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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrRenderTargetContext.h"
9 #include "../private/GrAuditTrail.h"
10 #include "../private/SkShadowFlags.h"
11 #include "GrAppliedClip.h"
12 #include "GrBackendSemaphore.h"
13 #include "GrColor.h"
14 #include "GrContextPriv.h"
15 #include "GrDrawingManager.h"
16 #include "GrFixedClip.h"
17 #include "GrGpuResourcePriv.h"
18 #include "GrPathRenderer.h"
19 #include "GrRenderTarget.h"
20 #include "GrRenderTargetContextPriv.h"
21 #include "GrResourceProvider.h"
22 #include "GrStencilAttachment.h"
23 #include "GrTracing.h"
24 #include "SkDrawShadowRec.h"
25 #include "SkLatticeIter.h"
26 #include "SkMatrixPriv.h"
27 #include "SkShadowUtils.h"
28 #include "SkSurfacePriv.h"
29 #include "effects/GrRRectEffect.h"
30 #include "instanced/InstancedRendering.h"
31 #include "ops/GrClearOp.h"
32 #include "ops/GrClearStencilClipOp.h"
33 #include "ops/GrDiscardOp.h"
34 #include "ops/GrDrawAtlasOp.h"
35 #include "ops/GrDrawOp.h"
36 #include "ops/GrDrawVerticesOp.h"
37 #include "ops/GrLatticeOp.h"
38 #include "ops/GrOp.h"
39 #include "ops/GrOvalOpFactory.h"
40 #include "ops/GrRectOpFactory.h"
41 #include "ops/GrRegionOp.h"
42 #include "ops/GrSemaphoreOp.h"
43 #include "ops/GrShadowRRectOp.h"
44 #include "ops/GrStencilPathOp.h"
45 #include "text/GrAtlasTextContext.h"
46 #include "text/GrStencilAndCoverTextContext.h"
47 
48 #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this->drawingManager()->getContext())
49 #define ASSERT_SINGLE_OWNER \
50     SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(this->singleOwner());)
51 #define ASSERT_SINGLE_OWNER_PRIV \
52     SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());)
53 #define RETURN_IF_ABANDONED        if (this->drawingManager()->wasAbandoned()) { return; }
54 #define RETURN_IF_ABANDONED_PRIV   if (fRenderTargetContext->drawingManager()->wasAbandoned()) { return; }
55 #define RETURN_FALSE_IF_ABANDONED  if (this->drawingManager()->wasAbandoned()) { return false; }
56 #define RETURN_FALSE_IF_ABANDONED_PRIV  if (fRenderTargetContext->drawingManager()->wasAbandoned()) { return false; }
57 #define RETURN_NULL_IF_ABANDONED   if (this->drawingManager()->wasAbandoned()) { return nullptr; }
58 
59 //////////////////////////////////////////////////////////////////////////////
60 
GrChooseAAType(GrAA aa,GrFSAAType fsaaType,GrAllowMixedSamples allowMixedSamples,const GrCaps & caps)61 GrAAType GrChooseAAType(GrAA aa, GrFSAAType fsaaType, GrAllowMixedSamples allowMixedSamples,
62                         const GrCaps& caps) {
63     if (GrAA::kNo == aa) {
64         // On some devices we cannot disable MSAA if it is enabled so we make the AA type reflect
65         // that.
66         if (fsaaType == GrFSAAType::kUnifiedMSAA && !caps.multisampleDisableSupport()) {
67             return GrAAType::kMSAA;
68         }
69         return GrAAType::kNone;
70     }
71     switch (fsaaType) {
72         case GrFSAAType::kNone:
73             return GrAAType::kCoverage;
74         case GrFSAAType::kUnifiedMSAA:
75             return GrAAType::kMSAA;
76         case GrFSAAType::kMixedSamples:
77             return GrAllowMixedSamples::kYes == allowMixedSamples ? GrAAType::kMixedSamples
78                                                                   : GrAAType::kCoverage;
79     }
80     SkFAIL("Unexpected fsaa type");
81     return GrAAType::kNone;
82 }
83 
84 //////////////////////////////////////////////////////////////////////////////
85 
86 class AutoCheckFlush {
87 public:
AutoCheckFlush(GrDrawingManager * drawingManager)88     AutoCheckFlush(GrDrawingManager* drawingManager) : fDrawingManager(drawingManager) {
89         SkASSERT(fDrawingManager);
90     }
~AutoCheckFlush()91     ~AutoCheckFlush() { fDrawingManager->flushIfNecessary(); }
92 
93 private:
94     GrDrawingManager* fDrawingManager;
95 };
96 
wasAbandoned() const97 bool GrRenderTargetContext::wasAbandoned() const {
98     return this->drawingManager()->wasAbandoned();
99 }
100 
101 // In MDB mode the reffing of the 'getLastOpList' call's result allows in-progress
102 // GrOpLists to be picked up and added to by renderTargetContexts lower in the call
103 // stack. When this occurs with a closed GrOpList, a new one will be allocated
104 // when the renderTargetContext attempts to use it (via getOpList).
GrRenderTargetContext(GrContext * context,GrDrawingManager * drawingMgr,sk_sp<GrRenderTargetProxy> rtp,sk_sp<SkColorSpace> colorSpace,const SkSurfaceProps * surfaceProps,GrAuditTrail * auditTrail,GrSingleOwner * singleOwner,bool managedOpList)105 GrRenderTargetContext::GrRenderTargetContext(GrContext* context,
106                                              GrDrawingManager* drawingMgr,
107                                              sk_sp<GrRenderTargetProxy> rtp,
108                                              sk_sp<SkColorSpace> colorSpace,
109                                              const SkSurfaceProps* surfaceProps,
110                                              GrAuditTrail* auditTrail,
111                                              GrSingleOwner* singleOwner,
112                                              bool managedOpList)
113     : GrSurfaceContext(context, drawingMgr, std::move(colorSpace), auditTrail, singleOwner)
114     , fRenderTargetProxy(std::move(rtp))
115     , fOpList(sk_ref_sp(fRenderTargetProxy->getLastRenderTargetOpList()))
116     , fInstancedPipelineInfo(fRenderTargetProxy.get())
117     , fColorXformFromSRGB(nullptr)
118     , fSurfaceProps(SkSurfacePropsCopyOrDefault(surfaceProps))
119     , fManagedOpList(managedOpList) {
120     if (fColorSpace) {
121         // sRGB sources are very common (SkColor, etc...), so we cache that gamut transformation
122         auto srgbColorSpace = SkColorSpace::MakeSRGB();
123         fColorXformFromSRGB = GrColorSpaceXform::Make(srgbColorSpace.get(), fColorSpace.get());
124     }
125 
126     // MDB TODO: to ensure all resources still get allocated in the correct order in the hybrid
127     // world we need to get the correct opList here so that it, in turn, can grab and hold
128     // its rendertarget.
129     this->getRTOpList();
130     SkDEBUGCODE(this->validate();)
131 }
132 
133 #ifdef SK_DEBUG
validate() const134 void GrRenderTargetContext::validate() const {
135     SkASSERT(fRenderTargetProxy);
136     fRenderTargetProxy->validate(fContext);
137 
138     if (fOpList && !fOpList->isClosed()) {
139         SkASSERT(fRenderTargetProxy->getLastOpList() == fOpList.get());
140     }
141 }
142 #endif
143 
~GrRenderTargetContext()144 GrRenderTargetContext::~GrRenderTargetContext() {
145     ASSERT_SINGLE_OWNER
146 }
147 
asTextureProxy()148 GrTextureProxy* GrRenderTargetContext::asTextureProxy() {
149     return fRenderTargetProxy->asTextureProxy();
150 }
151 
asTextureProxyRef()152 sk_sp<GrTextureProxy> GrRenderTargetContext::asTextureProxyRef() {
153     return sk_ref_sp(fRenderTargetProxy->asTextureProxy());
154 }
155 
getRTOpList()156 GrRenderTargetOpList* GrRenderTargetContext::getRTOpList() {
157     ASSERT_SINGLE_OWNER
158     SkDEBUGCODE(this->validate();)
159 
160     if (!fOpList || fOpList->isClosed()) {
161         fOpList = this->drawingManager()->newRTOpList(fRenderTargetProxy.get(), fManagedOpList);
162     }
163 
164     return fOpList.get();
165 }
166 
getOpList()167 GrOpList* GrRenderTargetContext::getOpList() {
168     return this->getRTOpList();
169 }
170 
drawText(const GrClip & clip,const SkPaint & skPaint,const SkMatrix & viewMatrix,const char text[],size_t byteLength,SkScalar x,SkScalar y,const SkIRect & clipBounds)171 void GrRenderTargetContext::drawText(const GrClip& clip, const SkPaint& skPaint,
172                                      const SkMatrix& viewMatrix, const char text[],
173                                      size_t byteLength, SkScalar x, SkScalar y,
174                                      const SkIRect& clipBounds) {
175     ASSERT_SINGLE_OWNER
176     RETURN_IF_ABANDONED
177     SkDEBUGCODE(this->validate();)
178     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawText", fContext);
179 
180     GrAtlasTextContext* atlasTextContext = this->drawingManager()->getAtlasTextContext();
181     atlasTextContext->drawText(fContext, this, clip, skPaint, viewMatrix, fSurfaceProps, text,
182                                byteLength, x, y, clipBounds);
183 }
184 
drawPosText(const GrClip & clip,const SkPaint & paint,const SkMatrix & viewMatrix,const char text[],size_t byteLength,const SkScalar pos[],int scalarsPerPosition,const SkPoint & offset,const SkIRect & clipBounds)185 void GrRenderTargetContext::drawPosText(const GrClip& clip, const SkPaint& paint,
186                                         const SkMatrix& viewMatrix, const char text[],
187                                         size_t byteLength, const SkScalar pos[],
188                                         int scalarsPerPosition, const SkPoint& offset,
189                                         const SkIRect& clipBounds) {
190     ASSERT_SINGLE_OWNER
191     RETURN_IF_ABANDONED
192     SkDEBUGCODE(this->validate();)
193     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawPosText", fContext);
194 
195     GrAtlasTextContext* atlasTextContext = this->drawingManager()->getAtlasTextContext();
196     atlasTextContext->drawPosText(fContext, this, clip, paint, viewMatrix, fSurfaceProps, text,
197                                   byteLength, pos, scalarsPerPosition, offset, clipBounds);
198 }
199 
drawTextBlob(const GrClip & clip,const SkPaint & paint,const SkMatrix & viewMatrix,const SkTextBlob * blob,SkScalar x,SkScalar y,SkDrawFilter * filter,const SkIRect & clipBounds)200 void GrRenderTargetContext::drawTextBlob(const GrClip& clip, const SkPaint& paint,
201                                          const SkMatrix& viewMatrix, const SkTextBlob* blob,
202                                          SkScalar x, SkScalar y, SkDrawFilter* filter,
203                                          const SkIRect& clipBounds) {
204     ASSERT_SINGLE_OWNER
205     RETURN_IF_ABANDONED
206     SkDEBUGCODE(this->validate();)
207     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawTextBlob", fContext);
208 
209     GrAtlasTextContext* atlasTextContext = this->drawingManager()->getAtlasTextContext();
210     atlasTextContext->drawTextBlob(fContext, this, clip, paint, viewMatrix, fSurfaceProps, blob, x,
211                                    y, filter, clipBounds);
212 }
213 
discard()214 void GrRenderTargetContext::discard() {
215     ASSERT_SINGLE_OWNER
216     RETURN_IF_ABANDONED
217     SkDEBUGCODE(this->validate();)
218             GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "discard", fContext);
219 
220     AutoCheckFlush acf(this->drawingManager());
221 
222     // Currently this just inserts a discard op. However, once in MDB this can remove all the
223     // previously recorded ops and change the load op to discard.
