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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21 
22 #include "Configuration.h"
23 #include <linux/futex.h>
24 #include <math.h>
25 #include <sys/syscall.h>
26 #include <utils/Log.h>
27 
28 #include <private/media/AudioTrackShared.h>
29 
30 #include "AudioFlinger.h"
31 #include "ServiceUtilities.h"
32 
33 #include <media/nbaio/Pipe.h>
34 #include <media/nbaio/PipeReader.h>
35 #include <media/RecordBufferConverter.h>
36 #include <audio_utils/minifloat.h>
37 
38 // ----------------------------------------------------------------------------
39 
40 // Note: the following macro is used for extremely verbose logging message.  In
41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
44 // turned on.  Do not uncomment the #def below unless you really know what you
45 // are doing and want to see all of the extremely verbose messages.
46 //#define VERY_VERY_VERBOSE_LOGGING
47 #ifdef VERY_VERY_VERBOSE_LOGGING
48 #define ALOGVV ALOGV
49 #else
50 #define ALOGVV(a...) do { } while(0)
51 #endif
52 
53 namespace android {
54 
55 // ----------------------------------------------------------------------------
56 //      TrackBase
57 // ----------------------------------------------------------------------------
58 
59 static volatile int32_t nextTrackId = 55;
60 
61 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,size_t bufferSize,audio_session_t sessionId,uid_t clientUid,bool isOut,alloc_type alloc,track_type type,audio_port_handle_t portId)62 AudioFlinger::ThreadBase::TrackBase::TrackBase(
63             ThreadBase *thread,
64             const sp<Client>& client,
65             uint32_t sampleRate,
66             audio_format_t format,
67             audio_channel_mask_t channelMask,
68             size_t frameCount,
69             void *buffer,
70             size_t bufferSize,
71             audio_session_t sessionId,
72             uid_t clientUid,
73             bool isOut,
74             alloc_type alloc,
75             track_type type,
76             audio_port_handle_t portId)
77     :   RefBase(),
78         mThread(thread),
79         mClient(client),
80         mCblk(NULL),
81         // mBuffer, mBufferSize
82         mState(IDLE),
83         mSampleRate(sampleRate),
84         mFormat(format),
85         mChannelMask(channelMask),
86         mChannelCount(isOut ?
87                 audio_channel_count_from_out_mask(channelMask) :
88                 audio_channel_count_from_in_mask(channelMask)),
89         mFrameSize(audio_has_proportional_frames(format) ?
90                 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
91         mFrameCount(frameCount),
92         mSessionId(sessionId),
93         mIsOut(isOut),
94         mId(android_atomic_inc(&nextTrackId)),
95         mTerminated(false),
96         mType(type),
97         mThreadIoHandle(thread->id()),
98         mPortId(portId),
99         mIsInvalid(false)
100 {
101     const uid_t callingUid = IPCThreadState::self()->getCallingUid();
102     if (!isTrustedCallingUid(callingUid) || clientUid == AUDIO_UID_INVALID) {
103         ALOGW_IF(clientUid != AUDIO_UID_INVALID && clientUid != callingUid,
104                 "%s uid %d tried to pass itself off as %d", __FUNCTION__, callingUid, clientUid);
105         clientUid = callingUid;
106     }
107     // clientUid contains the uid of the app that is responsible for this track, so we can blame
108     // battery usage on it.
109     mUid = clientUid;
110 
111     // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
112 
113     size_t minBufferSize = buffer == NULL ? roundup(frameCount) : frameCount;
114     // check overflow when computing bufferSize due to multiplication by mFrameSize.
115     if (minBufferSize < frameCount  // roundup rounds down for values above UINT_MAX / 2
116             || mFrameSize == 0   // format needs to be correct
117             || minBufferSize > SIZE_MAX / mFrameSize) {
118         android_errorWriteLog(0x534e4554, "34749571");
119         return;
120     }
121     minBufferSize *= mFrameSize;
122 
123     if (buffer == nullptr) {
124         bufferSize = minBufferSize; // allocated here.
125     } else if (minBufferSize > bufferSize) {
126         android_errorWriteLog(0x534e4554, "38340117");
127         return;
128     }
129 
130     size_t size = sizeof(audio_track_cblk_t);
131     if (buffer == NULL && alloc == ALLOC_CBLK) {
132         // check overflow when computing allocation size for streaming tracks.
133         if (size > SIZE_MAX - bufferSize) {
134             android_errorWriteLog(0x534e4554, "34749571");
135             return;
136         }
137         size += bufferSize;
138     }
139 
140     if (client != 0) {
141         mCblkMemory = client->heap()->allocate(size);
142         if (mCblkMemory == 0 ||
143                 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
144             ALOGE("not enough memory for AudioTrack size=%zu", size);
145             client->heap()->dump("AudioTrack");
146             mCblkMemory.clear();
147             return;
148         }
149     } else {
150         mCblk = (audio_track_cblk_t *) malloc(size);
151         if (mCblk == NULL) {
152             ALOGE("not enough memory for AudioTrack size=%zu", size);
153             return;
154         }
155     }
156 
157     // construct the shared structure in-place.
158     if (mCblk != NULL) {
159         new(mCblk) audio_track_cblk_t();
160         switch (alloc) {
161         case ALLOC_READONLY: {
162             const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
163             if (roHeap == 0 ||
164                     (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
165                     (mBuffer = mBufferMemory->pointer()) == NULL) {
166                 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
167                 if (roHeap != 0) {
168                     roHeap->dump("buffer");
169                 }
170                 mCblkMemory.clear();
171                 mBufferMemory.clear();
172                 return;
173             }
174             memset(mBuffer, 0, bufferSize);
175             } break;
176         case ALLOC_PIPE:
177             mBufferMemory = thread->pipeMemory();
178             // mBuffer is the virtual address as seen from current process (mediaserver),
179             // and should normally be coming from mBufferMemory->pointer().
180             // However in this case the TrackBase does not reference the buffer directly.
181             // It should references the buffer via the pipe.
182             // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
183             mBuffer = NULL;
184             bufferSize = 0;
185             break;
186         case ALLOC_CBLK:
187             // clear all buffers
188             if (buffer == NULL) {
189                 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
190                 memset(mBuffer, 0, bufferSize);
191             } else {
192                 mBuffer = buffer;
193 #if 0
194                 mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
195 #endif
196             }
197             break;
198         case ALLOC_LOCAL:
199             mBuffer = calloc(1, bufferSize);
200             break;
201         case ALLOC_NONE:
202             mBuffer = buffer;
203             break;
204         default:
205             LOG_ALWAYS_FATAL("invalid allocation type: %d", (int)alloc);
206         }
207         mBufferSize = bufferSize;
208 
209 #ifdef TEE_SINK
210         if (mTeeSinkTrackEnabled) {
211             NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
212             if (Format_isValid(pipeFormat)) {
213                 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
214                 size_t numCounterOffers = 0;
215                 const NBAIO_Format offers[1] = {pipeFormat};
216                 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
217                 ALOG_ASSERT(index == 0);
218                 PipeReader *pipeReader = new PipeReader(*pipe);
219                 numCounterOffers = 0;
220                 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
221                 ALOG_ASSERT(index == 0);
222                 mTeeSink = pipe;
223                 mTeeSource = pipeReader;
224             }
225         }
226 #endif
227 
228     }
229 }
230 
initCheck() const231 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
232 {
233     status_t status;
234     if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
235         status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
236     } else {
237         status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
238     }
239     return status;
240 }
241 
~TrackBase()242 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
243 {
244 #ifdef TEE_SINK
245     dumpTee(-1, mTeeSource, mId, 'T');
246 #endif
247     // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
248     mServerProxy.clear();
249     if (mCblk != NULL) {
250         mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
251         if (mClient == 0) {
252             free(mCblk);
253         }
254     }
255     mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
256     if (mClient != 0) {
257         // Client destructor must run with AudioFlinger client mutex locked
258         Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
259         // If the client's reference count drops to zero, the associated destructor
260         // must run with AudioFlinger lock held. Thus the explicit clear() rather than
261         // relying on the automatic clear() at end of scope.
