/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.h | 68 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 69 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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D | GrVkDescriptorSetManager.cpp | 30 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 66 GrGLSLUniformHandler* uniformHandler() override { return &fUniformHandler; } in uniformHandler() function 67 const GrGLSLUniformHandler* uniformHandler() const override { return &fUniformHandler; } in uniformHandler() function
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/external/skia/src/gpu/glsl/ |
D | GrGLSLGeometryProcessor.cpp | 28 GrGLSLUniformHandler* uniformHandler, in emitTransforms() 96 GrGLSLUniformHandler* uniformHandler, in setupPosition()
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D | GrGLSLPrimitiveProcessor.cpp | 40 GrGLSLUniformHandler* uniformHandler, in setupUniformColor()
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D | GrGLSLGeometryProcessor.h | 34 GrGLSLUniformHandler* uniformHandler, in emitTransforms()
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D | GrGLSLXferProcessor.cpp | 38 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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D | GrGLSLShaderBuilder.cpp | 141 GrGLSLUniformHandler* uniformHandler = fProgramBuilder->uniformHandler(); in appendColorGamutXform() local
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/external/skia/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 24 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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D | GrDistanceFieldGeoProc.cpp | 39 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 321 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 560 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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D | GrBezierEffect.cpp | 75 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 336 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local 543 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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D | GrBitmapTextGeoProc.cpp | 27 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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D | GrNonlinearColorSpaceXformEffect.cpp | 21 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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D | GrBicubicEffect.cpp | 46 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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D | GrRRectEffect.cpp | 149 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local 501 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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D | GrGaussianConvolutionFragmentProcessor.cpp | 43 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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D | GrCustomXfermode.cpp | 151 GrGLSLUniformHandler* uniformHandler, in emitBlendCodeForDstRead()
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D | GrMatrixConvolutionEffect.cpp | 49 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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D | GrTextureDomain.cpp | 64 GrGLSLUniformHandler* uniformHandler, in sampleTexture()
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/external/skia/src/effects/ |
D | SkLightingImageFilter.cpp | 1794 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local 1917 void GrGLDiffuseLightingEffect::emitLightFunc(GrGLSLUniformHandler* uniformHandler, in emitLightFunc() 2009 void GrGLSpecularLightingEffect::emitLightFunc(GrGLSLUniformHandler* uniformHandler, in emitLightFunc() 2051 void GrGLLight::emitLightColorUniform(GrGLSLUniformHandler* uniformHandler) { in emitLightColorUniform() 2057 void GrGLLight::emitLightColor(GrGLSLUniformHandler* uniformHandler, in emitLightColor() 2079 void GrGLDistantLight::emitSurfaceToLight(GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight() 2099 void GrGLPointLight::emitSurfaceToLight(GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight() 2125 void GrGLSpotLight::emitSurfaceToLight(GrGLSLUniformHandler* uniformHandler, in emitSurfaceToLight() 2137 void GrGLSpotLight::emitLightColor(GrGLSLUniformHandler* uniformHandler, in emitLightColor()
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/external/skia/src/shaders/gradients/ |
D | SkTwoPointConicalGradient_gpu.cpp | 225 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local 508 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local 710 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local 961 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local 1199 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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/external/skia/src/core/ |
D | SkNormalMapSource.cpp | 39 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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D | SkColorMatrixFilterRowMajor255.cpp | 200 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 78 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in onEmitCode() local
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/external/skia/src/shaders/ |
D | SkLightingShader.cpp | 131 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; in emitCode() local
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