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Searched defs:supportsES32 (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderStateQueryTests.cpp100 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in iterate() local
382 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
Des31fTessellationGeometryInteractionTests.cpp59 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2)); in specializeShader() local
175 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in init() local
481 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in init() local
874 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in init() local
1783 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::A… in checkExtensions() local
2170 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in init() local
2838 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
Des31fTextureBorderClampTests.cpp652 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
2070 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in init() local
Des31fShaderMultisampleInterpolationTests.cpp53 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2)); in specializeShader() local