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1 /*
2  * Copyright © 2013 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 
25 #include "brw_vs.h"
26 
27 
28 namespace brw {
29 
30 void
emit_prolog()31 vec4_vs_visitor::emit_prolog()
32 {
33 }
34 
35 
36 dst_reg *
make_reg_for_system_value(int location)37 vec4_vs_visitor::make_reg_for_system_value(int location)
38 {
39    /* VertexID is stored by the VF as the last vertex element, but
40     * we don't represent it with a flag in inputs_read, so we call
41     * it VERT_ATTRIB_MAX, which setup_attributes() picks up on.
42     */
43    dst_reg *reg = new(mem_ctx) dst_reg(ATTR, VERT_ATTRIB_MAX);
44 
45    switch (location) {
46    case SYSTEM_VALUE_BASE_VERTEX:
47       reg->writemask = WRITEMASK_X;
48       vs_prog_data->uses_basevertex = true;
49       break;
50    case SYSTEM_VALUE_BASE_INSTANCE:
51       reg->writemask = WRITEMASK_Y;
52       vs_prog_data->uses_baseinstance = true;
53       break;
54    case SYSTEM_VALUE_VERTEX_ID:
55    case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
56       reg->writemask = WRITEMASK_Z;
57       vs_prog_data->uses_vertexid = true;
58       break;
59    case SYSTEM_VALUE_INSTANCE_ID:
60       reg->writemask = WRITEMASK_W;
61       vs_prog_data->uses_instanceid = true;
62       break;
63    case SYSTEM_VALUE_DRAW_ID:
64       reg = new(mem_ctx) dst_reg(ATTR, VERT_ATTRIB_MAX + 1);
65       reg->writemask = WRITEMASK_X;
66       vs_prog_data->uses_drawid = true;
67       break;
68    default:
69       unreachable("not reached");
70    }
71 
72    return reg;
73 }
74 
75 
76 void
emit_urb_write_header(int mrf)77 vec4_vs_visitor::emit_urb_write_header(int mrf)
78 {
79    /* No need to do anything for VS; an implied write to this MRF will be
80     * performed by VS_OPCODE_URB_WRITE.
81     */
82    (void) mrf;
83 }
84 
85 
86 vec4_instruction *
emit_urb_write_opcode(bool complete)87 vec4_vs_visitor::emit_urb_write_opcode(bool complete)
88 {
89    /* For VS, the URB writes end the thread. */
90    if (complete) {
91       if (INTEL_DEBUG & DEBUG_SHADER_TIME)
92          emit_shader_time_end();
93    }
94 
95    vec4_instruction *inst = emit(VS_OPCODE_URB_WRITE);
96    inst->urb_write_flags = complete ?
97       BRW_URB_WRITE_EOT_COMPLETE : BRW_URB_WRITE_NO_FLAGS;
98 
99    return inst;
100 }
101 
102 
103 void
emit_urb_slot(dst_reg reg,int varying)104 vec4_vs_visitor::emit_urb_slot(dst_reg reg, int varying)
105 {
106    reg.type = BRW_REGISTER_TYPE_F;
107    output_reg[varying][0].type = reg.type;
108 
109    switch (varying) {
110    case VARYING_SLOT_COL0:
111    case VARYING_SLOT_COL1:
112    case VARYING_SLOT_BFC0:
113    case VARYING_SLOT_BFC1: {
114       /* These built-in varyings are only supported in compatibility mode,
115        * and we only support GS in core profile.  So, this must be a vertex
116        * shader.
117        */
118       vec4_instruction *inst = emit_generic_urb_slot(reg, varying, 0);
119       if (inst && key->clamp_vertex_color)
120          inst->saturate = true;
121       break;
122    }
123    default:
124       return vec4_visitor::emit_urb_slot(reg, varying);
125    }
126 }
127 
128 
129 void
emit_clip_distances(dst_reg reg,int offset)130 vec4_vs_visitor::emit_clip_distances(dst_reg reg, int offset)
131 {
132    /* From the GLSL 1.30 spec, section 7.1 (Vertex Shader Special Variables):
133     *
134     *     "If a linked set of shaders forming the vertex stage contains no
135     *     static write to gl_ClipVertex or gl_ClipDistance, but the
136     *     application has requested clipping against user clip planes through
137     *     the API, then the coordinate written to gl_Position is used for
138     *     comparison against the user clip planes."
