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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /**
26  * \file xm_api.c
27  *
28  * All the XMesa* API functions.
29  *
30  *
31  * NOTES:
32  *
33  * The window coordinate system origin (0,0) is in the lower-left corner
34  * of the window.  X11's window coordinate origin is in the upper-left
35  * corner of the window.  Therefore, most drawing functions in this
36  * file have to flip Y coordinates.
37  *
38  *
39  * Byte swapping:  If the Mesa host and the X display use a different
40  * byte order then there's some trickiness to be aware of when using
41  * XImages.  The byte ordering used for the XImage is that of the X
42  * display, not the Mesa host.
43  * The color-to-pixel encoding for True/DirectColor must be done
44  * according to the display's visual red_mask, green_mask, and blue_mask.
45  * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
46  * do byte swapping if needed.  If one wants to directly "poke" the pixel
47  * into the XImage's buffer then the pixel must be byte swapped first.
48  *
49  */
50 
51 #ifdef __CYGWIN__
52 #undef WIN32
53 #undef __WIN32__
54 #endif
55 
56 #include <stdio.h>
57 #include "xm_api.h"
58 #include "xm_st.h"
59 
60 #include "pipe/p_context.h"
61 #include "pipe/p_defines.h"
62 #include "pipe/p_screen.h"
63 #include "pipe/p_state.h"
64 
65 #include "util/u_atomic.h"
66 #include "util/u_inlines.h"
67 
68 #include "hud/hud_context.h"
69 
70 #include "xm_public.h"
71 #include <GL/glx.h>
72 
73 
74 /* Driver interface routines, set up by xlib backend on library
75  * _init().  These are global in the same way that function names are
76  * global.
77  */
78 static struct xm_driver driver;
79 static struct st_api *stapi;
80 
81 /* Default strict invalidate to false.  This means we will not call
82  * XGetGeometry after every swapbuffers, which allows swapbuffers to
83  * remain asynchronous.  For apps running at 100fps with synchronous
84  * swapping, a 10% boost is typical.  For gears, I see closer to 20%
85  * speedup.
86  *
87  * Note that the work of copying data on swapbuffers doesn't disappear
88  * - this change just allows the X server to execute the PutImage
89  * asynchronously without us effectively blocked until its completion.
90  *
91  * This speeds up even llvmpipe's threaded rasterization as the
92  * swapbuffers operation was a large part of the serial component of
93  * an llvmpipe frame.
94  *
95  * The downside of this is correctness - applications which don't call
96  * glViewport on window resizes will get incorrect rendering.  A
97  * better solution would be to have per-frame but asynchronous
98  * invalidation.  Xcb almost looks as if it could provide this, but
99  * the API doesn't seem to quite be there.
100  */
101 boolean xmesa_strict_invalidate = FALSE;
102 
xmesa_set_driver(const struct xm_driver * templ)103 void xmesa_set_driver( const struct xm_driver *templ )
104 {
105    driver = *templ;
106    stapi = driver.create_st_api();
107 
108    xmesa_strict_invalidate =
109       debug_get_bool_option("XMESA_STRICT_INVALIDATE", FALSE);
110 }
111 
112 
113 static int
xmesa_get_param(struct st_manager * smapi,enum st_manager_param param)114 xmesa_get_param(struct st_manager *smapi,
115                 enum st_manager_param param)
116 {
117    switch(param) {
118    case ST_MANAGER_BROKEN_INVALIDATE:
119       return !xmesa_strict_invalidate;
120    default:
121       return 0;
122    }
123 }
124 
125 /* linked list of XMesaDisplay hooks per display */
126 typedef struct _XMesaExtDisplayInfo {
127    struct _XMesaExtDisplayInfo *next;
128    Display *display;
129    struct xmesa_display mesaDisplay;
130 } XMesaExtDisplayInfo;
131 
132 typedef struct _XMesaExtInfo {
133    XMesaExtDisplayInfo *head;
134    int ndisplays;
135 } XMesaExtInfo;
136 
137 static XMesaExtInfo MesaExtInfo;
138 
139 /* hook to delete XMesaDisplay on XDestroyDisplay */
140 extern void
xmesa_close_display(Display * display)141 xmesa_close_display(Display *display)
142 {
143    XMesaExtDisplayInfo *info, *prev;
144 
145    assert(MesaExtInfo.ndisplays > 0);
146    assert(MesaExtInfo.head);
147 
148    _XLockMutex(_Xglobal_lock);
149    /* first find display */
150    prev = NULL;
151    for (info = MesaExtInfo.head; info; info = info->next) {
152       if (info->display == display) {
153          prev = info;
154          break;
155       }
156    }
157 
158    if (info == NULL) {
159       /* no display found */
160       _XUnlockMutex(_Xglobal_lock);
161       return;
162    }
163 
164    /* remove display entry from list */
165    if (prev != MesaExtInfo.head) {
166       prev->next = info->next;
167    } else {
168       MesaExtInfo.head = info->next;
169    }
170    MesaExtInfo.ndisplays--;
171 
172    _XUnlockMutex(_Xglobal_lock);
173 
174    /* don't forget to clean up mesaDisplay */
175    XMesaDisplay xmdpy = &info->mesaDisplay;
176 
177    /**
178     * XXX: Don't destroy the screens here, since there may still
179     * be some dangling screen pointers that are used after this point
180     * if (xmdpy->screen) {
181     *    xmdpy->screen->destroy(xmdpy->screen);
182     * }
183     */
184    free(xmdpy->smapi);
185 
186    XFree((char *) info);
187 }
188 
189 static XMesaDisplay
xmesa_init_display(Display * display)190 xmesa_init_display( Display *display )
191 {
192    pipe_static_mutex(init_mutex);
193    XMesaDisplay xmdpy;
194    XMesaExtDisplayInfo *info;
195 
196    if (display == NULL) {
197       return NULL;
198    }
199 
200    pipe_mutex_lock(init_mutex);
201 
202    /* Look for XMesaDisplay which corresponds to this display */
203    info = MesaExtInfo.head;
204    while(info) {
205       if (info->display == display) {
206          /* Found it */
207          pipe_mutex_unlock(init_mutex);
208          return  &info->mesaDisplay;
209       }
210       info = info->next;
211    }
212 
213    /* Not found.  Create new XMesaDisplay */
214    /* first allocate X-related resources and hook destroy callback */
215 
216    /* allocate mesa display info */
217    info = (XMesaExtDisplayInfo *) Xmalloc(sizeof(XMesaExtDisplayInfo));
218    if (info == NULL) {
219       pipe_mutex_unlock(init_mutex);
220       return NULL;
221    }
222    info->display = display;
223    xmdpy = &info->mesaDisplay; /* to be filled out below */
224 
225    /* chain to the list of displays */
226    _XLockMutex(_Xglobal_lock);
227    info->next = MesaExtInfo.head;
228    MesaExtInfo.head = info;
229    MesaExtInfo.ndisplays++;
230    _XUnlockMutex(_Xglobal_lock);
231 
232    /* now create the new XMesaDisplay info */
233    assert(display);
234 
235    xmdpy->display = display;
236    xmdpy->screen = driver.create_pipe_screen(display);
237    xmdpy->smapi = CALLOC_STRUCT(st_manager);
238    xmdpy->pipe = NULL;
239    if (xmdpy->smapi) {
240       xmdpy->smapi->screen = xmdpy->screen;
241       xmdpy->smapi->get_param = xmesa_get_param;
242    }
243 
244    if (xmdpy->screen && xmdpy->smapi) {
245       pipe_mutex_init(xmdpy->mutex);
246    }
247    else {
248       if (xmdpy->screen) {
249          xmdpy->screen->destroy(xmdpy->screen);
250          xmdpy->screen = NULL;
251       }
252       free(xmdpy->smapi);
253       xmdpy->smapi = NULL;
254 
255       xmdpy->display = NULL;
256    }
257 
258    pipe_mutex_unlock(init_mutex);
259 
260    return xmdpy;
261 }
262 
263 
264 /**********************************************************************/
265 /*****                     X Utility Functions                    *****/
266 /**********************************************************************/
267 
268 
269 /**
270  * Return the host's byte order as LSBFirst or MSBFirst ala X.