224     if (this->caps()->discardRenderTargetSupport()) {
225         std::unique_ptr<GrOp> op(GrDiscardOp::Make(fRenderTargetProxy.get()));
226         if (!op) {
227             return;
228         }
229         this->getRTOpList()->addOp(std::move(op), *this->caps());
230     }
231 }
232 
clear(const SkIRect * rect,const GrColor color,bool canIgnoreRect)233 void GrRenderTargetContext::clear(const SkIRect* rect,
234                                   const GrColor color,
235                                   bool canIgnoreRect) {
236     ASSERT_SINGLE_OWNER
237     RETURN_IF_ABANDONED
238     SkDEBUGCODE(this->validate();)
239     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "clear", fContext);
240 
241     AutoCheckFlush acf(this->drawingManager());
242     this->internalClear(rect ? GrFixedClip(*rect) : GrFixedClip::Disabled(), color, canIgnoreRect);
243 }
244 
absClear(const SkIRect * clearRect,const GrColor color)245 void GrRenderTargetContextPriv::absClear(const SkIRect* clearRect, const GrColor color) {
246     ASSERT_SINGLE_OWNER_PRIV
247     RETURN_IF_ABANDONED_PRIV
248     SkDEBUGCODE(fRenderTargetContext->validate();)
249     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "absClear",
250                                    fRenderTargetContext->fContext);
251 
252     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
253 
254     SkIRect rtRect = SkIRect::MakeWH(fRenderTargetContext->fRenderTargetProxy->worstCaseWidth(),
255                                      fRenderTargetContext->fRenderTargetProxy->worstCaseHeight());
256 
257     if (clearRect) {
258         if (clearRect->contains(rtRect)) {
259             clearRect = nullptr; // full screen
260         } else {
261             if (!rtRect.intersect(*clearRect)) {
262                 return;
263             }
264         }
265     }
266 
267     // TODO: in a post-MDB world this should be handled at the OpList level.
268     // An op-list that is initially cleared and has no other ops should receive an
269     // extra draw.
270     if (fRenderTargetContext->fContext->caps()->useDrawInsteadOfClear()) {
271         // This works around a driver bug with clear by drawing a rect instead.
272         // The driver will ignore a clear if it is the only thing rendered to a
273         // target before the target is read.
274         GrPaint paint;
275         paint.setColor4f(GrColor4f::FromGrColor(color));
276         paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
277 
278         // We don't call drawRect() here to avoid the cropping to the, possibly smaller,
279         // RenderTargetProxy bounds
280         std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFill(
281                 std::move(paint), SkMatrix::I(), SkRect::Make(rtRect), GrAAType::kNone);
282         fRenderTargetContext->addDrawOp(GrNoClip(), std::move(op));
283     } else {
284         // This path doesn't handle coalescing of full screen clears b.c. it
285         // has to clear the entire render target - not just the content area.
286         // It could be done but will take more finagling.
287         std::unique_ptr<GrOp> op(GrClearOp::Make(rtRect, color, !clearRect));
288         if (!op) {
289             return;
290         }
291         fRenderTargetContext->getRTOpList()->addOp(std::move(op), *fRenderTargetContext->caps());
292     }
293 }
294 
clear(const GrFixedClip & clip,const GrColor color,bool canIgnoreClip)295 void GrRenderTargetContextPriv::clear(const GrFixedClip& clip,
296                                       const GrColor color,
297                                       bool canIgnoreClip) {
298     ASSERT_SINGLE_OWNER_PRIV
299     RETURN_IF_ABANDONED_PRIV
300     SkDEBUGCODE(fRenderTargetContext->validate();)
301     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "clear",
302                                    fRenderTargetContext->fContext);
303 
304     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
305     fRenderTargetContext->internalClear(clip, color, canIgnoreClip);
306 }
307 
internalClear(const GrFixedClip & clip,const GrColor color,bool canIgnoreClip)308 void GrRenderTargetContext::internalClear(const GrFixedClip& clip,
309                                           const GrColor color,
310                                           bool canIgnoreClip) {
311     bool isFull = false;
312     if (!clip.hasWindowRectangles()) {
313         isFull = !clip.scissorEnabled() ||
314                  (canIgnoreClip && fContext->caps()->fullClearIsFree()) ||
315                  clip.scissorRect().contains(SkIRect::MakeWH(this->width(), this->height()));
316     }
317 
318     if (fContext->caps()->useDrawInsteadOfClear()) {
319         // This works around a driver bug with clear by drawing a rect instead.
320         // The driver will ignore a clear if it is the only thing rendered to a
321         // target before the target is read.
322         SkIRect clearRect = SkIRect::MakeWH(this->width(), this->height());
323         if (isFull) {
324             this->discard();
325         } else if (!clearRect.intersect(clip.scissorRect())) {
326             return;
327         }
328 
329         GrPaint paint;
330         paint.setColor4f(GrColor4f::FromGrColor(color));
331         paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc));
332 
333         this->drawRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), SkRect::Make(clearRect));
334     } else if (isFull) {
335         this->getRTOpList()->fullClear(*this->caps(), color);
336     } else {
337         std::unique_ptr<GrOp> op(GrClearOp::Make(clip, color, this->asSurfaceProxy()));
338         if (!op) {
339             return;
340         }
341         this->getRTOpList()->addOp(std::move(op), *this->caps());
342     }
343 }
344 
drawPaint(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix)345 void GrRenderTargetContext::drawPaint(const GrClip& clip,
346                                       GrPaint&& paint,
347                                       const SkMatrix& viewMatrix) {
348     ASSERT_SINGLE_OWNER
349     RETURN_IF_ABANDONED
350     SkDEBUGCODE(this->validate();)
351     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawPaint", fContext);
352 
353     // set rect to be big enough to fill the space, but not super-huge, so we
354     // don't overflow fixed-point implementations
355 
356     SkRect r = fRenderTargetProxy->getBoundsRect();
357 
358     SkRRect rrect;
359     GrAA aa;
360     // Check if we can replace a clipRRect()/drawPaint() with a drawRRect(). We only do the
361     // transformation for non-rect rrects. Rects caused a performance regression on an Android
362     // test that needs investigation. We also skip cases where there are fragment processors
363     // because they may depend on having correct local coords and this path draws in device space
364     // without a local matrix.
365     if (!paint.numTotalFragmentProcessors() && clip.isRRect(r, &rrect, &aa) && !rrect.isRect()) {
366         this->drawRRect(GrNoClip(), std::move(paint), aa, SkMatrix::I(), rrect,
367                         GrStyle::SimpleFill());
368         return;
369     }
370 
371 
372     bool isPerspective = viewMatrix.hasPerspective();
373 
374     // We attempt to map r by the inverse matrix and draw that. mapRect will
375     // map the four corners and bound them with a new rect. This will not
376     // produce a correct result for some perspective matrices.
377     if (!isPerspective) {
378         if (!SkMatrixPriv::InverseMapRect(viewMatrix, &r, r)) {
379             SkDebugf("Could not invert matrix\n");
380             return;
381         }
382         this->drawRect(clip, std::move(paint), GrAA::kNo, viewMatrix, r);
383     } else {
384         SkMatrix localMatrix;
385         if (!viewMatrix.invert(&localMatrix)) {
386             SkDebugf("Could not invert matrix\n");
387             return;
388         }
389 
390         AutoCheckFlush acf(this->drawingManager());
391 
392         std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFillWithLocalMatrix(
393                 std::move(paint), SkMatrix::I(), localMatrix, r, GrAAType::kNone);
394         this->addDrawOp(clip, std::move(op));
395     }
396 }
397 
rect_contains_inclusive(const SkRect & rect,const SkPoint & point)398 static inline bool rect_contains_inclusive(const SkRect& rect, const SkPoint& point) {
399     return point.fX >= rect.fLeft && point.fX <= rect.fRight &&
400            point.fY >= rect.fTop && point.fY <= rect.fBottom;
401 }
402 
403 // Attempts to crop a rect and optional local rect to the clip boundaries.
404 // Returns false if the draw can be skipped entirely.
