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Searched defs:tileIndex (Results 1 – 14 of 14) sorted by relevance

/external/skia/src/core/
DSkThreadedBMPDevice.cpp47 bool next(int& tileIndex) final { in next()
80 bool next(int& tileIndex) final { in next()
136 bool next(int& tileIndex) final { in next()
182 TiledDrawScheduler::WorkFunc work = [this](int tileIndex, int drawIndex){ in startThreads()
195 int tileIndex = i; in startThreads() local
/external/dng_sdk/source/
Ddng_jpeg_image.cpp112 uint32 tileIndex; in Process() local
285 uint32 tileIndex; in Process() local
Ddng_read_image.cpp2821 uint32 tileIndex; in Process() local
2922 uint32 tileIndex; in Read() local
Ddng_image_writer.cpp4417 uint32 tileIndex; in Process() local
4699 uint32 tileIndex = 0; in WriteImage() local
6856 for (uint32 tileIndex = 0; tileIndex < tileCount; tileIndex++) in WriteDNG() local
Ddng_negative.cpp1705 uint32 tileIndex = rowIndex * fTilesAcross + colIndex; in Process() local
1764 for (uint32 tileIndex = 0; tileIndex < fTileCount; tileIndex++) in Result() local
/external/mesa3d/src/amd/addrlib/
Daddrinterface.h504 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member
551 INT_32 tileIndex; ///< Tile index, MAY be "downgraded" member
620 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member
714 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member
802 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member
870 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member
931 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member
1012 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member
1083 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member
1142 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it member
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/external/replicaisland/src/com/replica/replicaisland/
DCollisionSystem.java192 final int tileIndex = tileArray[x][worldHeight - y]; in testBox() local
301 final int tileIndex = tileArray[currentX][worldHeight - currentY]; in executeStraigtRay() local
373 final int tileIndex = tileArray[currentX][worldHeightMinusOne - currentY]; in executeRay() local
396 final int tileIndex = tileArray[currentX][worldHeightMinusOne - currentY]; in executeRay() local
548 final int tileIndex = byteStream.read(); in loadCollisionTiles() local
DTiledVertexGrid.java75 int tileIndex = mWorld.getTile(startTileX + tileX, in generateGrid() local
91 int tileIndex = mWorld.getTile(startTileX + tileX, in generateGrid() local
DLevelSystem.java118 final int tileIndex = (byte)byteStream.read(); in loadLevel() local
/external/replicaisland/tools/
DExtractPoints.js128 var tileIndex = Math.floor(row * tilesPerRow + column); variable
/external/mesa3d/src/amd/addrlib/r800/
Dciaddrlib.cpp672 INT_32 tileIndex = tileMode == ADDR_TM_2D_TILED_THIN1 ? 14 : 15; in HwlComputeFmaskInfo() local
1447 INT_32 tileIndex, ///< [in] Tile mode index in HwlComputeMacroModeIndex()
Degbaddrlib.cpp1468 UINT_32 tileIndex; in ComputeSurfaceAddrFromCoordMacroTiled() local
2183 UINT_32 tileIndex; in ComputeSurfaceCoordFromAddrMacroTiled() local
Dsiaddrlib.cpp1034 UINT_32 tileIndex; in HwlComputeXmaskCoordFromAddr() local
/external/pdfium/third_party/libopenjpeg20/
Dt1.c1492 OPJ_UINT32 i, j, tileIndex=0, tileLineAdvance; in opj_t1_encode_cblks() local