271  */
host_byte_order(void)272 static int host_byte_order( void )
273 {
274    int i = 1;
275    char *cptr = (char *) &i;
276    return (*cptr==1) ? LSBFirst : MSBFirst;
277 }
278 
279 
280 
281 
282 /**
283  * Return the true number of bits per pixel for XImages.
284  * For example, if we request a 24-bit deep visual we may actually need/get
285  * 32bpp XImages.  This function returns the appropriate bpp.
286  * Input:  dpy - the X display
287  *         visinfo - desribes the visual to be used for XImages
288  * Return:  true number of bits per pixel for XImages
289  */
290 static int
bits_per_pixel(XMesaVisual xmv)291 bits_per_pixel( XMesaVisual xmv )
292 {
293    Display *dpy = xmv->display;
294    XVisualInfo * visinfo = xmv->visinfo;
295    XImage *img;
296    int bitsPerPixel;
297    /* Create a temporary XImage */
298    img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
299 		       ZPixmap, 0,           /*format, offset*/
300 		       malloc(8),    /*data*/
301 		       1, 1,                 /*width, height*/
302 		       32,                   /*bitmap_pad*/
303 		       0                     /*bytes_per_line*/
304                      );
305    assert(img);
306    /* grab the bits/pixel value */
307    bitsPerPixel = img->bits_per_pixel;
308    /* free the XImage */
309    free( img->data );
310    img->data = NULL;
311    XDestroyImage( img );
312    return bitsPerPixel;
313 }
314 
315 
316 
317 /*
318  * Determine if a given X window ID is valid (window exists).
319  * Do this by calling XGetWindowAttributes() for the window and
320  * checking if we catch an X error.
321  * Input:  dpy - the display
322  *         win - the window to check for existence
323  * Return:  GL_TRUE - window exists
324  *          GL_FALSE - window doesn't exist
325  */
326 static GLboolean WindowExistsFlag;
327 
window_exists_err_handler(Display * dpy,XErrorEvent * xerr)328 static int window_exists_err_handler( Display* dpy, XErrorEvent* xerr )
329 {
330    (void) dpy;
331    if (xerr->error_code == BadWindow) {
332       WindowExistsFlag = GL_FALSE;
333    }
334    return 0;
335 }
336 
window_exists(Display * dpy,Window win)337 static GLboolean window_exists( Display *dpy, Window win )
338 {
339    XWindowAttributes wa;
340    int (*old_handler)( Display*, XErrorEvent* );
341    WindowExistsFlag = GL_TRUE;
342    old_handler = XSetErrorHandler(window_exists_err_handler);
343    XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
344    XSetErrorHandler(old_handler);
345    return WindowExistsFlag;
346 }
347 
348 static Status
get_drawable_size(Display * dpy,Drawable d,uint * width,uint * height)349 get_drawable_size( Display *dpy, Drawable d, uint *width, uint *height )
350 {
351    Window root;
352    Status stat;
353    int xpos, ypos;
354    unsigned int w, h, bw, depth;
355    stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
356    *width = w;
357    *height = h;
358    return stat;
359 }
360 
361 
362 /**
363  * Return the size of the window (or pixmap) that corresponds to the
364  * given XMesaBuffer.
365  * \param width  returns width in pixels
366  * \param height  returns height in pixels
367  */
368 void
xmesa_get_window_size(Display * dpy,XMesaBuffer b,GLuint * width,GLuint * height)369 xmesa_get_window_size(Display *dpy, XMesaBuffer b,
370                       GLuint *width, GLuint *height)
371 {
372    XMesaDisplay xmdpy = xmesa_init_display(dpy);
373    Status stat;
374 
375    pipe_mutex_lock(xmdpy->mutex);
376    stat = get_drawable_size(dpy, b->ws.drawable, width, height);
377    pipe_mutex_unlock(xmdpy->mutex);
378 
379    if (!stat) {
380       /* probably querying a window that's recently been destroyed */
381       _mesa_warning(NULL, "XGetGeometry failed!\n");
382       *width = *height = 1;
383    }
384 }
385 
386 #define GET_REDMASK(__v)        __v->mesa_visual.redMask
387 #define GET_GREENMASK(__v)      __v->mesa_visual.greenMask
388 #define GET_BLUEMASK(__v)       __v->mesa_visual.blueMask
389 
390 
391 /**
392  * Choose the pixel format for the given visual.
393  * This will tell the gallium driver how to pack pixel data into
394  * drawing surfaces.