262         mClient.clear();
263     }
264     // flush the binder command buffer
265     IPCThreadState::self()->flushCommands();
266 }
267 
268 // AudioBufferProvider interface
269 // getNextBuffer() = 0;
270 // This implementation of releaseBuffer() is used by Track and RecordTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)271 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
272 {
273 #ifdef TEE_SINK
274     if (mTeeSink != 0) {
275         (void) mTeeSink->write(buffer->raw, buffer->frameCount);
276     }
277 #endif
278 
279     ServerProxy::Buffer buf;
280     buf.mFrameCount = buffer->frameCount;
281     buf.mRaw = buffer->raw;
282     buffer->frameCount = 0;
283     buffer->raw = NULL;
284     mServerProxy->releaseBuffer(&buf);
285 }
286 
setSyncEvent(const sp<SyncEvent> & event)287 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
288 {
289     mSyncEvents.add(event);
290     return NO_ERROR;
291 }
292 
293 // ----------------------------------------------------------------------------
294 //      Playback
295 // ----------------------------------------------------------------------------
296 
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)297 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
298     : BnAudioTrack(),
299       mTrack(track)
300 {
301 }
302 
~TrackHandle()303 AudioFlinger::TrackHandle::~TrackHandle() {
304     // just stop the track on deletion, associated resources
305     // will be freed from the main thread once all pending buffers have
306     // been played. Unless it's not in the active track list, in which
307     // case we free everything now...
308     mTrack->destroy();
309 }
310 
getCblk() const311 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
312     return mTrack->getCblk();
313 }
314 
start()315 status_t AudioFlinger::TrackHandle::start() {
316     return mTrack->start();
317 }
318 
stop()319 void AudioFlinger::TrackHandle::stop() {
320     mTrack->stop();
321 }
322 
flush()323 void AudioFlinger::TrackHandle::flush() {
324     mTrack->flush();
325 }
326 
pause()327 void AudioFlinger::TrackHandle::pause() {
328     mTrack->pause();
329 }
330 
attachAuxEffect(int EffectId)331 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
332 {
333     return mTrack->attachAuxEffect(EffectId);
334 }
335 
setParameters(const String8 & keyValuePairs)336 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
337     return mTrack->setParameters(keyValuePairs);
338 }
339 
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)340 VolumeShaper::Status AudioFlinger::TrackHandle::applyVolumeShaper(
341         const sp<VolumeShaper::Configuration>& configuration,
342         const sp<VolumeShaper::Operation>& operation) {
343     return mTrack->applyVolumeShaper(configuration, operation);
344 }
345 
getVolumeShaperState(int id)346 sp<VolumeShaper::State> AudioFlinger::TrackHandle::getVolumeShaperState(int id) {
347     return mTrack->getVolumeShaperState(id);
348 }
349 
getTimestamp(AudioTimestamp & timestamp)350 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
351 {
352     return mTrack->getTimestamp(timestamp);
353 }
354 
355 
signal()356 void AudioFlinger::TrackHandle::signal()
357 {
358     return mTrack->signal();
359 }
360 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)361 status_t AudioFlinger::TrackHandle::onTransact(
362     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
363 {
364     return BnAudioTrack::onTransact(code, data, reply, flags);
365 }
366 
367 // ----------------------------------------------------------------------------
368 
369 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,size_t bufferSize,const sp<IMemory> & sharedBuffer,audio_session_t sessionId,uid_t uid,audio_output_flags_t flags,track_type type,audio_port_handle_t portId)370 AudioFlinger::PlaybackThread::Track::Track(
371             PlaybackThread *thread,
372             const sp<Client>& client,
373             audio_stream_type_t streamType,
374             uint32_t sampleRate,
375             audio_format_t format,
376             audio_channel_mask_t channelMask,
377             size_t frameCount,
378             void *buffer,
379             size_t bufferSize,
380             const sp<IMemory>& sharedBuffer,
381             audio_session_t sessionId,
382             uid_t uid,
383             audio_output_flags_t flags,
384             track_type type,
385             audio_port_handle_t portId)
386     :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
387                   (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
388                   (sharedBuffer != 0) ? sharedBuffer->size() : bufferSize,
389                   sessionId, uid, true /*isOut*/,
390                   (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
391                   type, portId),
392     mFillingUpStatus(FS_INVALID),
393     // mRetryCount initialized later when needed
394     mSharedBuffer(sharedBuffer),
395     mStreamType(streamType),
396     mName(-1),  // see note below
397     mMainBuffer(thread->mixBuffer()),
398     mAuxBuffer(NULL),
399     mAuxEffectId(0), mHasVolumeController(false),
400     mPresentationCompleteFrames(0),
401     mFrameMap(16 /* sink-frame-to-track-frame map memory */),
402     mVolumeHandler(new VolumeHandler(sampleRate)),
403     // mSinkTimestamp
404     mFastIndex(-1),
405     mCachedVolume(1.0),
406     mResumeToStopping(false),
407     mFlushHwPending(false),
408     mFlags(flags)
409 {
410     // client == 0 implies sharedBuffer == 0
411     ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
412 
413     ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(),
414             sharedBuffer->size());
415 
416     if (mCblk == NULL) {
417         return;
418     }
419 
420     if (sharedBuffer == 0) {
421         mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
422                 mFrameSize, !isExternalTrack(), sampleRate);
423     } else {
424         mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
425                 mFrameSize);
426     }
427     mServerProxy = mAudioTrackServerProxy;
428 
429     mName = thread->getTrackName_l(channelMask, format, sessionId, uid);
430     if (mName < 0) {
431         ALOGE("no more track names available");
432         return;
433     }
434     // only allocate a fast track index if we were able to allocate a normal track name
435     if (flags & AUDIO_OUTPUT_FLAG_FAST) {
436         // FIXME: Not calling framesReadyIsCalledByMultipleThreads() exposes a potential
437         // race with setSyncEvent(). However, if we call it, we cannot properly start
438         // static fast tracks (SoundPool) immediately after stopping.
439         //mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
440         ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
441         int i = __builtin_ctz(thread->mFastTrackAvailMask);
442         ALOG_ASSERT(0 < i && i < (int)FastMixerState::sMaxFastTracks);
443         // FIXME This is too eager.  We allocate a fast track index before the
444         //       fast track becomes active.  Since fast tracks are a scarce resource,
445         //       this means we are potentially denying other more important fast tracks from
446         //       being created.  It would be better to allocate the index dynamically.
447         mFastIndex = i;
448         thread->mFastTrackAvailMask &= ~(1 << i);
449     }
450 }
451 
~Track()452 AudioFlinger::PlaybackThread::Track::~Track()
453 {
454     ALOGV("PlaybackThread::Track destructor");
455 
456     // The destructor would clear mSharedBuffer,
457     // but it will not push the decremented reference count,
458     // leaving the client's IMemory dangling indefinitely.
459     // This prevents that leak.
460     if (mSharedBuffer != 0) {
461         mSharedBuffer.clear();
462     }
463 }
464 
initCheck() const465 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
466 {
467     status_t status = TrackBase::initCheck();
468     if (status == NO_ERROR && mName < 0) {
469         status = NO_MEMORY;
470     }
471     return status;
472 }
473 
destroy()474 void AudioFlinger::PlaybackThread::Track::destroy()
475 {
476     // NOTE: destroyTrack_l() can remove a strong reference to this Track
477     // by removing it from mTracks vector, so there is a risk that this Tracks's
478     // destructor is called. As the destructor needs to lock mLock,
479     // we must acquire a strong reference on this Track before locking mLock
480     // here so that the destructor is called only when exiting this function.
481     // On the other hand, as long as Track::destroy() is only called by
482     // TrackHandle destructor, the TrackHandle still holds a strong ref on
483     // this Track with its member mTrack.
