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Searched defs:succEnd (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Analysis/
DPathNumbering.cpp104 BLEdgeIterator BallLarusNode::succEnd() { in succEnd() function in BallLarusNode
401 succEnd = succ_end(currentBlock); successor != succEnd; in buildNode() local
/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp597 BLEdgeIterator succEnd = node->succEnd(); in calculateSpanningTree() local