395  */
396 static GLuint
choose_pixel_format(XMesaVisual v)397 choose_pixel_format(XMesaVisual v)
398 {
399    boolean native_byte_order = (host_byte_order() ==
400                                 ImageByteOrder(v->display));
401 
402    if (   GET_REDMASK(v)   == 0x0000ff
403        && GET_GREENMASK(v) == 0x00ff00
404        && GET_BLUEMASK(v)  == 0xff0000
405        && v->BitsPerPixel == 32) {
406       if (native_byte_order) {
407          /* no byteswapping needed */
408          return PIPE_FORMAT_RGBA8888_UNORM;
409       }
410       else {
411          return PIPE_FORMAT_ABGR8888_UNORM;
412       }
413    }
414    else if (   GET_REDMASK(v)   == 0xff0000
415             && GET_GREENMASK(v) == 0x00ff00
416             && GET_BLUEMASK(v)  == 0x0000ff
417             && v->BitsPerPixel == 32) {
418       if (native_byte_order) {
419          /* no byteswapping needed */
420          return PIPE_FORMAT_BGRA8888_UNORM;
421       }
422       else {
423          return PIPE_FORMAT_ARGB8888_UNORM;
424       }
425    }
426    else if (   GET_REDMASK(v)   == 0x0000ff00
427             && GET_GREENMASK(v) == 0x00ff0000
428             && GET_BLUEMASK(v)  == 0xff000000
429             && v->BitsPerPixel == 32) {
430       if (native_byte_order) {
431          /* no byteswapping needed */
432          return PIPE_FORMAT_ARGB8888_UNORM;
433       }
434       else {
435          return PIPE_FORMAT_BGRA8888_UNORM;
436       }
437    }
438    else if (   GET_REDMASK(v)   == 0xf800
439             && GET_GREENMASK(v) == 0x07e0
440             && GET_BLUEMASK(v)  == 0x001f
441             && native_byte_order
442             && v->BitsPerPixel == 16) {
443       /* 5-6-5 RGB */
444       return PIPE_FORMAT_B5G6R5_UNORM;
445    }
446 
447    return PIPE_FORMAT_NONE;
448 }
449 
450 
451 /**
452  * Choose a depth/stencil format that satisfies the given depth and
453  * stencil sizes.
454  */
455 static enum pipe_format
choose_depth_stencil_format(XMesaDisplay xmdpy,int depth,int stencil)456 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil)
457 {
458    const enum pipe_texture_target target = PIPE_TEXTURE_2D;
459    const unsigned tex_usage = PIPE_BIND_DEPTH_STENCIL;
460    const unsigned sample_count = 0;
461    enum pipe_format formats[8], fmt;
462    int count, i;
463 
464    count = 0;
465 
466    if (depth <= 16 && stencil == 0) {
467       formats[count++] = PIPE_FORMAT_Z16_UNORM;
468    }
469    if (depth <= 24 && stencil == 0) {
470       formats[count++] = PIPE_FORMAT_X8Z24_UNORM;
471       formats[count++] = PIPE_FORMAT_Z24X8_UNORM;
472    }
473    if (depth <= 24 && stencil <= 8) {
474       formats[count++] = PIPE_FORMAT_S8_UINT_Z24_UNORM;
475       formats[count++] = PIPE_FORMAT_Z24_UNORM_S8_UINT;
476    }
477    if (depth <= 32 && stencil == 0) {
478       formats[count++] = PIPE_FORMAT_Z32_UNORM;
479    }
480 
481    fmt = PIPE_FORMAT_NONE;
482    for (i = 0; i < count; i++) {
483       if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i],
484                                              target, sample_count,
485                                              tex_usage)) {
486          fmt = formats[i];
487          break;
488       }
489    }
490 
491    return fmt;
492 }
493 
494 
495 
496 /**********************************************************************/
497 /*****                Linked list of XMesaBuffers                 *****/
498 /**********************************************************************/
499 
500 static XMesaBuffer XMesaBufferList = NULL;
501 
502 
503 /**
504  * Allocate a new XMesaBuffer object which corresponds to the given drawable.
505  * Note that XMesaBuffer is derived from struct gl_framebuffer.
506  * The new XMesaBuffer will not have any size (Width=Height=0).
507  *
508  * \param d  the corresponding X drawable (window or pixmap)
509  * \param type  either WINDOW, PIXMAP or PBUFFER, describing d
510  * \param vis  the buffer's visual
511  * \param cmap  the window's colormap, if known.
512  * \return new XMesaBuffer or NULL if any problem
513  */
514 static XMesaBuffer
create_xmesa_buffer(Drawable d,BufferType type,XMesaVisual vis,Colormap cmap)515 create_xmesa_buffer(Drawable d, BufferType type,
516                     XMesaVisual vis, Colormap cmap)
517 {
518    XMesaDisplay xmdpy = xmesa_init_display(vis->display);
519    XMesaBuffer b;
520 
521    assert(type == WINDOW || type == PIXMAP || type == PBUFFER);
522 
523    if (!xmdpy)
524       return NULL;
525 
526    b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
527    if (!b)
528       return NULL;
529 
530    b->ws.drawable = d;
531    b->ws.visual = vis->visinfo->visual;
532    b->ws.depth = vis->visinfo->depth;
533 
534    b->xm_visual = vis;
535    b->type = type;
536    b->cmap = cmap;
537 
538    get_drawable_size(vis->display, d, &b->width, &b->height);
539 
540    /*
541     * Create framebuffer, but we'll plug in our own renderbuffers below.
542     */
543    b->stfb = xmesa_create_st_framebuffer(xmdpy, b);
544 
545    /* GLX_EXT_texture_from_pixmap */
546    b->TextureTarget = 0;
547    b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
548    b->TextureMipmap = 0;
549 
550    /* insert buffer into linked list */
551    b->Next = XMesaBufferList;
552    XMesaBufferList = b;
553 
554    return b;
555 }
556 
557 
558 /**
559  * Find an XMesaBuffer by matching X display and colormap but NOT matching
560  * the notThis buffer.
561  */
562 XMesaBuffer
xmesa_find_buffer(Display * dpy,Colormap cmap,XMesaBuffer notThis)563 xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis)
564 {
565    XMesaBuffer b;
566    for (b = XMesaBufferList; b; b = b->Next) {
567       if (b->xm_visual->display == dpy &&
568           b->cmap == cmap &&
569           b != notThis) {
570          return b;
571       }
572    }
573    return NULL;
574 }
575 
576 
577 /**
578  * Remove buffer from linked list, delete if no longer referenced.
