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1 /*
2  * Copyright © 2014 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "vc4_context.h"
25 
26 void
vc4_emit_state(struct pipe_context * pctx)27 vc4_emit_state(struct pipe_context *pctx)
28 {
29         struct vc4_context *vc4 = vc4_context(pctx);
30         struct vc4_job *job = vc4->job;
31 
32         struct vc4_cl_out *bcl = cl_start(&job->bcl);
33         if (vc4->dirty & (VC4_DIRTY_SCISSOR | VC4_DIRTY_VIEWPORT |
34                           VC4_DIRTY_RASTERIZER)) {
35                 float *vpscale = vc4->viewport.scale;
36                 float *vptranslate = vc4->viewport.translate;
37                 float vp_minx = -fabsf(vpscale[0]) + vptranslate[0];
38                 float vp_maxx = fabsf(vpscale[0]) + vptranslate[0];
39                 float vp_miny = -fabsf(vpscale[1]) + vptranslate[1];
40                 float vp_maxy = fabsf(vpscale[1]) + vptranslate[1];
41 
42                 /* Clip to the scissor if it's enabled, but still clip to the
43                  * drawable regardless since that controls where the binner
44                  * tries to put things.
45                  *
46                  * Additionally, always clip the rendering to the viewport,
47                  * since the hardware does guardband clipping, meaning
48                  * primitives would rasterize outside of the view volume.
49                  */
50                 uint32_t minx, miny, maxx, maxy;
51                 if (!vc4->rasterizer->base.scissor) {
52                         minx = MAX2(vp_minx, 0);
53                         miny = MAX2(vp_miny, 0);
54                         maxx = MIN2(vp_maxx, job->draw_width);
55                         maxy = MIN2(vp_maxy, job->draw_height);
56                 } else {
57                         minx = MAX2(vp_minx, vc4->scissor.minx);
58                         miny = MAX2(vp_miny, vc4->scissor.miny);
59                         maxx = MIN2(vp_maxx, vc4->scissor.maxx);
60                         maxy = MIN2(vp_maxy, vc4->scissor.maxy);
61                 }
62 
63                 cl_u8(&bcl, VC4_PACKET_CLIP_WINDOW);
64                 cl_u16(&bcl, minx);
65                 cl_u16(&bcl, miny);
66                 cl_u16(&bcl, maxx - minx);
67                 cl_u16(&bcl, maxy - miny);
68 
69                 job->draw_min_x = MIN2(job->draw_min_x, minx);
70                 job->draw_min_y = MIN2(job->draw_min_y, miny);
71                 job->draw_max_x = MAX2(job->draw_max_x, maxx);
72                 job->draw_max_y = MAX2(job->draw_max_y, maxy);
73         }
74 
75         if (vc4->dirty & (VC4_DIRTY_RASTERIZER |
76                           VC4_DIRTY_ZSA |
77                           VC4_DIRTY_COMPILED_FS)) {
78                 uint8_t ez_enable_mask_out = ~0;
79                 uint8_t rasosm_mask_out = ~0;
80 
81                 /* HW-2905: If the RCL ends up doing a full-res load when
82                  * multisampling, then early Z tracking may end up with values
83                  * from the previous tile due to a HW bug.  Disable it to
84                  * avoid that.
85                  *
86                  * We should be able to skip this when the Z is cleared, but I
87                  * was seeing bad rendering on glxgears -samples 4 even in
88                  * that case.
89                  */
90                 if (job->msaa || vc4->prog.fs->disable_early_z)
91                         ez_enable_mask_out &= ~VC4_CONFIG_BITS_EARLY_Z;
92 
93                 /* Don't set the rasterizer to oversample if we're doing our
94                  * binning and load/stores in single-sample mode.  This is for
95                  * the samples == 1 case, where vc4 doesn't do any
96                  * multisampling behavior.
97                  */
98                 if (!job->msaa) {
99                         rasosm_mask_out &=
100                                 ~VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X;
101                 }
102 
103                 cl_u8(&bcl, VC4_PACKET_CONFIGURATION_BITS);
104                 cl_u8(&bcl,
105                       (vc4->rasterizer->config_bits[0] |
106                        vc4->zsa->config_bits[0]) & rasosm_mask_out);
107                 cl_u8(&bcl,
108                       vc4->rasterizer->config_bits[1] |
109                       vc4->zsa->config_bits[1]);
110                 cl_u8(&bcl,
111                       (vc4->rasterizer->config_bits[2] |
112                        vc4->zsa->config_bits[2]) & ez_enable_mask_out);
113         }
114 
115         if (vc4->dirty & VC4_DIRTY_RASTERIZER) {
116                 cl_u8(&bcl, VC4_PACKET_DEPTH_OFFSET);
117                 cl_u16(&bcl, vc4->rasterizer->offset_factor);
118                 cl_u16(&bcl, vc4->rasterizer->offset_units);
119 
120                 cl_u8(&bcl, VC4_PACKET_POINT_SIZE);
121                 cl_f(&bcl, vc4->rasterizer->point_size);
122 
123                 cl_u8(&bcl, VC4_PACKET_LINE_WIDTH);
124                 cl_f(&bcl, vc4->rasterizer->base.line_width);
125         }
126 
127         if (vc4->dirty & VC4_DIRTY_VIEWPORT) {
128                 cl_u8(&bcl, VC4_PACKET_CLIPPER_XY_SCALING);
129                 cl_f(&bcl, vc4->viewport.scale[0] * 16.0f);
130                 cl_f(&bcl, vc4->viewport.scale[1] * 16.0f);
131 
132                 cl_u8(&bcl, VC4_PACKET_CLIPPER_Z_SCALING);
133                 cl_f(&bcl, vc4->viewport.translate[2]);
134                 cl_f(&bcl, vc4->viewport.scale[2]);
135 
136                 cl_u8(&bcl, VC4_PACKET_VIEWPORT_OFFSET);
137                 cl_u16(&bcl, 16 * vc4->viewport.translate[0]);
138                 cl_u16(&bcl, 16 * vc4->viewport.translate[1]);
139         }
140 
141         if (vc4->dirty & VC4_DIRTY_FLAT_SHADE_FLAGS) {
142                 cl_u8(&bcl, VC4_PACKET_FLAT_SHADE_FLAGS);
143                 cl_u32(&bcl, vc4->rasterizer->base.flatshade ?
144                        vc4->prog.fs->color_inputs : 0);
145         }
146 
147         cl_end(&job->bcl, bcl);
148 }
149