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1 /****************************************************************************
2  * Copyright (C) 2016 Intel Corporation.   All Rights Reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  ***************************************************************************/
23 
24 #include "swr_context.h"
25 #include "swr_fence.h"
26 
27 #include "util/u_inlines.h"
28 #include "util/u_memory.h"
29 
30 /*
31  * Called by swr_fence_cb to complete the work queue
32  */
33 void
swr_fence_do_work(struct swr_fence * fence)34 swr_fence_do_work(struct swr_fence *fence)
35 {
36    struct swr_fence_work *work, *tmp;
37 
38    if (fence->work.head.next) {
39       work = fence->work.head.next;
40       /* Immediately clear the head so any new work gets added to a new work
41        * queue */
42       p_atomic_set(&fence->work.head.next, 0);
43       p_atomic_set(&fence->work.tail, &fence->work.head);
44       p_atomic_set(&fence->work.count, 0);
45 
46       do {
47          tmp = work->next;
48          work->callback(work);
49          FREE(work);
50          work = tmp;
51       } while(work);
52    }
53 }
54 
55 
56 /*
57  * Called by one of the specialized work routines below
58  */
59 static inline void
swr_add_fence_work(struct pipe_fence_handle * fh,struct swr_fence_work * work)60 swr_add_fence_work(struct pipe_fence_handle *fh,
61                    struct swr_fence_work *work)
62 {
63    /* If no fence, just do the work now */
64    if (!fh) {
65       work->callback(work);
66       FREE(work);
67       return;
68    }
69 
70    struct swr_fence *fence  = swr_fence(fh);
71    p_atomic_set(&fence->work.tail->next, work);
72    p_atomic_set(&fence->work.tail, work);
73    p_atomic_inc(&fence->work.count);
74 }
75 
76 
77 /*
78  * Generic free/free_aligned, and delete vs/fs
79  */
80 template<bool aligned_free>
81 static void
swr_free_cb(struct swr_fence_work * work)82 swr_free_cb(struct swr_fence_work *work)
83 {
84    if (aligned_free)
85       AlignedFree(work->free.data);
86    else
87       FREE(work->free.data);
88 }
89 
90 static void
swr_delete_vs_cb(struct swr_fence_work * work)91 swr_delete_vs_cb(struct swr_fence_work *work)
92 {
93    delete work->free.swr_vs;
94 }
95 
96 static void
swr_delete_fs_cb(struct swr_fence_work * work)97 swr_delete_fs_cb(struct swr_fence_work *work)
98 {
99    delete work->free.swr_fs;
100 }
101 
102 bool
swr_fence_work_free(struct pipe_fence_handle * fence,void * data,bool aligned_free)103 swr_fence_work_free(struct pipe_fence_handle *fence, void *data,
104                     bool aligned_free)
105 {
106    struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work);
107    if (!work)
108       return false;
109    if (aligned_free)
110       work->callback = swr_free_cb<true>;
111    else
112       work->callback = swr_free_cb<false>;
113    work->free.data = data;
114 
115    swr_add_fence_work(fence, work);
116 
117    return true;
118 }
119 
120 bool
swr_fence_work_delete_vs(struct pipe_fence_handle * fence,struct swr_vertex_shader * swr_vs)121 swr_fence_work_delete_vs(struct pipe_fence_handle *fence,
122                          struct swr_vertex_shader *swr_vs)
123 {
124    struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work);
125    if (!work)
126       return false;
127    work->callback = swr_delete_vs_cb;
128    work->free.swr_vs = swr_vs;
129 
130    swr_add_fence_work(fence, work);
131 
132    return true;
133 }
134 
135 bool
swr_fence_work_delete_fs(struct pipe_fence_handle * fence,struct swr_fragment_shader * swr_fs)136 swr_fence_work_delete_fs(struct pipe_fence_handle *fence,
137                          struct swr_fragment_shader *swr_fs)
138 {
139    struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work);
140    if (!work)
141       return false;
142    work->callback = swr_delete_fs_cb;
143    work->free.swr_fs = swr_fs;
144 
145    swr_add_fence_work(fence, work);
146 
147    return true;
148 }
149