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Searched defs:vZ (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dfrontend.h191 void viewportTransform(__m128 &vX, __m128 &vY, __m128 &vZ, const SWR_VIEWPORT_MATRIX &vpMatrix) in viewportTransform()
Drasterizer.cpp858 __m128 vX, vY, vZ, vRecipW; in RasterizeTriangle() local
1606 __m128 vX, vY, vZ, vRecipW; in RasterizeLine() local
Dstate.h307 simdscalar vZ; // INOUT: z location of pixels member
/external/mksh/src/
Dedit.c3410 #define vZ 0x40 /* repeat count defaults to 0 (not 1) */ macro