, st);
786          if (stread != stdraw)
787             st_framebuffer_validate(stread, st);
788 
789          ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
790 
791          st->draw_stamp = stdraw->stamp - 1;
792          st->read_stamp = stread->stamp - 1;
793          st_context_validate(st, stdraw, stread);
794       }
795       else {
796          struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer();
797          ret = _mesa_make_current(st->ctx, incomplete, incomplete);
798       }
799 
800       st_framebuffer_reference(&stdraw, NULL);
801       st_framebuffer_reference(&stread, NULL);
802    }
803    else {
804       ret = _mesa_make_current(NULL, NULL, NULL);
805    }
806 
807    return ret;
808 }
809 
810 static void
st_api_destroy(struct st_api * stapi)811 st_api_destroy(struct st_api *stapi)
812 {
813 }
814 
815 /**
816  * Flush the front buffer if the current context renders to the front buffer.
817  */
818 void
st_manager_flush_frontbuffer(struct st_context * st)819 st_manager_flush_frontbuffer(struct st_context *st)
820 {
821    struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer);
822    struct st_renderbuffer *strb = NULL;
823 
824    if (stfb)
825       strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
826    if (!strb)
827       return;
828 
829    /* never a dummy fb */
830    assert(&stfb->Base != _mesa_get_incomplete_framebuffer());
831    stfb->iface->flush_front(&st->iface, stfb->iface, ST_ATTACHMENT_FRONT_LEFT);
832 }
833 
834 /**
835  * Return the surface of an EGLImage.
836  * FIXME: I think this should operate on resources, not surfaces
837  */
838 struct pipe_surface *
st_manager_get_egl_image_surface(struct st_context * st,void * eglimg)839 st_manager_get_egl_image_surface(struct st_context *st, void *eglimg)
840 {
841    struct st_manager *smapi =
842       (struct st_manager *) st->iface.st_context_private;
843    struct st_egl_image stimg;
844    struct pipe_surface *ps, surf_tmpl;
845 
846    if (!smapi || !smapi->get_egl_image)
847       return NULL;
848 
849    memset(&stimg, 0, sizeof(stimg));
850    if (!smapi->get_egl_image(smapi, eglimg, &stimg))
851       return NULL;
852 
853    u_surface_default_template(&surf_tmpl, stimg.texture);
854    surf_tmpl.format = stimg.format;
855    surf_tmpl.u.tex.level = stimg.level;
856    surf_tmpl.u.tex.first_layer = stimg.layer;
857    surf_tmpl.u.tex.last_layer = stimg.layer;
858    ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl);
859    pipe_resource_reference(&stimg.texture, NULL);
860 
861    return ps;
862 }
863 
864 /**
865  * Re-validate the framebuffers.
866  */
867 void
st_manager_validate_framebuffers(struct st_context * st)868 st_manager_validate_framebuffers(struct st_context *st)
869 {
870    struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
871    struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer);
872 
873    if (stdraw)
874       st_framebuffer_validate(stdraw, st);
875    if (stread && stread != stdraw)
876       st_framebuffer_validate(stread, st);
877 
878    st_context_validate(st, stdraw, stread);
879 }
880 
881 /**
882  * Add a color renderbuffer on demand.
883  */
884 boolean
st_manager_add_color_renderbuffer(struct st_context * st,struct gl_framebuffer * fb,gl_buffer_index idx)885 st_manager_add_color_renderbuffer(struct st_context *st,
886                                   struct gl_framebuffer *fb,
887                                   gl_buffer_index idx)
888 {
889    struct st_framebuffer *stfb = st_ws_framebuffer(fb);
890 
891    /* FBO */
892    if (!stfb)
893       return FALSE;
894 
895    if (stfb->Base.Attachment[idx].Renderbuffer)
896       return TRUE;
897 
898    switch (idx) {
899    case BUFFER_FRONT_LEFT:
900    case BUFFER_BACK_LEFT:
901    case BUFFER_FRONT_RIGHT:
902    case BUFFER_BACK_RIGHT:
903       break;
904    default:
905       return FALSE;
906    }
907 
908    if (!st_framebuffer_add_renderbuffer(stfb, idx))
909       return FALSE;
910 
911    st_framebuffer_update_attachments(stfb);
912 
913    /*
914     * Force a call to the state tracker manager to validate the
915     * new renderbuffer. It might be that there is a window system
916     * renderbuffer available.
917     */
918    if(stfb->iface)
919       stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1;
920 
921    st_invalidate_state(st->ctx, _NEW_BUFFERS);
922 
923    return TRUE;
924 }
925 
get_version(struct pipe_screen * screen,struct st_config_options * options,gl_api api)926 static unsigned get_version(struct pipe_screen *screen,
927                             struct st_config_options *options, gl_api api)
928 {
929    struct gl_constants consts = {0};
930    struct gl_extensions extensions = {0};
931    GLuint version;
932 
933    if (_mesa_override_gl_version_contextless(&consts, &api, &version)) {
934       return version;
935    }
936 
937    _mesa_init_constants(&consts, api);
938    _mesa_init_extensions(&extensions);
939 
940    st_init_limits(screen, &consts, &extensions);
941    st_init_extensions(screen, &consts, &extensions, options, GL_TRUE);
942 
943    return _mesa_get_version(&extensions, &consts, api);
944 }
945 
946 static void
st_api_query_versions(struct st_api * stapi,struct st_manager * sm,struct st_config_options * options,int * gl_core_version,int * gl_compat_version,int * gl_es1_version,int * gl_es2_version)947 st_api_query_versions(struct st_api *stapi, struct st_manager *sm,
948                       struct st_config_options *options,
949                       int *gl_core_version,
950                       int *gl_compat_version,
951                       int *gl_es1_version,
952                       int *gl_es2_version)
953 {
954    *gl_core_version = get_version(sm->screen, options, API_OPENGL_CORE);
955    *gl_compat_version = get_version(sm->screen, options, API_OPENGL_COMPAT);
956    *gl_es1_version = get_version(sm->screen, options, API_OPENGLES);
957    *gl_es2_version = get_version(sm->screen, options, API_OPENGLES2);
958 }
959 
960 static const struct st_api st_gl_api = {
961    .name = "Mesa " PACKAGE_VERSION,
962    .api = ST_API_OPENGL,
963    .profile_mask = ST_PROFILE_DEFAULT_MASK |
964                    ST_PROFILE_OPENGL_CORE_MASK |
965                    ST_PROFILE_OPENGL_ES1_MASK |
966                    ST_PROFILE_OPENGL_ES2_MASK |
967                    0,
968    .feature_mask = ST_API_FEATURE_MS_VISUALS_MASK,
969    .destroy = st_api_destroy,
970    .query_versions = st_api_query_versions,
971    .create_context = st_api_create_context,
972    .make_current = st_api_make_current,
973    .get_current = st_api_get_current,
974 };
975 
976 struct st_api *
st_gl_api_create(void)977 st_gl_api_create(void)
978 {
979    return (struct st_api *) &st_gl_api;
980 }
981