Home
last modified time | relevance | path

Searched defs:textureId (Results 1 – 8 of 8) sorted by relevance

/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
DGlUtil.java66 final int textureId = textureArray[0]; in generateTexture() local
DGlTextureFrameBuffer.java40 private final int textureId; field in GlTextureFrameBuffer
DGlRectDrawer.java154 public void drawRgb(int textureId, float[] texMatrix, int x, int y, int width, int height) { in drawRgb()
DRendererCommon.java61 void drawRgb(int textureId, float[] texMatrix, int x, int y, int width, int height); in drawRgb()
/external/webrtc/talk/app/webrtc/java/src/org/webrtc/
DVideoRenderer.java54 public int textureId; field in VideoRenderer.I420Frame
91 I420Frame(int width, int height, int rotationDegree, int textureId, float[] samplingMatrix, in I420Frame()
/external/deqp/modules/gles2/functional/
Des2fTextureStateQueryTests.cpp212 GLuint textureId = 0; in test() local
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.cpp790 glw::GLuint textureId = 0; in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp1831 void ShaderRenderCaseInstance::useSampler (deUint32 bindingLocation, deUint32 textureId) in useSampler()