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1 /**********************************************************
2  * Copyright 2009-2011 VMware, Inc. All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  *********************************************************
25  * Authors:
26  * Zack Rusin <zackr-at-vmware-dot-com>
27  * Thomas Hellstrom <thellstrom-at-vmware-dot-com>
28  */
29 
30 #include "xa_composite.h"
31 #include "xa_context.h"
32 #include "xa_priv.h"
33 #include "cso_cache/cso_context.h"
34 #include "util/u_sampler.h"
35 #include "util/u_inlines.h"
36 
37 
38 /*XXX also in Xrender.h but the including it here breaks compilition */
39 #define XFixedToDouble(f)    (((double) (f)) / 65536.)
40 
41 struct xa_composite_blend {
42     unsigned op : 8;
43 
44     unsigned alpha_dst : 4;
45     unsigned alpha_src : 4;
46 
47     unsigned rgb_src : 8;    /**< PIPE_BLENDFACTOR_x */
48     unsigned rgb_dst : 8;    /**< PIPE_BLENDFACTOR_x */
49 };
50 
51 #define XA_BLEND_OP_OVER 3
52 static const struct xa_composite_blend xa_blends[] = {
53     { xa_op_clear,
54       0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ZERO},
55     { xa_op_src,
56       0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO},
57     { xa_op_dst,
58       0, 0, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_ONE},
59     { xa_op_over,
60       0, 1, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
61     { xa_op_over_reverse,
62       1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ONE},
63     { xa_op_in,
64       1, 0, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
65     { xa_op_in_reverse,
66       0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_SRC_ALPHA},
67     { xa_op_out,
68       1, 0, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_ZERO},
69     { xa_op_out_reverse,
70       0, 1, PIPE_BLENDFACTOR_ZERO, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
71     { xa_op_atop,
72       1, 1, PIPE_BLENDFACTOR_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
73     { xa_op_atop_reverse,
74       1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_SRC_ALPHA},
75     { xa_op_xor,
76       1, 1, PIPE_BLENDFACTOR_INV_DST_ALPHA, PIPE_BLENDFACTOR_INV_SRC_ALPHA},
77     { xa_op_add,
78       0, 0, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ONE},
79 };
80 
81 /*
82  * The alpha value stored in a L8 texture is read by the
83  * hardware as color, and R8 is read as red. The source alpha value
84  * at the end of the fragment shader is stored in all color channels,
85  * so the correct approach is to blend using DST_COLOR instead of
86  * DST_ALPHA and then output any color channel (L8) or the red channel (R8).
87  */
88 static unsigned
xa_convert_blend_for_luminance(unsigned factor)89 xa_convert_blend_for_luminance(unsigned factor)
90 {
91     switch(factor) {
92     case PIPE_BLENDFACTOR_DST_ALPHA:
93 	return PIPE_BLENDFACTOR_DST_COLOR;
94     case PIPE_BLENDFACTOR_INV_DST_ALPHA:
95 	return PIPE_BLENDFACTOR_INV_DST_COLOR;
96     default:
97 	break;
98     }
99     return factor;
100 }
101 
102 static boolean
blend_for_op(struct xa_composite_blend * blend,enum xa_composite_op op,struct xa_picture * src_pic,struct xa_picture * mask_pic,struct xa_picture * dst_pic)103 blend_for_op(struct xa_composite_blend *blend,
104 	     enum xa_composite_op op,
105 	     struct xa_picture *src_pic,
106 	     struct xa_picture *mask_pic,
107 	     struct xa_picture *dst_pic)
108 {
109     const int num_blends =
110 	sizeof(xa_blends)/sizeof(struct xa_composite_blend);
111     int i;
112     boolean supported = FALSE;
113 
114     /*
115      * Temporarily disable component alpha since it appears buggy.
116      */
117     if (mask_pic && mask_pic->component_alpha)
118 	return FALSE;
119 
120     /*
121      * our default in case something goes wrong
122      */
123     *blend = xa_blends[XA_BLEND_OP_OVER];
124 
125     for (i = 0; i < num_blends; ++i) {
126 	if (xa_blends[i].op == op) {
127 	    *blend = xa_blends[i];
128 	    supported = TRUE;
129 	}
130     }
131 
132     if (!dst_pic->srf)
133 	return supported;
134 
135     if ((dst_pic->srf->tex->format == PIPE_FORMAT_L8_UNORM ||
136          dst_pic->srf->tex->format == PIPE_FORMAT_R8_UNORM)) {
137         blend->rgb_src = xa_convert_blend_for_luminance(blend->rgb_src);
138         blend->rgb_dst = xa_convert_blend_for_luminance(blend->rgb_dst);
139     }
140 
141     /*
142      * If there's no dst alpha channel, adjust the blend op so that we'll treat
143      * it as always 1.
