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Searched defs:wy (Results 1 – 8 of 8) sorted by relevance

/external/libpng/contrib/tools/
Dgenpng.c316 double wy = bicubic[abs(dy)][0]; in alpha_calc() local
388 double wy = fabs(arg->y1-arg->y2)/2; in square_check_line() local
497 double wy = fabs(arg->y1-arg->y2)/2; in circle_check_line() local
/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp302 static inline float triDerivateY (const tcu::Vec3& s, const tcu::Vec3& w, float wy, float height, f… in triDerivateY()
309 …odMode mode, const tcu::Vec3& u, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod()
319 …cu::Vec3& u, const tcu::Vec3& v, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod()
331 …cu::Vec3& v, const tcu::Vec3& w, const tcu::Vec3& projection, float wx, float wy, float width, flo… in computeProjectedTriLod()
485 float wy = (float)py + 0.5f; in sampleTextureProjected() local
528 float wy = (float)py + 0.5f; in sampleTextureProjected() local
634 const float wy = (float)py + 0.5f; in sampleTextureCube() local
830 float wy = (float)py + 0.5f; in sampleTextureProjected() local
887 const float wy = (float)py + 0.5f; in sampleTextureCubeArray() local
1281 const float wy = (float)py + 0.5f; in computeTextureLookupDiff() local
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/external/lzma/CPP/Windows/Control/
DDialog.cpp97 int wy = RECT_SIZE_Y(rect); in IsDialogSizeOK() local
/external/deqp/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp81 float wy = (float)py + 0.5f; in renderReference() local
/external/deqp/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp79 float wy = (float)py + 0.5f; in renderReference() local
/external/vulkan-validation-layers/libs/glm/gtx/
Ddual_quaternion.inl332 T const wy = r.w * x.real.y; local
/external/swiftshader/src/Reactor/
DReactor.hpp1422 Swizzle2<Vector4, 0x57> wy; member
/external/libpng/contrib/libtests/
Dpngvalid.c3332 png_fixed_point wx, wy, rx, ry, gx, gy, bx, by; member