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Searched defs:unitIdx (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp2920 void GrGLGpu::bindTexture(int unitIdx, const GrSamplerParams& params, bool allowSRGBInputs, in bindTexture()
3043 void GrGLGpu::bindTexelBuffer(int unitIdx, GrPixelConfig texelConfig, GrGLBuffer* buffer) { in bindTexelBuffer()
3087 void GrGLGpu::bindImageStorage(int unitIdx, GrIOType ioType, GrGLTexture *texture) { in bindImageStorage()
3181 void GrGLGpu::setTextureSwizzle(int unitIdx, GrGLenum target, const GrGLenum swizzle[]) { in setTextureSwizzle()