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1 /**************************************************************************
2  *
3  * Copyright 2003 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28  /*
29   * Authors:
30   *   Keith Whitwell <keithw@vmware.com>
31   */
32 
33 
34 #ifndef ST_PROGRAM_H
35 #define ST_PROGRAM_H
36 
37 #include "main/mtypes.h"
38 #include "main/atifragshader.h"
39 #include "program/program.h"
40 #include "pipe/p_state.h"
41 #include "st_context.h"
42 #include "st_texture.h"
43 #include "st_glsl_to_tgsi.h"
44 
45 
46 #ifdef __cplusplus
47 extern "C" {
48 #endif
49 
50 #define ST_DOUBLE_ATTRIB_PLACEHOLDER 0xffffffff
51 
52 struct st_external_sampler_key
53 {
54    GLuint lower_nv12;             /**< bitmask of 2 plane YUV samplers */
55    GLuint lower_iyuv;             /**< bitmask of 3 plane YUV samplers */
56 };
57 
58 static inline struct st_external_sampler_key
st_get_external_sampler_key(struct st_context * st,struct gl_program * prog)59 st_get_external_sampler_key(struct st_context *st, struct gl_program *prog)
60 {
61    unsigned mask = prog->ExternalSamplersUsed;
62    struct st_external_sampler_key key;
63 
64    memset(&key, 0, sizeof(key));
65 
66    while (unlikely(mask)) {
67       unsigned unit = u_bit_scan(&mask);
68       struct st_texture_object *stObj =
69             st_get_texture_object(st->ctx, prog, unit);
70 
71       switch (st_get_view_format(stObj)) {
72       case PIPE_FORMAT_NV12:
73          key.lower_nv12 |= (1 << unit);
74          break;
75       case PIPE_FORMAT_IYUV:
76          key.lower_iyuv |= (1 << unit);
77          break;
78       default:
79          break;
80       }
81    }
82 
83    return key;
84 }
85 
86 /** Fragment program variant key */
87 struct st_fp_variant_key
88 {
89    struct st_context *st;         /**< variants are per-context */
90 
91    /** for glBitmap */
92    GLuint bitmap:1;               /**< glBitmap variant? */
93 
94    /** for glDrawPixels */
95    GLuint drawpixels:1;           /**< glDrawPixels variant */
96    GLuint scaleAndBias:1;         /**< glDrawPixels w/ scale and/or bias? */
97    GLuint pixelMaps:1;            /**< glDrawPixels w/ pixel lookup map? */
98 
99    /** for ARB_color_buffer_float */
100    GLuint clamp_color:1;
101 
102    /** for ARB_sample_shading */
103    GLuint persample_shading:1;
104 
105    /** needed for ATI_fragment_shader */
106    GLuint fog:2;
107 
108    /** needed for ATI_fragment_shader */
109    char texture_targets[MAX_NUM_FRAGMENT_REGISTERS_ATI];
110 
111    struct st_external_sampler_key external;
112 };
113 
114 
115 /**
116  * Variant of a fragment program.
117  */
118 struct st_fp_variant
119 {
120    /** Parameters which generated this version of fragment program */
121    struct st_fp_variant_key key;
122 
123    /** Driver's compiled shader */
124    void *driver_shader;
125 
126    /** For glBitmap variants */
127    uint bitmap_sampler;
128 
129    /** For glDrawPixels variants */
130    unsigned drawpix_sampler;
131    unsigned pixelmap_sampler;
132 
133    /** next in linked list */
134    struct st_fp_variant *next;
135 };
136 
137 
138 /**
139  * Derived from Mesa gl_program:
140  */
141 struct st_fragment_program
142 {
143    struct gl_program Base;
144    struct pipe_shader_state tgsi;
145    struct glsl_to_tgsi_visitor* glsl_to_tgsi;
146    struct ati_fragment_shader *ati_fs;
147    uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
148 
149    /* used when bypassing glsl_to_tgsi: */
150    struct gl_shader_program *shader_program;
151 
152    struct st_fp_variant *variants;
153 };
154 
155 
156 
157 /** Vertex program variant key */
158 struct st_vp_variant_key
159 {
160    struct st_context *st;          /**< variants are per-context */
161    boolean passthrough_edgeflags;
162 
163    /** for ARB_color_buffer_float */
164    boolean clamp_color;
165 };
166 
167 
168 /**
169  * This represents a vertex program, especially translated to match
170  * the inputs of a particular fragment shader.
