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1 /****************************************************************************
2  * Copyright (C) 2015 Intel Corporation.   All Rights Reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  ***************************************************************************/
23 
24 #ifndef SWR_STATE_H
25 #define SWR_STATE_H
26 
27 #include "pipe/p_defines.h"
28 #include "tgsi/tgsi_scan.h"
29 #include "tgsi/tgsi_parse.h"
30 #include "tgsi/tgsi_dump.h"
31 #include "gallivm/lp_bld_init.h"
32 #include "gallivm/lp_bld_tgsi.h"
33 #include "util/crc32.h"
34 #include "api.h"
35 #include "swr_tex_sample.h"
36 #include "swr_shader.h"
37 #include <unordered_map>
38 #include <memory>
39 
40 template <typename T>
41 struct ShaderVariant {
42    struct gallivm_state *gallivm;
43    T shader;
44 
ShaderVariantShaderVariant45    ShaderVariant(struct gallivm_state *gs, T code) : gallivm(gs), shader(code) {}
~ShaderVariantShaderVariant46    ~ShaderVariant() { gallivm_destroy(gallivm); }
47 };
48 
49 typedef ShaderVariant<PFN_VERTEX_FUNC> VariantVS;
50 typedef ShaderVariant<PFN_PIXEL_KERNEL> VariantFS;
51 
52 /* skeleton */
53 struct swr_vertex_shader {
54    struct pipe_shader_state pipe;
55    struct lp_tgsi_info info;
56    std::unordered_map<swr_jit_vs_key, std::unique_ptr<VariantVS>> map;
57    SWR_STREAMOUT_STATE soState;
58    PFN_SO_FUNC soFunc[PIPE_PRIM_MAX] {0};
59 };
60 
61 struct swr_fragment_shader {
62    struct pipe_shader_state pipe;
63    struct lp_tgsi_info info;
64    uint32_t constantMask;
65    uint32_t flatConstantMask;
66    uint32_t pointSpriteMask;
67    std::unordered_map<swr_jit_fs_key, std::unique_ptr<VariantFS>> map;
68 };
69 
70 /* Vertex element state */
71 struct swr_vertex_element_state {
72    FETCH_COMPILE_STATE fsState;
73    PFN_FETCH_FUNC fsFunc;
74    uint32_t stream_pitch[PIPE_MAX_ATTRIBS];
75    uint32_t min_instance_div[PIPE_MAX_ATTRIBS];
76    uint32_t instanced_bufs;
77 };
78 
79 struct swr_blend_state {
80    struct pipe_blend_state pipe;
81    SWR_BLEND_STATE blendState;
82    RENDER_TARGET_BLEND_COMPILE_STATE compileState[PIPE_MAX_COLOR_BUFS];
83 };
84 
85 /*
86  * Derived SWR API DrawState
87  * For convenience of making simple changes without re-deriving state.
88  */
89 struct swr_derived_state {
90    SWR_RASTSTATE rastState;
91    SWR_VIEWPORT vp;
92    SWR_VIEWPORT_MATRICES vpm;
93 };
94 
95 void swr_update_derived(struct pipe_context *,
96                         const struct pipe_draw_info * = nullptr);
97 
98 /*
99  * Conversion functions: Convert mesa state defines to SWR.