579  */
580 static void
xmesa_free_buffer(XMesaBuffer buffer)581 xmesa_free_buffer(XMesaBuffer buffer)
582 {
583    XMesaBuffer prev = NULL, b;
584 
585    for (b = XMesaBufferList; b; b = b->Next) {
586       if (b == buffer) {
587          /* unlink buffer from list */
588          if (prev)
589             prev->Next = buffer->Next;
590          else
591             XMesaBufferList = buffer->Next;
592 
593          /* Since the X window for the XMesaBuffer is going away, we don't
594           * want to dereference this pointer in the future.
595           */
596          b->ws.drawable = 0;
597 
598          /* XXX we should move the buffer to a delete-pending list and destroy
599           * the buffer until it is no longer current.
600           */
601          xmesa_destroy_st_framebuffer(buffer->stfb);
602 
603          free(buffer);
604 
605          return;
606       }
607       /* continue search */
608       prev = b;
609    }
610    /* buffer not found in XMesaBufferList */
611    _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
612 }
613 
614 
615 
616 /**********************************************************************/
617 /*****                   Misc Private Functions                   *****/
618 /**********************************************************************/
619 
620 
621 /**
622  * When a context is bound for the first time, we can finally finish
623  * initializing the context's visual and buffer information.
624  * \param v  the XMesaVisual to initialize
625  * \param b  the XMesaBuffer to initialize (may be NULL)
626  * \param rgb_flag  TRUE = RGBA mode, FALSE = color index mode
627  * \param window  the window/pixmap we're rendering into
628  * \param cmap  the colormap associated with the window/pixmap
629  * \return GL_TRUE=success, GL_FALSE=failure
630  */
631 static GLboolean
initialize_visual_and_buffer(XMesaVisual v,XMesaBuffer b,GLboolean rgb_flag,Drawable window,Colormap cmap)632 initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
633                              GLboolean rgb_flag, Drawable window,
634                              Colormap cmap)
635 {
636    assert(!b || b->xm_visual == v);
637 
638    /* Save true bits/pixel */
639    v->BitsPerPixel = bits_per_pixel(v);
640    assert(v->BitsPerPixel > 0);
641 
642    if (rgb_flag == GL_FALSE) {
643       /* COLOR-INDEXED WINDOW: not supported*/
644       return GL_FALSE;
645    }
646    else {
647       /* RGB WINDOW:
648        * We support RGB rendering into almost any kind of visual.
649        */
650       const int xclass = v->visualType;
651       if (xclass != GLX_TRUE_COLOR && xclass == !GLX_DIRECT_COLOR) {
652 	 _mesa_warning(NULL,
653             "XMesa: RGB mode rendering not supported in given visual.\n");
654 	 return GL_FALSE;
655       }
656       v->mesa_visual.indexBits = 0;
657 
658       if (v->BitsPerPixel == 32) {
659          /* We use XImages for all front/back buffers.  If an X Window or
660           * X Pixmap is 32bpp, there's no guarantee that the alpha channel
661           * will be preserved.  For XImages we're in luck.
662           */
663          v->mesa_visual.alphaBits = 8;
664       }
665    }
666 
667    /*
668     * If MESA_INFO env var is set print out some debugging info
669     * which can help Brian figure out what's going on when a user
670     * reports bugs.
671     */
672    if (getenv("MESA_INFO")) {
673       printf("X/Mesa visual = %p\n", (void *) v);
674       printf("X/Mesa level = %d\n", v->mesa_visual.level);
675       printf("X/Mesa depth = %d\n", v->visinfo->depth);
676       printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
677    }
678 
679    return GL_TRUE;
680 }
681 
682 
683 
684 #define NUM_VISUAL_TYPES   6
685 
686 /**
687  * Convert an X visual type to a GLX visual type.
688  *
689  * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
690  *        to be converted.
691  * \return If \c visualType is a valid X visual type, a GLX visual type will
692  *         be returned.  Otherwise \c GLX_NONE will be returned.
693  *
694  * \note
695  * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
696  * DRI CVS tree.
697  */
698 static GLint
xmesa_convert_from_x_visual_type(int visualType)699 xmesa_convert_from_x_visual_type( int visualType )
700 {
701     static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
702 	GLX_STATIC_GRAY,  GLX_GRAY_SCALE,
703 	GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
704 	GLX_TRUE_COLOR,   GLX_DIRECT_COLOR
705     };
706 
707     return ( (unsigned) visualType < NUM_VISUAL_TYPES )
708 	? glx_visual_types[ visualType ] : GLX_NONE;
709 }
710 
711 
712 /**********************************************************************/
713 /*****                       Public Functions                     *****/
714 /**********************************************************************/
715 
716 
717 /*
718  * Create a new X/Mesa visual.
719  * Input:  display - X11 display
720  *         visinfo - an XVisualInfo pointer
721  *         rgb_flag - GL_TRUE = RGB mode,
722  *                    GL_FALSE = color index mode
723  *         alpha_flag - alpha buffer requested?
724  *         db_flag - GL_TRUE = double-buffered,
725  *                   GL_FALSE = single buffered
726  *         stereo_flag - stereo visual?
727  *         ximage_flag - GL_TRUE = use an XImage for back buffer,
728  *                       GL_FALSE = use an off-screen pixmap for back buffer
729  *         depth_size - requested bits/depth values, or zero
730  *         stencil_size - requested bits/stencil values, or zero
731  *         accum_red_size - requested bits/red accum values, or zero
732  *         accum_green_size - requested bits/green accum values, or zero
733  *         accum_blue_size - requested bits/blue accum values, or zero
734  *         accum_alpha_size - requested bits/alpha accum values, or zero
735  *         num_samples - number of samples/pixel if multisampling, or zero
736  *         level - visual level, usually 0
737  *         visualCaveat - ala the GLX extension, usually GLX_NONE
738  * Return;  a new XMesaVisual or 0 if error.
739  */
740 PUBLIC
XMesaCreateVisual(Display * display,XVisualInfo * visinfo,GLboolean rgb_flag,GLboolean alpha_flag,GLboolean db_flag,GLboolean stereo_flag,GLboolean ximage_flag,GLint depth_size,GLint stencil_size,GLint accum_red_size,GLint accum_green_size,GLint accum_blue_size,GLint accum_alpha_size,GLint num_samples,GLint level,GLint visualCaveat)741 XMesaVisual XMesaCreateVisual( Display *display,
742                                XVisualInfo * visinfo,
743                                GLboolean rgb_flag,
744                                GLboolean alpha_flag,
745                                GLboolean db_flag,
746                                GLboolean stereo_flag,
747                                GLboolean ximage_flag,
748                                GLint depth_size,
749                                GLint stencil_size,
750                                GLint accum_red_size,
751                                GLint accum_green_size,
752                                GLint accum_blue_size,
753                                GLint accum_alpha_size,
754                                GLint num_samples,
755                                GLint level,
756                                GLint visualCaveat )
757 {
758    XMesaDisplay xmdpy = xmesa_init_display(display);
759    XMesaVisual v;
760    GLint red_bits, green_bits, blue_bits, alpha_bits;
761 
762    if (!xmdpy)
763       return NULL;
764 
765    /* For debugging only */
766    if (getenv("MESA_XSYNC")) {
767       /* This makes debugging X easier.