crop_filled_rect(int width,int height,const GrClip & clip,const SkMatrix & viewMatrix,SkRect * rect,SkRect * localRect=nullptr)405 static bool crop_filled_rect(int width, int height, const GrClip& clip,
406                              const SkMatrix& viewMatrix, SkRect* rect,
407                              SkRect* localRect = nullptr) {
408     if (!viewMatrix.rectStaysRect()) {
409         return true;
410     }
411 
412     SkIRect clipDevBounds;
413     SkRect clipBounds;
414 
415     clip.getConservativeBounds(width, height, &clipDevBounds);
416     if (!SkMatrixPriv::InverseMapRect(viewMatrix, &clipBounds, SkRect::Make(clipDevBounds))) {
417         return false;
418     }
419 
420     if (localRect) {
421         if (!rect->intersects(clipBounds)) {
422             return false;
423         }
424         const SkScalar dx = localRect->width() / rect->width();
425         const SkScalar dy = localRect->height() / rect->height();
426         if (clipBounds.fLeft > rect->fLeft) {
427             localRect->fLeft += (clipBounds.fLeft - rect->fLeft) * dx;
428             rect->fLeft = clipBounds.fLeft;
429         }
430         if (clipBounds.fTop > rect->fTop) {
431             localRect->fTop += (clipBounds.fTop - rect->fTop) * dy;
432             rect->fTop = clipBounds.fTop;
433         }
434         if (clipBounds.fRight < rect->fRight) {
435             localRect->fRight -= (rect->fRight - clipBounds.fRight) * dx;
436             rect->fRight = clipBounds.fRight;
437         }
438         if (clipBounds.fBottom < rect->fBottom) {
439             localRect->fBottom -= (rect->fBottom - clipBounds.fBottom) * dy;
440             rect->fBottom = clipBounds.fBottom;
441         }
442         return true;
443     }
444 
445     return rect->intersect(clipBounds);
446 }
447 
drawFilledRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rect,const GrUserStencilSettings * ss)448 bool GrRenderTargetContext::drawFilledRect(const GrClip& clip,
449                                            GrPaint&& paint,
450                                            GrAA aa,
451                                            const SkMatrix& viewMatrix,
452                                            const SkRect& rect,
453                                            const GrUserStencilSettings* ss) {
454     SkRect croppedRect = rect;
455     if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &croppedRect)) {
456         return true;
457     }
458 
459     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
460         (!ss || ss->isDisabled(false))) {
461         gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
462         std::unique_ptr<GrDrawOp> op = oa->recordRect(croppedRect, viewMatrix, std::move(paint),
463                                                       aa, fInstancedPipelineInfo);
464         if (op) {
465             this->addDrawOp(clip, std::move(op));
466             return true;
467         }
468     }
469     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
470     std::unique_ptr<GrDrawOp> op;
471     if (GrAAType::kCoverage == aaType) {
472         op = GrRectOpFactory::MakeAAFill(std::move(paint), viewMatrix, croppedRect, ss);
473     } else {
474         op = GrRectOpFactory::MakeNonAAFill(std::move(paint), viewMatrix, croppedRect, aaType, ss);
475     }
476     if (!op) {
477         return false;
478     }
479     this->addDrawOp(clip, std::move(op));
480     return true;
481 }
482 
drawRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rect,const GrStyle * style)483 void GrRenderTargetContext::drawRect(const GrClip& clip,
484                                      GrPaint&& paint,
485                                      GrAA aa,
486                                      const SkMatrix& viewMatrix,
487                                      const SkRect& rect,
488                                      const GrStyle* style) {
489     if (!style) {
490         style = &GrStyle::SimpleFill();
491     }
492     ASSERT_SINGLE_OWNER
493     RETURN_IF_ABANDONED
494     SkDEBUGCODE(this->validate();)
495     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRect", fContext);
496 
497     // Path effects should've been devolved to a path in SkGpuDevice
498     SkASSERT(!style->pathEffect());
499 
500     AutoCheckFlush acf(this->drawingManager());
501 
502     const SkStrokeRec& stroke = style->strokeRec();
503     if (stroke.getStyle() == SkStrokeRec::kFill_Style) {
504 
505         if (!fContext->caps()->useDrawInsteadOfClear()) {
506             // Check if this is a full RT draw and can be replaced with a clear. We don't bother
507             // checking cases where the RT is fully inside a stroke.
508             SkRect rtRect = fRenderTargetProxy->getBoundsRect();
509             // Does the clip contain the entire RT?
510             if (clip.quickContains(rtRect)) {
511                 SkMatrix invM;
512                 if (!viewMatrix.invert(&invM)) {
513                     return;
514                 }
515                 // Does the rect bound the RT?
516                 SkPoint srcSpaceRTQuad[4];
517                 invM.mapRectToQuad(srcSpaceRTQuad, rtRect);
518                 if (rect_contains_inclusive(rect, srcSpaceRTQuad[0]) &&
519                     rect_contains_inclusive(rect, srcSpaceRTQuad[1]) &&
520                     rect_contains_inclusive(rect, srcSpaceRTQuad[2]) &&
521                     rect_contains_inclusive(rect, srcSpaceRTQuad[3])) {
522                     // Will it blend?
523                     GrColor clearColor;
524                     if (paint.isConstantBlendedColor(&clearColor)) {
525                         this->clear(nullptr, clearColor, true);
526                         return;
527                     }
528                 }
529             }
530         }
531 
532         if (this->drawFilledRect(clip, std::move(paint), aa, viewMatrix, rect, nullptr)) {
533             return;
534         }
535     } else if (stroke.getStyle() == SkStrokeRec::kStroke_Style ||
536                stroke.getStyle() == SkStrokeRec::kHairline_Style) {
537         if ((!rect.width() || !rect.height()) &&
538             SkStrokeRec::kHairline_Style != stroke.getStyle()) {
539             SkScalar r = stroke.getWidth() / 2;
540             // TODO: Move these stroke->fill fallbacks to GrShape?
541             switch (stroke.getJoin()) {
542                 case SkPaint::kMiter_Join:
543                     this->drawRect(
544                             clip, std::move(paint), aa, viewMatrix,
545                             {rect.fLeft - r, rect.fTop - r, rect.fRight + r, rect.fBottom + r},
546                             &GrStyle::SimpleFill());
547                     return;
548                 case SkPaint::kRound_Join:
549                     // Raster draws nothing when both dimensions are empty.
550                     if (rect.width() || rect.height()){
551                         SkRRect rrect = SkRRect::MakeRectXY(rect.makeOutset(r, r), r, r);
552                         this->drawRRect(clip, std::move(paint), aa, viewMatrix, rrect,
553                                         GrStyle::SimpleFill());
554                         return;
555                     }
556                 case SkPaint::kBevel_Join:
557                     if (!rect.width()) {
558                         this->drawRect(clip, std::move(paint), aa, viewMatrix,
559                                        {rect.fLeft - r, rect.fTop, rect.fRight + r, rect.fBottom},
560                                        &GrStyle::SimpleFill());
561                     } else {
562                         this->drawRect(clip, std::move(paint), aa, viewMatrix,
563                                        {rect.fLeft, rect.fTop - r, rect.fRight, rect.fBottom + r},
564                                        &GrStyle::SimpleFill());
565                     }
566                     return;
567                 }
568         }
569 
570         std::unique_ptr<GrDrawOp> op;
571 
572         GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
573         if (GrAAType::kCoverage == aaType) {
574             // The stroke path needs the rect to remain axis aligned (no rotation or skew).
575             if (viewMatrix.rectStaysRect()) {
576                 op = GrRectOpFactory::MakeAAStroke(std::move(paint), viewMatrix, rect, stroke);
577             }
578         } else {
579             op = GrRectOpFactory::MakeNonAAStroke(std::move(paint), viewMatrix, rect, stroke,
580                                                   aaType);
581         }
582 
583         if (op) {
584             this->addDrawOp(clip, std::move(op));
585             return;
586         }
587     }
588 
589     SkPath path;
590     path.setIsVolatile(true);
591     path.addRect(rect);
592     this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, *style);
593 }
594 
maxWindowRectangles() const595 int GrRenderTargetContextPriv::maxWindowRectangles() const {
596     return fRenderTargetContext->fRenderTargetProxy->maxWindowRectangles(
597                                                     *fRenderTargetContext->fContext->caps());
598 }
599 
clearStencilClip(const GrFixedClip & clip,bool insideStencilMask)600 void GrRenderTargetContextPriv::clearStencilClip(const GrFixedClip& clip, bool insideStencilMask) {
601     ASSERT_SINGLE_OWNER_PRIV
602     RETURN_IF_ABANDONED_PRIV
603     SkDEBUGCODE(fRenderTargetContext->validate();)
604     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "clearStencilClip",
605                                    fRenderTargetContext->fContext);
606 
607     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
608 
609     std::unique_ptr<GrOp> op(GrClearStencilClipOp::Make(
610                                                  clip, insideStencilMask,
611                                                  fRenderTargetContext->fRenderTargetProxy.get()));
612     if (!op) {
613         return;
614     }
615     fRenderTargetContext->getRTOpList()->addOp(std::move(op), *fRenderTargetContext->caps());
616 }
617 
stencilPath(const GrClip & clip,GrAAType aaType,const SkMatrix & viewMatrix,const GrPath * path)618 void GrRenderTargetContextPriv::stencilPath(const GrClip& clip,
619                                             GrAAType aaType,
620                                             const SkMatrix& viewMatrix,
621                                             const GrPath* path) {
622     ASSERT_SINGLE_OWNER_PRIV
623     RETURN_IF_ABANDONED_PRIV
624     SkDEBUGCODE(fRenderTargetContext->validate();)
625     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "stencilPath",
626                                    fRenderTargetContext->fContext);
627 
628     SkASSERT(aaType != GrAAType::kCoverage);
629 
630     bool useHWAA = GrAATypeIsHW(aaType);
631     // TODO: extract portions of checkDraw that are relevant to path stenciling.
632     SkASSERT(path);
633     SkASSERT(fRenderTargetContext->caps()->shaderCaps()->pathRenderingSupport());
634 
635     // FIXME: Use path bounds instead of this WAR once
636     // https://bugs.chromium.org/p/skia/issues/detail?id=5640 is resolved.
637     SkRect bounds = SkRect::MakeIWH(fRenderTargetContext->width(), fRenderTargetContext->height());
638 
639     // Setup clip
640     GrAppliedClip appliedClip;
641     if (!clip.apply(fRenderTargetContext->fContext, fRenderTargetContext, useHWAA, true,
642                     &appliedClip, &bounds)) {
643         return;
644     }
645 
646     // Coverage AA does not make sense when rendering to the stencil buffer. The caller should never
647     // attempt this in a situation that would require coverage AA.
