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Searched defs:transform_state_t (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Dcontext.h485 struct transform_state_t { struct
486 enum {
495 matrix_stack_t *current;
496 matrix_stack_t modelview;
497 matrix_stack_t projection;
498 matrix_stack_t texture[GGL_TEXTURE_UNIT_COUNT];
501 transform_t mvp __attribute__((aligned(32)));
503 vp_transform_t vpt __attribute__((aligned(32)));
505 transform_t mvp4;
507 transform_t mvit4;
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