768        * In your debugger, set a breakpoint on _XError to stop when an
769        * X protocol error is generated.
770        */
771       XSynchronize( display, 1 );
772    }
773 
774    v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
775    if (!v) {
776       return NULL;
777    }
778 
779    v->display = display;
780 
781    /* Save a copy of the XVisualInfo struct because the user may Xfree()
782     * the struct but we may need some of the information contained in it
783     * at a later time.
784     */
785    v->visinfo = malloc(sizeof(*visinfo));
786    if (!v->visinfo) {
787       free(v);
788       return NULL;
789    }
790    memcpy(v->visinfo, visinfo, sizeof(*visinfo));
791 
792    v->ximage_flag = ximage_flag;
793 
794    v->mesa_visual.redMask = visinfo->red_mask;
795    v->mesa_visual.greenMask = visinfo->green_mask;
796    v->mesa_visual.blueMask = visinfo->blue_mask;
797    v->visualID = visinfo->visualid;
798    v->screen = visinfo->screen;
799 
800 #if !(defined(__cplusplus) || defined(c_plusplus))
801    v->visualType = xmesa_convert_from_x_visual_type(visinfo->class);
802 #else
803    v->visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
804 #endif
805 
806    v->mesa_visual.visualRating = visualCaveat;
807 
808    if (alpha_flag)
809       v->mesa_visual.alphaBits = 8;
810 
811    (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 );
812 
813    {
814       const int xclass = v->visualType;
815       if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
816          red_bits   = _mesa_bitcount(GET_REDMASK(v));
817          green_bits = _mesa_bitcount(GET_GREENMASK(v));
818          blue_bits  = _mesa_bitcount(GET_BLUEMASK(v));
819       }
820       else {
821          /* this is an approximation */
822          int depth;
823          depth = v->visinfo->depth;
824          red_bits = depth / 3;
825          depth -= red_bits;
826          green_bits = depth / 2;
827          depth -= green_bits;
828          blue_bits = depth;
829          alpha_bits = 0;
830          assert( red_bits + green_bits + blue_bits == v->visinfo->depth );
831       }
832       alpha_bits = v->mesa_visual.alphaBits;
833    }
834 
835    /* initialize visual */
836    {
837       struct gl_config *vis = &v->mesa_visual;
838 
839       vis->rgbMode          = GL_TRUE;
840       vis->doubleBufferMode = db_flag;
841       vis->stereoMode       = stereo_flag;
842 
843       vis->redBits          = red_bits;
844       vis->greenBits        = green_bits;
845       vis->blueBits         = blue_bits;
846       vis->alphaBits        = alpha_bits;
847       vis->rgbBits          = red_bits + green_bits + blue_bits;
848 
849       vis->indexBits      = 0;
850       vis->depthBits      = depth_size;
851       vis->stencilBits    = stencil_size;
852 
853       vis->accumRedBits   = accum_red_size;
854       vis->accumGreenBits = accum_green_size;
855       vis->accumBlueBits  = accum_blue_size;
856       vis->accumAlphaBits = accum_alpha_size;
857 
858       vis->haveAccumBuffer   = accum_red_size > 0;
859       vis->haveDepthBuffer   = depth_size > 0;
860       vis->haveStencilBuffer = stencil_size > 0;
861 
862       vis->numAuxBuffers = 0;
863       vis->level = 0;
864       vis->sampleBuffers = 0;
865       vis->samples = 0;
866    }
867 
868    v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
869    if (db_flag)
870       v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
871    if (stereo_flag) {
872       v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK;
873       if (db_flag)
874          v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK;
875    }
876 
877    v->stvis.color_format = choose_pixel_format(v);
878    if (v->stvis.color_format == PIPE_FORMAT_NONE) {
879       free(v->visinfo);
880       free(v);
881       return NULL;
882    }
883 
884    v->stvis.depth_stencil_format =
885       choose_depth_stencil_format(xmdpy, depth_size, stencil_size);
886 
887    v->stvis.accum_format = (accum_red_size +
888          accum_green_size + accum_blue_size + accum_alpha_size) ?
889       PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
890 
891    v->stvis.samples = num_samples;
892    v->stvis.render_buffer = ST_ATTACHMENT_INVALID;
893 
894    /* XXX minor hack */
895    v->mesa_visual.level = level;
896    return v;
897 }
898 
899 
900 PUBLIC
XMesaDestroyVisual(XMesaVisual v)901 void XMesaDestroyVisual( XMesaVisual v )
902 {
903    free(v->visinfo);
904    free(v);
905 }
906 
907 
908 /**
909  * Return the informative name.
910  */
911 const char *
xmesa_get_name(void)912 xmesa_get_name(void)
913 {
914    return stapi->name;
915 }
916 
917 
918 /**
919  * Do per-display initializations.
920  */
921 void
xmesa_init(Display * display)922 xmesa_init( Display *display )
923 {
924    xmesa_init_display(display);
925 }
926 
927 
928 /**
929  * Create a new XMesaContext.
930  * \param v  the XMesaVisual
931  * \param share_list  another XMesaContext with which to share display
932  *                    lists or NULL if no sharing is wanted.
933  * \return an XMesaContext or NULL if error.