484     sp<Track> keep(this);
485     { // scope for mLock
486         bool wasActive = false;
487         sp<ThreadBase> thread = mThread.promote();
488         if (thread != 0) {
489             Mutex::Autolock _l(thread->mLock);
490             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
491             wasActive = playbackThread->destroyTrack_l(this);
492         }
493         if (isExternalTrack() && !wasActive) {
494             AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, mSessionId);
495         }
496     }
497 }
498 
appendDumpHeader(String8 & result)499 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
500 {
501     result.append("T Name Active Client Session S  Flags "
502                   "  Format Chn mask  SRate "
503                   "ST  L dB  R dB  VS dB "
504                   "  Server FrmCnt  FrmRdy F Underruns  Flushed "
505                   "Main Buf  Aux Buf\n");
506 }
507 
appendDump(String8 & result,bool active)508 void AudioFlinger::PlaybackThread::Track::appendDump(String8& result, bool active)
509 {
510     char trackType;
511     switch (mType) {
512     case TYPE_DEFAULT:
513     case TYPE_OUTPUT:
514         if (mSharedBuffer.get() != nullptr) {
515             trackType = 'S'; // static
516         } else {
517             trackType = ' '; // normal
518         }
519         break;
520     case TYPE_PATCH:
521         trackType = 'P';
522         break;
523     default:
524         trackType = '?';
525     }
526 
527     if (isFastTrack()) {
528         result.appendFormat("F%c %3d", trackType, mFastIndex);
529     } else if (mName >= AudioMixer::TRACK0) {
530         result.appendFormat("%c %4d", trackType, mName - AudioMixer::TRACK0);
531     } else {
532         result.appendFormat("%c none", trackType);
533     }
534 
535     char nowInUnderrun;
536     switch (mObservedUnderruns.mBitFields.mMostRecent) {
537     case UNDERRUN_FULL:
538         nowInUnderrun = ' ';
539         break;
540     case UNDERRUN_PARTIAL:
541         nowInUnderrun = '<';
542         break;
543     case UNDERRUN_EMPTY:
544         nowInUnderrun = '*';
545         break;
546     default:
547         nowInUnderrun = '?';
548         break;
549     }
550 
551     char fillingStatus;
552     switch (mFillingUpStatus) {
553     case FS_INVALID:
554         fillingStatus = 'I';
555         break;
556     case FS_FILLING:
557         fillingStatus = 'f';
558         break;
559     case FS_FILLED:
560         fillingStatus = 'F';
561         break;
562     case FS_ACTIVE:
563         fillingStatus = 'A';
564         break;
565     default:
566         fillingStatus = '?';
567         break;
568     }
569 
570     // clip framesReadySafe to max representation in dump
571     const size_t framesReadySafe =
572             std::min(mAudioTrackServerProxy->framesReadySafe(), (size_t)99999999);
573 
574     // obtain volumes
575     const gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
576     const std::pair<float /* volume */, bool /* active */> vsVolume =
577             mVolumeHandler->getLastVolume();
578 
579     // Our effective frame count is obtained by ServerProxy::getBufferSizeInFrames()
580     // as it may be reduced by the application.
581     const size_t bufferSizeInFrames = (size_t)mAudioTrackServerProxy->getBufferSizeInFrames();
582     // Check whether the buffer size has been modified by the app.
583     const char modifiedBufferChar = bufferSizeInFrames < mFrameCount
584             ? 'r' /* buffer reduced */: bufferSizeInFrames > mFrameCount
585                     ? 'e' /* error */ : ' ' /* identical */;
586 
587     result.appendFormat("%7s %6u %7u %2s 0x%03X "
588                            "%08X %08X %6u "
589                            "%2u %5.2g %5.2g %5.2g%c "
590                            "%08X %6zu%c %6zu %c %9u%c %7u "
591                            "%08zX %08zX\n",
592             active ? "yes" : "no",
593             (mClient == 0) ? getpid_cached : mClient->pid(),
594             mSessionId,
595             getTrackStateString(),
596             mCblk->mFlags,
597 
598             mFormat,
599             mChannelMask,
600             mAudioTrackServerProxy->getSampleRate(),
601 
602             mStreamType,
603             20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
604             20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
605             20.0 * log10(vsVolume.first), // VolumeShaper(s) total volume
606             vsVolume.second ? 'A' : ' ',  // if any VolumeShapers active
607 
608             mCblk->mServer,
609             bufferSizeInFrames,
610             modifiedBufferChar,
611             framesReadySafe,
612             fillingStatus,
613             mAudioTrackServerProxy->getUnderrunFrames(),
614             nowInUnderrun,
615             (unsigned)mAudioTrackServerProxy->framesFlushed() % 10000000,
616 
617             (size_t)mMainBuffer, // use %zX as %p appends 0x
618             (size_t)mAuxBuffer   // use %zX as %p appends 0x
619             );
620 }
621 
sampleRate() const622 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
623     return mAudioTrackServerProxy->getSampleRate();
624 }
625 
626 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)627 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
628         AudioBufferProvider::Buffer* buffer)
629 {
630     ServerProxy::Buffer buf;
631     size_t desiredFrames = buffer->frameCount;
632     buf.mFrameCount = desiredFrames;
633     status_t status = mServerProxy->obtainBuffer(&buf);
634     buffer->frameCount = buf.mFrameCount;
635     buffer->raw = buf.mRaw;
636     if (buf.mFrameCount == 0 && !isStopping() && !isStopped() && !isPaused()) {
637         ALOGV("underrun,  framesReady(%zu) < framesDesired(%zd), state: %d",
638                 buf.mFrameCount, desiredFrames, mState);
639         mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
640     } else {
641         mAudioTrackServerProxy->tallyUnderrunFrames(0);
642     }
643 
644     return status;
645 }
646 
647 // releaseBuffer() is not overridden
648 
649 // ExtendedAudioBufferProvider interface
650 
651 // framesReady() may return an approximation of the number of frames if called
652 // from a different thread than the one calling Proxy->obtainBuffer() and
653 // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
654 // AudioTrackServerProxy so be especially careful calling with FastTracks.
framesReady() const655 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
656     if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
657         // Static tracks return zero frames immediately upon stopping (for FastTracks).
658         // The remainder of the buffer is not drained.
659         return 0;
660     }
661     return mAudioTrackServerProxy->framesReady();
662 }
663 
framesReleased() const664 int64_t AudioFlinger::PlaybackThread::Track::framesReleased() const
665 {
666     return mAudioTrackServerProxy->framesReleased();
667 }
668 
onTimestamp(const ExtendedTimestamp & timestamp)669 void AudioFlinger::PlaybackThread::Track::onTimestamp(const ExtendedTimestamp &timestamp)
670 {
671     // This call comes from a FastTrack and should be kept lockless.
672     // The server side frames are already translated to client frames.
673     mAudioTrackServerProxy->setTimestamp(timestamp);
674 
675     // We do not set drained here, as FastTrack timestamp may not go to very last frame.
676 }
677 
678 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const679 bool AudioFlinger::PlaybackThread::Track::isReady() const {
680     if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
681         return true;
682     }
683 
684     if (isStopping()) {
685         if (framesReady() > 0) {
686             mFillingUpStatus = FS_FILLED;
687         }
688         return true;
689     }
690 
691     if (framesReady() >= mServerProxy->getBufferSizeInFrames() ||
692             (mCblk->mFlags & CBLK_FORCEREADY)) {
693         mFillingUpStatus = FS_FILLED;
694         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
695         return true;
696     }
697     return false;
698 }
699 
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)700 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
701                                                     audio_session_t triggerSession __unused)
702 {
703     status_t status = NO_ERROR;
704     ALOGV("start(%d), calling pid %d session %d",
705             mName, IPCThreadState::self()->getCallingPid(), mSessionId);
706 
707     sp<ThreadBase> thread = mThread.promote();
708     if (thread != 0) {
709         if (isOffloaded()) {
710             Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
711             Mutex::Autolock _lth(thread->mLock);
712             sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
713             if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
714                     (ec != 0 && ec->isNonOffloadableEnabled())) {
715                 invalidate();
716                 return PERMISSION_DENIED;
717             }
718         }
719         Mutex::Autolock _lth(thread->mLock);
720         track_state state = mState;
721         // here the track could be either new, or restarted
722         // in both cases "unstop" the track
723 
724         // initial state-stopping. next state-pausing.
725         // What if resume is called ?
726 
727         if (state == PAUSED || state == PAUSING) {
728             if (mResumeToStopping) {
729                 // happened we need to resume to STOPPING_1
730                 mState = TrackBase::STOPPING_1;
731                 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
732             } else {
733                 mState = TrackBase::RESUMING;
734                 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
735             }
736         } else {
737             mState = TrackBase::ACTIVE;
738             ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
739         }
740 
741         // states to reset position info for non-offloaded/direct tracks
742         if (!isOffloaded() && !isDirect()
743                 && (state == IDLE || state == STOPPED || state == FLUSHED)) {
744             mFrameMap.reset();
745         }
746         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
747         if (isFastTrack()) {
748             // refresh fast track underruns on start because that field is never cleared
749             // by the fast mixer; furthermore, the same track can be recycled, i.e. start
750             // after stop.