648     SkASSERT(!appliedClip.clipCoverageFragmentProcessor());
649 
650     GrRenderTarget* rt = fRenderTargetContext->accessRenderTarget();
651     if (!rt) {
652         return;
653     }
654     GrStencilAttachment* stencilAttachment =
655             fRenderTargetContext->fContext->resourceProvider()->attachStencilAttachment(rt);
656     if (!stencilAttachment) {
657         SkDebugf("ERROR creating stencil attachment. Draw skipped.\n");
658         return;
659     }
660 
661     std::unique_ptr<GrOp> op = GrStencilPathOp::Make(viewMatrix,
662                                                      useHWAA,
663                                                      path->getFillType(),
664                                                      appliedClip.hasStencilClip(),
665                                                      stencilAttachment->bits(),
666                                                      appliedClip.scissorState(),
667                                                      path);
668     if (!op) {
669         return;
670     }
671     op->setClippedBounds(bounds);
672     fRenderTargetContext->getRTOpList()->addOp(std::move(op), *fRenderTargetContext->caps());
673 }
674 
stencilRect(const GrClip & clip,const GrUserStencilSettings * ss,GrAAType aaType,const SkMatrix & viewMatrix,const SkRect & rect)675 void GrRenderTargetContextPriv::stencilRect(const GrClip& clip,
676                                             const GrUserStencilSettings* ss,
677                                             GrAAType aaType,
678                                             const SkMatrix& viewMatrix,
679                                             const SkRect& rect) {
680     ASSERT_SINGLE_OWNER_PRIV
681     RETURN_IF_ABANDONED_PRIV
682     SkDEBUGCODE(fRenderTargetContext->validate();)
683     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "stencilRect",
684                                    fRenderTargetContext->fContext);
685 
686     SkASSERT(GrAAType::kCoverage != aaType);
687     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
688 
689     GrPaint paint;
690     paint.setXPFactory(GrDisableColorXPFactory::Get());
691     std::unique_ptr<GrDrawOp> op =
692             GrRectOpFactory::MakeNonAAFill(std::move(paint), viewMatrix, rect, aaType, ss);
693     fRenderTargetContext->addDrawOp(clip, std::move(op));
694 }
695 
drawAndStencilRect(const GrClip & clip,const GrUserStencilSettings * ss,SkRegion::Op op,bool invert,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rect)696 bool GrRenderTargetContextPriv::drawAndStencilRect(const GrClip& clip,
697                                                    const GrUserStencilSettings* ss,
698                                                    SkRegion::Op op,
699                                                    bool invert,
700                                                    GrAA aa,
701                                                    const SkMatrix& viewMatrix,
702                                                    const SkRect& rect) {
703     ASSERT_SINGLE_OWNER_PRIV
704     RETURN_FALSE_IF_ABANDONED_PRIV
705     SkDEBUGCODE(fRenderTargetContext->validate();)
706     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "drawAndStencilRect",
707                                    fRenderTargetContext->fContext);
708 
709     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
710 
711     GrPaint paint;
712     paint.setCoverageSetOpXPFactory(op, invert);
713 
714     if (fRenderTargetContext->drawFilledRect(clip, std::move(paint), aa, viewMatrix, rect, ss)) {
715         return true;
716     }
717     SkPath path;
718     path.setIsVolatile(true);
719     path.addRect(rect);
720     return this->drawAndStencilPath(clip, ss, op, invert, aa, viewMatrix, path);
721 }
722 
fillRectToRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rectToDraw,const SkRect & localRect)723 void GrRenderTargetContext::fillRectToRect(const GrClip& clip,
724                                            GrPaint&& paint,
725                                            GrAA aa,
726                                            const SkMatrix& viewMatrix,
727                                            const SkRect& rectToDraw,
728                                            const SkRect& localRect) {
729     ASSERT_SINGLE_OWNER
730     RETURN_IF_ABANDONED
731     SkDEBUGCODE(this->validate();)
732             GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "fillRectToRect", fContext);
733 
734     SkRect croppedRect = rectToDraw;
735     SkRect croppedLocalRect = localRect;
736     if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix,
737                           &croppedRect, &croppedLocalRect)) {
738         return;
739     }
740 
741     AutoCheckFlush acf(this->drawingManager());
742 
743     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
744         gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
745         std::unique_ptr<GrDrawOp> op(oa->recordRect(croppedRect, viewMatrix, std::move(paint),
746                                                     croppedLocalRect, aa, fInstancedPipelineInfo));
747         if (op) {
748             this->addDrawOp(clip, std::move(op));
749             return;
750         }
751     }
752 
753     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
754     if (GrAAType::kCoverage != aaType) {
755         std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFillWithLocalRect(
756                 std::move(paint), viewMatrix, croppedRect, croppedLocalRect, aaType);
757         this->addDrawOp(clip, std::move(op));
758         return;
759     }
760 
761     std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeAAFillWithLocalRect(
762             std::move(paint), viewMatrix, croppedRect, croppedLocalRect);
763     if (op) {
764         this->addDrawOp(clip, std::move(op));
765         return;
766     }
767 
768     SkMatrix viewAndUnLocalMatrix;
769     if (!viewAndUnLocalMatrix.setRectToRect(localRect, rectToDraw, SkMatrix::kFill_ScaleToFit)) {
770         SkDebugf("fillRectToRect called with empty local matrix.\n");
771         return;
772     }
773     viewAndUnLocalMatrix.postConcat(viewMatrix);
774 
775     SkPath path;
776     path.setIsVolatile(true);
777     path.addRect(localRect);
778     this->internalDrawPath(clip, std::move(paint), aa, viewAndUnLocalMatrix, path, GrStyle());
779 }
780 
fillRectWithLocalMatrix(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & rectToDraw,const SkMatrix & localMatrix)781 void GrRenderTargetContext::fillRectWithLocalMatrix(const GrClip& clip,
782                                                     GrPaint&& paint,
783                                                     GrAA aa,
784                                                     const SkMatrix& viewMatrix,
785                                                     const SkRect& rectToDraw,
786                                                     const SkMatrix& localMatrix) {
787     ASSERT_SINGLE_OWNER
788     RETURN_IF_ABANDONED
789     SkDEBUGCODE(this->validate();)
790     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "fillRectWithLocalMatrix", fContext);
791 
792     SkRect croppedRect = rectToDraw;
793     if (!crop_filled_rect(this->width(), this->height(), clip, viewMatrix, &croppedRect)) {
794         return;
795     }
796 
797     AutoCheckFlush acf(this->drawingManager());
798 
799     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
800         gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
801         std::unique_ptr<GrDrawOp> op(oa->recordRect(croppedRect, viewMatrix, std::move(paint),
802                                                     localMatrix, aa, fInstancedPipelineInfo));
803         if (op) {
804             this->addDrawOp(clip, std::move(op));
805             return;
806         }
807     }
808 
809     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
810     if (GrAAType::kCoverage != aaType) {
811         std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFillWithLocalMatrix(
812                 std::move(paint), viewMatrix, localMatrix, croppedRect, aaType);
813         this->addDrawOp(clip, std::move(op));
814         return;
815     }
816 
817     std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeAAFillWithLocalMatrix(
818             std::move(paint), viewMatrix, localMatrix, croppedRect);
819     if (op) {
820         this->addDrawOp(clip, std::move(op));
821         return;
822     }
823 
824     SkMatrix viewAndUnLocalMatrix;
825     if (!localMatrix.invert(&viewAndUnLocalMatrix)) {
826         SkDebugf("fillRectWithLocalMatrix called with degenerate local matrix.\n");
827         return;
828     }
829     viewAndUnLocalMatrix.postConcat(viewMatrix);
830 
831     SkPath path;
832     path.setIsVolatile(true);
833     path.addRect(rectToDraw);
834     path.transform(localMatrix);
835     this->internalDrawPath(clip, std::move(paint), aa, viewAndUnLocalMatrix, path, GrStyle());
836 }
837 
drawVertices(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,sk_sp<SkVertices> vertices,GrPrimitiveType * overridePrimType)838 void GrRenderTargetContext::drawVertices(const GrClip& clip,
839                                          GrPaint&& paint,
840                                          const SkMatrix& viewMatrix,
841                                          sk_sp<SkVertices> vertices,
842                                          GrPrimitiveType* overridePrimType) {
843     ASSERT_SINGLE_OWNER
844     RETURN_IF_ABANDONED
845     SkDEBUGCODE(this->validate();)
846     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawVertices", fContext);
847 
848     AutoCheckFlush acf(this->drawingManager());
849 
850     SkASSERT(vertices);
851     GrAAType aaType = this->chooseAAType(GrAA::kNo, GrAllowMixedSamples::kNo);
852     std::unique_ptr<GrDrawOp> op =
853             GrDrawVerticesOp::Make(std::move(paint), std::move(vertices), viewMatrix, aaType,
854                                    this->isGammaCorrect(), fColorXformFromSRGB, overridePrimType);
855     this->addDrawOp(clip, std::move(op));
856 }
857 
858 ///////////////////////////////////////////////////////////////////////////////
859 
drawAtlas(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,int spriteCount,const SkRSXform xform[],const SkRect texRect[],const SkColor colors[])860 void GrRenderTargetContext::drawAtlas(const GrClip& clip,
861                                       GrPaint&& paint,
862                                       const SkMatrix& viewMatrix,
863                                       int spriteCount,
864                                       const SkRSXform xform[],
865                                       const SkRect texRect[],
866                                       const SkColor colors[]) {
867     ASSERT_SINGLE_OWNER
868     RETURN_IF_ABANDONED
869     SkDEBUGCODE(this->validate();)
870     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawAtlas", fContext);
871 
872     AutoCheckFlush acf(this->drawingManager());
873 
874     GrAAType aaType = this->chooseAAType(GrAA::kNo, GrAllowMixedSamples::kNo);
875     std::unique_ptr<GrDrawOp> op = GrDrawAtlasOp::Make(std::move(paint), viewMatrix, aaType,
876                                                        spriteCount, xform, texRect, colors);
877     this->addDrawOp(clip, std::move(op));
878 }
879 
880 ///////////////////////////////////////////////////////////////////////////////
881 
drawRRect(const GrClip & origClip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRRect & rrect,const GrStyle & style)882 void GrRenderTargetContext::drawRRect(const GrClip& origClip,
883                                       GrPaint&& paint,
884                                       GrAA aa,
885                                       const SkMatrix& viewMatrix,
886                                       const SkRRect& rrect,
887                                       const GrStyle& style) {
888     ASSERT_SINGLE_OWNER
889     RETURN_IF_ABANDONED
890     SkDEBUGCODE(this->validate();)
891     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRRect", fContext);
892     if (rrect.isEmpty()) {
893        return;
894     }
895 
896     GrNoClip noclip;
897     const GrClip* clip = &origClip;
898 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
899     // The Android framework frequently clips rrects to themselves where the clip is non-aa and the
900     // draw is aa. Since our lower level clip code works from op bounds, which are SkRects, it
901     // doesn't detect that the clip can be ignored (modulo antialiasing). The following test
902     // attempts to mitigate the stencil clip cost but will only help when the entire clip stack
903     // can be ignored. We'd prefer to fix this in the framework by removing the clips calls.