934  */
935 PUBLIC
XMesaCreateContext(XMesaVisual v,XMesaContext share_list,GLuint major,GLuint minor,GLuint profileMask,GLuint contextFlags)936 XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list,
937                                  GLuint major, GLuint minor,
938                                  GLuint profileMask, GLuint contextFlags)
939 {
940    XMesaDisplay xmdpy = xmesa_init_display(v->display);
941    struct st_context_attribs attribs;
942    enum st_context_error ctx_err = 0;
943    XMesaContext c;
944 
945    if (!xmdpy)
946       goto no_xmesa_context;
947 
948    /* Note: the XMesaContext contains a Mesa struct gl_context struct (inheritance) */
949    c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
950    if (!c)
951       goto no_xmesa_context;
952 
953    c->xm_visual = v;
954    c->xm_buffer = NULL;   /* set later by XMesaMakeCurrent */
955    c->xm_read_buffer = NULL;
956 
957    memset(&attribs, 0, sizeof(attribs));
958    attribs.visual = v->stvis;
959    attribs.major = major;
960    attribs.minor = minor;
961    if (contextFlags & GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB)
962       attribs.flags |= ST_CONTEXT_FLAG_FORWARD_COMPATIBLE;
963    if (contextFlags & GLX_CONTEXT_DEBUG_BIT_ARB)
964       attribs.flags |= ST_CONTEXT_FLAG_DEBUG;
965    if (contextFlags & GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB)
966       attribs.flags |= ST_CONTEXT_FLAG_ROBUST_ACCESS;
967 
968    switch (profileMask) {
969    case GLX_CONTEXT_CORE_PROFILE_BIT_ARB:
970       /* There are no profiles before OpenGL 3.2.  The
971        * GLX_ARB_create_context_profile spec says:
972        *
973        *     "If the requested OpenGL version is less than 3.2,
974        *     GLX_CONTEXT_PROFILE_MASK_ARB is ignored and the functionality
975        *     of the context is determined solely by the requested version."
976        */
977       if (major > 3 || (major == 3 && minor >= 2)) {
978          attribs.profile = ST_PROFILE_OPENGL_CORE;
979          break;
980       }
981       /* fall-through */
982    case GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB:
983       /*
984        * The spec also says:
985        *
986        *     "If version 3.1 is requested, the context returned may implement
987        *     any of the following versions:
988        *
989        *       * Version 3.1. The GL_ARB_compatibility extension may or may not
990        *         be implemented, as determined by the implementation.
991        *       * The core profile of version 3.2 or greater."
992        *
993        * and because Mesa doesn't support GL_ARB_compatibility, the only chance to
994        * honour a 3.1 context is through core profile.
995        */
996       if (major == 3 && minor == 1) {
997          attribs.profile = ST_PROFILE_OPENGL_CORE;
998       } else {
999          attribs.profile = ST_PROFILE_DEFAULT;
1000       }
1001       break;
1002    case GLX_CONTEXT_ES_PROFILE_BIT_EXT:
1003       if (major >= 2) {
1004          attribs.profile = ST_PROFILE_OPENGL_ES2;
1005       } else {
1006          attribs.profile = ST_PROFILE_OPENGL_ES1;
1007       }
1008       break;
1009    default:
1010       assert(0);
1011       goto no_st;
1012    }
1013 
1014    c->st = stapi->create_context(stapi, xmdpy->smapi, &attribs,
1015          &ctx_err, (share_list) ? share_list->st : NULL);
1016    if (c->st == NULL)
1017       goto no_st;
1018 
1019    c->st->st_manager_private = (void *) c;
1020 
1021    c->hud = hud_create(c->st->pipe, c->st->cso_context);
1022 
1023    return c;
1024 
1025 no_st:
1026    free(c);
1027 no_xmesa_context:
1028    return NULL;
1029 }
1030 
1031 
1032 
1033 PUBLIC
XMesaDestroyContext(XMesaContext c)1034 void XMesaDestroyContext( XMesaContext c )
1035 {
1036    if (c->hud) {
1037       hud_destroy(c->hud);
1038    }
1039 
1040    c->st->destroy(c->st);
1041 
1042    /* FIXME: We should destroy the screen here, but if we do so, surfaces may
1043     * outlive it, causing segfaults
1044    struct pipe_screen *screen = c->st->pipe->screen;
1045    screen->destroy(screen);
1046    */
1047 
1048    free(c);
1049 }
1050 
1051 
1052 
1053 /**
1054  * Private function for creating an XMesaBuffer which corresponds to an
1055  * X window or pixmap.
1056  * \param v  the window's XMesaVisual
1057  * \param w  the window we're wrapping
1058  * \return  new XMesaBuffer or NULL if error
1059  */
1060 PUBLIC XMesaBuffer
XMesaCreateWindowBuffer(XMesaVisual v,Window w)1061 XMesaCreateWindowBuffer(XMesaVisual v, Window w)
1062 {
1063    XWindowAttributes attr;
1064    XMesaBuffer b;
1065    Colormap cmap;
1066    int depth;
1067 
1068    assert(v);
1069    assert(w);
1070 
1071    /* Check that window depth matches visual depth */
1072    XGetWindowAttributes( v->display, w, &attr );
1073    depth = attr.depth;
1074    if (v->visinfo->depth != depth) {
1075       _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1076                     v->visinfo->depth, depth);
1077       return NULL;
1078    }
1079 
1080    /* Find colormap */
1081    if (attr.colormap) {
1082       cmap = attr.colormap;
1083    }
1084    else {
1085       _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
1086       /* this is weird, a window w/out a colormap!? */
1087       /* OK, let's just allocate a new one and hope for the best */
1088       cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1089    }
1090 
1091    b = create_xmesa_buffer((Drawable) w, WINDOW, v, cmap);
1092    if (!b)
1093       return NULL;
1094 
1095    if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode,
1096                                       (Drawable) w, cmap )) {
1097       xmesa_free_buffer(b);
1098       return NULL;
1099    }
1100 
1101    return b;
1102 }
1103 
1104 
1105 
1106 /**
1107  * Create a new XMesaBuffer from an X pixmap.