751             mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
752         }
753         status = playbackThread->addTrack_l(this);
754         if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
755             triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
756             //  restore previous state if start was rejected by policy manager
757             if (status == PERMISSION_DENIED) {
758                 mState = state;
759             }
760         }
761         // track was already in the active list, not a problem
762         if (status == ALREADY_EXISTS) {
763             status = NO_ERROR;
764         } else {
765             // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
766             // It is usually unsafe to access the server proxy from a binder thread.
767             // But in this case we know the mixer thread (whether normal mixer or fast mixer)
768             // isn't looking at this track yet:  we still hold the normal mixer thread lock,
769             // and for fast tracks the track is not yet in the fast mixer thread's active set.
770             // For static tracks, this is used to acknowledge change in position or loop.
771             ServerProxy::Buffer buffer;
772             buffer.mFrameCount = 1;
773             (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
774         }
775     } else {
776         status = BAD_VALUE;
777     }
778     return status;
779 }
780 
stop()781 void AudioFlinger::PlaybackThread::Track::stop()
782 {
783     ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
784     sp<ThreadBase> thread = mThread.promote();
785     if (thread != 0) {
786         Mutex::Autolock _l(thread->mLock);
787         track_state state = mState;
788         if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
789             // If the track is not active (PAUSED and buffers full), flush buffers
790             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
791             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
792                 reset();
793                 mState = STOPPED;
794             } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
795                 mState = STOPPED;
796             } else {
797                 // For fast tracks prepareTracks_l() will set state to STOPPING_2
798                 // presentation is complete
799                 // For an offloaded track this starts a drain and state will
800                 // move to STOPPING_2 when drain completes and then STOPPED
801                 mState = STOPPING_1;
802                 if (isOffloaded()) {
803                     mRetryCount = PlaybackThread::kMaxTrackStopRetriesOffload;
804                 }
805             }
806             playbackThread->broadcast_l();
807             ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
808                     playbackThread);
809         }
810     }
811 }
812 
pause()813 void AudioFlinger::PlaybackThread::Track::pause()
814 {
815     ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
816     sp<ThreadBase> thread = mThread.promote();
817     if (thread != 0) {
818         Mutex::Autolock _l(thread->mLock);
819         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
820         switch (mState) {
821         case STOPPING_1:
822         case STOPPING_2:
823             if (!isOffloaded()) {
824                 /* nothing to do if track is not offloaded */
825                 break;
826             }
827 
828             // Offloaded track was draining, we need to carry on draining when resumed
829             mResumeToStopping = true;
830             // fall through...
831         case ACTIVE:
832         case RESUMING:
833             mState = PAUSING;
834             ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
835             playbackThread->broadcast_l();
836             break;
837 
838         default:
839             break;
840         }
841     }
842 }
843 
flush()844 void AudioFlinger::PlaybackThread::Track::flush()
845 {
846     ALOGV("flush(%d)", mName);
847     sp<ThreadBase> thread = mThread.promote();
848     if (thread != 0) {
849         Mutex::Autolock _l(thread->mLock);
850         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
851 
852         // Flush the ring buffer now if the track is not active in the PlaybackThread.
853         // Otherwise the flush would not be done until the track is resumed.
854         // Requires FastTrack removal be BLOCK_UNTIL_ACKED
855         if (playbackThread->mActiveTracks.indexOf(this) < 0) {
856             (void)mServerProxy->flushBufferIfNeeded();
857         }
858 
859         if (isOffloaded()) {
860             // If offloaded we allow flush during any state except terminated
861             // and keep the track active to avoid problems if user is seeking
862             // rapidly and underlying hardware has a significant delay handling
863             // a pause
864             if (isTerminated()) {
865                 return;
866             }
867 
868             ALOGV("flush: offload flush");
869             reset();
870 
871             if (mState == STOPPING_1 || mState == STOPPING_2) {
872                 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
873                 mState = ACTIVE;
874             }
875 
876             mFlushHwPending = true;
877             mResumeToStopping = false;
878         } else {
879             if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
880                     mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
881                 return;
882             }
883             // No point remaining in PAUSED state after a flush => go to
884             // FLUSHED state
885             mState = FLUSHED;
886             // do not reset the track if it is still in the process of being stopped or paused.
887             // this will be done by prepareTracks_l() when the track is stopped.
888             // prepareTracks_l() will see mState == FLUSHED, then
889             // remove from active track list, reset(), and trigger presentation complete
890             if (isDirect()) {
891                 mFlushHwPending = true;
892             }
893             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
894                 reset();
895             }
896         }
897         // Prevent flush being lost if the track is flushed and then resumed
898         // before mixer thread can run. This is important when offloading
899         // because the hardware buffer could hold a large amount of audio
900         playbackThread->broadcast_l();
901     }
902 }
903 
904 // must be called with thread lock held
flushAck()905 void AudioFlinger::PlaybackThread::Track::flushAck()
906 {
907     if (!isOffloaded() && !isDirect())
908         return;
909 
910     // Clear the client ring buffer so that the app can prime the buffer while paused.
911     // Otherwise it might not get cleared until playback is resumed and obtainBuffer() is called.
912     mServerProxy->flushBufferIfNeeded();
913 
914     mFlushHwPending = false;
915 }
916 
reset()917 void AudioFlinger::PlaybackThread::Track::reset()
918 {
919     // Do not reset twice to avoid discarding data written just after a flush and before
920     // the audioflinger thread detects the track is stopped.
921     if (!mResetDone) {
922         // Force underrun condition to avoid false underrun callback until first data is
923         // written to buffer
924         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
925         mFillingUpStatus = FS_FILLING;
926         mResetDone = true;
927         if (mState == FLUSHED) {
928             mState = IDLE;
929         }
930     }
931 }
932 
setParameters(const String8 & keyValuePairs)933 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
934 {
935     sp<ThreadBase> thread = mThread.promote();
936     if (thread == 0) {
937         ALOGE("thread is dead");
938         return FAILED_TRANSACTION;
939     } else if ((thread->type() == ThreadBase::DIRECT) ||
940                     (thread->type() == ThreadBase::OFFLOAD)) {
941         return thread->setParameters(keyValuePairs);
942     } else {
943         return PERMISSION_DENIED;
944     }
945 }
946 
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)947 VolumeShaper::Status AudioFlinger::PlaybackThread::Track::applyVolumeShaper(
948         const sp<VolumeShaper::Configuration>& configuration,
949         const sp<VolumeShaper::Operation>& operation)
950 {
951     sp<VolumeShaper::Configuration> newConfiguration;
952 
953     if (isOffloadedOrDirect()) {
954         const VolumeShaper::Configuration::OptionFlag optionFlag
955             = configuration->getOptionFlags();
956         if ((optionFlag & VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME) == 0) {
957             ALOGW("%s tracks do not support frame counted VolumeShaper,"
958                     " using clock time instead", isOffloaded() ? "Offload" : "Direct");
959             newConfiguration = new VolumeShaper::Configuration(*configuration);
960             newConfiguration->setOptionFlags(
961                 VolumeShaper::Configuration::OptionFlag(optionFlag
962                         | VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME));
963         }
964     }
965 
966     VolumeShaper::Status status = mVolumeHandler->applyVolumeShaper(
967             (newConfiguration.get() != nullptr ? newConfiguration : configuration), operation);
968 
969     if (isOffloadedOrDirect()) {
970         // Signal thread to fetch new volume.
971         sp<ThreadBase> thread = mThread.promote();
972         if (thread != 0) {
973              Mutex::Autolock _l(thread->mLock);
974             thread->broadcast_l();
975         }
976     }
977     return status;
978 }
979 
getVolumeShaperState(int id)980 sp<VolumeShaper::State> AudioFlinger::PlaybackThread::Track::getVolumeShaperState(int id)
981 {
982     // Note: We don't check if Thread exists.
983 
984     // mVolumeHandler is thread safe.