904     SkRRect devRRect;
905     if (rrect.transform(viewMatrix, &devRRect) && clip->quickContains(devRRect)) {
906         clip = &noclip;
907     }
908 #endif
909     SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice
910 
911     AutoCheckFlush acf(this->drawingManager());
912     const SkStrokeRec stroke = style.strokeRec();
913 
914     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
915         stroke.isFillStyle()) {
916         gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
917         std::unique_ptr<GrDrawOp> op(
918                 oa->recordRRect(rrect, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
919         if (op) {
920             this->addDrawOp(*clip, std::move(op));
921             return;
922         }
923     }
924 
925     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
926     if (GrAAType::kCoverage == aaType) {
927         const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
928         std::unique_ptr<GrDrawOp> op = GrOvalOpFactory::MakeRRectOp(std::move(paint),
929                                                                     viewMatrix,
930                                                                     rrect,
931                                                                     stroke,
932                                                                     shaderCaps);
933         if (op) {
934             this->addDrawOp(*clip, std::move(op));
935             return;
936         }
937     }
938 
939     SkPath path;
940     path.setIsVolatile(true);
941     path.addRRect(rrect);
942     this->internalDrawPath(*clip, std::move(paint), aa, viewMatrix, path, style);
943 }
944 
945 ///////////////////////////////////////////////////////////////////////////////
946 
map(const SkMatrix & m,const SkPoint3 & pt)947 static SkPoint3 map(const SkMatrix& m, const SkPoint3& pt) {
948     SkPoint3 result;
949     m.mapXY(pt.fX, pt.fY, (SkPoint*)&result.fX);
950     result.fZ = pt.fZ;
951     return result;
952 }
953 
drawFastShadow(const GrClip & clip,GrColor color4ub,const SkMatrix & viewMatrix,const SkPath & path,const SkDrawShadowRec & rec)954 bool GrRenderTargetContext::drawFastShadow(const GrClip& clip,
955                                            GrColor color4ub,
956                                            const SkMatrix& viewMatrix,
957                                            const SkPath& path,
958                                            const SkDrawShadowRec& rec) {
959     ASSERT_SINGLE_OWNER
960     if (this->drawingManager()->wasAbandoned()) {
961         return true;
962     }
963     SkDEBUGCODE(this->validate();)
964     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawFastShadow", fContext);
965 
966     // check z plane
967     bool tiltZPlane = SkToBool(!SkScalarNearlyZero(rec.fZPlaneParams.fX) ||
968                                !SkScalarNearlyZero(rec.fZPlaneParams.fY));
969     bool skipAnalytic = SkToBool(rec.fFlags & SkShadowFlags::kGeometricOnly_ShadowFlag);
970     if (tiltZPlane || skipAnalytic || !viewMatrix.rectStaysRect() || !viewMatrix.isSimilarity()) {
971         return false;
972     }
973 
974     SkRRect rrect;
975     SkRect rect;
976     // we can only handle rects, circles, and rrects with circular corners
977     bool isRRect = path.isRRect(&rrect) && rrect.isSimpleCircular() &&
978         rrect.radii(SkRRect::kUpperLeft_Corner).fX > SK_ScalarNearlyZero;
979     if (!isRRect &&
980         path.isOval(&rect) && SkScalarNearlyEqual(rect.width(), rect.height()) &&
981         rect.width() > SK_ScalarNearlyZero) {
982         rrect.setOval(rect);
983         isRRect = true;
984     }
985     if (!isRRect && path.isRect(&rect)) {
986         rrect.setRect(rect);
987         isRRect = true;
988     }
989 
990     if (!isRRect) {
991         return false;
992     }
993 
994     if (rrect.isEmpty()) {
995         return true;
996     }
997 
998     AutoCheckFlush acf(this->drawingManager());
999 
1000     // transform light
1001     SkPoint3 devLightPos = map(viewMatrix, rec.fLightPos);
1002 
1003     // 1/scale
1004     SkScalar devToSrcScale = viewMatrix.isScaleTranslate() ?
1005         SkScalarInvert(viewMatrix[SkMatrix::kMScaleX]) :
1006         sk_float_rsqrt(viewMatrix[SkMatrix::kMScaleX] * viewMatrix[SkMatrix::kMScaleX] +
1007                        viewMatrix[SkMatrix::kMSkewX] * viewMatrix[SkMatrix::kMSkewX]);
1008 
1009     SkScalar occluderHeight = rec.fZPlaneParams.fZ;
1010     GrColor4f color = GrColor4f::FromGrColor(color4ub);
1011     bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag);
1012     bool tonalColor = SkToBool(rec.fFlags & SkShadowFlags::kTonalColor_ShadowFlag);
1013 
1014     if (rec.fAmbientAlpha > 0) {
1015         static constexpr float kHeightFactor = 1.0f / 128.0f;
1016         static constexpr float kGeomFactor = 64.0f;
1017 
1018         SkScalar devSpaceInsetWidth = occluderHeight * kHeightFactor * kGeomFactor;
1019         const float umbraAlpha = (1.0f + SkTMax(occluderHeight * kHeightFactor, 0.0f));
1020         const SkScalar devSpaceAmbientBlur = devSpaceInsetWidth * umbraAlpha;
1021 
1022         // Outset the shadow rrect to the border of the penumbra
1023         SkScalar ambientPathOutset = devSpaceInsetWidth * devToSrcScale;
1024         SkRRect ambientRRect;
1025         SkRect outsetRect = rrect.rect().makeOutset(ambientPathOutset, ambientPathOutset);
1026         // If the rrect was an oval then its outset will also be one.
1027         // We set it explicitly to avoid errors.
1028         if (rrect.isOval()) {
1029             ambientRRect = SkRRect::MakeOval(outsetRect);
1030         } else {
1031             SkScalar outsetRad = rrect.getSimpleRadii().fX + ambientPathOutset;
1032             ambientRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad);
1033         }
1034 
1035         GrColor ambientColor;
1036         if (tonalColor) {
1037             // with tonal color, the color only applies to the spot shadow
1038             ambientColor = GrColorPackRGBA(0, 0, 0, 255.999f*rec.fAmbientAlpha);
1039         } else {
1040             ambientColor = color.mulByScalar(rec.fAmbientAlpha).toGrColor();
1041         }
1042         if (transparent) {
1043             // set a large inset to force a fill
1044             devSpaceInsetWidth = ambientRRect.width();
1045         }
1046         // the fraction of the blur we want to apply is devSpaceInsetWidth/devSpaceAmbientBlur,
1047         // which is just 1/umbraAlpha.
1048         SkScalar blurClamp = SkScalarInvert(umbraAlpha);
1049 
1050         std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(ambientColor, viewMatrix,
1051                                                              ambientRRect,
1052                                                              devSpaceAmbientBlur,
1053                                                              devSpaceInsetWidth,
1054                                                              blurClamp);
1055         SkASSERT(op);
1056         this->addDrawOp(clip, std::move(op));
1057     }
1058 
1059     if (rec.fSpotAlpha > 0) {
1060         float zRatio = SkTPin(occluderHeight / (devLightPos.fZ - occluderHeight), 0.0f, 0.95f);
1061 
1062         SkScalar devSpaceSpotBlur = 2.0f * rec.fLightRadius * zRatio;
1063         // handle scale of radius and pad due to CTM
1064         const SkScalar srcSpaceSpotBlur = devSpaceSpotBlur * devToSrcScale;
1065 
1066         // Compute the scale and translation for the spot shadow.
1067         const SkScalar spotScale = devLightPos.fZ / (devLightPos.fZ - occluderHeight);
1068         SkPoint spotOffset = SkPoint::Make(zRatio*(-devLightPos.fX), zRatio*(-devLightPos.fY));
1069         // Adjust translate for the effect of the scale.
1070         spotOffset.fX += spotScale*viewMatrix[SkMatrix::kMTransX];
1071         spotOffset.fY += spotScale*viewMatrix[SkMatrix::kMTransY];
1072         // This offset is in dev space, need to transform it into source space.
1073         SkMatrix ctmInverse;
1074         if (viewMatrix.invert(&ctmInverse)) {
1075             ctmInverse.mapPoints(&spotOffset, 1);
1076         } else {
1077             // Since the matrix is a similarity, this should never happen, but just in case...
1078             SkDebugf("Matrix is degenerate. Will not render spot shadow correctly!\n");
1079             SkASSERT(false);
1080         }
1081 
1082         // Compute the transformed shadow rrect
1083         SkRRect spotShadowRRect;
1084         SkMatrix shadowTransform;
1085         shadowTransform.setScaleTranslate(spotScale, spotScale, spotOffset.fX, spotOffset.fY);
1086         rrect.transform(shadowTransform, &spotShadowRRect);
1087         SkScalar spotRadius = spotShadowRRect.getSimpleRadii().fX;
1088 
1089         // Compute the insetWidth
1090         SkScalar blurOutset = 0.5f*srcSpaceSpotBlur;
1091         SkScalar insetWidth = blurOutset;
1092         if (transparent) {
1093             // If transparent, just do a fill
1094             insetWidth += spotShadowRRect.width();
1095         } else {
1096             // For shadows, instead of using a stroke we specify an inset from the penumbra
1097             // border. We want to extend this inset area so that it meets up with the caster
1098             // geometry. The inset geometry will by default already be inset by the blur width.
1099             //
1100             // We compare the min and max corners inset by the radius between the original
1101             // rrect and the shadow rrect. The distance between the two plus the difference
1102             // between the scaled radius and the original radius gives the distance from the
1103             // transformed shadow shape to the original shape in that corner. The max
1104             // of these gives the maximum distance we need to cover.
1105             //
1106             // Since we are outsetting by 1/2 the blur distance, we just add the maxOffset to
1107             // that to get the full insetWidth.