1108  *
1109  * \param v    the XMesaVisual
1110  * \param p    the pixmap
1111  * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1112  *             \c GLX_DIRECT_COLOR visual for the pixmap
1113  * \returns new XMesaBuffer or NULL if error
1114  */
1115 PUBLIC XMesaBuffer
XMesaCreatePixmapBuffer(XMesaVisual v,Pixmap p,Colormap cmap)1116 XMesaCreatePixmapBuffer(XMesaVisual v, Pixmap p, Colormap cmap)
1117 {
1118    XMesaBuffer b;
1119 
1120    assert(v);
1121 
1122    b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
1123    if (!b)
1124       return NULL;
1125 
1126    if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
1127 				     (Drawable) p, cmap)) {
1128       xmesa_free_buffer(b);
1129       return NULL;
1130    }
1131 
1132    return b;
1133 }
1134 
1135 
1136 /**
1137  * For GLX_EXT_texture_from_pixmap
1138  */
1139 XMesaBuffer
XMesaCreatePixmapTextureBuffer(XMesaVisual v,Pixmap p,Colormap cmap,int format,int target,int mipmap)1140 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
1141                                Colormap cmap,
1142                                int format, int target, int mipmap)
1143 {
1144    GET_CURRENT_CONTEXT(ctx);
1145    XMesaBuffer b;
1146 
1147    assert(v);
1148 
1149    b = create_xmesa_buffer((Drawable) p, PIXMAP, v, cmap);
1150    if (!b)
1151       return NULL;
1152 
1153    /* get pixmap size */
1154    xmesa_get_window_size(v->display, b, &b->width, &b->height);
1155 
1156    if (target == 0) {
1157       /* examine dims */
1158       if (ctx->Extensions.ARB_texture_non_power_of_two) {
1159          target = GLX_TEXTURE_2D_EXT;
1160       }
1161       else if (   _mesa_bitcount(b->width)  == 1
1162                && _mesa_bitcount(b->height) == 1) {
1163          /* power of two size */
1164          if (b->height == 1) {
1165             target = GLX_TEXTURE_1D_EXT;
1166          }
1167          else {
1168             target = GLX_TEXTURE_2D_EXT;
1169          }
1170       }
1171       else if (ctx->Extensions.NV_texture_rectangle) {
1172          target = GLX_TEXTURE_RECTANGLE_EXT;
1173       }
1174       else {
1175          /* non power of two textures not supported */
1176          XMesaDestroyBuffer(b);
1177          return 0;
1178       }
1179    }
1180 
1181    b->TextureTarget = target;
1182    b->TextureFormat = format;
1183    b->TextureMipmap = mipmap;
1184 
1185    if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
1186 				     (Drawable) p, cmap)) {
1187       xmesa_free_buffer(b);
1188       return NULL;
1189    }
1190 
1191    return b;
1192 }
1193 
1194 
1195 
1196 XMesaBuffer
XMesaCreatePBuffer(XMesaVisual v,Colormap cmap,unsigned int width,unsigned int height)1197 XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
1198                    unsigned int width, unsigned int height)
1199 {
1200    Window root;
1201    Drawable drawable;  /* X Pixmap Drawable */
1202    XMesaBuffer b;
1203 
1204    /* allocate pixmap for front buffer */
1205    root = RootWindow( v->display, v->visinfo->screen );
1206    drawable = XCreatePixmap(v->display, root, width, height,
1207                             v->visinfo->depth);
1208    if (!drawable)
1209       return NULL;
1210 
1211    b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
1212    if (!b)
1213       return NULL;
1214 
1215    if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode,
1216 				     drawable, cmap)) {
1217       xmesa_free_buffer(b);
1218       return NULL;
1219    }
1220 
1221    return b;
1222 }
1223 
1224 
1225 
1226 /*
1227  * Deallocate an XMesaBuffer structure and all related info.
1228  */
1229 PUBLIC void
XMesaDestroyBuffer(XMesaBuffer b)1230 XMesaDestroyBuffer(XMesaBuffer b)
1231 {
1232    xmesa_free_buffer(b);
1233 }
1234 
1235 
1236 /**
1237  * Notify the binding context to validate the buffer.
1238  */
1239 void
xmesa_notify_invalid_buffer(XMesaBuffer b)1240 xmesa_notify_invalid_buffer(XMesaBuffer b)
1241 {
1242    p_atomic_inc(&b->stfb->stamp);
1243 }
1244 
1245 
1246 /**
1247  * Query the current drawable size and notify the binding context.
1248  */
1249 void
xmesa_check_buffer_size(XMesaBuffer b)1250 xmesa_check_buffer_size(XMesaBuffer b)
1251 {
1252    GLuint old_width, old_height;
1253 
1254    if (b->type == PBUFFER)
1255       return;
1256 
1257    old_width = b->width;
1258    old_height = b->height;
1259 
1260    xmesa_get_window_size(b->xm_visual->display, b, &b->width, &b->height);
1261 
1262    if (b->width != old_width || b->height != old_height)
1263       xmesa_notify_invalid_buffer(b);
1264 }
1265 
1266 
1267 /*
1268  * Bind buffer b to context c and make c the current rendering context.
1269  */
1270 PUBLIC
XMesaMakeCurrent2(XMesaContext c,XMesaBuffer drawBuffer,XMesaBuffer readBuffer)1271 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1272                              XMesaBuffer readBuffer )
1273 {
1274    XMesaContext old_ctx = XMesaGetCurrentContext();
1275 
1276    if (old_ctx && old_ctx != c) {
1277       XMesaFlush(old_ctx);
1278       old_ctx->xm_buffer = NULL;
1279       old_ctx->xm_read_buffer = NULL;
1280    }
1281 
1282    if (c) {
1283       if (!drawBuffer || !readBuffer)
1284          return GL_FALSE;  /* must specify buffers! */
1285 
1286       if (c == old_ctx &&
1287 	  c->xm_buffer == drawBuffer &&
1288 	  c->xm_read_buffer == readBuffer)
1289 	 return GL_TRUE;
1290 
1291       xmesa_check_buffer_size(drawBuffer);
1292       if (readBuffer != drawBuffer)
1293          xmesa_check_buffer_size(readBuffer);
1294 
1295       c->xm_buffer = drawBuffer;
1296       c->xm_read_buffer = readBuffer;
1297 
1298       stapi->make_current(stapi, c->st, drawBuffer->stfb, readBuffer->stfb);
1299 
1300       /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1301       drawBuffer->wasCurrent = GL_TRUE;
1302    }
1303    else {
1304       /* Detach */
1305       stapi->make_current(stapi, NULL, NULL, NULL);
1306 
1307    }
1308    return GL_TRUE;
1309 }
1310 
1311 
1312 /*
1313  * Unbind the context c from its buffer.
1314  */
XMesaUnbindContext(XMesaContext c)1315 GLboolean XMesaUnbindContext( XMesaContext c )
1316 {
1317    /* A no-op for XFree86 integration purposes */
1318    return GL_TRUE;
1319 }
1320 
1321 
XMesaGetCurrentContext(void)1322 XMesaContext XMesaGetCurrentContext( void )
1323 {
1324    struct st_context_iface *st = stapi->get_current(stapi);
1325    return (XMesaContext) (st) ? st->st_manager_private : NULL;
1326 }
1327 
1328 
1329 
1330 /**
1331  * Swap front and back color buffers and have winsys display front buffer.
1332  * If there's no front color buffer no swap actually occurs.