144      */
145 
146     if (xa_format_a(dst_pic->pict_format) == 0 && blend->alpha_dst) {
147 	if (blend->rgb_src == PIPE_BLENDFACTOR_DST_ALPHA)
148 	    blend->rgb_src = PIPE_BLENDFACTOR_ONE;
149 	else if (blend->rgb_src == PIPE_BLENDFACTOR_INV_DST_ALPHA)
150 	    blend->rgb_src = PIPE_BLENDFACTOR_ZERO;
151     }
152 
153     /*
154      * If the source alpha is being used, then we should only be in a case where
155      * the source blend factor is 0, and the source blend value is the mask
156      * channels multiplied by the source picture's alpha.
157      */
158     if (mask_pic && mask_pic->component_alpha &&
159 	xa_format_rgb(mask_pic->pict_format) &&
160 	blend->alpha_src) {
161 	if (blend->rgb_dst == PIPE_BLENDFACTOR_SRC_ALPHA) {
162 	    blend->rgb_dst = PIPE_BLENDFACTOR_SRC_COLOR;
163 	} else if (blend->rgb_dst == PIPE_BLENDFACTOR_INV_SRC_ALPHA) {
164 	    blend->rgb_dst = PIPE_BLENDFACTOR_INV_SRC_COLOR;
165 	}
166     }
167 
168     return supported;
169 }
170 
171 
172 static inline int
xa_repeat_to_gallium(int mode)173 xa_repeat_to_gallium(int mode)
174 {
175     switch(mode) {
176     case xa_wrap_clamp_to_border:
177 	return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
178     case xa_wrap_repeat:
179 	return PIPE_TEX_WRAP_REPEAT;
180     case xa_wrap_mirror_repeat:
181 	return PIPE_TEX_WRAP_MIRROR_REPEAT;
182     case xa_wrap_clamp_to_edge:
183 	return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
184     default:
185 	break;
186     }
187     return PIPE_TEX_WRAP_REPEAT;
188 }
189 
190 static inline boolean
xa_filter_to_gallium(int xrender_filter,int * out_filter)191 xa_filter_to_gallium(int xrender_filter, int *out_filter)
192 {
193 
194     switch (xrender_filter) {
195     case xa_filter_nearest:
196 	*out_filter = PIPE_TEX_FILTER_NEAREST;
197 	break;
198     case xa_filter_linear:
199 	*out_filter = PIPE_TEX_FILTER_LINEAR;
200 	break;
201     default:
202 	*out_filter = PIPE_TEX_FILTER_NEAREST;
203 	return FALSE;
204     }
205     return TRUE;
206 }
207 
208 static int
xa_is_filter_accelerated(struct xa_picture * pic)209 xa_is_filter_accelerated(struct xa_picture *pic)
210 {
211     int filter;
212     if (pic && !xa_filter_to_gallium(pic->filter, &filter))
213 	return 0;
214     return 1;
215 }
216 
217 XA_EXPORT int
xa_composite_check_accelerated(const struct xa_composite * comp)218 xa_composite_check_accelerated(const struct xa_composite *comp)
219 {
220     struct xa_composite_blend blend;
221     struct xa_picture *src_pic = comp->src;
222 
223     if (!xa_is_filter_accelerated(src_pic) ||
224 	!xa_is_filter_accelerated(comp->mask)) {
225 	return -XA_ERR_INVAL;
226     }
227 
228 
229     if (src_pic->src_pict) {
230 	if (src_pic->src_pict->type != xa_src_pict_solid_fill)
231 	    return -XA_ERR_INVAL;
232 
233 	/*
234 	 * Currently we don't support solid fill with a mask.
235 	 * We can easily do that, but that would require shader,
236 	 * sampler view setup and vertex setup modification.