1108             SkScalar maxOffset;
1109             if (rrect.isRect()) {
1110                 // Manhattan distance works better for rects
1111                 maxOffset = SkTMax(SkTMax(SkTAbs(spotShadowRRect.rect().fLeft -
1112                                                  rrect.rect().fLeft),
1113                                           SkTAbs(spotShadowRRect.rect().fTop -
1114                                                  rrect.rect().fTop)),
1115                                    SkTMax(SkTAbs(spotShadowRRect.rect().fRight -
1116                                                  rrect.rect().fRight),
1117                                           SkTAbs(spotShadowRRect.rect().fBottom -
1118                                                  rrect.rect().fBottom)));
1119             } else {
1120                 SkScalar dr = spotRadius - rrect.getSimpleRadii().fX;
1121                 SkPoint upperLeftOffset = SkPoint::Make(spotShadowRRect.rect().fLeft -
1122                                                         rrect.rect().fLeft + dr,
1123                                                         spotShadowRRect.rect().fTop -
1124                                                         rrect.rect().fTop + dr);
1125                 SkPoint lowerRightOffset = SkPoint::Make(spotShadowRRect.rect().fRight -
1126                                                          rrect.rect().fRight - dr,
1127                                                          spotShadowRRect.rect().fBottom -
1128                                                          rrect.rect().fBottom - dr);
1129                 maxOffset = SkScalarSqrt(SkTMax(upperLeftOffset.lengthSqd(),
1130                                                 lowerRightOffset.lengthSqd())) + dr;
1131             }
1132             insetWidth += maxOffset;
1133         }
1134 
1135         // Outset the shadow rrect to the border of the penumbra
1136         SkRect outsetRect = spotShadowRRect.rect().makeOutset(blurOutset, blurOutset);
1137         if (spotShadowRRect.isOval()) {
1138             spotShadowRRect = SkRRect::MakeOval(outsetRect);
1139         } else {
1140             SkScalar outsetRad = spotRadius + blurOutset;
1141             spotShadowRRect = SkRRect::MakeRectXY(outsetRect, outsetRad, outsetRad);
1142         }
1143 
1144         GrColor spotColor;
1145         if (tonalColor) {
1146             SkScalar colorScale;
1147             SkScalar tonalAlpha;
1148             SkShadowUtils::ComputeTonalColorParams(color.fRGBA[0], color.fRGBA[1],
1149                                                    color.fRGBA[2], rec.fSpotAlpha,
1150                                                    &colorScale, &tonalAlpha);
1151             color.fRGBA[0] *= colorScale;
1152             color.fRGBA[1] *= colorScale;
1153             color.fRGBA[2] *= colorScale;
1154             color.fRGBA[3] = tonalAlpha;
1155             spotColor = color.toGrColor();
1156         } else {
1157             spotColor = color.mulByScalar(rec.fSpotAlpha).toGrColor();
1158         }
1159 
1160         std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(spotColor, viewMatrix,
1161                                                              spotShadowRRect,
1162                                                              devSpaceSpotBlur,
1163                                                              insetWidth);
1164         SkASSERT(op);
1165         this->addDrawOp(clip, std::move(op));
1166     }
1167 
1168     return true;
1169 }
1170 
1171 ///////////////////////////////////////////////////////////////////////////////
1172 
drawFilledDRRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRRect & origOuter,const SkRRect & origInner)1173 bool GrRenderTargetContext::drawFilledDRRect(const GrClip& clip,
1174                                              GrPaint&& paint,
1175                                              GrAA aa,
1176                                              const SkMatrix& viewMatrix,
1177                                              const SkRRect& origOuter,
1178                                              const SkRRect& origInner) {
1179     SkASSERT(!origInner.isEmpty());
1180     SkASSERT(!origOuter.isEmpty());
1181 
1182     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport()) {
1183         gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
1184         std::unique_ptr<GrDrawOp> op(oa->recordDRRect(
1185                 origOuter, origInner, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
1186         if (op) {
1187             this->addDrawOp(clip, std::move(op));
1188             return true;
1189         }
1190     }
1191 
1192     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
1193 
1194     GrPrimitiveEdgeType innerEdgeType, outerEdgeType;
1195     if (GrAAType::kCoverage == aaType) {
1196         innerEdgeType = kInverseFillAA_GrProcessorEdgeType;
1197         outerEdgeType = kFillAA_GrProcessorEdgeType;
1198     } else {
1199         innerEdgeType = kInverseFillBW_GrProcessorEdgeType;
1200         outerEdgeType = kFillBW_GrProcessorEdgeType;
1201     }
1202 
1203     SkTCopyOnFirstWrite<SkRRect> inner(origInner), outer(origOuter);
1204     SkMatrix inverseVM;
1205     if (!viewMatrix.isIdentity()) {
1206         if (!origInner.transform(viewMatrix, inner.writable())) {
1207             return false;
1208         }
1209         if (!origOuter.transform(viewMatrix, outer.writable())) {
1210             return false;
1211         }
1212         if (!viewMatrix.invert(&inverseVM)) {
1213             return false;
1214         }
1215     } else {
1216         inverseVM.reset();
1217     }
1218 
1219     // TODO these need to be a geometry processors
1220     sk_sp<GrFragmentProcessor> innerEffect(GrRRectEffect::Make(innerEdgeType, *inner));
1221     if (!innerEffect) {
1222         return false;
1223     }
1224 
1225     sk_sp<GrFragmentProcessor> outerEffect(GrRRectEffect::Make(outerEdgeType, *outer));
1226     if (!outerEffect) {
1227         return false;
1228     }
1229 
1230     paint.addCoverageFragmentProcessor(std::move(innerEffect));
1231     paint.addCoverageFragmentProcessor(std::move(outerEffect));
1232 
1233     SkRect bounds = outer->getBounds();
1234     if (GrAAType::kCoverage == aaType) {
1235         bounds.outset(SK_ScalarHalf, SK_ScalarHalf);
1236     }
1237 
1238     this->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), bounds,
1239                                   inverseVM);
1240     return true;
1241 }
1242 
drawDRRect(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRRect & outer,const SkRRect & inner)1243 void GrRenderTargetContext::drawDRRect(const GrClip& clip,
1244                                        GrPaint&& paint,
1245                                        GrAA aa,
1246                                        const SkMatrix& viewMatrix,
1247                                        const SkRRect& outer,
1248                                        const SkRRect& inner) {
1249     ASSERT_SINGLE_OWNER
1250     RETURN_IF_ABANDONED
1251     SkDEBUGCODE(this->validate();)
1252     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawDRRect", fContext);
1253 
1254     SkASSERT(!outer.isEmpty());
1255     SkASSERT(!inner.isEmpty());
1256 
1257     AutoCheckFlush acf(this->drawingManager());
1258 
1259     if (this->drawFilledDRRect(clip, std::move(paint), aa, viewMatrix, outer, inner)) {
1260         return;
1261     }
1262 
1263     SkPath path;
1264     path.setIsVolatile(true);
1265     path.addRRect(inner);
1266     path.addRRect(outer);
1267     path.setFillType(SkPath::kEvenOdd_FillType);
1268 
1269     this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, GrStyle::SimpleFill());
1270 }
1271 
1272 ///////////////////////////////////////////////////////////////////////////////
1273 
is_int(float x)1274 static inline bool is_int(float x) {
1275     return x == (float) sk_float_round2int(x);
1276 }
1277 
drawRegion(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRegion & region,const GrStyle & style)1278 void GrRenderTargetContext::drawRegion(const GrClip& clip,
1279                                        GrPaint&& paint,
1280                                        GrAA aa,
1281                                        const SkMatrix& viewMatrix,
1282                                        const SkRegion& region,
1283                                        const GrStyle& style) {
1284     ASSERT_SINGLE_OWNER
1285     RETURN_IF_ABANDONED
1286     SkDEBUGCODE(this->validate();)
1287     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawRegion", fContext);
1288 
1289     if (GrAA::kYes == aa) {
1290         // GrRegionOp performs no antialiasing but is much faster, so here we check the matrix
1291         // to see whether aa is really required.
1292         if (!SkToBool(viewMatrix.getType() & ~(SkMatrix::kTranslate_Mask)) &&
1293             is_int(viewMatrix.getTranslateX()) &&
1294             is_int(viewMatrix.getTranslateY())) {
1295             aa = GrAA::kNo;
1296         }
1297     }
1298     bool complexStyle = !style.isSimpleFill();
1299     if (complexStyle || GrAA::kYes == aa) {
1300         SkPath path;
1301         region.getBoundaryPath(&path);
1302         return this->drawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1303     }
1304 
1305     GrAAType aaType = this->chooseAAType(GrAA::kNo, GrAllowMixedSamples::kNo);
1306     std::unique_ptr<GrDrawOp> op = GrRegionOp::Make(std::move(paint), viewMatrix, region, aaType);
1307     this->addDrawOp(clip, std::move(op));
1308 }
1309 
drawOval(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & oval,const GrStyle & style)1310 void GrRenderTargetContext::drawOval(const GrClip& clip,
1311                                      GrPaint&& paint,
1312                                      GrAA aa,
1313                                      const SkMatrix& viewMatrix,
1314                                      const SkRect& oval,
1315                                      const GrStyle& style) {
1316     ASSERT_SINGLE_OWNER
1317     RETURN_IF_ABANDONED
1318     SkDEBUGCODE(this->validate();)
1319     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawOval", fContext);
1320 
1321     if (oval.isEmpty()) {
1322        return;
1323     }
1324 
1325     SkASSERT(!style.pathEffect()); // this should've been devolved to a path in SkGpuDevice
1326 
1327     AutoCheckFlush acf(this->drawingManager());
1328     const SkStrokeRec& stroke = style.strokeRec();
1329 
1330     if (GrCaps::InstancedSupport::kNone != fContext->caps()->instancedSupport() &&
1331         stroke.isFillStyle()) {
1332         gr_instanced::OpAllocator* oa = this->drawingManager()->instancingAllocator();
1333         std::unique_ptr<GrDrawOp> op(
1334                 oa->recordOval(oval, viewMatrix, std::move(paint), aa, fInstancedPipelineInfo));
1335         if (op) {
1336             this->addDrawOp(clip, std::move(op));
1337             return;
1338         }
1339     }
1340 
1341     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
1342     if (GrAAType::kCoverage == aaType) {
1343         const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1344         std::unique_ptr<GrDrawOp> op =
1345                 GrOvalOpFactory::MakeOvalOp(std::move(paint), viewMatrix, oval, stroke, shaderCaps);
1346         if (op) {
1347             this->addDrawOp(clip, std::move(op));
1348             return;
1349         }
1350     }
1351 
1352     SkPath path;
1353     path.setIsVolatile(true);
1354     path.addOval(oval);
1355     this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1356 }
1357 
drawArc(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkRect & oval,SkScalar startAngle,SkScalar sweepAngle,bool useCenter,const GrStyle & style)1358 void GrRenderTargetContext::drawArc(const GrClip& clip,
1359                                     GrPaint&& paint,
1360                                     GrAA aa,
1361                                     const SkMatrix& viewMatrix,
1362                                     const SkRect& oval,
1363                                     SkScalar startAngle,
1364                                     SkScalar sweepAngle,
1365                                     bool useCenter,
1366                                     const GrStyle& style) {
1367     ASSERT_SINGLE_OWNER
1368     RETURN_IF_ABANDONED
1369     SkDEBUGCODE(this->validate();)
1370             GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawArc", fContext);
1371 
1372     AutoCheckFlush acf(this->drawingManager());
1373 
1374     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
1375     if (GrAAType::kCoverage == aaType) {
1376         const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1377         std::unique_ptr<GrDrawOp> op = GrOvalOpFactory::MakeArcOp(std::move(paint),
1378                                                                   viewMatrix,
1379                                                                   oval,
1380                                                                   startAngle,
1381                                                                   sweepAngle,
1382                                                                   useCenter,
1383                                                                   style,
1384                                                                   shaderCaps);
1385         if (op) {
1386             this->addDrawOp(clip, std::move(op));
1387             return;
1388         }
1389     }
1390     SkPath path;
1391     SkPathPriv::CreateDrawArcPath(&path, oval, startAngle, sweepAngle, useCenter,
1392                                   style.isSimpleFill());
1393     this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1394 }
1395 
drawImageLattice(const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,int imageWidth,int imageHeight,std::unique_ptr<SkLatticeIter> iter,const SkRect & dst)1396 void GrRenderTargetContext::drawImageLattice(const GrClip& clip,
1397                                              GrPaint&& paint,
1398                                              const SkMatrix& viewMatrix,
1399                                              int imageWidth,
1400                                              int imageHeight,
1401                                              std::unique_ptr<SkLatticeIter> iter,
1402                                              const SkRect& dst) {
1403     ASSERT_SINGLE_OWNER
1404     RETURN_IF_ABANDONED
1405     SkDEBUGCODE(this->validate();)
1406     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "drawImageLattice", fContext);
1407 
1408     AutoCheckFlush acf(this->drawingManager());
1409 
1410     std::unique_ptr<GrDrawOp> op = GrLatticeOp::MakeNonAA(std::move(paint), viewMatrix, imageWidth,
1411                                                           imageHeight, std::move(iter), dst);
1412     this->addDrawOp(clip, std::move(op));
1413 }
1414 
prepareForExternalIO(int numSemaphores,GrBackendSemaphore * backendSemaphores)1415 bool GrRenderTargetContext::prepareForExternalIO(int numSemaphores,
1416                                                  GrBackendSemaphore* backendSemaphores) {
1417     ASSERT_SINGLE_OWNER
1418     RETURN_FALSE_IF_ABANDONED
1419     SkDEBUGCODE(this->validate();)
1420     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "prepareForExternalIO", fContext);
1421 
1422     if (numSemaphores && !this->caps()->fenceSyncSupport()) {
1423         this->drawingManager()->prepareSurfaceForExternalIO(fRenderTargetProxy.get());
1424         return false;
1425     }
1426 
1427     SkTArray<sk_sp<GrSemaphore>> semaphores(numSemaphores);
1428     for (int i = 0; i < numSemaphores; ++i) {
1429         semaphores.push_back(fContext->resourceProvider()->makeSemaphore(false));
1430         // Create signal semaphore ops and force the final one to call flush.