100  */
101 
102 static INLINE SWR_LOGIC_OP
swr_convert_logic_op(const UINT op)103 swr_convert_logic_op(const UINT op)
104 {
105    switch (op) {
106    case PIPE_LOGICOP_CLEAR:
107       return LOGICOP_CLEAR;
108    case PIPE_LOGICOP_NOR:
109       return LOGICOP_NOR;
110    case PIPE_LOGICOP_AND_INVERTED:
111       return LOGICOP_AND_INVERTED;
112    case PIPE_LOGICOP_COPY_INVERTED:
113       return LOGICOP_COPY_INVERTED;
114    case PIPE_LOGICOP_AND_REVERSE:
115       return LOGICOP_AND_REVERSE;
116    case PIPE_LOGICOP_INVERT:
117       return LOGICOP_INVERT;
118    case PIPE_LOGICOP_XOR:
119       return LOGICOP_XOR;
120    case PIPE_LOGICOP_NAND:
121       return LOGICOP_NAND;
122    case PIPE_LOGICOP_AND:
123       return LOGICOP_AND;
124    case PIPE_LOGICOP_EQUIV:
125       return LOGICOP_EQUIV;
126    case PIPE_LOGICOP_NOOP:
127       return LOGICOP_NOOP;
128    case PIPE_LOGICOP_OR_INVERTED:
129       return LOGICOP_OR_INVERTED;
130    case PIPE_LOGICOP_COPY:
131       return LOGICOP_COPY;
132    case PIPE_LOGICOP_OR_REVERSE:
133       return LOGICOP_OR_REVERSE;
134    case PIPE_LOGICOP_OR:
135       return LOGICOP_OR;
136    case PIPE_LOGICOP_SET:
137       return LOGICOP_SET;
138    default:
139       assert(0 && "Unsupported logic op");
140       return LOGICOP_NOOP;
141    }
142 }
143 
144 static INLINE SWR_STENCILOP
swr_convert_stencil_op(const UINT op)145 swr_convert_stencil_op(const UINT op)
146 {
147    switch (op) {
148    case PIPE_STENCIL_OP_KEEP:
149       return STENCILOP_KEEP;
150    case PIPE_STENCIL_OP_ZERO:
151       return STENCILOP_ZERO;
152    case PIPE_STENCIL_OP_REPLACE:
153       return STENCILOP_REPLACE;
154    case PIPE_STENCIL_OP_INCR:
155       return STENCILOP_INCRSAT;
156    case PIPE_STENCIL_OP_DECR:
157       return STENCILOP_DECRSAT;
158    case PIPE_STENCIL_OP_INCR_WRAP:
159       return STENCILOP_INCR;
160    case PIPE_STENCIL_OP_DECR_WRAP:
161       return STENCILOP_DECR;
162    case PIPE_STENCIL_OP_INVERT:
163       return STENCILOP_INVERT;
164    default:
165       assert(0 && "Unsupported stencil op");
166       return STENCILOP_KEEP;
167    }
168 }
169 
170 static INLINE SWR_FORMAT
swr_convert_index_type(const UINT index_size)171 swr_convert_index_type(const UINT index_size)
172 {
173    switch (index_size) {
174    case sizeof(unsigned char):
175       return R8_UINT;
176    case sizeof(unsigned short):
177       return R16_UINT;
178    case sizeof(unsigned int):
179       return R32_UINT;
180    default:
181       assert(0 && "Unsupported index type");
182       return R32_UINT;
183    }
184 }
185 
186 
187 static INLINE SWR_ZFUNCTION
swr_convert_depth_func(const UINT pipe_func)188 swr_convert_depth_func(const UINT pipe_func)
189 {
190    switch (pipe_func) {
191    case PIPE_FUNC_NEVER:
192       return ZFUNC_NEVER;
193    case PIPE_FUNC_LESS:
194       return ZFUNC_LT;
195    case PIPE_FUNC_EQUAL:
196       return ZFUNC_EQ;
197    case PIPE_FUNC_LEQUAL:
198       return ZFUNC_LE;
199    case PIPE_FUNC_GREATER:
200       return ZFUNC_GT;
201    case PIPE_FUNC_NOTEQUAL:
202       return ZFUNC_NE;
203    case PIPE_FUNC_GEQUAL:
204       return ZFUNC_GE;
205    case PIPE_FUNC_ALWAYS:
206       return ZFUNC_ALWAYS;
207    default:
208       assert(0 && "Unsupported depth func");
209       return ZFUNC_ALWAYS;
210    }
211 }
212 
213 
214 static INLINE SWR_CULLMODE
swr_convert_cull_mode(const UINT cull_face)215 swr_convert_cull_mode(const UINT cull_face)
216 {
217    switch (cull_face) {
218    case PIPE_FACE_NONE:
219       return SWR_CULLMODE_NONE;
220    case PIPE_FACE_FRONT:
221       return SWR_CULLMODE_FRONT;
222    case PIPE_FACE_BACK:
223       return SWR_CULLMODE_BACK;
224    case PIPE_FACE_FRONT_AND_BACK:
225       return SWR_CULLMODE_BOTH;
226    default:
227       assert(0 && "Invalid cull mode");
228       return SWR_CULLMODE_NONE;
229    }
230 }
231 
232 static INLINE SWR_BLEND_OP
swr_convert_blend_func(const UINT blend_func)233 swr_convert_blend_func(const UINT blend_func)
234 {
235    switch (blend_func) {
236    case PIPE_BLEND_ADD:
237       return BLENDOP_ADD;
238    case PIPE_BLEND_SUBTRACT:
239       return BLENDOP_SUBTRACT;
240    case PIPE_BLEND_REVERSE_SUBTRACT:
241       return BLENDOP_REVSUBTRACT;
242    case PIPE_BLEND_MIN:
243       return BLENDOP_MIN;
244    case PIPE_BLEND_MAX:
245       return BLENDOP_MAX;
246    default:
247       assert(0 && "Invalid blend func");
248       return BLENDOP_ADD;
249    }
250 }
251 
252 static INLINE SWR_BLEND_FACTOR
swr_convert_blend_factor(const UINT blend_factor)253 swr_convert_blend_factor(const UINT blend_factor)
254 {
255    switch (blend_factor) {
256    case PIPE_BLENDFACTOR_ONE:
257       return BLENDFACTOR_ONE;
258    case PIPE_BLENDFACTOR_SRC_COLOR:
259       return BLENDFACTOR_SRC_COLOR;
260    case PIPE_BLENDFACTOR_SRC_ALPHA:
261       return BLENDFACTOR_SRC_ALPHA;
262    case PIPE_BLENDFACTOR_DST_ALPHA:
263       return BLENDFACTOR_DST_ALPHA;
264    case PIPE_BLENDFACTOR_DST_COLOR:
265       return BLENDFACTOR_DST_COLOR;
266    case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
267       return BLENDFACTOR_SRC_ALPHA_SATURATE;
268    case PIPE_BLENDFACTOR_CONST_COLOR:
269       return BLENDFACTOR_CONST_COLOR;
270    case PIPE_BLENDFACTOR_CONST_ALPHA:
271       return BLENDFACTOR_CONST_ALPHA;
272    case PIPE_BLENDFACTOR_SRC1_COLOR:
273       return BLENDFACTOR_SRC1_COLOR;
274    case PIPE_BLENDFACTOR_SRC1_ALPHA:
275       return BLENDFACTOR_SRC1_ALPHA;
276    case PIPE_BLENDFACTOR_ZERO:
277       return BLENDFACTOR_ZERO;
278    case PIPE_BLENDFACTOR_INV_SRC_COLOR:
279       return BLENDFACTOR_INV_SRC_COLOR;
280    case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
281       return BLENDFACTOR_INV_SRC_ALPHA;
282    case PIPE_BLENDFACTOR_INV_DST_ALPHA:
283       return BLENDFACTOR_INV_DST_ALPHA;
284    case PIPE_BLENDFACTOR_INV_DST_COLOR:
285       return BLENDFACTOR_INV_DST_COLOR;
286    case PIPE_BLENDFACTOR_INV_CONST_COLOR:
287       return BLENDFACTOR_INV_CONST_COLOR;
288    case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
289       return BLENDFACTOR_INV_CONST_ALPHA;
290    case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
291       return BLENDFACTOR_INV_SRC1_COLOR;
292    case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
293       return BLENDFACTOR_INV_SRC1_ALPHA;
294    default:
295       assert(0 && "Invalid blend factor");
296       return BLENDFACTOR_ONE;
297    }
298 }
299 
300 static INLINE enum SWR_SURFACE_TYPE
swr_convert_target_type(const enum pipe_texture_target target)301 swr_convert_target_type(const enum pipe_texture_target target)
302 {
303    switch (target) {
304    case PIPE_BUFFER:
305       return SURFACE_BUFFER;
306    case PIPE_TEXTURE_1D:
307    case PIPE_TEXTURE_1D_ARRAY:
308       return SURFACE_1D;
309    case PIPE_TEXTURE_2D:
310    case PIPE_TEXTURE_2D_ARRAY:
311    case PIPE_TEXTURE_RECT:
312       return SURFACE_2D;
313    case PIPE_TEXTURE_3D:
314       return SURFACE_3D;
315    case PIPE_TEXTURE_CUBE:
316    case PIPE_TEXTURE_CUBE_ARRAY:
317       return SURFACE_CUBE;
318    default:
319       assert(0);
320       return SURFACE_NULL;
321    }
322 }
323 #endif
324