237 	 */
238 	if (comp->mask)
239 	    return -XA_ERR_INVAL;
240     }
241 
242     if (blend_for_op(&blend, comp->op, comp->src, comp->mask, comp->dst)) {
243 	struct xa_picture *mask = comp->mask;
244 	if (mask && mask->component_alpha &&
245 	    xa_format_rgb(mask->pict_format)) {
246 	    if (blend.alpha_src && blend.rgb_src != PIPE_BLENDFACTOR_ZERO) {
247 		return -XA_ERR_INVAL;
248 	    }
249 	}
250 
251 	return XA_ERR_NONE;
252     }
253     return -XA_ERR_INVAL;
254 }
255 
256 static int
bind_composite_blend_state(struct xa_context * ctx,const struct xa_composite * comp)257 bind_composite_blend_state(struct xa_context *ctx,
258 			   const struct xa_composite *comp)
259 {
260     struct xa_composite_blend blend_opt;
261     struct pipe_blend_state blend;
262 
263     if (!blend_for_op(&blend_opt, comp->op, comp->src, comp->mask, comp->dst))
264 	return -XA_ERR_INVAL;
265 
266     memset(&blend, 0, sizeof(struct pipe_blend_state));
267     blend.rt[0].blend_enable = 1;
268     blend.rt[0].colormask = PIPE_MASK_RGBA;
269 
270     blend.rt[0].rgb_src_factor   = blend_opt.rgb_src;
271     blend.rt[0].alpha_src_factor = blend_opt.rgb_src;
272     blend.rt[0].rgb_dst_factor   = blend_opt.rgb_dst;
273     blend.rt[0].alpha_dst_factor = blend_opt.rgb_dst;
274 
275     cso_set_blend(ctx->cso, &blend);
276     return XA_ERR_NONE;
277 }
278 
279 static unsigned int
picture_format_fixups(struct xa_picture * src_pic,int mask)280 picture_format_fixups(struct xa_picture *src_pic,
281 		      int mask)
282 {
283     boolean set_alpha = FALSE;
284     boolean swizzle = FALSE;
285     unsigned ret = 0;
286     struct xa_surface *src = src_pic->srf;
287     enum xa_formats src_hw_format, src_pic_format;
288     enum xa_surface_type src_hw_type, src_pic_type;
289 
290     if (!src)
291 	return 0;
292 
293     src_hw_format = xa_surface_format(src);
294     src_pic_format = src_pic->pict_format;
295 
296     set_alpha = (xa_format_type_is_color(src_pic_format) &&
297 		 xa_format_a(src_pic_format) == 0);
298 
299     if (set_alpha)
300 	ret |= mask ? FS_MASK_SET_ALPHA : FS_SRC_SET_ALPHA;
301 
302     if (src_hw_format == src_pic_format) {
303 	if (src->tex->format == PIPE_FORMAT_L8_UNORM ||
304             src->tex->format == PIPE_FORMAT_R8_UNORM)
305 	    return ((mask) ? FS_MASK_LUMINANCE : FS_SRC_LUMINANCE);
306 
307 	return ret;
308     }
309 
310     src_hw_type = xa_format_type(src_hw_format);
311     src_pic_type = xa_format_type(src_pic_format);
312 
313     swizzle = ((src_hw_type == xa_type_argb &&
314 		src_pic_type == xa_type_abgr) ||
315 	       ((src_hw_type == xa_type_abgr &&
316 		 src_pic_type == xa_type_argb)));
317 
318     if (!swizzle && (src_hw_type != src_pic_type))
319       return ret;
320 
321     if (swizzle)
322 	ret |= mask ? FS_MASK_SWIZZLE_RGB : FS_SRC_SWIZZLE_RGB;
323 
324     return ret;
325 }
326 
327 static int
bind_shaders(struct xa_context * ctx,const struct xa_composite * comp)328 bind_shaders(struct xa_context *ctx, const struct xa_composite *comp)
329 {
330     unsigned vs_traits = 0, fs_traits = 0;
331     struct xa_shader shader;
332     struct xa_picture *src_pic = comp->src;
333     struct xa_picture *mask_pic = comp->mask;
334 
335     ctx->has_solid_color = FALSE;
336 
337     if (src_pic) {
338 	if (src_pic->wrap == xa_wrap_clamp_to_border && src_pic->has_transform)
339 	    fs_traits |= FS_SRC_REPEAT_NONE;
340 
341 	if (src_pic->src_pict) {
342 	    if (src_pic->src_pict->type == xa_src_pict_solid_fill) {
343 		fs_traits |= FS_SOLID_FILL | FS_FILL;
344 		vs_traits |= VS_SOLID_FILL;
345 		xa_pixel_to_float4(src_pic->src_pict->solid_fill.color,
346 				   ctx->solid_color);
347 		ctx->has_solid_color = TRUE;
348 	    }
349 	} else {
350 	    fs_traits |= FS_COMPOSITE;
351 	    vs_traits |= VS_COMPOSITE;
