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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #ifndef SVGA_BUFFER_H
27 #define SVGA_BUFFER_H
28 
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_transfer.h"
33 
34 #include "svga_screen_cache.h"
35 #include "svga_screen.h"
36 #include "svga_cmd.h"
37 #include "svga_context.h"
38 
39 
40 /**
41  * Maximum number of discontiguous ranges
42  */
43 #define SVGA_BUFFER_MAX_RANGES 32
44 
45 
46 struct svga_context;
47 struct svga_winsys_buffer;
48 struct svga_winsys_surface;
49 
50 
51 extern struct u_resource_vtbl svga_buffer_vtbl;
52 
53 struct svga_buffer_range
54 {
55    unsigned start;
56    unsigned end;
57 };
58 
59 struct svga_3d_update_gb_image;
60 
61 /**
62  * SVGA pipe buffer.
63  */
64 struct svga_buffer
65 {
66    struct u_resource b;
67 
68    /** This is a superset of b.b.bind */
69    unsigned bind_flags;
70 
71    /**
72     * Regular (non DMA'able) memory.
73     *
74     * Used for user buffers or for buffers which we know before hand that can
75     * never be used by the virtual hardware directly, such as constant buffers.
76     */
77    void *swbuf;
78 
79    /**
80     * Whether swbuf was created by the user or not.
81     */
82    boolean user;
83 
84    /**
85     * Creation key for the host surface handle.
86     *
87     * This structure describes all the host surface characteristics so that it
88     * can be looked up in cache, since creating a host surface is often a slow
89     * operation.
90     */
91    struct svga_host_surface_cache_key key;
92 
93    /**
94     * Host surface handle.
95     *
96     * This is a platform independent abstraction for host SID. We create when
97     * trying to bind.
98     *
99     * Only set for non-user buffers.
100     */
101    struct svga_winsys_surface *handle;
102 
103    /**
104     * Information about ongoing and past map operations.
105     */
106    struct {
107       /**
108        * Number of concurrent mappings.
109        */
110       unsigned count;
111 
112       /**
113        * Dirty ranges.
114        *
115        * Ranges that were touched by the application and need to be uploaded to
116        * the host.
117        *
118        * This information will be copied into dma.boxes, when emiting the
119        * SVGA3dCmdSurfaceDMA command.
120        */
121       struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES];
122       unsigned num_ranges;
123    } map;
124 
125    /**
126     * Information about uploaded version of user buffers.
127     */
128    struct {
129       struct pipe_resource *buffer;
130 
131       /**
132        * We combine multiple user buffers into the same hardware buffer. This
133        * is the relative offset within that buffer.
134        */
135       unsigned offset;
136 
137       /**
138        * Range of user buffer that is uploaded in @buffer at @offset.
139        */
140       unsigned start;
141       unsigned end;
142    } uploaded;
143 
144    /**
145     * DMA'ble memory.
146     *
147     * A piece of GMR memory, with the same size of the buffer. It is created
148     * when mapping the buffer, and will be used to upload vertex data to the
149     * host.
150     *
151     * Only set for non-user buffers.
152     */
153    struct svga_winsys_buffer *hwbuf;
154 
155    /**
156     * Information about pending DMA uploads.
157     *
158     */
159    struct {
160       /**
161        * Whether this buffer has an unfinished DMA upload command.
162        *
163        * If not set then the rest of the information is null.
164        */
165       boolean pending;
166 
167       SVGA3dSurfaceDMAFlags flags;
168 
169       /**
170        * Pointer to the DMA copy box *inside* the command buffer.
171        */
172       SVGA3dCopyBox *boxes;
173 
174       /**
175        * Pointer to the sequence of update commands
176        * *inside* the command buffer.
177        */
178       struct svga_3d_update_gb_image *updates;
179 
180       /**
181        * Context that has the pending DMA to this buffer.
182        */
183       struct svga_context *svga;
184    } dma;
185 
186    /**
187     * Linked list head, used to gather all buffers with pending dma uploads on
188     * a context. It is only valid if the dma.pending is set above.
189     */
190    struct list_head head;
191 
192    unsigned size;  /**< Approximate size in bytes */
193 
194    boolean dirty;  /**< Need to do a readback before mapping? */
195 
196    /** In some cases we try to keep the results of the translate_indices()
197     * function from svga_draw_elements.c
198     */
199    struct {
200       enum pipe_prim_type orig_prim, new_prim;
201       struct pipe_resource *buffer;
202       unsigned index_size;
203       unsigned offset;  /**< first index */
204       unsigned count;   /**< num indices */
205    } translated_indices;
206 };
207 
208 
209 static inline struct svga_buffer *
svga_buffer(struct pipe_resource * resource)210 svga_buffer(struct pipe_resource *resource)
211 {
212    struct svga_buffer *buf = (struct svga_buffer *) resource;
213    assert(buf == NULL || buf->b.vtbl == &svga_buffer_vtbl);
214    return buf;
215 }
216 
217 
218 /**
219  * Returns TRUE for user buffers.  We may
220  * decide to use an alternate upload path for these buffers.
