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Searched defs:windowHandle (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/Main/
DFrameBufferWin.cpp19 …FrameBufferWin::FrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool top… in FrameBufferWin()
58 sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen,… in createFrameBufferWin()
DFrameBufferWin.hpp51 HWND windowHandle; member in sw::FrameBufferWin
DFrameBufferGDI.cpp23 …FrameBufferGDI::FrameBufferGDI(HWND windowHandle, int width, int height, bool fullscreen, bool top… in FrameBufferGDI()
DFrameBufferDD.cpp35 …FrameBufferDD::FrameBufferDD(HWND windowHandle, int width, int height, bool fullscreen, bool topLe… in FrameBufferDD()
/external/swiftshader/src/D3D8/
DDirect3DSwapChain8.cpp157 …HWND windowHandle = presentParameters->hDeviceWindow ? presentParameters->hDeviceWindow : creation… in reset() local
DDirect3DDevice8.hpp181 HWND windowHandle; member in D3D8::Direct3DDevice8
DDirect3DDevice8.cpp1837 …HWND windowHandle = presentParameters.hDeviceWindow ? presentParameters.hDeviceWindow : focusWindo… in Present() local
1907 …HWND windowHandle = presentParameters->hDeviceWindow ? presentParameters->hDeviceWindow : focusWin… in Reset() local
/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.cpp339 …HWND windowHandle = presentParameters->hDeviceWindow ? presentParameters->hDeviceWindow : creation… in reset() local