352 	}
353 
354 	fs_traits |= picture_format_fixups(src_pic, 0);
355     }
356 
357     if (mask_pic) {
358 	vs_traits |= VS_MASK;
359 	fs_traits |= FS_MASK;
360 	if (mask_pic->wrap == xa_wrap_clamp_to_border &&
361 	    mask_pic->has_transform)
362 	    fs_traits |= FS_MASK_REPEAT_NONE;
363 
364 	if (mask_pic->component_alpha) {
365 	    struct xa_composite_blend blend;
366 	    if (!blend_for_op(&blend, comp->op, src_pic, mask_pic, NULL))
367 		return -XA_ERR_INVAL;
368 
369 	    if (blend.alpha_src) {
370 		fs_traits |= FS_CA_SRCALPHA;
371 	    } else
372 		fs_traits |= FS_CA_FULL;
373 	}
374 
375 	fs_traits |= picture_format_fixups(mask_pic, 1);
376     }
377 
378     if (ctx->srf->format == PIPE_FORMAT_L8_UNORM ||
379         ctx->srf->format == PIPE_FORMAT_R8_UNORM)
380 	fs_traits |= FS_DST_LUMINANCE;
381 
382     shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
383     cso_set_vertex_shader_handle(ctx->cso, shader.vs);
384     cso_set_fragment_shader_handle(ctx->cso, shader.fs);
385     return XA_ERR_NONE;
386 }
387 
388 static void
bind_samplers(struct xa_context * ctx,const struct xa_composite * comp)389 bind_samplers(struct xa_context *ctx,
390 	      const struct xa_composite *comp)
391 {
392     struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
393     struct pipe_sampler_state src_sampler, mask_sampler;
394     struct pipe_sampler_view view_templ;
395     struct pipe_sampler_view *src_view;
396     struct pipe_context *pipe = ctx->pipe;
397     struct xa_picture *src_pic = comp->src;
398     struct xa_picture *mask_pic = comp->mask;
399 
400     ctx->num_bound_samplers = 0;
401 
402     memset(&src_sampler, 0, sizeof(struct pipe_sampler_state));
403     memset(&mask_sampler, 0, sizeof(struct pipe_sampler_state));
404 
405     if (src_pic) {
406 	if (ctx->has_solid_color) {
407 	    samplers[0] = NULL;
408 	    pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL);
409 	} else {
410 	    unsigned src_wrap = xa_repeat_to_gallium(src_pic->wrap);
411 	    int filter;
412 
413 	    (void) xa_filter_to_gallium(src_pic->filter, &filter);
414 
415 	    src_sampler.wrap_s = src_wrap;
416 	    src_sampler.wrap_t = src_wrap;
417 	    src_sampler.min_img_filter = filter;
418 	    src_sampler.mag_img_filter = filter;
419 	    src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
420 	    src_sampler.normalized_coords = 1;
421 	    samplers[0] = &src_sampler;
422 	    ctx->num_bound_samplers = 1;
423 	    u_sampler_view_default_template(&view_templ,
424 					    src_pic->srf->tex,
425 					    src_pic->srf->tex->format);
426 	    src_view = pipe->create_sampler_view(pipe, src_pic->srf->tex,
427 						 &view_templ);
428 	    pipe_sampler_view_reference(&ctx->bound_sampler_views[0], NULL);
429 	    ctx->bound_sampler_views[0] = src_view;
430 	}
431     }
432 
433     if (mask_pic) {
434 	unsigned mask_wrap = xa_repeat_to_gallium(mask_pic->wrap);
435 	int filter;
436 
437 	(void) xa_filter_to_gallium(mask_pic->filter, &filter);
438 
439 	mask_sampler.wrap_s = mask_wrap;
440 	mask_sampler.wrap_t = mask_wrap;
441 	mask_sampler.min_img_filter = filter;
442 	mask_sampler.mag_img_filter = filter;
443 	src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
444 	mask_sampler.normalized_coords = 1;
445 	samplers[1] = &mask_sampler;
446 	ctx->num_bound_samplers = 2;
447 	u_sampler_view_default_template(&view_templ,
448 					mask_pic->srf->tex,
449 					mask_pic->srf->tex->format);
450 	src_view = pipe->create_sampler_view(pipe, mask_pic->srf->tex,
451 					     &view_templ);
452 	pipe_sampler_view_reference(&ctx->bound_sampler_views[1], NULL);
453 	ctx->bound_sampler_views[1] = src_view;
454 
455 
456 	/*
457 	 * If src is a solid color, we have no src view, so set up a
458 	 * dummy one that will not be used anyway.
