Searched defs:transition_number (Results 1 – 2 of 2) sorted by relevance
51 Object** TransitionArray::GetKeySlot(int transition_number) { in GetKeySlot()57 Name* TransitionArray::GetKey(int transition_number) { in GetKey()63 Name* TransitionArray::GetKey(Object* raw_transitions, int transition_number) { in GetKey()73 void TransitionArray::SetKey(int transition_number, Name* key) { in SetKey()79 Map* TransitionArray::GetTarget(int transition_number) { in GetTarget()86 int transition_number) { in GetTarget()96 void TransitionArray::SetTarget(int transition_number, Map* value) { in SetTarget()170 void TransitionArray::Set(int transition_number, Name* key, Map* target) { in Set()
145 int GetSortedKeyIndex(int transition_number) { return transition_number; } in GetSortedKeyIndex()147 Name* GetSortedKey(int transition_number) { in GetSortedKey()225 static int ToKeyIndex(int transition_number) { in ToKeyIndex()231 static int ToTargetIndex(int transition_number) { in ToTargetIndex()