221  */
222 static inline boolean
svga_buffer_is_user_buffer(struct pipe_resource * buffer)223 svga_buffer_is_user_buffer( struct pipe_resource *buffer )
224 {
225    if (buffer) {
226       return svga_buffer(buffer)->user;
227    } else {
228       return FALSE;
229    }
230 }
231 
232 /**
233  * Returns a pointer to a struct svga_winsys_screen given a
234  * struct svga_buffer.
235  */
236 static inline struct svga_winsys_screen *
svga_buffer_winsys_screen(struct svga_buffer * sbuf)237 svga_buffer_winsys_screen(struct svga_buffer *sbuf)
238 {
239    return svga_screen(sbuf->b.b.screen)->sws;
240 }
241 
242 
243 /**
244  * Returns whether a buffer has hardware storage that is
245  * visible to the GPU.
246  */
247 static inline boolean
svga_buffer_has_hw_storage(struct svga_buffer * sbuf)248 svga_buffer_has_hw_storage(struct svga_buffer *sbuf)
249 {
250    if (svga_buffer_winsys_screen(sbuf)->have_gb_objects)
251       return (sbuf->handle ? TRUE : FALSE);
252    else
253       return (sbuf->hwbuf ? TRUE : FALSE);
254 }
255 
256 /**
257  * Map the hardware storage of a buffer.
258  */
259 static inline void *
svga_buffer_hw_storage_map(struct svga_context * svga,struct svga_buffer * sbuf,unsigned flags,boolean * retry)260 svga_buffer_hw_storage_map(struct svga_context *svga,
261                            struct svga_buffer *sbuf,
262                            unsigned flags, boolean *retry)
263 {
264    struct svga_winsys_screen *sws = svga_buffer_winsys_screen(sbuf);
265 
266    svga->hud.num_buffers_mapped++;
267 
268    if (sws->have_gb_objects) {
269       return svga->swc->surface_map(svga->swc, sbuf->handle, flags, retry);
270    } else {
271       *retry = FALSE;
272       return sws->buffer_map(sws, sbuf->hwbuf, flags);
273    }
274 }
275 
276 /**
277  * Unmap the hardware storage of a buffer.
278  */
279 static inline void
svga_buffer_hw_storage_unmap(struct svga_context * svga,struct svga_buffer * sbuf)280 svga_buffer_hw_storage_unmap(struct svga_context *svga,
281                              struct svga_buffer *sbuf)
282 {
283    struct svga_winsys_screen *sws = svga_buffer_winsys_screen(sbuf);
284 
285    if (sws->have_gb_objects) {
286       struct svga_winsys_context *swc = svga->swc;
287       boolean rebind;
288       swc->surface_unmap(swc, sbuf->handle, &rebind);
289       if (rebind) {
290          enum pipe_error ret;
291          ret = SVGA3D_BindGBSurface(swc, sbuf->handle);
292          if (ret != PIPE_OK) {
293             /* flush and retry */
294             svga_context_flush(svga, NULL);
295             ret = SVGA3D_BindGBSurface(swc, sbuf->handle);
296             assert(ret == PIPE_OK);
297          }
298       }
299    } else
300       sws->buffer_unmap(sws, sbuf->hwbuf);
301 }
302 
303 
304 struct pipe_resource *
305 svga_user_buffer_create(struct pipe_screen *screen,
306                         void *ptr,
307                         unsigned bytes,
308 			unsigned usage);
309 
310 struct pipe_resource *
311 svga_buffer_create(struct pipe_screen *screen,
312 		   const struct pipe_resource *template);
313 
314 
315 
316 /**
317  * Get the host surface handle for this buffer.
318  *
319  * This will ensure the host surface is updated, issuing DMAs as needed.
320  *
321  * NOTE: This may insert new commands in the context, so it *must* be called
322  * before reserving command buffer space. And, in order to insert commands
323  * it may need to call svga_context_flush().
324  */
325 struct svga_winsys_surface *
326 svga_buffer_handle(struct svga_context *svga,
327                    struct pipe_resource *buf);
328 
329 void
330 svga_context_flush_buffers(struct svga_context *svga);
331 
332 struct svga_winsys_buffer *
333 svga_winsys_buffer_create(struct svga_context *svga,
334                           unsigned alignment,
335                           unsigned usage,
336                           unsigned size);
337 
338 #endif /* SVGA_BUFFER_H */
339