985     return mVolumeHandler->getVolumeShaperState(id);
986 }
987 
getTimestamp(AudioTimestamp & timestamp)988 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
989 {
990     if (!isOffloaded() && !isDirect()) {
991         return INVALID_OPERATION; // normal tracks handled through SSQ
992     }
993     sp<ThreadBase> thread = mThread.promote();
994     if (thread == 0) {
995         return INVALID_OPERATION;
996     }
997 
998     Mutex::Autolock _l(thread->mLock);
999     PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
1000     return playbackThread->getTimestamp_l(timestamp);
1001 }
1002 
attachAuxEffect(int EffectId)1003 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
1004 {
1005     status_t status = DEAD_OBJECT;
1006     sp<ThreadBase> thread = mThread.promote();
1007     if (thread != 0) {
1008         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
1009         sp<AudioFlinger> af = mClient->audioFlinger();
1010 
1011         Mutex::Autolock _l(af->mLock);
1012 
1013         sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1014 
1015         if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
1016             Mutex::Autolock _dl(playbackThread->mLock);
1017             Mutex::Autolock _sl(srcThread->mLock);
1018             sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
1019             if (chain == 0) {
1020                 return INVALID_OPERATION;
1021             }
1022 
1023             sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
1024             if (effect == 0) {
1025                 return INVALID_OPERATION;
1026             }
1027             srcThread->removeEffect_l(effect);
1028             status = playbackThread->addEffect_l(effect);
1029             if (status != NO_ERROR) {
1030                 srcThread->addEffect_l(effect);
1031                 return INVALID_OPERATION;
1032             }
1033             // removeEffect_l() has stopped the effect if it was active so it must be restarted
1034             if (effect->state() == EffectModule::ACTIVE ||
1035                     effect->state() == EffectModule::STOPPING) {
1036                 effect->start();
1037             }
1038 
1039             sp<EffectChain> dstChain = effect->chain().promote();
1040             if (dstChain == 0) {
1041                 srcThread->addEffect_l(effect);
1042                 return INVALID_OPERATION;
1043             }
1044             AudioSystem::unregisterEffect(effect->id());
1045             AudioSystem::registerEffect(&effect->desc(),
1046                                         srcThread->id(),
1047                                         dstChain->strategy(),
1048                                         AUDIO_SESSION_OUTPUT_MIX,
1049                                         effect->id());
1050             AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
1051         }
1052         status = playbackThread->attachAuxEffect(this, EffectId);
1053     }
1054     return status;
1055 }
1056 
setAuxBuffer(int EffectId,int32_t * buffer)1057 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
1058 {
1059     mAuxEffectId = EffectId;
1060     mAuxBuffer = buffer;
1061 }
1062 
presentationComplete(int64_t framesWritten,size_t audioHalFrames)1063 bool AudioFlinger::PlaybackThread::Track::presentationComplete(
1064         int64_t framesWritten, size_t audioHalFrames)
1065 {
1066     // TODO: improve this based on FrameMap if it exists, to ensure full drain.
1067     // This assists in proper timestamp computation as well as wakelock management.
1068 
1069     // a track is considered presented when the total number of frames written to audio HAL
1070     // corresponds to the number of frames written when presentationComplete() is called for the
1071     // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
1072     // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
1073     // to detect when all frames have been played. In this case framesWritten isn't
1074     // useful because it doesn't always reflect whether there is data in the h/w
1075     // buffers, particularly if a track has been paused and resumed during draining
1076     ALOGV("presentationComplete() mPresentationCompleteFrames %lld framesWritten %lld",
1077             (long long)mPresentationCompleteFrames, (long long)framesWritten);
1078     if (mPresentationCompleteFrames == 0) {
1079         mPresentationCompleteFrames = framesWritten + audioHalFrames;
1080         ALOGV("presentationComplete() reset: mPresentationCompleteFrames %lld audioHalFrames %zu",
1081                 (long long)mPresentationCompleteFrames, audioHalFrames);
1082     }
1083 
1084     bool complete;
1085     if (isOffloaded()) {
1086         complete = true;
1087     } else if (isDirect() || isFastTrack()) { // these do not go through linear map
1088         complete = framesWritten >= (int64_t) mPresentationCompleteFrames;
1089     } else {  // Normal tracks, OutputTracks, and PatchTracks
1090         complete = framesWritten >= (int64_t) mPresentationCompleteFrames
1091                 && mAudioTrackServerProxy->isDrained();
1092     }
1093 
1094     if (complete) {
1095         triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1096         mAudioTrackServerProxy->setStreamEndDone();
1097         return true;
1098     }
1099     return false;
1100 }
1101 
triggerEvents(AudioSystem::sync_event_t type)1102 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
1103 {
1104     for (size_t i = 0; i < mSyncEvents.size(); i++) {
1105         if (mSyncEvents[i]->type() == type) {
1106             mSyncEvents[i]->trigger();
1107             mSyncEvents.removeAt(i);
1108             i--;
1109         }
1110     }
1111 }
1112 
1113 // implement VolumeBufferProvider interface
1114 
getVolumeLR()1115 gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
1116 {
1117     // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
1118     ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
1119     gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
1120     float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
1121     float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
1122     // track volumes come from shared memory, so can't be trusted and must be clamped
1123     if (vl > GAIN_FLOAT_UNITY) {
1124         vl = GAIN_FLOAT_UNITY;
1125     }
1126     if (vr > GAIN_FLOAT_UNITY) {
1127         vr = GAIN_FLOAT_UNITY;
1128     }
1129     // now apply the cached master volume and stream type volume;
1130     // this is trusted but lacks any synchronization or barrier so may be stale
1131     float v = mCachedVolume;
1132     vl *= v;
1133     vr *= v;
1134     // re-combine into packed minifloat
1135     vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1136     // FIXME look at mute, pause, and stop flags
1137     return vlr;
1138 }
1139 
setSyncEvent(const sp<SyncEvent> & event)1140 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1141 {
1142     if (isTerminated() || mState == PAUSED ||
1143             ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1144                                       (mState == STOPPED)))) {
1145         ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %zu",
1146               mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1147         event->cancel();
1148         return INVALID_OPERATION;
1149     }
1150     (void) TrackBase::setSyncEvent(event);
1151     return NO_ERROR;
1152 }
1153 
invalidate()1154 void AudioFlinger::PlaybackThread::Track::invalidate()
1155 {
1156     TrackBase::invalidate();
1157     signalClientFlag(CBLK_INVALID);
1158 }
1159 
disable()1160 void AudioFlinger::PlaybackThread::Track::disable()
1161 {
1162     signalClientFlag(CBLK_DISABLED);
1163 }
1164 
signalClientFlag(int32_t flag)1165 void AudioFlinger::PlaybackThread::Track::signalClientFlag(int32_t flag)
1166 {
1167     // FIXME should use proxy, and needs work
1168     audio_track_cblk_t* cblk = mCblk;
1169     android_atomic_or(flag, &cblk->mFlags);
1170     android_atomic_release_store(0x40000000, &cblk->mFutex);
1171     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1172     (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1173 }
1174 
signal()1175 void AudioFlinger::PlaybackThread::Track::signal()
1176 {
1177     sp<ThreadBase> thread = mThread.promote();
1178     if (thread != 0) {
1179         PlaybackThread *t = (PlaybackThread *)thread.get();
1180         Mutex::Autolock _l(t->mLock);
1181         t->broadcast_l();
1182     }
1183 }
1184 
1185 //To be called with thread lock held
isResumePending()1186 bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1187 
1188     if (mState == RESUMING)
1189         return true;
1190     /* Resume is pending if track was stopping before pause was called */
1191     if (mState == STOPPING_1 &&
1192         mResumeToStopping)
1193         return true;
1194 
1195     return false;
1196 }
1197 
1198 //To be called with thread lock held
resumeAck()1199 void AudioFlinger::PlaybackThread::Track::resumeAck() {
1200 
1201 
1202     if (mState == RESUMING)
1203         mState = ACTIVE;
1204 
1205     // Other possibility of  pending resume is stopping_1 state
1206     // Do not update the state from stopping as this prevents
1207     // drain being called.
1208     if (mState == STOPPING_1) {
1209         mResumeToStopping = false;
1210     }
1211 }
1212 
1213 //To be called with thread lock held
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sinkFramesWritten,const ExtendedTimestamp & timeStamp)1214 void AudioFlinger::PlaybackThread::Track::updateTrackFrameInfo(
1215         int64_t trackFramesReleased, int64_t sinkFramesWritten,
1216         const ExtendedTimestamp &timeStamp) {
1217     //update frame map
1218     mFrameMap.push(trackFramesReleased, sinkFramesWritten);
1219 
1220     // adjust server times and set drained state.
1221     //
1222     // Our timestamps are only updated when the track is on the Thread active list.
1223     // We need to ensure that tracks are not removed before full drain.