1431         bool forceFlush = (i == (numSemaphores - 1));
1432         std::unique_ptr<GrOp> signalOp(GrSemaphoreOp::MakeSignal(semaphores.back(),
1433                                                                  fRenderTargetProxy.get(),
1434                                                                  forceFlush));
1435         this->getRTOpList()->addOp(std::move(signalOp), *this->caps());
1436     }
1437 
1438     this->drawingManager()->prepareSurfaceForExternalIO(fRenderTargetProxy.get());
1439 
1440     for (int i = 0; i < numSemaphores; ++i) {
1441         semaphores[i]->setBackendSemaphore(&backendSemaphores[i]);
1442     }
1443     return true;
1444 }
1445 
waitOnSemaphores(int numSemaphores,const GrBackendSemaphore * waitSemaphores)1446 bool GrRenderTargetContext::waitOnSemaphores(int numSemaphores,
1447                                              const GrBackendSemaphore* waitSemaphores) {
1448     ASSERT_SINGLE_OWNER
1449     RETURN_FALSE_IF_ABANDONED
1450     SkDEBUGCODE(this->validate();)
1451     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "waitOnSemaphores", fContext);
1452 
1453     AutoCheckFlush acf(this->drawingManager());
1454 
1455     if (numSemaphores && !this->caps()->fenceSyncSupport()) {
1456         return false;
1457     }
1458 
1459     SkTArray<sk_sp<GrSemaphore>> semaphores(numSemaphores);
1460     for (int i = 0; i < numSemaphores; ++i) {
1461         sk_sp<GrSemaphore> sema = fContext->resourceProvider()->wrapBackendSemaphore(
1462                 waitSemaphores[i], kAdopt_GrWrapOwnership);
1463         std::unique_ptr<GrOp> waitOp(GrSemaphoreOp::MakeWait(sema, fRenderTargetProxy.get()));
1464         this->getRTOpList()->addOp(std::move(waitOp), *this->caps());
1465     }
1466     return true;
1467 }
1468 
1469 // Can 'path' be drawn as a pair of filled nested rectangles?
fills_as_nested_rects(const SkMatrix & viewMatrix,const SkPath & path,SkRect rects[2])1470 static bool fills_as_nested_rects(const SkMatrix& viewMatrix, const SkPath& path, SkRect rects[2]) {
1471 
1472     if (path.isInverseFillType()) {
1473         return false;
1474     }
1475 
1476     // TODO: this restriction could be lifted if we were willing to apply
1477     // the matrix to all the points individually rather than just to the rect
1478     if (!viewMatrix.rectStaysRect()) {
1479         return false;
1480     }
1481 
1482     SkPath::Direction dirs[2];
1483     if (!path.isNestedFillRects(rects, dirs)) {
1484         return false;
1485     }
1486 
1487     if (SkPath::kWinding_FillType == path.getFillType() && dirs[0] == dirs[1]) {
1488         // The two rects need to be wound opposite to each other
1489         return false;
1490     }
1491 
1492     // Right now, nested rects where the margin is not the same width
1493     // all around do not render correctly
1494     const SkScalar* outer = rects[0].asScalars();
1495     const SkScalar* inner = rects[1].asScalars();
1496 
1497     bool allEq = true;
1498 
1499     SkScalar margin = SkScalarAbs(outer[0] - inner[0]);
1500     bool allGoE1 = margin >= SK_Scalar1;
1501 
1502     for (int i = 1; i < 4; ++i) {
1503         SkScalar temp = SkScalarAbs(outer[i] - inner[i]);
1504         if (temp < SK_Scalar1) {
1505             allGoE1 = false;
1506         }
1507         if (!SkScalarNearlyEqual(margin, temp)) {
1508             allEq = false;
1509         }
1510     }
1511 
1512     return allEq || allGoE1;
1513 }
1514 
drawPath(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkPath & path,const GrStyle & style)1515 void GrRenderTargetContext::drawPath(const GrClip& clip,
1516                                      GrPaint&& paint,
1517                                      GrAA aa,
1518                                      const SkMatrix& viewMatrix,
1519                                      const SkPath& path,
1520                                      const GrStyle& style) {
1521     ASSERT_SINGLE_OWNER
1522     RETURN_IF_ABANDONED
1523     SkDEBUGCODE(this->validate();)
1524             GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "drawPath", fContext);
1525 
1526     if (path.isEmpty()) {
1527        if (path.isInverseFillType()) {
1528            this->drawPaint(clip, std::move(paint), viewMatrix);
1529        }
1530        return;
1531     }
1532 
1533     AutoCheckFlush acf(this->drawingManager());
1534 
1535     GrAAType aaType = this->chooseAAType(aa, GrAllowMixedSamples::kNo);
1536     if (GrAAType::kCoverage == aaType && !style.pathEffect()) {
1537         if (style.isSimpleFill() && !path.isConvex()) {
1538             // Concave AA paths are expensive - try to avoid them for special cases
1539             SkRect rects[2];
1540 
1541             if (fills_as_nested_rects(viewMatrix, path, rects)) {
1542                 std::unique_ptr<GrDrawOp> op =
1543                         GrRectOpFactory::MakeAAFillNestedRects(std::move(paint), viewMatrix, rects);
1544                 if (op) {
1545                     this->addDrawOp(clip, std::move(op));
1546                 }
1547                 // A null return indicates that there is nothing to draw in this case.
1548                 return;
1549             }
1550         }
1551         SkRect ovalRect;
1552         bool isOval = path.isOval(&ovalRect);
1553 
1554         if (isOval && !path.isInverseFillType()) {
1555             const GrShaderCaps* shaderCaps = fContext->caps()->shaderCaps();
1556             std::unique_ptr<GrDrawOp> op = GrOvalOpFactory::MakeOvalOp(
1557                     std::move(paint), viewMatrix, ovalRect, style.strokeRec(), shaderCaps);
1558             if (op) {
1559                 this->addDrawOp(clip, std::move(op));
1560                 return;
1561             }
1562         }
1563     }
1564 
1565     // Note that internalDrawPath may sw-rasterize the path into a scratch texture.
1566     // Scratch textures can be recycled after they are returned to the texture
1567     // cache. This presents a potential hazard for buffered drawing. However,
1568     // the writePixels that uploads to the scratch will perform a flush so we're
1569     // OK.
1570     this->internalDrawPath(clip, std::move(paint), aa, viewMatrix, path, style);
1571 }
1572 
drawAndStencilPath(const GrClip & clip,const GrUserStencilSettings * ss,SkRegion::Op op,bool invert,GrAA aa,const SkMatrix & viewMatrix,const SkPath & path)1573 bool GrRenderTargetContextPriv::drawAndStencilPath(const GrClip& clip,
1574                                                    const GrUserStencilSettings* ss,
1575                                                    SkRegion::Op op,
1576                                                    bool invert,
1577                                                    GrAA aa,
1578                                                    const SkMatrix& viewMatrix,
1579                                                    const SkPath& path) {
1580     ASSERT_SINGLE_OWNER_PRIV
1581     RETURN_FALSE_IF_ABANDONED_PRIV
1582     SkDEBUGCODE(fRenderTargetContext->validate();)
1583     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContextPriv", "drawAndStencilPath",
1584                                    fRenderTargetContext->fContext);
1585 
1586     if (path.isEmpty() && path.isInverseFillType()) {
1587         this->drawAndStencilRect(clip, ss, op, invert, GrAA::kNo, SkMatrix::I(),
1588                                  SkRect::MakeIWH(fRenderTargetContext->width(),
1589                                                  fRenderTargetContext->height()));
1590         return true;
1591     }
1592 
1593     AutoCheckFlush acf(fRenderTargetContext->drawingManager());
1594 
1595     // An Assumption here is that path renderer would use some form of tweaking
1596     // the src color (either the input alpha or in the frag shader) to implement
1597     // aa. If we have some future driver-mojo path AA that can do the right
1598     // thing WRT to the blend then we'll need some query on the PR.
1599     GrAAType aaType = fRenderTargetContext->chooseAAType(aa, GrAllowMixedSamples::kNo);
1600     bool hasUserStencilSettings = !ss->isUnused();
1601 
1602     GrShape shape(path, GrStyle::SimpleFill());
1603     GrPathRenderer::CanDrawPathArgs canDrawArgs;
1604     canDrawArgs.fCaps = fRenderTargetContext->drawingManager()->getContext()->caps();
1605     canDrawArgs.fViewMatrix = &viewMatrix;
1606     canDrawArgs.fShape = &shape;
1607     canDrawArgs.fAAType = aaType;
1608     canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings;
1609 
1610     // Don't allow the SW renderer
1611     GrPathRenderer* pr = fRenderTargetContext->drawingManager()->getPathRenderer(
1612             canDrawArgs, false, GrPathRendererChain::DrawType::kStencilAndColor);
1613     if (!pr) {
1614         return false;
1615     }
1616 
1617     GrPaint paint;
1618     paint.setCoverageSetOpXPFactory(op, invert);
1619 
1620     GrPathRenderer::DrawPathArgs args{
1621             fRenderTargetContext->drawingManager()->getContext(),
1622             std::move(paint),
1623             ss,
1624             fRenderTargetContext,
1625             &clip,
1626             &viewMatrix,
1627             &shape,
1628             aaType,
1629             fRenderTargetContext->isGammaCorrect()};
1630     pr->drawPath(args);
1631     return true;
1632 }
1633 
isBudgeted() const1634 SkBudgeted GrRenderTargetContextPriv::isBudgeted() const {
1635     ASSERT_SINGLE_OWNER_PRIV
1636 
1637     if (fRenderTargetContext->wasAbandoned()) {
1638         return SkBudgeted::kNo;
1639     }
1640 
1641     SkDEBUGCODE(fRenderTargetContext->validate();)
1642 
1643     return fRenderTargetContext->fRenderTargetProxy->isBudgeted();
1644 }
1645 
internalDrawPath(const GrClip & clip,GrPaint && paint,GrAA aa,const SkMatrix & viewMatrix,const SkPath & path,const GrStyle & style)1646 void GrRenderTargetContext::internalDrawPath(const GrClip& clip,
1647                                              GrPaint&& paint,
1648                                              GrAA aa,
1649                                              const SkMatrix& viewMatrix,
1650                                              const SkPath& path,
1651                                              const GrStyle& style) {
1652     ASSERT_SINGLE_OWNER
1653     RETURN_IF_ABANDONED
1654     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "internalDrawPath", fContext);
1655 
1656     SkASSERT(!path.isEmpty());
1657     GrShape shape;
1658     // NVPR cannot handle hairlines, so this would get picked up by a different stencil and
1659     // cover path renderer (i.e. default path renderer). The hairline renderer produces much
1660     // smoother hairlines than MSAA.
