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1 /*
2  * Copyright © 2014 Broadcom
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include <xf86drm.h>
25 #include <err.h>
26 
27 #include "pipe/p_defines.h"
28 #include "util/ralloc.h"
29 #include "util/u_inlines.h"
30 #include "util/u_memory.h"
31 #include "util/u_blitter.h"
32 #include "util/u_upload_mgr.h"
33 #include "indices/u_primconvert.h"
34 #include "pipe/p_screen.h"
35 
36 #include "vc4_screen.h"
37 #include "vc4_context.h"
38 #include "vc4_resource.h"
39 
40 void
vc4_flush(struct pipe_context * pctx)41 vc4_flush(struct pipe_context *pctx)
42 {
43         struct vc4_context *vc4 = vc4_context(pctx);
44 
45         struct hash_entry *entry;
46         hash_table_foreach(vc4->jobs, entry) {
47                 struct vc4_job *job = entry->data;
48                 vc4_job_submit(vc4, job);
49         }
50 }
51 
52 static void
vc4_pipe_flush(struct pipe_context * pctx,struct pipe_fence_handle ** fence,unsigned flags)53 vc4_pipe_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence,
54                unsigned flags)
55 {
56         struct vc4_context *vc4 = vc4_context(pctx);
57 
58         vc4_flush(pctx);
59 
60         if (fence) {
61                 struct pipe_screen *screen = pctx->screen;
62                 struct vc4_fence *f = vc4_fence_create(vc4->screen,
63                                                        vc4->last_emit_seqno);
64                 screen->fence_reference(screen, fence, NULL);
65                 *fence = (struct pipe_fence_handle *)f;
66         }
67 }
68 
69 static void
vc4_invalidate_resource(struct pipe_context * pctx,struct pipe_resource * prsc)70 vc4_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
71 {
72         struct vc4_context *vc4 = vc4_context(pctx);
73         struct vc4_resource *rsc = vc4_resource(prsc);
74 
75         rsc->initialized_buffers = 0;
76 
77         struct hash_entry *entry = _mesa_hash_table_search(vc4->write_jobs,
78                                                            prsc);
79         if (!entry)
80                 return;
81 
82         struct vc4_job *job = entry->data;
83         if (job->key.zsbuf && job->key.zsbuf->texture == prsc)
84                 job->resolve &= ~(PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL);
85 }
86 
87 static void
vc4_context_destroy(struct pipe_context * pctx)88 vc4_context_destroy(struct pipe_context *pctx)
89 {
90         struct vc4_context *vc4 = vc4_context(pctx);
91 
92         vc4_flush(pctx);
93 
94         if (vc4->blitter)
95                 util_blitter_destroy(vc4->blitter);
96 
97         if (vc4->primconvert)
98                 util_primconvert_destroy(vc4->primconvert);
99 
100         if (vc4->uploader)
101                 u_upload_destroy(vc4->uploader);
102 
103         slab_destroy_child(&vc4->transfer_pool);
104 
105         pipe_surface_reference(&vc4->framebuffer.cbufs[0], NULL);
106         pipe_surface_reference(&vc4->framebuffer.zsbuf, NULL);
107 
108         vc4_program_fini(pctx);
109 
110         ralloc_free(vc4);
111 }
112 
113 struct pipe_context *
vc4_context_create(struct pipe_screen * pscreen,void * priv,unsigned flags)114 vc4_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
115 {
116         struct vc4_screen *screen = vc4_screen(pscreen);
117         struct vc4_context *vc4;
118 
119         /* Prevent dumping of the shaders built during context setup. */
120         uint32_t saved_shaderdb_flag = vc4_debug & VC4_DEBUG_SHADERDB;
121         vc4_debug &= ~VC4_DEBUG_SHADERDB;
122 
123         vc4 = rzalloc(NULL, struct vc4_context);
124         if (!vc4)
125                 return NULL;
126         struct pipe_context *pctx = &vc4->base;
127 
128         vc4->screen = screen;
129 
130         pctx->screen = pscreen;
131         pctx->priv = priv;
132         pctx->destroy = vc4_context_destroy;
133         pctx->flush = vc4_pipe_flush;
134         pctx->invalidate_resource = vc4_invalidate_resource;
135 
136         vc4_draw_init(pctx);
137         vc4_state_init(pctx);
138         vc4_program_init(pctx);
139         vc4_query_init(pctx);
140         vc4_resource_context_init(pctx);
141 
142         vc4_job_init(vc4);
143 
144         vc4->fd = screen->fd;
145 
146         slab_create_child(&vc4->transfer_pool, &screen->transfer_pool);
147         vc4->blitter = util_blitter_create(pctx);
148         if (!vc4->blitter)
149                 goto fail;
150 
151         vc4->primconvert = util_primconvert_create(pctx,
152                                                    (1 << PIPE_PRIM_QUADS) - 1);
153         if (!vc4->primconvert)
154                 goto fail;
155 
156         vc4->uploader = u_upload_create(pctx, 16 * 1024,
157                                         PIPE_BIND_INDEX_BUFFER,
158                                         PIPE_USAGE_STREAM);
159 
160         vc4_debug |= saved_shaderdb_flag;
161 
162         vc4->sample_mask = (1 << VC4_MAX_SAMPLES) - 1;
163 
164         return &vc4->base;
165 
166 fail:
167         pctx->destroy(pctx);
168         return NULL;
169 }
170