1224     ExtendedTimestamp local = timeStamp;
1225     bool checked = false;
1226     for (int i = ExtendedTimestamp::LOCATION_MAX - 1;
1227             i >= ExtendedTimestamp::LOCATION_SERVER; --i) {
1228         // Lookup the track frame corresponding to the sink frame position.
1229         if (local.mTimeNs[i] > 0) {
1230             local.mPosition[i] = mFrameMap.findX(local.mPosition[i]);
1231             // check drain state from the latest stage in the pipeline.
1232             if (!checked && i <= ExtendedTimestamp::LOCATION_KERNEL) {
1233                 mAudioTrackServerProxy->setDrained(
1234                         local.mPosition[i] >= mAudioTrackServerProxy->framesReleased());
1235                 checked = true;
1236             }
1237         }
1238     }
1239     if (!checked) { // no server info, assume drained.
1240         mAudioTrackServerProxy->setDrained(true);
1241     }
1242     // Set correction for flushed frames that are not accounted for in released.
1243     local.mFlushed = mAudioTrackServerProxy->framesFlushed();
1244     mServerProxy->setTimestamp(local);
1245 }
1246 
1247 // ----------------------------------------------------------------------------
1248 
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,uid_t uid)1249 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1250             PlaybackThread *playbackThread,
1251             DuplicatingThread *sourceThread,
1252             uint32_t sampleRate,
1253             audio_format_t format,
1254             audio_channel_mask_t channelMask,
1255             size_t frameCount,
1256             uid_t uid)
1257     :   Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1258               sampleRate, format, channelMask, frameCount,
1259               nullptr /* buffer */, (size_t)0 /* bufferSize */, nullptr /* sharedBuffer */,
1260               AUDIO_SESSION_NONE, uid, AUDIO_OUTPUT_FLAG_NONE,
1261               TYPE_OUTPUT),
1262     mActive(false), mSourceThread(sourceThread)
1263 {
1264 
1265     if (mCblk != NULL) {
1266         mOutBuffer.frameCount = 0;
1267         playbackThread->mTracks.add(this);
1268         ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1269                 "frameCount %zu, mChannelMask 0x%08x",
1270                 mCblk, mBuffer,
1271                 frameCount, mChannelMask);
1272         // since client and server are in the same process,
1273         // the buffer has the same virtual address on both sides
1274         mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1275                 true /*clientInServer*/);
1276         mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1277         mClientProxy->setSendLevel(0.0);
1278         mClientProxy->setSampleRate(sampleRate);
1279     } else {
1280         ALOGW("Error creating output track on thread %p", playbackThread);
1281     }
1282 }
1283 
~OutputTrack()1284 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1285 {
1286     clearBufferQueue();
1287     // superclass destructor will now delete the server proxy and shared memory both refer to
1288 }
1289 
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1290 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1291                                                           audio_session_t triggerSession)
1292 {
1293     status_t status = Track::start(event, triggerSession);
1294     if (status != NO_ERROR) {
1295         return status;
1296     }
1297 
1298     mActive = true;
1299     mRetryCount = 127;
1300     return status;
1301 }
1302 
stop()1303 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1304 {
1305     Track::stop();
1306     clearBufferQueue();
1307     mOutBuffer.frameCount = 0;
1308     mActive = false;
1309 }
1310 
write(void * data,uint32_t frames)1311 bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
1312 {
1313     Buffer *pInBuffer;
1314     Buffer inBuffer;
1315     bool outputBufferFull = false;
1316     inBuffer.frameCount = frames;
1317     inBuffer.raw = data;
1318 
1319     uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1320 
1321     if (!mActive && frames != 0) {
1322         (void) start();
1323     }
1324 
1325     while (waitTimeLeftMs) {
1326         // First write pending buffers, then new data
1327         if (mBufferQueue.size()) {
1328             pInBuffer = mBufferQueue.itemAt(0);
1329         } else {
1330             pInBuffer = &inBuffer;
1331         }
1332 
1333         if (pInBuffer->frameCount == 0) {
1334             break;
1335         }
1336 
1337         if (mOutBuffer.frameCount == 0) {
1338             mOutBuffer.frameCount = pInBuffer->frameCount;
1339             nsecs_t startTime = systemTime();
1340             status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1341             if (status != NO_ERROR && status != NOT_ENOUGH_DATA) {
1342                 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1343                         mThread.unsafe_get(), status);
1344                 outputBufferFull = true;
1345                 break;
1346             }
1347             uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1348             if (waitTimeLeftMs >= waitTimeMs) {
1349                 waitTimeLeftMs -= waitTimeMs;
1350             } else {
1351                 waitTimeLeftMs = 0;
1352             }
1353             if (status == NOT_ENOUGH_DATA) {
1354                 restartIfDisabled();
1355                 continue;
1356             }
1357         }
1358 
1359         uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1360                 pInBuffer->frameCount;
1361         memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
1362         Proxy::Buffer buf;
1363         buf.mFrameCount = outFrames;
1364         buf.mRaw = NULL;
1365         mClientProxy->releaseBuffer(&buf);
1366         restartIfDisabled();
1367         pInBuffer->frameCount -= outFrames;
1368         pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
1369         mOutBuffer.frameCount -= outFrames;
1370         mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
1371 
1372         if (pInBuffer->frameCount == 0) {
1373             if (mBufferQueue.size()) {
1374                 mBufferQueue.removeAt(0);
1375                 free(pInBuffer->mBuffer);
1376                 if (pInBuffer != &inBuffer) {
1377                     delete pInBuffer;
1378                 }
1379                 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %zu", this,
1380                         mThread.unsafe_get(), mBufferQueue.size());
1381             } else {
1382                 break;
1383             }
1384         }
1385     }
1386 
1387     // If we could not write all frames, allocate a buffer and queue it for next time.
1388     if (inBuffer.frameCount) {
1389         sp<ThreadBase> thread = mThread.promote();
1390         if (thread != 0 && !thread->standby()) {
1391             if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1392                 pInBuffer = new Buffer;
1393                 pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
1394                 pInBuffer->frameCount = inBuffer.frameCount;
1395                 pInBuffer->raw = pInBuffer->mBuffer;
1396                 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
1397                 mBufferQueue.add(pInBuffer);
1398                 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %zu", this,
1399                         mThread.unsafe_get(), mBufferQueue.size());
1400             } else {
1401                 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1402                         mThread.unsafe_get(), this);
1403             }
1404         }
1405     }
1406 
1407     // Calling write() with a 0 length buffer means that no more data will be written:
1408     // We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
1409     if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
1410         stop();
1411     }
1412 
1413     return outputBufferFull;
1414 }
1415 
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1416 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1417         AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1418 {
1419     ClientProxy::Buffer buf;
1420     buf.mFrameCount = buffer->frameCount;
1421     struct timespec timeout;
1422     timeout.tv_sec = waitTimeMs / 1000;
1423     timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1424     status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1425     buffer->frameCount = buf.mFrameCount;
1426     buffer->raw = buf.mRaw;
1427     return status;
1428 }
1429 
clearBufferQueue()1430 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1431 {
1432     size_t size = mBufferQueue.size();
1433 
1434     for (size_t i = 0; i < size; i++) {
1435         Buffer *pBuffer = mBufferQueue.itemAt(i);
1436         free(pBuffer->mBuffer);
1437         delete pBuffer;
1438     }
1439     mBufferQueue.clear();
1440 }
1441 
restartIfDisabled()1442 void AudioFlinger::PlaybackThread::OutputTrack::restartIfDisabled()
1443 {
1444     int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1445     if (mActive && (flags & CBLK_DISABLED)) {
1446         start();
1447     }
1448 }
1449 
PatchTrack(PlaybackThread * playbackThread,audio_stream_type_t streamType,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,size_t bufferSize,audio_output_flags_t flags)1450 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1451                                                      audio_stream_type_t streamType,
1452                                                      uint32_t sampleRate,
1453                                                      audio_channel_mask_t channelMask,
1454                                                      audio_format_t format,
1455                                                      size_t frameCount,
1456                                                      void *buffer,
1457                                                      size_t bufferSize,
1458                                                      audio_output_flags_t flags)
1459     :   Track(playbackThread, NULL, streamType,
1460               sampleRate, format, channelMask, frameCount,
1461               buffer, bufferSize, nullptr /* sharedBuffer */,
1462               AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1463               mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1464 {
1465     uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1466                                                                     playbackThread->sampleRate();
1467     mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1468     mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1469 
1470     ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1471                                       this, sampleRate,
1472                                       (int)mPeerTimeout.tv_sec,
1473                                       (int)(mPeerTimeout.tv_nsec / 1000000));
1474 }
1475 
~PatchTrack()1476 AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1477 {
1478 }
1479 
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1480 status_t AudioFlinger::PlaybackThread::PatchTrack::start(AudioSystem::sync_event_t event,
1481                                                           audio_session_t triggerSession)
1482 {
1483     status_t status = Track::start(event, triggerSession);
1484     if (status != NO_ERROR) {
1485         return status;
1486     }
1487     android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1488     return status;
1489 }
1490 
