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Searched defs:tex3D (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderRenderCase.hpp115 const glu::Texture3D* tex3D; member
137 const tcu::Texture3D* tex3D; member
DglsShaderRenderCase.cpp90 TextureBinding::TextureBinding (const glu::Texture3D* tex3D, const tcu::Sampler& sampler) in TextureBinding()
126 void TextureBinding::setTexture (const glu::Texture3D* tex3D) in setTexture()
/external/deqp/framework/opengl/simplereference/
DsglrShaderProgram.hpp214 const rc::Texture3D* tex3D; member
DsglrReferenceContext.cpp2214 const Texture3D* tex3D = static_cast<const Texture3D*>(texture); in checkFramebufferStatus() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.hpp155 const tcu::Texture3D* tex3D; member
182 const tcu::Texture3D* tex3D; member
DvktShaderRender.cpp310 TextureBinding::TextureBinding (const tcu::Texture3D* tex3D, const tcu::Sampler& sampler) in TextureBinding()
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp1545 deUint32 tex3D = 0x1234; in framebuffer_texture_layer() local
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h900 } tex3D; member