/external/skia/src/core/ |
D | SkThreadedBMPDevice.cpp | 47 bool next(int& tileIndex) final { in next() 80 bool next(int& tileIndex) final { in next() 136 bool next(int& tileIndex) final { in next() 182 TiledDrawScheduler::WorkFunc work = [this](int tileIndex, int drawIndex){ in startThreads() 195 int tileIndex = i; in startThreads() local
|
/external/dng_sdk/source/ |
D | dng_jpeg_image.cpp | 112 uint32 tileIndex; in Process() local 285 uint32 tileIndex; in Process() local
|
D | dng_read_image.cpp | 2821 uint32 tileIndex; in Process() local 2922 uint32 tileIndex; in Read() local
|
D | dng_image_writer.cpp | 4417 uint32 tileIndex; in Process() local 4699 uint32 tileIndex = 0; in WriteImage() local 6856 for (uint32 tileIndex = 0; tileIndex < tileCount; tileIndex++) in WriteDNG() local
|
D | dng_negative.cpp | 1705 uint32 tileIndex = rowIndex * fTilesAcross + colIndex; in Process() local 1764 for (uint32 tileIndex = 0; tileIndex < fTileCount; tileIndex++) in Result() local
|
/external/mesa3d/src/amd/addrlib/ |
D | addrinterface.h | 504 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member 551 INT_32 tileIndex; ///< Tile index, MAY be "downgraded" member 620 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member 714 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member 802 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member 870 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member 931 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member 1012 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member 1083 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member 1142 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member [all …]
|
/external/replicaisland/src/com/replica/replicaisland/ |
D | CollisionSystem.java | 192 final int tileIndex = tileArray[x][worldHeight - y]; in testBox() local 301 final int tileIndex = tileArray[currentX][worldHeight - currentY]; in executeStraigtRay() local 373 final int tileIndex = tileArray[currentX][worldHeightMinusOne - currentY]; in executeRay() local 396 final int tileIndex = tileArray[currentX][worldHeightMinusOne - currentY]; in executeRay() local 548 final int tileIndex = byteStream.read(); in loadCollisionTiles() local
|
D | TiledVertexGrid.java | 75 int tileIndex = mWorld.getTile(startTileX + tileX, in generateGrid() local 91 int tileIndex = mWorld.getTile(startTileX + tileX, in generateGrid() local
|
D | LevelSystem.java | 118 final int tileIndex = (byte)byteStream.read(); in loadLevel() local
|
/external/replicaisland/tools/ |
D | ExtractPoints.js | 128 var tileIndex = Math.floor(row * tilesPerRow + column); variable
|
/external/mesa3d/src/amd/addrlib/r800/ |
D | ciaddrlib.cpp | 672 INT_32 tileIndex = tileMode == ADDR_TM_2D_TILED_THIN1 ? 14 : 15; in HwlComputeFmaskInfo() local 1447 INT_32 tileIndex, ///< [in] Tile mode index in HwlComputeMacroModeIndex()
|
D | egbaddrlib.cpp | 1468 UINT_32 tileIndex; in ComputeSurfaceAddrFromCoordMacroTiled() local 2183 UINT_32 tileIndex; in ComputeSurfaceCoordFromAddrMacroTiled() local
|
D | siaddrlib.cpp | 1034 UINT_32 tileIndex; in HwlComputeXmaskCoordFromAddr() local
|
/external/pdfium/third_party/libopenjpeg20/ |
D | t1.c | 1492 OPJ_UINT32 i, j, tileIndex=0, tileLineAdvance; in opj_t1_encode_cblks() local
|