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1 /* xalloc.h -- malloc with out-of-memory checking
2 
3    Copyright (C) 1990-2000, 2003-2004, 2006-2012 Free Software Foundation, Inc.
4 
5    This program is free software: you can redistribute it and/or modify
6    it under the terms of the GNU General Public License as published by
7    the Free Software Foundation; either version 3 of the License, or
8    (at your option) any later version.
9 
10    This program is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13    GNU General Public License for more details.
14 
15    You should have received a copy of the GNU General Public License
16    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
17 
18 #ifndef XALLOC_H_
19 #define XALLOC_H_
20 
21 #include <stddef.h>
22 
23 #include "xalloc-oversized.h"
24 
25 _GL_INLINE_HEADER_BEGIN
26 #ifndef XALLOC_INLINE
27 # define XALLOC_INLINE _GL_INLINE
28 #endif
29 
30 #ifdef __cplusplus
31 extern "C" {
32 #endif
33 
34 
35 #if __GNUC__ >= 3
36 # define _GL_ATTRIBUTE_MALLOC __attribute__ ((__malloc__))
37 #else
38 # define _GL_ATTRIBUTE_MALLOC
39 #endif
40 
41 #if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)
42 # define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args))
43 #else
44 # define _GL_ATTRIBUTE_ALLOC_SIZE(args)
45 #endif
46 
47 /* This function is always triggered when memory is exhausted.
48    It must be defined by the application, either explicitly
49    or by using gnulib's xalloc-die module.  This is the
50    function to call when one wants the program to die because of a
51    memory allocation failure.  */
52 extern _Noreturn void xalloc_die (void);
53 
54 void *xmalloc (size_t s)
55       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
56 void *xzalloc (size_t s)
57       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
58 void *xcalloc (size_t n, size_t s)
59       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
60 void *xrealloc (void *p, size_t s)
61       _GL_ATTRIBUTE_ALLOC_SIZE ((2));
62 void *x2realloc (void *p, size_t *pn);
63 void *xmemdup (void const *p, size_t s)
64       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((2));
65 char *xstrdup (char const *str)
66       _GL_ATTRIBUTE_MALLOC;
67 
68 /* In the following macros, T must be an elementary or structure/union or
69    typedef'ed type, or a pointer to such a type.  To apply one of the
70    following macros to a function pointer or array type, you need to typedef
71    it first and use the typedef name.  */
72 
73 /* Allocate an object of type T dynamically, with error checking.  */
74 /* extern t *XMALLOC (typename t); */
75 #define XMALLOC(t) ((t *) xmalloc (sizeof (t)))
76 
77 /* Allocate memory for N elements of type T, with error checking.  */
78 /* extern t *XNMALLOC (size_t n, typename t); */
79 #define XNMALLOC(n, t) \
80    ((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t))))
81 
82 /* Allocate an object of type T dynamically, with error checking,
83    and zero it.  */
84 /* extern t *XZALLOC (typename t); */
85 #define XZALLOC(t) ((t *) xzalloc (sizeof (t)))
86 
87 /* Allocate memory for N elements of type T, with error checking,
88    and zero it.  */
89 /* extern t *XCALLOC (size_t n, typename t); */
90 #define XCALLOC(n, t) \
91    ((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t))))
92 
93 
94 /* Allocate an array of N objects, each with S bytes of memory,
95    dynamically, with error checking.  S must be nonzero.  */
96 
97 XALLOC_INLINE void *xnmalloc (size_t n, size_t s)
98                     _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
99 XALLOC_INLINE void *
xnmalloc(size_t n,size_t s)100 xnmalloc (size_t n, size_t s)
101 {
102   if (xalloc_oversized (n, s))
103     xalloc_die ();
104   return xmalloc (n * s);
105 }
106 
107 /* Change the size of an allocated block of memory P to an array of N
108    objects each of S bytes, with error checking.  S must be nonzero.  */
109 
110 XALLOC_INLINE void *xnrealloc (void *p, size_t n, size_t s)
111                     _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
112 XALLOC_INLINE void *
xnrealloc(void * p,size_t n,size_t s)113 xnrealloc (void *p, size_t n, size_t s)
114 {
115   if (xalloc_oversized (n, s))
116     xalloc_die ();
117   return xrealloc (p, n * s);
118 }
119 
120 /* If P is null, allocate a block of at least *PN such objects;
121    otherwise, reallocate P so that it contains more than *PN objects
122    each of S bytes.  *PN must be nonzero unless P is null, and S must
123    be nonzero.  Set *PN to the new number of objects, and return the
124    pointer to the new block.  *PN is never set to zero, and the
125    returned pointer is never null.
