Searched defs:unitIdx (Results 1 – 1 of 1) sorted by relevance
2920 void GrGLGpu::bindTexture(int unitIdx, const GrSamplerParams& params, bool allowSRGBInputs, in bindTexture()3043 void GrGLGpu::bindTexelBuffer(int unitIdx, GrPixelConfig texelConfig, GrGLBuffer* buffer) { in bindTexelBuffer()3087 void GrGLGpu::bindImageStorage(int unitIdx, GrIOType ioType, GrGLTexture *texture) { in bindImageStorage()3181 void GrGLGpu::setTextureSwizzle(int unitIdx, GrGLenum target, const GrGLenum swizzle[]) { in setTextureSwizzle()