1 /**************************************************************************
2 *
3 * Copyright 2009-2010 VMware, Inc. All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 **************************************************************************/
26
27 /**
28 * @file
29 * Framebuffer utility functions.
30 *
31 * @author Brian Paul
32 */
33
34
35 #include "pipe/p_screen.h"
36 #include "pipe/p_state.h"
37 #include "pipe/p_defines.h"
38 #include "util/u_inlines.h"
39
40 #include "util/u_memory.h"
41 #include "util/u_framebuffer.h"
42
43
44 /**
45 * Compare pipe_framebuffer_state objects.
46 * \return TRUE if same, FALSE if different
47 */
48 boolean
util_framebuffer_state_equal(const struct pipe_framebuffer_state * dst,const struct pipe_framebuffer_state * src)49 util_framebuffer_state_equal(const struct pipe_framebuffer_state *dst,
50 const struct pipe_framebuffer_state *src)
51 {
52 unsigned i;
53
54 if (dst->width != src->width ||
55 dst->height != src->height)
56 return FALSE;
57
58 if (dst->samples != src->samples ||
59 dst->layers != src->layers)
60 return FALSE;
61
62 if (dst->nr_cbufs != src->nr_cbufs) {
63 return FALSE;
64 }
65
66 for (i = 0; i < src->nr_cbufs; i++) {
67 if (dst->cbufs[i] != src->cbufs[i]) {
68 return FALSE;
69 }
70 }
71
72 if (dst->zsbuf != src->zsbuf) {
73 return FALSE;
74 }
75
76 return TRUE;
77 }
78
79
80 /**
81 * Copy framebuffer state from src to dst, updating refcounts.
82 */
83 void
util_copy_framebuffer_state(struct pipe_framebuffer_state * dst,const struct pipe_framebuffer_state * src)84 util_copy_framebuffer_state(struct pipe_framebuffer_state *dst,
85 const struct pipe_framebuffer_state *src)
86 {
87 unsigned i;
88
89 if (src) {
90 dst->width = src->width;
91 dst->height = src->height;
92
93 dst->samples = src->samples;
94 dst->layers = src->layers;
95
96 for (i = 0; i < src->nr_cbufs; i++)
97 pipe_surface_reference(&dst->cbufs[i], src->cbufs[i]);
98
99 /* Set remaining dest cbuf pointers to NULL */
100 for ( ; i < ARRAY_SIZE(dst->cbufs); i++)
101 pipe_surface_reference(&dst->cbufs[i], NULL);
102
103 dst->nr_cbufs = src->nr_cbufs;
104
105 pipe_surface_reference(&dst->zsbuf, src->zsbuf);
106 } else {
107 dst->width = 0;
108 dst->height = 0;
109
110 dst->samples = 0;
111 dst->layers = 0;
112
113 for (i = 0 ; i < ARRAY_SIZE(dst->cbufs); i++)
114 pipe_surface_reference(&dst->cbufs[i], NULL);
115
116 dst->nr_cbufs = 0;
117
118 pipe_surface_reference(&dst->zsbuf, NULL);
119 }
120 }
121
122
123 void
util_unreference_framebuffer_state(struct pipe_framebuffer_state * fb)124 util_unreference_framebuffer_state(struct pipe_framebuffer_state *fb)
125 {
126 unsigned i;
127
128 for (i = 0; i < fb->nr_cbufs; i++) {
129 pipe_surface_reference(&fb->cbufs[i], NULL);
130 }
131
132 pipe_surface_reference(&fb->zsbuf, NULL);
133
134 fb->samples = fb->layers = 0;
135 fb->width = fb->height = 0;
136 fb->nr_cbufs = 0;
137 }
138
139
140 /* Where multiple sizes are allowed for framebuffer surfaces, find the
141 * minimum width and height of all bound surfaces.
142 */
143 boolean
util_framebuffer_min_size(const struct pipe_framebuffer_state * fb,unsigned * width,unsigned * height)144 util_framebuffer_min_size(const struct pipe_framebuffer_state *fb,
145 unsigned *width,
146 unsigned *height)
147 {
148 unsigned w = ~0;
149 unsigned h = ~0;
150 unsigned i;
151
152 for (i = 0; i < fb->nr_cbufs; i++) {
153 if (!fb->cbufs[i])
154 continue;
155
156 w = MIN2(w, fb->cbufs[i]->width);
157 h = MIN2(h, fb->cbufs[i]->height);
158 }
159
160 if (fb->zsbuf) {
161 w = MIN2(w, fb->zsbuf->width);
162 h = MIN2(h, fb->zsbuf->height);
163 }
164
165 if (w == ~0u) {
166 *width = 0;
167 *height = 0;
168 return FALSE;
169 }
170 else {
171 *width = w;
172 *height = h;
173 return TRUE;
174 }
175 }
176
177
178 /**
179 * Return the number of layers set in the framebuffer state.
180 */
181 unsigned
util_framebuffer_get_num_layers(const struct pipe_framebuffer_state * fb)182 util_framebuffer_get_num_layers(const struct pipe_framebuffer_state *fb)
183 {
184 unsigned i, num_layers = 0;
185
186 /**
187 * In the case of ARB_framebuffer_no_attachment
188 * we obtain the number of layers directly from
189 * the framebuffer state.
190 */
191 if (!(fb->nr_cbufs || fb->zsbuf))
192 return fb->layers;
193
194 for (i = 0; i < fb->nr_cbufs; i++) {
195 if (fb->cbufs[i]) {
196 unsigned num = fb->cbufs[i]->u.tex.last_layer -
197 fb->cbufs[i]->u.tex.first_layer + 1;
198 num_layers = MAX2(num_layers, num);
199 }
200 }
201 if (fb->zsbuf) {
202 unsigned num = fb->zsbuf->u.tex.last_layer -
203 fb->zsbuf->u.tex.first_layer + 1;
204 num_layers = MAX2(num_layers, num);
205 }
206 return num_layers;
207 }
208
209
210 /**
211 * Return the number of MSAA samples.
212 */
213 unsigned
util_framebuffer_get_num_samples(const struct pipe_framebuffer_state * fb)214 util_framebuffer_get_num_samples(const struct pipe_framebuffer_state *fb)
215 {
216 unsigned i;
217
218 /**
219 * In the case of ARB_framebuffer_no_attachment
220 * we obtain the number of samples directly from
221 * the framebuffer state.
222 *
223 * NOTE: fb->samples may wind up as zero due to memset()'s on internal
224 * driver structures on their initialization and so we take the
225 * MAX here to ensure we have a valid number of samples. However,
226 * if samples is legitimately not getting set somewhere
227 * multi-sampling will evidently break.
228 */
229 if (!(fb->nr_cbufs || fb->zsbuf))
230 return MAX2(fb->samples, 1);
231
232 for (i = 0; i < fb->nr_cbufs; i++) {
233 if (fb->cbufs[i]) {
234 return MAX2(1, fb->cbufs[i]->texture->nr_samples);
235 }
236 }
237 if (fb->zsbuf) {
238 return MAX2(1, fb->zsbuf->texture->nr_samples);
239 }
240
241 return 1;
242 }
243