171  */
172 struct st_vp_variant
173 {
174    /* Parameters which generated this translated version of a vertex
175     * shader:
176     */
177    struct st_vp_variant_key key;
178 
179    /**
180     * TGSI tokens (to later generate a 'draw' module shader for
181     * selection/feedback/rasterpos)
182     */
183    struct pipe_shader_state tgsi;
184 
185    /** Driver's compiled shader */
186    void *driver_shader;
187 
188    /** For using our private draw module (glRasterPos) */
189    struct draw_vertex_shader *draw_shader;
190 
191    /** Next in linked list */
192    struct st_vp_variant *next;
193 
194    /** similar to that in st_vertex_program, but with edgeflags info too */
195    GLuint num_inputs;
196 };
197 
198 
199 /**
200  * Derived from Mesa gl_program:
201  */
202 struct st_vertex_program
203 {
204    struct gl_program Base;  /**< The Mesa vertex program */
205    struct pipe_shader_state tgsi;
206    struct glsl_to_tgsi_visitor* glsl_to_tgsi;
207    uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
208 
209    /* used when bypassing glsl_to_tgsi: */
210    struct gl_shader_program *shader_program;
211 
212    /** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
213    /** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
214    GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
215    GLuint num_inputs;
216 
217    /** Maps VARYING_SLOT_x to slot */
218    GLuint result_to_output[VARYING_SLOT_MAX];
219 
220    /** List of translated variants of this vertex program.
221     */
222    struct st_vp_variant *variants;
223 };
224 
225 
226 
227 /** Key shared by all shaders except VP, FP */
228 struct st_basic_variant_key
229 {
230    struct st_context *st;          /**< variants are per-context */
231 };
232 
233 
234 /**
235  * Geometry program variant.
236  */
237 struct st_basic_variant
238 {
239    /* Parameters which generated this variant. */
240    struct st_basic_variant_key key;
241 
242    void *driver_shader;
243 
244    struct st_basic_variant *next;
245 };
246 
247 
248 /**
249  * Derived from Mesa gl_program:
250  */
251 struct st_geometry_program
252 {
253    struct gl_program Base;  /**< The Mesa geometry program */
254    struct pipe_shader_state tgsi;
255    struct glsl_to_tgsi_visitor* glsl_to_tgsi;
256    uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
257 
258    struct st_basic_variant *variants;
259 };
260 
261 
262 /**
263  * Derived from Mesa gl_program:
264  */
265 struct st_tessctrl_program
266 {
267    struct gl_program Base;  /**< The Mesa tess ctrl program */
268    struct pipe_shader_state tgsi;
269    struct glsl_to_tgsi_visitor* glsl_to_tgsi;
270    uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
271 
272    struct st_basic_variant *variants;
273 };
274 
275 
276 /**
277  * Derived from Mesa gl_program:
278  */
279 struct st_tesseval_program
280 {
281    struct gl_program Base;  /**< The Mesa tess eval program */
282    struct pipe_shader_state tgsi;
283    struct glsl_to_tgsi_visitor* glsl_to_tgsi;
284    uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
285 
286    struct st_basic_variant *variants;
287 };
288 
289 
290 /**
291  * Derived from Mesa gl_program:
292  */
293 struct st_compute_program
294 {
295    struct gl_program Base;  /**< The Mesa compute program */
296    struct pipe_compute_state tgsi;
297    struct glsl_to_tgsi_visitor* glsl_to_tgsi;
298    uint64_t affected_states; /**< ST_NEW_* flags to mark dirty when binding */
299 
300    struct st_basic_variant *variants;
301 };
302 
303 
304 static inline struct st_fragment_program *
st_fragment_program(struct gl_program * fp)305 st_fragment_program( struct gl_program *fp )
306 {
307    return (struct st_fragment_program *)fp;
308 }
309 
310 
311 static inline struct st_vertex_program *
st_vertex_program(struct gl_program * vp)312 st_vertex_program( struct gl_program *vp )
313 {
314    return (struct st_vertex_program *)vp;
315 }
316 
317 static inline struct st_geometry_program *
st_geometry_program(struct gl_program * gp)318 st_geometry_program( struct gl_program *gp )
319 {
320    return (struct st_geometry_program *)gp;
321 }
322 
323 static inline struct st_tessctrl_program *
st_tessctrl_program(struct gl_program * tcp)324 st_tessctrl_program( struct gl_program *tcp )
325 {
326    return (struct st_tessctrl_program *)tcp;
327 }
328 
329 static inline struct st_tesseval_program *
st_tesseval_program(struct gl_program * tep)330 st_tesseval_program( struct gl_program *tep )
331 {
332    return (struct st_tesseval_program *)tep;
333 }
334 
335 static inline struct st_compute_program *
st_compute_program(struct gl_program * cp)336 st_compute_program( struct gl_program *cp )
337 {
338    return (struct st_compute_program *)cp;
339 }
340 
341 static inline void
st_reference_vertprog(struct st_context * st,struct st_vertex_program ** ptr,struct st_vertex_program * prog)342 st_reference_vertprog(struct st_context *st,
343                       struct st_vertex_program **ptr,
344                       struct st_vertex_program *prog)
345 {
346    _mesa_reference_program(st->ctx,
347                            (struct gl_program **) ptr,
348                            (struct gl_program *) prog);
349 }
350 
351 static inline void
st_reference_geomprog(struct st_context * st,struct st_geometry_program ** ptr,struct st_geometry_program * prog)352 st_reference_geomprog(struct st_context *st,
353                       struct st_geometry_program **ptr,
354                       struct st_geometry_program *prog)
355 {