126 
127    Repeated reallocations are guaranteed to make progress, either by
128    allocating an initial block with a nonzero size, or by allocating a
129    larger block.
130 
131    In the following implementation, nonzero sizes are increased by a
132    factor of approximately 1.5 so that repeated reallocations have
133    O(N) overall cost rather than O(N**2) cost, but the
134    specification for this function does not guarantee that rate.
135 
136    Here is an example of use:
137 
138      int *p = NULL;
139      size_t used = 0;
140      size_t allocated = 0;
141 
142      void
143      append_int (int value)
144        {
145          if (used == allocated)
146            p = x2nrealloc (p, &allocated, sizeof *p);
147          p[used++] = value;
148        }
149 
150    This causes x2nrealloc to allocate a block of some nonzero size the
151    first time it is called.
152 
153    To have finer-grained control over the initial size, set *PN to a
154    nonzero value before calling this function with P == NULL.  For
155    example:
156 
157      int *p = NULL;
158      size_t used = 0;
159      size_t allocated = 0;
160      size_t allocated1 = 1000;
161 
162      void
163      append_int (int value)
164        {
165          if (used == allocated)
166            {
167              p = x2nrealloc (p, &allocated1, sizeof *p);
168              allocated = allocated1;
169            }
170          p[used++] = value;
171        }
172 
173    */
174 
175 XALLOC_INLINE void *
x2nrealloc(void * p,size_t * pn,size_t s)176 x2nrealloc (void *p, size_t *pn, size_t s)
177 {
178   size_t n = *pn;
179 
180   if (! p)
181     {
182       if (! n)
183         {
184           /* The approximate size to use for initial small allocation
185              requests, when the invoking code specifies an old size of
186              zero.  This is the largest "small" request for the GNU C
187              library malloc.  */
188           enum { DEFAULT_MXFAST = 64 * sizeof (size_t) / 4 };
189 
190           n = DEFAULT_MXFAST / s;
191           n += !n;
192         }
193     }
194   else
195     {
196       /* Set N = ceil (1.5 * N) so that progress is made if N == 1.
197          Check for overflow, so that N * S stays in size_t range.
198          The check is slightly conservative, but an exact check isn't
199          worth the trouble.  */
200       if ((size_t) -1 / 3 * 2 / s <= n)
201         xalloc_die ();
202       n += (n + 1) / 2;
203     }
204 
205   *pn = n;
206   return xrealloc (p, n * s);
207 }
208 
209 /* Return a pointer to a new buffer of N bytes.  This is like xmalloc,
210    except it returns char *.  */
211 
212 XALLOC_INLINE char *xcharalloc (size_t n)
213                     _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
214 XALLOC_INLINE char *
xcharalloc(size_t n)215 xcharalloc (size_t n)
216 {
217   return XNMALLOC (n, char);
218 }
219 
220 #ifdef __cplusplus
221 }
222 
223 /* C++ does not allow conversions from void * to other pointer types
224    without a cast.  Use templates to work around the problem when
225    possible.  */
226 
227 template <typename T> inline T *
xrealloc(T * p,size_t s)228 xrealloc (T *p, size_t s)
229 {
230   return (T *) xrealloc ((void *) p, s);
231 }
232 
233 template <typename T> inline T *
xnrealloc(T * p,size_t n,size_t s)234 xnrealloc (T *p, size_t n, size_t s)
235 {
236   return (T *) xnrealloc ((void *) p, n, s);
237 }
238 
239 template <typename T> inline T *
x2realloc(T * p,size_t * pn)240 x2realloc (T *p, size_t *pn)
241 {
242   return (T *) x2realloc ((void *) p, pn);
243 }
244 
245 template <typename T> inline T *
x2nrealloc(T * p,size_t * pn,size_t s)246 x2nrealloc (T *p, size_t *pn, size_t s)
247 {
248   return (T *) x2nrealloc ((void *) p, pn, s);
249 }
250 
251 template <typename T> inline T *
xmemdup(T const * p,size_t s)252 xmemdup (T const *p, size_t s)
253 {
254   return (T *) xmemdup ((void const *) p, s);
255 }
256 
257 #endif
258 
259 
260 #endif /* !XALLOC_H_ */
261