1491 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1492 status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1493         AudioBufferProvider::Buffer* buffer)
1494 {
1495     ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1496     Proxy::Buffer buf;
1497     buf.mFrameCount = buffer->frameCount;
1498     status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1499     ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1500     buffer->frameCount = buf.mFrameCount;
1501     if (buf.mFrameCount == 0) {
1502         return WOULD_BLOCK;
1503     }
1504     status = Track::getNextBuffer(buffer);
1505     return status;
1506 }
1507 
releaseBuffer(AudioBufferProvider::Buffer * buffer)1508 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1509 {
1510     ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1511     Proxy::Buffer buf;
1512     buf.mFrameCount = buffer->frameCount;
1513     buf.mRaw = buffer->raw;
1514     mPeerProxy->releaseBuffer(&buf);
1515     TrackBase::releaseBuffer(buffer);
1516 }
1517 
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1518 status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1519                                                                 const struct timespec *timeOut)
1520 {
1521     status_t status = NO_ERROR;
1522     static const int32_t kMaxTries = 5;
1523     int32_t tryCounter = kMaxTries;
1524     do {
1525         if (status == NOT_ENOUGH_DATA) {
1526             restartIfDisabled();
1527         }
1528         status = mProxy->obtainBuffer(buffer, timeOut);
1529     } while ((status == NOT_ENOUGH_DATA) && (tryCounter-- > 0));
1530     return status;
1531 }
1532 
releaseBuffer(Proxy::Buffer * buffer)1533 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1534 {
1535     mProxy->releaseBuffer(buffer);
1536     restartIfDisabled();
1537     android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1538 }
1539 
restartIfDisabled()1540 void AudioFlinger::PlaybackThread::PatchTrack::restartIfDisabled()
1541 {
1542     if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1543         ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1544         start();
1545     }
1546 }
1547 
1548 // ----------------------------------------------------------------------------
1549 //      Record
1550 // ----------------------------------------------------------------------------
1551 
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1552 AudioFlinger::RecordHandle::RecordHandle(
1553         const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1554     : BnAudioRecord(),
1555     mRecordTrack(recordTrack)
1556 {
1557 }
1558 
~RecordHandle()1559 AudioFlinger::RecordHandle::~RecordHandle() {
1560     stop_nonvirtual();
1561     mRecordTrack->destroy();
1562 }
1563 
start(int event,audio_session_t triggerSession)1564 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1565         audio_session_t triggerSession) {
1566     ALOGV("RecordHandle::start()");
1567     return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1568 }
1569 
stop()1570 void AudioFlinger::RecordHandle::stop() {
1571     stop_nonvirtual();
1572 }
1573 
stop_nonvirtual()1574 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1575     ALOGV("RecordHandle::stop()");
1576     mRecordTrack->stop();
1577 }
1578 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1579 status_t AudioFlinger::RecordHandle::onTransact(
1580     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1581 {
1582     return BnAudioRecord::onTransact(code, data, reply, flags);
1583 }
1584 
1585 // ----------------------------------------------------------------------------
1586 
1587 // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,size_t bufferSize,audio_session_t sessionId,uid_t uid,audio_input_flags_t flags,track_type type,audio_port_handle_t portId)1588 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1589             RecordThread *thread,
1590             const sp<Client>& client,
1591             uint32_t sampleRate,
1592             audio_format_t format,
1593             audio_channel_mask_t channelMask,
1594             size_t frameCount,
1595             void *buffer,
1596             size_t bufferSize,
1597             audio_session_t sessionId,
1598             uid_t uid,
1599             audio_input_flags_t flags,
1600             track_type type,
1601             audio_port_handle_t portId)
1602     :   TrackBase(thread, client, sampleRate, format,
1603                   channelMask, frameCount, buffer, bufferSize, sessionId, uid, false /*isOut*/,
1604                   (type == TYPE_DEFAULT) ?
1605                           ((flags & AUDIO_INPUT_FLAG_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1606                           ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1607                   type, portId),
1608         mOverflow(false),
1609         mFramesToDrop(0),
1610         mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
1611         mRecordBufferConverter(NULL),
1612         mFlags(flags)
1613 {
1614     if (mCblk == NULL) {
1615         return;
1616     }
1617 
1618     mRecordBufferConverter = new RecordBufferConverter(
1619             thread->mChannelMask, thread->mFormat, thread->mSampleRate,
1620             channelMask, format, sampleRate);
1621     // Check if the RecordBufferConverter construction was successful.
1622     // If not, don't continue with construction.
1623     //
1624     // NOTE: It would be extremely rare that the record track cannot be created
1625     // for the current device, but a pending or future device change would make
1626     // the record track configuration valid.
1627     if (mRecordBufferConverter->initCheck() != NO_ERROR) {
1628         ALOGE("RecordTrack unable to create record buffer converter");
1629         return;
1630     }
1631 
1632     mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1633             mFrameSize, !isExternalTrack());
1634 
1635     mResamplerBufferProvider = new ResamplerBufferProvider(this);
1636 
1637     if (flags & AUDIO_INPUT_FLAG_FAST) {
1638         ALOG_ASSERT(thread->mFastTrackAvail);
1639         thread->mFastTrackAvail = false;
1640     }
1641 }
1642 
~RecordTrack()1643 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1644 {
1645     ALOGV("%s", __func__);
1646     delete mRecordBufferConverter;
1647     delete mResamplerBufferProvider;
1648 }
1649 
initCheck() const1650 status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
1651 {
1652     status_t status = TrackBase::initCheck();
1653     if (status == NO_ERROR && mServerProxy == 0) {
1654         status = BAD_VALUE;
1655     }
1656     return status;
1657 }
1658 
1659 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1660 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1661 {
1662     ServerProxy::Buffer buf;
1663     buf.mFrameCount = buffer->frameCount;
1664     status_t status = mServerProxy->obtainBuffer(&buf);
1665     buffer->frameCount = buf.mFrameCount;
1666     buffer->raw = buf.mRaw;
1667     if (buf.mFrameCount == 0) {
1668         // FIXME also wake futex so that overrun is noticed more quickly
1669         (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1670     }
1671     return status;
1672 }
1673 
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1674 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1675                                                         audio_session_t triggerSession)
1676 {
1677     sp<ThreadBase> thread = mThread.promote();
1678     if (thread != 0) {
1679         RecordThread *recordThread = (RecordThread *)thread.get();
1680         return recordThread->start(this, event, triggerSession);
1681     } else {
1682         return BAD_VALUE;
1683     }
1684 }
1685 
stop()1686 void AudioFlinger::RecordThread::RecordTrack::stop()
1687 {
1688     sp<ThreadBase> thread = mThread.promote();
1689     if (thread != 0) {
1690         RecordThread *recordThread = (RecordThread *)thread.get();
1691         if (recordThread->stop(this) && isExternalTrack()) {
1692             AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1693         }
1694     }
1695 }
1696 
destroy()1697 void AudioFlinger::RecordThread::RecordTrack::destroy()
1698 {
1699     // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1700     sp<RecordTrack> keep(this);
1701     {
1702         if (isExternalTrack()) {
1703             if (mState == ACTIVE || mState == RESUMING) {
1704                 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1705             }
1706             AudioSystem::releaseInput(mThreadIoHandle, mSessionId);
1707         }
1708         sp<ThreadBase> thread = mThread.promote();
1709         if (thread != 0) {
1710             Mutex::Autolock _l(thread->mLock);
1711             RecordThread *recordThread = (RecordThread *) thread.get();
1712             recordThread->destroyTrack_l(this);
1713         }
1714     }
1715 }
1716 
invalidate()1717 void AudioFlinger::RecordThread::RecordTrack::invalidate()
1718 {
1719     TrackBase::invalidate();
1720     // FIXME should use proxy, and needs work
1721     audio_track_cblk_t* cblk = mCblk;
1722     android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1723     android_atomic_release_store(0x40000000, &cblk->mFutex);
1724     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1725     (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1726 }
1727 
1728 
appendDumpHeader(String8 & result)1729 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1730 {
1731     result.append("Active Client Session S  Flags   Format Chn mask  SRate   Server FrmCnt\n");
1732 }
1733 
appendDump(String8 & result,bool active)1734 void AudioFlinger::RecordThread::RecordTrack::appendDump(String8& result, bool active)
1735 {
1736     result.appendFormat("%c%5s %6u %7u %2s 0x%03X "
1737             "%08X %08X %6u "
1738             "%08X %6zu\n",
1739             isFastTrack() ? 'F' : ' ',
1740             active ? "yes" : "no",
1741             (mClient == 0) ? getpid_cached : mClient->pid(),
1742             mSessionId,
1743             getTrackStateString(),
1744             mCblk->mFlags,
1745 
1746             mFormat,
1747             mChannelMask,
1748             mSampleRate,
1749 
1750             mCblk->mServer,
1751             mFrameCount
1752             );
1753 }
1754 
handleSyncStartEvent(const sp<SyncEvent> & event)1755 void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1756 {
1757     if (event == mSyncStartEvent) {
1758         ssize_t framesToDrop = 0;
1759         sp<ThreadBase> threadBase = mThread.promote();
1760         if (threadBase != 0) {
1761             // TODO: use actual buffer filling status instead of 2 buffers when info is available
1762             // from audio HAL
1763             framesToDrop = threadBase->mFrameCount * 2;
1764         }
1765         mFramesToDrop = framesToDrop;
1766     }
1767 }
1768 
clearSyncStartEvent()1769 void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1770 {
1771     if (mSyncStartEvent != 0) {
1772         mSyncStartEvent->cancel();
1773         mSyncStartEvent.clear();
1774     }
1775     mFramesToDrop = 0;
1776 }
1777 
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sourceFramesRead,uint32_t halSampleRate,const ExtendedTimestamp & timestamp)1778 void AudioFlinger::RecordThread::RecordTrack::updateTrackFrameInfo(
1779         int64_t trackFramesReleased, int64_t sourceFramesRead,
1780         uint32_t halSampleRate, const ExtendedTimestamp &timestamp)
1781 {
1782     ExtendedTimestamp local = timestamp;
1783 
1784     // Convert HAL frames to server-side track frames at track sample rate.