459 	 */
460 	if (ctx->bound_sampler_views[0] == NULL)
461 	    pipe_sampler_view_reference(&ctx->bound_sampler_views[0],
462 					src_view);
463 
464     }
465 
466     cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
467 		     (const struct pipe_sampler_state **)samplers);
468     cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
469 				   ctx->bound_sampler_views);
470 }
471 
472 XA_EXPORT int
xa_composite_prepare(struct xa_context * ctx,const struct xa_composite * comp)473 xa_composite_prepare(struct xa_context *ctx,
474 		     const struct xa_composite *comp)
475 {
476     struct xa_surface *dst_srf = comp->dst->srf;
477     int ret;
478 
479     if (comp->mask && !comp->mask->srf)
480 	return -XA_ERR_INVAL;
481 
482     ret = xa_ctx_srf_create(ctx, dst_srf);
483     if (ret != XA_ERR_NONE)
484 	return ret;
485 
486     ctx->dst = dst_srf;
487     renderer_bind_destination(ctx, ctx->srf);
488 
489     ret = bind_composite_blend_state(ctx, comp);
490     if (ret != XA_ERR_NONE)
491 	return ret;
492     ret = bind_shaders(ctx, comp);
493     if (ret != XA_ERR_NONE)
494 	return ret;
495     bind_samplers(ctx, comp);
496 
497     if (ctx->num_bound_samplers == 0 ) { /* solid fill */
498 	renderer_begin_solid(ctx);
499     } else {
500 	renderer_begin_textures(ctx);
501 	ctx->comp = comp;
502     }
503 
504     xa_ctx_srf_destroy(ctx);
505     return XA_ERR_NONE;
506 }
507 
508 XA_EXPORT void
xa_composite_rect(struct xa_context * ctx,int srcX,int srcY,int maskX,int maskY,int dstX,int dstY,int width,int height)509 xa_composite_rect(struct xa_context *ctx,
510 		  int srcX, int srcY, int maskX, int maskY,
511 		  int dstX, int dstY, int width, int height)
512 {
513     if (ctx->num_bound_samplers == 0 ) { /* solid fill */
514 	renderer_solid(ctx, dstX, dstY, dstX + width, dstY + height,
515 		       ctx->solid_color);
516     } else {
517 	const struct xa_composite *comp = ctx->comp;
518 	int pos[6] = {srcX, srcY, maskX, maskY, dstX, dstY};
519 	const float *src_matrix = NULL;
520 	const float *mask_matrix = NULL;
521 
522 	xa_scissor_update(ctx, dstX, dstY, dstX + width, dstY + height);
523 
524 	if (comp->src->has_transform)
525 	    src_matrix = comp->src->transform;
526 	if (comp->mask && comp->mask->has_transform)
527 	    mask_matrix = comp->mask->transform;
528 
529 	renderer_texture(ctx, pos, width, height,
530 			 src_matrix, mask_matrix);
531     }
532 }
533 
534 XA_EXPORT void
xa_composite_done(struct xa_context * ctx)535 xa_composite_done(struct xa_context *ctx)
536 {
537     renderer_draw_flush(ctx);
538 
539     ctx->comp = NULL;
540     ctx->has_solid_color = FALSE;
541     xa_ctx_sampler_views_destroy(ctx);
542 }
543 
544 static const struct xa_composite_allocation a = {
545     .xa_composite_size = sizeof(struct xa_composite),
546     .xa_picture_size = sizeof(struct xa_picture),
547     .xa_source_pict_size = sizeof(union xa_source_pict),
548 };
549 
550 XA_EXPORT const struct xa_composite_allocation *
xa_composite_allocation(void)551 xa_composite_allocation(void)
552 {
553     return &a;
554 }
555