139     *
140     * This function is only called if the shader didn't write to
141     * gl_ClipDistance.  Accordingly, we use gl_ClipVertex to perform clipping
142     * if the user wrote to it; otherwise we use gl_Position.
143     */
144    gl_varying_slot clip_vertex = VARYING_SLOT_CLIP_VERTEX;
145    if (!(prog_data->vue_map.slots_valid & VARYING_BIT_CLIP_VERTEX)) {
146       clip_vertex = VARYING_SLOT_POS;
147    }
148 
149    for (int i = 0; i + offset < key->nr_userclip_plane_consts && i < 4;
150         ++i) {
151       reg.writemask = 1 << i;
152       emit(DP4(reg,
153                src_reg(output_reg[clip_vertex][0]),
154                src_reg(this->userplane[i + offset])));
155    }
156 }
157 
158 
159 void
setup_uniform_clipplane_values()160 vec4_vs_visitor::setup_uniform_clipplane_values()
161 {
162    for (int i = 0; i < key->nr_userclip_plane_consts; ++i) {
163       this->userplane[i] = dst_reg(UNIFORM, this->uniforms);
164       this->userplane[i].type = BRW_REGISTER_TYPE_F;
165       for (int j = 0; j < 4; ++j) {
166          stage_prog_data->param[this->uniforms * 4 + j] =
167             (gl_constant_value *) &clip_planes[i][j];
168       }
169       ++this->uniforms;
170    }
171 }
172 
173 
174 void
emit_thread_end()175 vec4_vs_visitor::emit_thread_end()
176 {
177    setup_uniform_clipplane_values();
178 
179    /* Lower legacy ff and ClipVertex clipping to clip distances */
180    if (key->nr_userclip_plane_consts > 0) {
181       current_annotation = "user clip distances";
182 
183       output_reg[VARYING_SLOT_CLIP_DIST0][0] =
184          dst_reg(this, glsl_type::vec4_type);
185       output_reg[VARYING_SLOT_CLIP_DIST1][0] =
186          dst_reg(this, glsl_type::vec4_type);
187       output_num_components[VARYING_SLOT_CLIP_DIST0][0] = 4;
188       output_num_components[VARYING_SLOT_CLIP_DIST1][0] = 4;
189 
190       emit_clip_distances(output_reg[VARYING_SLOT_CLIP_DIST0][0], 0);
191       emit_clip_distances(output_reg[VARYING_SLOT_CLIP_DIST1][0], 4);
192    }
193 
194    /* For VS, we always end the thread by emitting a single vertex.
195     * emit_urb_write_opcode() will take care of setting the eot flag on the
196     * SEND instruction.
197     */
198    emit_vertex();
199 }
200 
201 
vec4_vs_visitor(const struct brw_compiler * compiler,void * log_data,const struct brw_vs_prog_key * key,struct brw_vs_prog_data * vs_prog_data,const nir_shader * shader,gl_clip_plane * clip_planes,void * mem_ctx,int shader_time_index,bool use_legacy_snorm_formula)202 vec4_vs_visitor::vec4_vs_visitor(const struct brw_compiler *compiler,
203                                  void *log_data,
204                                  const struct brw_vs_prog_key *key,
205                                  struct brw_vs_prog_data *vs_prog_data,
206                                  const nir_shader *shader,
207                                  gl_clip_plane *clip_planes,
208                                  void *mem_ctx,
209                                  int shader_time_index,
210                                  bool use_legacy_snorm_formula)
211    : vec4_visitor(compiler, log_data, &key->tex, &vs_prog_data->base, shader,
212                   mem_ctx, false /* no_spills */, shader_time_index),
213      key(key),
214      vs_prog_data(vs_prog_data),
215      clip_planes(clip_planes),
216      use_legacy_snorm_formula(use_legacy_snorm_formula)
217 {
218 }
219 
220 
221 } /* namespace brw */
222