1661     GrAllowMixedSamples allowMixedSamples =
1662             style.isSimpleHairline() ? GrAllowMixedSamples::kNo : GrAllowMixedSamples::kYes;
1663     GrAAType aaType = this->chooseAAType(aa, allowMixedSamples);
1664     GrPathRenderer::CanDrawPathArgs canDrawArgs;
1665     canDrawArgs.fCaps = this->drawingManager()->getContext()->caps();
1666     canDrawArgs.fViewMatrix = &viewMatrix;
1667     canDrawArgs.fShape = &shape;
1668     canDrawArgs.fHasUserStencilSettings = false;
1669 
1670     GrPathRenderer* pr;
1671     static constexpr GrPathRendererChain::DrawType kType = GrPathRendererChain::DrawType::kColor;
1672     do {
1673         shape = GrShape(path, style);
1674         if (shape.isEmpty()) {
1675             return;
1676         }
1677 
1678         canDrawArgs.fAAType = aaType;
1679 
1680         // Try a 1st time without applying any of the style to the geometry (and barring sw)
1681         pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType);
1682         SkScalar styleScale =  GrStyle::MatrixToScaleFactor(viewMatrix);
1683 
1684         if (!pr && shape.style().pathEffect()) {
1685             // It didn't work above, so try again with the path effect applied.
1686             shape = shape.applyStyle(GrStyle::Apply::kPathEffectOnly, styleScale);
1687             if (shape.isEmpty()) {
1688                 return;
1689             }
1690             pr = this->drawingManager()->getPathRenderer(canDrawArgs, false, kType);
1691         }
1692         if (!pr) {
1693             if (shape.style().applies()) {
1694                 shape = shape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, styleScale);
1695                 if (shape.isEmpty()) {
1696                     return;
1697                 }
1698             }
1699             // This time, allow SW renderer
1700             pr = this->drawingManager()->getPathRenderer(canDrawArgs, true, kType);
1701         }
1702         if (!pr && GrAATypeIsHW(aaType)) {
1703             // There are exceptional cases where we may wind up falling back to coverage based AA
1704             // when the target is MSAA (e.g. through disabling path renderers via GrContextOptions).
1705             aaType = GrAAType::kCoverage;
1706         } else {
1707             break;
1708         }
1709     } while(true);
1710 
1711     if (!pr) {
1712 #ifdef SK_DEBUG
1713         SkDebugf("Unable to find path renderer compatible with path.\n");
1714 #endif
1715         return;
1716     }
1717 
1718     GrPathRenderer::DrawPathArgs args{this->drawingManager()->getContext(),
1719                                       std::move(paint),
1720                                       &GrUserStencilSettings::kUnused,
1721                                       this,
1722                                       &clip,
1723                                       &viewMatrix,
1724                                       &shape,
1725                                       aaType,
1726                                       this->isGammaCorrect()};
1727     pr->drawPath(args);
1728 }
1729 
op_bounds(SkRect * bounds,const GrOp * op)1730 static void op_bounds(SkRect* bounds, const GrOp* op) {
1731     *bounds = op->bounds();
1732     if (op->hasZeroArea()) {
1733         if (op->hasAABloat()) {
1734             bounds->outset(0.5f, 0.5f);
1735         } else {
1736             // We don't know which way the particular GPU will snap lines or points at integer
1737             // coords. So we ensure that the bounds is large enough for either snap.
1738             SkRect before = *bounds;
1739             bounds->roundOut(bounds);
1740             if (bounds->fLeft == before.fLeft) {
1741                 bounds->fLeft -= 1;
1742             }
1743             if (bounds->fTop == before.fTop) {
1744                 bounds->fTop -= 1;
1745             }
1746             if (bounds->fRight == before.fRight) {
1747                 bounds->fRight += 1;
1748             }
1749             if (bounds->fBottom == before.fBottom) {
1750                 bounds->fBottom += 1;
1751             }
1752         }
1753     }
1754 }
1755 
addDrawOp(const GrClip & clip,std::unique_ptr<GrDrawOp> op)1756 uint32_t GrRenderTargetContext::addDrawOp(const GrClip& clip, std::unique_ptr<GrDrawOp> op) {
1757     ASSERT_SINGLE_OWNER
1758     if (this->drawingManager()->wasAbandoned()) {
1759         return SK_InvalidUniqueID;
1760     }
1761     SkDEBUGCODE(this->validate();)
1762     GR_CREATE_TRACE_MARKER_CONTEXT("GrRenderTargetContext", "addDrawOp", fContext);
1763 
1764     // Setup clip
1765     SkRect bounds;
1766     op_bounds(&bounds, op.get());
1767     GrAppliedClip appliedClip;
1768     GrDrawOp::FixedFunctionFlags fixedFunctionFlags = op->fixedFunctionFlags();
1769     if (!clip.apply(fContext, this, fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesHWAA,
1770                     fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil, &appliedClip,
1771                     &bounds)) {
1772         return SK_InvalidUniqueID;
1773     }
1774 
1775     if (fixedFunctionFlags & GrDrawOp::FixedFunctionFlags::kUsesStencil ||
1776         appliedClip.hasStencilClip()) {
1777         // This forces instantiation of the render target.
1778         GrRenderTarget* rt = this->accessRenderTarget();
1779         if (!rt) {
1780             return SK_InvalidUniqueID;
1781         }
1782 
1783         if (!fContext->resourceProvider()->attachStencilAttachment(rt)) {
1784             SkDebugf("ERROR creating stencil attachment. Draw skipped.\n");
1785             return SK_InvalidUniqueID;
1786         }
1787     }
1788 
1789     GrXferProcessor::DstProxy dstProxy;
1790     if (op->finalize(*this->caps(), &appliedClip) == GrDrawOp::RequiresDstTexture::kYes) {
1791         if (!this->setupDstProxy(this->asRenderTargetProxy(), clip, op->bounds(), &dstProxy)) {
1792             return SK_InvalidUniqueID;
1793         }
1794     }
1795 
1796     op->setClippedBounds(bounds);
1797     return this->getRTOpList()->addOp(std::move(op), *this->caps(),
1798                                       std::move(appliedClip), dstProxy);
1799 }
1800 
setupDstProxy(GrRenderTargetProxy * rtProxy,const GrClip & clip,const SkRect & opBounds,GrXferProcessor::DstProxy * dstProxy)1801 bool GrRenderTargetContext::setupDstProxy(GrRenderTargetProxy* rtProxy, const GrClip& clip,
1802                                             const SkRect& opBounds,
1803                                             GrXferProcessor::DstProxy* dstProxy) {
1804     if (this->caps()->textureBarrierSupport()) {
1805         if (GrTextureProxy* texProxy = rtProxy->asTextureProxy()) {
1806             // The render target is a texture, so we can read from it directly in the shader. The XP
1807             // will be responsible to detect this situation and request a texture barrier.
1808             dstProxy->setProxy(sk_ref_sp(texProxy));
1809             dstProxy->setOffset(0, 0);
1810             return true;
1811         }
1812     }
1813 
1814     SkIRect copyRect = SkIRect::MakeWH(rtProxy->width(), rtProxy->height());
1815 
1816     SkIRect clippedRect;
1817     clip.getConservativeBounds(rtProxy->width(), rtProxy->height(), &clippedRect);
1818     SkIRect drawIBounds;
1819     opBounds.roundOut(&drawIBounds);
1820     // Cover up for any precision issues by outsetting the op bounds a pixel in each direction.
1821     drawIBounds.outset(1, 1);
1822     if (!clippedRect.intersect(drawIBounds)) {
1823 #ifdef SK_DEBUG
1824         GrCapsDebugf(this->caps(), "setupDstTexture: Missed an early reject bailing on draw.");
1825 #endif
1826         return false;
1827     }
1828 
1829     // MSAA consideration: When there is support for reading MSAA samples in the shader we could
1830     // have per-sample dst values by making the copy multisampled.
1831     GrSurfaceDesc desc;
1832     bool rectsMustMatch = false;
1833     bool disallowSubrect = false;
1834     if (!this->caps()->initDescForDstCopy(rtProxy, &desc, &rectsMustMatch, &disallowSubrect)) {
1835         desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
1836         desc.fFlags = kRenderTarget_GrSurfaceFlag;
1837         desc.fConfig = rtProxy->config();
1838     }
1839 
1840     if (!disallowSubrect) {
1841         copyRect = clippedRect;
1842     }
1843 
1844     SkIPoint dstPoint, dstOffset;
1845     SkBackingFit fit;
1846     if (rectsMustMatch) {
1847         SkASSERT(desc.fOrigin == rtProxy->origin());
1848         desc.fWidth = rtProxy->width();
1849         desc.fHeight = rtProxy->height();
1850         dstPoint = {copyRect.fLeft, copyRect.fTop};
1851         dstOffset = {0, 0};
1852         fit = SkBackingFit::kExact;
1853     } else {
1854         desc.fWidth = copyRect.width();
1855         desc.fHeight = copyRect.height();
1856         dstPoint = {0, 0};
1857         dstOffset = {copyRect.fLeft, copyRect.fTop};
1858         fit = SkBackingFit::kApprox;
1859     }
1860 
1861     sk_sp<GrSurfaceContext> sContext = fContext->contextPriv().makeDeferredSurfaceContext(
1862                                                                                 desc,
1863                                                                                 fit,
1864                                                                                 SkBudgeted::kYes);
1865     if (!sContext) {
1866         SkDebugf("setupDstTexture: surfaceContext creation failed.\n");
1867         return false;
1868     }
1869 
1870     if (!sContext->copy(rtProxy, copyRect, dstPoint)) {
1871         SkDebugf("setupDstTexture: copy failed.\n");
1872         return false;
1873     }
1874 
1875     dstProxy->setProxy(sContext->asTextureProxyRef());
1876     dstProxy->setOffset(dstOffset);
1877     return true;
1878 }
1879