1785     // We use trackFramesReleased and sourceFramesRead as an anchor point.
1786     for (int i = ExtendedTimestamp::LOCATION_SERVER; i < ExtendedTimestamp::LOCATION_MAX; ++i) {
1787         if (local.mTimeNs[i] != 0) {
1788             const int64_t relativeServerFrames = local.mPosition[i] - sourceFramesRead;
1789             const int64_t relativeTrackFrames = relativeServerFrames
1790                     * mSampleRate / halSampleRate; // TODO: potential computation overflow
1791             local.mPosition[i] = relativeTrackFrames + trackFramesReleased;
1792         }
1793     }
1794     mServerProxy->setTimestamp(local);
1795 }
1796 
PatchRecord(RecordThread * recordThread,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,size_t bufferSize,audio_input_flags_t flags)1797 AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
1798                                                      uint32_t sampleRate,
1799                                                      audio_channel_mask_t channelMask,
1800                                                      audio_format_t format,
1801                                                      size_t frameCount,
1802                                                      void *buffer,
1803                                                      size_t bufferSize,
1804                                                      audio_input_flags_t flags)
1805     :   RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
1806                 buffer, bufferSize, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1807                 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
1808 {
1809     uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
1810                                                                 recordThread->sampleRate();
1811     mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1812     mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1813 
1814     ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
1815                                       this, sampleRate,
1816                                       (int)mPeerTimeout.tv_sec,
1817                                       (int)(mPeerTimeout.tv_nsec / 1000000));
1818 }
1819 
~PatchRecord()1820 AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
1821 {
1822 }
1823 
1824 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1825 status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
1826                                                   AudioBufferProvider::Buffer* buffer)
1827 {
1828     ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
1829     Proxy::Buffer buf;
1830     buf.mFrameCount = buffer->frameCount;
1831     status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1832     ALOGV_IF(status != NO_ERROR,
1833              "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
1834     buffer->frameCount = buf.mFrameCount;
1835     if (buf.mFrameCount == 0) {
1836         return WOULD_BLOCK;
1837     }
1838     status = RecordTrack::getNextBuffer(buffer);
1839     return status;
1840 }
1841 
releaseBuffer(AudioBufferProvider::Buffer * buffer)1842 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1843 {
1844     ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
1845     Proxy::Buffer buf;
1846     buf.mFrameCount = buffer->frameCount;
1847     buf.mRaw = buffer->raw;
1848     mPeerProxy->releaseBuffer(&buf);
1849     TrackBase::releaseBuffer(buffer);
1850 }
1851 
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1852 status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
1853                                                                const struct timespec *timeOut)
1854 {
1855     return mProxy->obtainBuffer(buffer, timeOut);
1856 }
1857 
releaseBuffer(Proxy::Buffer * buffer)1858 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
1859 {
1860     mProxy->releaseBuffer(buffer);
1861 }
1862 
1863 
1864 
MmapTrack(ThreadBase * thread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,audio_session_t sessionId,uid_t uid,pid_t pid,audio_port_handle_t portId)1865 AudioFlinger::MmapThread::MmapTrack::MmapTrack(ThreadBase *thread,
1866         uint32_t sampleRate,
1867         audio_format_t format,
1868         audio_channel_mask_t channelMask,
1869         audio_session_t sessionId,
1870         uid_t uid,
1871         pid_t pid,
1872         audio_port_handle_t portId)
1873     :   TrackBase(thread, NULL, sampleRate, format,
1874                   channelMask, (size_t)0 /* frameCount */,
1875                   nullptr /* buffer */, (size_t)0 /* bufferSize */,
1876                   sessionId, uid, false /* isOut */,
1877                   ALLOC_NONE,
1878                   TYPE_DEFAULT, portId),
1879         mPid(pid)
1880 {
1881 }
1882 
~MmapTrack()1883 AudioFlinger::MmapThread::MmapTrack::~MmapTrack()
1884 {
1885 }
1886 
initCheck() const1887 status_t AudioFlinger::MmapThread::MmapTrack::initCheck() const
1888 {
1889     return NO_ERROR;
1890 }
1891 
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)1892 status_t AudioFlinger::MmapThread::MmapTrack::start(AudioSystem::sync_event_t event __unused,
1893                                                         audio_session_t triggerSession __unused)
1894 {
1895     return NO_ERROR;
1896 }
1897 
stop()1898 void AudioFlinger::MmapThread::MmapTrack::stop()
1899 {
1900 }
1901 
1902 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1903 status_t AudioFlinger::MmapThread::MmapTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1904 {
1905     buffer->frameCount = 0;
1906     buffer->raw = nullptr;
1907     return INVALID_OPERATION;
1908 }
1909 
1910 // ExtendedAudioBufferProvider interface
framesReady() const1911 size_t AudioFlinger::MmapThread::MmapTrack::framesReady() const {
1912     return 0;
1913 }
1914 
framesReleased() const1915 int64_t AudioFlinger::MmapThread::MmapTrack::framesReleased() const
1916 {
1917     return 0;
1918 }
1919 
onTimestamp(const ExtendedTimestamp & timestamp __unused)1920 void AudioFlinger::MmapThread::MmapTrack::onTimestamp(const ExtendedTimestamp &timestamp __unused)
1921 {
1922 }
1923 
appendDumpHeader(String8 & result)1924 /*static*/ void AudioFlinger::MmapThread::MmapTrack::appendDumpHeader(String8& result)
1925 {
1926     result.append("Client Session   Format Chn mask  SRate\n");
1927 }
1928 
appendDump(String8 & result,bool active __unused)1929 void AudioFlinger::MmapThread::MmapTrack::appendDump(String8& result, bool active __unused)
1930 {
1931     result.appendFormat("%6u %7u %08X %08X %6u\n",
1932             mPid,
1933             mSessionId,
1934             mFormat,
1935             mChannelMask,
1936             mSampleRate);
1937 }
1938 
1939 } // namespace android
1940