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Searched defs:vec4 (Results 1 – 25 of 41) sorted by relevance

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/external/eigen/unsupported/test/
Dcxx11_tensor_mixed_indices.cpp31 TensorMap<Tensor<float, 1, ColMajor, int>> vec4(data4, 6); in test_simple() local
Dcxx11_tensor_simple.cpp51 Tensor<int, 1, RowMajor> vec4; in test_1d() local
Dcxx11_tensor_fixed_size.cpp76 TensorFixedSize<float, Sizes<6>, RowMajor> vec4 = vec2.sqrt(); in test_1d() local
Dcxx11_tensor_map.cpp41 TensorMap<Tensor<const int, 1, RowMajor> > vec4(vec2.data(), 6); in test_1d() local
Dcxx11_tensor_assign.cpp33 TensorMap<Tensor<int, 1, RowMajor> > vec4(row_major, 6); in test_1d() local
Dcxx11_tensor_expr.cpp33 TensorMap<Tensor<float, 1, RowMajor>> vec4(data4, 6); in test_1d() local
/external/vulkan-validation-layers/libs/glm/detail/
Dtype_vec.hpp379 typedef lowp_vec4 vec4; typedef
383 typedef mediump_vec4 vec4; typedef
398 typedef highp_vec4 vec4; typedef
/external/clang/test/Sema/
Dext_vector_components.c13 float4 vec4, vec4_2, *vec4p; in test() local
Dext_vector_casts.c18 float4 vec4, vec4_2; in test() local
/external/mesa3d/src/amd/vulkan/
Dradv_meta_blit.c37 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local
67 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local
121 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local
175 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
Dradv_meta_resolve.c42 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vs() local
68 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_fs() local
Dradv_meta_blit2d.c439 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vertex_shader() local
574 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader() local
603 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_depth() local
632 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_copy_fragment_shader_stencil() local
Dradv_meta_fast_clear.c42 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vs() local
Dradv_meta_decompress.c42 const struct glsl_type *vec4 = glsl_vec4_type(); in build_nir_vs() local
/external/libvpx/libvpx/vpx_dsp/mips/
Dfwd_dct32x32_msa.c61 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_column_even_store() local
134 v8i16 in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_column_odd_store() local
290 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in fdct8x32_1d_row_even_4x() local
394 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even() local
466 v8i16 in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; in fdct8x32_1d_row_odd() local
697 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; in fdct8x32_1d_row_even_rd() local
775 v8i16 vec4, vec5; in fdct8x32_1d_row_odd_rd() local
Dvpx_convolve8_avg_horiz_msa.c147 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_16w_msa() local
201 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_32w_msa() local
256 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_8t_and_aver_dst_64w_msa() local
340 v8u16 vec4, vec5, vec6, vec7, filt; in common_hz_2t_and_aver_dst_4x8_msa() local
484 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_16w_msa() local
551 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_32w_msa() local
600 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_and_aver_dst_64w_msa() local
Dvpx_convolve8_horiz_msa.c344 v8u16 vec4, vec5, vec6, vec7, filt; in common_hz_2t_4x8_msa() local
476 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_16w_msa() local
541 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_32w_msa() local
586 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_64w_msa() local
Dvpx_convolve8_vert_msa.c394 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_8x8mult_msa() local
447 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_16w_msa() local
495 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_32w_msa() local
563 v16u8 src11, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_64w_msa() local
/external/deqp/modules/glshared/
DglsAttributeLocationTests.cpp945 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1141 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1242 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1282 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1315 const AttribType vec4 ("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1358 const AttribType vec4 ("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1401 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1491 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
1518 const AttribType vec4("vec4", 1, GL_FLOAT_VEC4); in iterate() local
/external/clang/test/CodeGen/
Dvector.c15 typedef float vec4 __attribute__((vector_size(16))); typedef
Dext-vector.c21 float4 vec4, vec4_2; variable
/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTVector.cpp44 PVRTVec3::PVRTVec3(const PVRTVec4& vec4) in PVRTVec3()
/external/libvpx/libvpx/vp8/common/mips/msa/
Dbilinear_filter_msa.c56 v8u16 vec4, vec5, vec6, vec7, filt; in common_hz_2t_4x8_msa() local
185 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in common_hz_2t_16w_msa() local
337 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_8x8mult_msa() local
389 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; in common_vt_2t_16w_msa() local
468 v8u16 hz_out7, hz_out8, vec4, vec5, vec6, vec7, filt; in common_hv_2ht_2vt_4x8_msa() local
/external/clang/test/SemaCXX/
Dreferences.cpp117 __attribute((vector_size(16))) typedef int vec4; in test10() typedef
/external/libyuv/files/source/
Drow_msa.cc478 v8i16 vec0, vec1, vec2, vec3, vec4, vec5; in I422ToRGB24Row_MSA() local
825 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToUVRow_MSA() local
986 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToRGB565Row_MSA() local
1020 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBToARGB1555Row_MSA() local
1086 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; in ARGBToUV444Row_MSA() local
1236 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, vec8, vec9; in ARGBAttenuateRow_MSA() local
1432 v16u8 src0, src1, dst0, dst1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGBSepiaRow_MSA() local
1505 v8u16 vec0, vec1, vec2, vec3, vec4, vec5; in ARGB1555ToARGBRow_MSA() local
1552 v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5; in RGB565ToARGBRow_MSA() local
1647 v8u16 src0, src1, vec0, vec1, vec2, vec3, vec4, vec5; in ARGB1555ToYRow_MSA() local
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