1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/context.h"
30 #include "main/debug_output.h"
31 #include "program/prog_print.h"
32
33 #include "pipe/p_state.h"
34 #include "pipe/p_shader_tokens.h"
35 #include "tgsi/tgsi_dump.h"
36
37 #include "cso_cache/cso_cache.h"
38
39 #include "st_context.h"
40 #include "st_debug.h"
41 #include "st_program.h"
42
43
44
45 #ifdef DEBUG
46 int ST_DEBUG = 0;
47
48 static const struct debug_named_value st_debug_flags[] = {
49 { "mesa", DEBUG_MESA, NULL },
50 { "tgsi", DEBUG_TGSI, NULL },
51 { "constants",DEBUG_CONSTANTS, NULL },
52 { "pipe", DEBUG_PIPE, NULL },
53 { "tex", DEBUG_TEX, NULL },
54 { "fallback", DEBUG_FALLBACK, NULL },
55 { "screen", DEBUG_SCREEN, NULL },
56 { "query", DEBUG_QUERY, NULL },
57 { "draw", DEBUG_DRAW, NULL },
58 { "buffer", DEBUG_BUFFER, NULL },
59 { "wf", DEBUG_WIREFRAME, NULL },
60 { "precompile", DEBUG_PRECOMPILE, NULL },
61 { "gremedy", DEBUG_GREMEDY, "Enable GREMEDY debug extensions" },
62 { "noreadpixcache", DEBUG_NOREADPIXCACHE, NULL },
63 DEBUG_NAMED_VALUE_END
64 };
65
66 DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0)
67 #endif
68
69
70 void
st_debug_init(void)71 st_debug_init(void)
72 {
73 #ifdef DEBUG
74 ST_DEBUG = debug_get_option_st_debug();
75 #endif
76 }
77
78
79
80 /**
81 * Print current state. May be called from inside gdb to see currently
82 * bound vertex/fragment shaders and associated constants.
83 */
84 void
st_print_current(void)85 st_print_current(void)
86 {
87 GET_CURRENT_CONTEXT(ctx);
88 struct st_context *st = st_context(ctx);
89
90 #if 0
91 int i;
92
93 printf("Vertex Transform Inputs:\n");
94 for (i = 0; i < st->vp->state.num_inputs; i++) {
95 printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
96 }
97 #endif
98
99 if (st->vp->variants)
100 tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
101 if (st->vp->Base.Parameters)
102 _mesa_print_parameter_list(st->vp->Base.Parameters);
103
104 tgsi_dump(st->fp->tgsi.tokens, 0);
105 if (st->fp->Base.Parameters)
106 _mesa_print_parameter_list(st->fp->Base.Parameters);
107 }
108
109
110 /**
111 * Installed as pipe_debug_callback when GL_DEBUG_OUTPUT is enabled.
112 */
113 static void
st_debug_message(void * data,unsigned * id,enum pipe_debug_type ptype,const char * fmt,va_list args)114 st_debug_message(void *data,
115 unsigned *id,
116 enum pipe_debug_type ptype,
117 const char *fmt,
118 va_list args)
119 {
120 struct st_context *st = data;
121 enum mesa_debug_source source;
122 enum mesa_debug_type type;
123 enum mesa_debug_severity severity;
124
125 switch (ptype) {
126 case PIPE_DEBUG_TYPE_OUT_OF_MEMORY:
127 source = MESA_DEBUG_SOURCE_API;
128 type = MESA_DEBUG_TYPE_ERROR;
129 severity = MESA_DEBUG_SEVERITY_MEDIUM;
130 break;
131 case PIPE_DEBUG_TYPE_ERROR:
132 source = MESA_DEBUG_SOURCE_API;
133 type = MESA_DEBUG_TYPE_ERROR;
134 severity = MESA_DEBUG_SEVERITY_MEDIUM;
135 break;
136 case PIPE_DEBUG_TYPE_SHADER_INFO:
137 source = MESA_DEBUG_SOURCE_SHADER_COMPILER;
138 type = MESA_DEBUG_TYPE_OTHER;
139 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
140 break;
141 case PIPE_DEBUG_TYPE_PERF_INFO:
142 source = MESA_DEBUG_SOURCE_API;
143 type = MESA_DEBUG_TYPE_PERFORMANCE;
144 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
145 break;
146 case PIPE_DEBUG_TYPE_INFO:
147 source = MESA_DEBUG_SOURCE_API;
148 type = MESA_DEBUG_TYPE_OTHER;
149 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
150 break;
151 case PIPE_DEBUG_TYPE_FALLBACK:
152 source = MESA_DEBUG_SOURCE_API;
153 type = MESA_DEBUG_TYPE_PERFORMANCE;
154 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
155 break;
156 case PIPE_DEBUG_TYPE_CONFORMANCE:
157 source = MESA_DEBUG_SOURCE_API;
158 type = MESA_DEBUG_TYPE_OTHER;
159 severity = MESA_DEBUG_SEVERITY_NOTIFICATION;
160 break;
161 default:
162 unreachable("invalid debug type");
163 }
164 _mesa_gl_vdebug(st->ctx, id, source, type, severity, fmt, args);
165 }
166
167 void
st_update_debug_callback(struct st_context * st)168 st_update_debug_callback(struct st_context *st)
169 {
170 struct pipe_context *pipe = st->pipe;
171
172 if (!pipe->set_debug_callback)
173 return;
174
175 if (_mesa_get_debug_state_int(st->ctx, GL_DEBUG_OUTPUT)) {
176 struct pipe_debug_callback cb;
177 memset(&cb, 0, sizeof(cb));
178 cb.async = !_mesa_get_debug_state_int(st->ctx, GL_DEBUG_OUTPUT_SYNCHRONOUS);
179 cb.debug_message = st_debug_message;
180 cb.data = st;
181 pipe->set_debug_callback(pipe, &cb);
182 } else {
183 pipe->set_debug_callback(pipe, NULL);
184 }
185 }
186