356    _mesa_reference_program(st->ctx,
357                            (struct gl_program **) ptr,
358                            (struct gl_program *) prog);
359 }
360 
361 static inline void
st_reference_fragprog(struct st_context * st,struct st_fragment_program ** ptr,struct st_fragment_program * prog)362 st_reference_fragprog(struct st_context *st,
363                       struct st_fragment_program **ptr,
364                       struct st_fragment_program *prog)
365 {
366    _mesa_reference_program(st->ctx,
367                            (struct gl_program **) ptr,
368                            (struct gl_program *) prog);
369 }
370 
371 static inline void
st_reference_tesscprog(struct st_context * st,struct st_tessctrl_program ** ptr,struct st_tessctrl_program * prog)372 st_reference_tesscprog(struct st_context *st,
373                        struct st_tessctrl_program **ptr,
374                        struct st_tessctrl_program *prog)
375 {
376    _mesa_reference_program(st->ctx,
377                            (struct gl_program **) ptr,
378                            (struct gl_program *) prog);
379 }
380 
381 static inline void
st_reference_tesseprog(struct st_context * st,struct st_tesseval_program ** ptr,struct st_tesseval_program * prog)382 st_reference_tesseprog(struct st_context *st,
383                        struct st_tesseval_program **ptr,
384                        struct st_tesseval_program *prog)
385 {
386    _mesa_reference_program(st->ctx,
387                            (struct gl_program **) ptr,
388                            (struct gl_program *) prog);
389 }
390 
391 static inline void
st_reference_compprog(struct st_context * st,struct st_compute_program ** ptr,struct st_compute_program * prog)392 st_reference_compprog(struct st_context *st,
393                       struct st_compute_program **ptr,
394                       struct st_compute_program *prog)
395 {
396    _mesa_reference_program(st->ctx,
397                            (struct gl_program **) ptr,
398                            (struct gl_program *) prog);
399 }
400 
401 /**
402  * This defines mapping from Mesa VARYING_SLOTs to TGSI GENERIC slots.
403  */
404 static inline unsigned
st_get_generic_varying_index(struct st_context * st,GLuint attr)405 st_get_generic_varying_index(struct st_context *st, GLuint attr)
406 {
407    if (attr >= VARYING_SLOT_VAR0) {
408       if (st->needs_texcoord_semantic)
409          return attr - VARYING_SLOT_VAR0;
410       else
411          return 9 + (attr - VARYING_SLOT_VAR0);
412    }
413    if (attr == VARYING_SLOT_PNTC) {
414       assert(!st->needs_texcoord_semantic);
415       return 8;
416    }
417    if (attr >= VARYING_SLOT_TEX0 && attr <= VARYING_SLOT_TEX7) {
418       assert(!st->needs_texcoord_semantic);
419       return attr - VARYING_SLOT_TEX0;
420    }
421 
422    assert(0);
423    return 0;
424 }
425 
426 
427 extern struct st_vp_variant *
428 st_get_vp_variant(struct st_context *st,
429                   struct st_vertex_program *stvp,
430                   const struct st_vp_variant_key *key);
431 
432 
433 extern struct st_fp_variant *
434 st_get_fp_variant(struct st_context *st,
435                   struct st_fragment_program *stfp,
436                   const struct st_fp_variant_key *key);
437 
438 extern struct st_basic_variant *
439 st_get_cp_variant(struct st_context *st,
440                   struct pipe_compute_state *tgsi,
441                   struct st_basic_variant **variants);
442 
443 extern struct st_basic_variant *
444 st_get_basic_variant(struct st_context *st,
445                      unsigned pipe_shader,
446                      struct pipe_shader_state *tgsi,
447                      struct st_basic_variant **variants);
448 
449 extern void
450 st_release_vp_variants( struct st_context *st,
451                         struct st_vertex_program *stvp );
452 
453 extern void
454 st_release_fp_variants( struct st_context *st,
455                         struct st_fragment_program *stfp );
456 
457 extern void
458 st_release_cp_variants(struct st_context *st,
459                         struct st_compute_program *stcp);
460 
461 extern void
462 st_release_basic_variants(struct st_context *st, GLenum target,
463                           struct st_basic_variant **variants,
464                           struct pipe_shader_state *tgsi);
465 
466 extern void
467 st_destroy_program_variants(struct st_context *st);
468 
469 extern bool
470 st_translate_vertex_program(struct st_context *st,
471                             struct st_vertex_program *stvp);
472 
473 extern bool
474 st_translate_fragment_program(struct st_context *st,
475                               struct st_fragment_program *stfp);
476 
477 extern bool
478 st_translate_geometry_program(struct st_context *st,
479                               struct st_geometry_program *stgp);
480 
481 extern bool
482 st_translate_tessctrl_program(struct st_context *st,
483                               struct st_tessctrl_program *sttcp);
484 
485 extern bool
486 st_translate_tesseval_program(struct st_context *st,
487                               struct st_tesseval_program *sttep);
488 
489 extern bool
490 st_translate_compute_program(struct st_context *st,
491                              struct st_compute_program *stcp);
492 
493 extern void
494 st_print_current_vertex_program(void);
495 
496 extern void
497 st_precompile_shader_variant(struct st_context *st,
498                              struct gl_program *prog);
499 
500 #ifdef __cplusplus
501 }
502 #endif
503 
504 #endif
505