1333  */
1334 PUBLIC
XMesaSwapBuffers(XMesaBuffer b)1335 void XMesaSwapBuffers( XMesaBuffer b )
1336 {
1337    XMesaContext xmctx = XMesaGetCurrentContext();
1338 
1339    /* Need to draw HUD before flushing */
1340    if (xmctx && xmctx->hud) {
1341       struct pipe_resource *back =
1342          xmesa_get_framebuffer_resource(b->stfb, ST_ATTACHMENT_BACK_LEFT);
1343       hud_draw(xmctx->hud, back);
1344    }
1345 
1346    if (xmctx && xmctx->xm_buffer == b) {
1347       xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL);
1348    }
1349 
1350    xmesa_swap_st_framebuffer(b->stfb);
1351 }
1352 
1353 
1354 
1355 /*
1356  * Copy sub-region of back buffer to front buffer
1357  */
XMesaCopySubBuffer(XMesaBuffer b,int x,int y,int width,int height)1358 void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
1359 {
1360    XMesaContext xmctx = XMesaGetCurrentContext();
1361 
1362    xmctx->st->flush( xmctx->st, ST_FLUSH_FRONT, NULL);
1363 
1364    xmesa_copy_st_framebuffer(b->stfb,
1365          ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT,
1366          x, b->height - y - height, width, height);
1367 }
1368 
1369 
1370 
XMesaFlush(XMesaContext c)1371 void XMesaFlush( XMesaContext c )
1372 {
1373    if (c && c->xm_visual->display) {
1374       XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display);
1375       struct pipe_fence_handle *fence = NULL;
1376 
1377       c->st->flush(c->st, ST_FLUSH_FRONT, &fence);
1378       if (fence) {
1379          xmdpy->screen->fence_finish(xmdpy->screen, NULL, fence,
1380                                      PIPE_TIMEOUT_INFINITE);
1381          xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL);
1382       }
1383       XFlush( c->xm_visual->display );
1384    }
1385 }
1386 
1387 
1388 
1389 
1390 
XMesaFindBuffer(Display * dpy,Drawable d)1391 XMesaBuffer XMesaFindBuffer( Display *dpy, Drawable d )
1392 {
1393    XMesaBuffer b;
1394    for (b = XMesaBufferList; b; b = b->Next) {
1395       if (b->ws.drawable == d && b->xm_visual->display == dpy) {
1396          return b;
1397       }
1398    }
1399    return NULL;
1400 }
1401 
1402 
1403 /**
1404  * Free/destroy all XMesaBuffers associated with given display.
1405  */
xmesa_destroy_buffers_on_display(Display * dpy)1406 void xmesa_destroy_buffers_on_display(Display *dpy)
1407 {
1408    XMesaBuffer b, next;
1409    for (b = XMesaBufferList; b; b = next) {
1410       next = b->Next;
1411       if (b->xm_visual->display == dpy) {
1412          xmesa_free_buffer(b);
1413          /* delete head of list? */
1414          if (XMesaBufferList == b) {
1415             XMesaBufferList = next;
1416          }
1417       }
1418    }
1419 }
1420 
1421 
1422 /*
1423  * Look for XMesaBuffers whose X window has been destroyed.
1424  * Deallocate any such XMesaBuffers.
1425  */
XMesaGarbageCollect(void)1426 void XMesaGarbageCollect( void )
1427 {
1428    XMesaBuffer b, next;
1429    for (b=XMesaBufferList; b; b=next) {
1430       next = b->Next;
1431       if (b->xm_visual &&
1432           b->xm_visual->display &&
1433           b->ws.drawable &&
1434           b->type == WINDOW) {
1435          XSync(b->xm_visual->display, False);
1436          if (!window_exists( b->xm_visual->display, b->ws.drawable )) {
1437             /* found a dead window, free the ancillary info */
1438             XMesaDestroyBuffer( b );
1439          }
1440       }
1441    }
1442 }
1443 
1444 
xmesa_attachment_type(int glx_attachment)1445 static enum st_attachment_type xmesa_attachment_type(int glx_attachment)
1446 {
1447    switch(glx_attachment) {
1448       case GLX_FRONT_LEFT_EXT:
1449          return ST_ATTACHMENT_FRONT_LEFT;
1450       case GLX_FRONT_RIGHT_EXT:
1451          return ST_ATTACHMENT_FRONT_RIGHT;
1452       case GLX_BACK_LEFT_EXT:
1453          return ST_ATTACHMENT_BACK_LEFT;
1454       case GLX_BACK_RIGHT_EXT:
1455          return ST_ATTACHMENT_BACK_RIGHT;
1456       default:
1457          assert(0);
1458          return ST_ATTACHMENT_FRONT_LEFT;
1459    }
1460 }
1461 
1462 
1463 PUBLIC void
XMesaBindTexImage(Display * dpy,XMesaBuffer drawable,int buffer,const int * attrib_list)1464 XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
1465                   const int *attrib_list)
1466 {
1467    struct st_context_iface *st = stapi->get_current(stapi);
1468    struct st_framebuffer_iface* stfbi = drawable->stfb;
1469    struct pipe_resource *res;
1470    int x, y, w, h;
1471    enum st_attachment_type st_attachment = xmesa_attachment_type(buffer);
1472 
1473    x = 0;
1474    y = 0;
1475    w = drawable->width;
1476    h = drawable->height;
1477 
1478    /* We need to validate our attachments before using them,
1479     * in case the texture doesn't exist yet. */
1480    xmesa_st_framebuffer_validate_textures(stfbi, w, h, 1 << st_attachment);
1481    res = xmesa_get_attachment(stfbi, st_attachment);
1482 
1483    if (res) {
1484       struct pipe_context* pipe = xmesa_get_context(stfbi);
1485       enum pipe_format internal_format = res->format;
1486       struct pipe_transfer *tex_xfer;
1487       char *map;
1488       int line, byte_width;
1489       XImage *img;
1490 
1491       internal_format = choose_pixel_format(drawable->xm_visual);
1492 
1493       map = pipe_transfer_map(pipe, res,
1494                               0, 0,    /* level, layer */
1495                               PIPE_TRANSFER_WRITE,
1496                               x, y,
1497                               w, h, &tex_xfer);
1498       if (!map)
1499          return;
1500 
1501       /* Grab the XImage that we want to turn into a texture. */
1502       img = XGetImage(dpy,
1503                       drawable->ws.drawable,
1504                       x, y,
1505                       w, h,
1506                       AllPlanes,
1507                       ZPixmap);
1508 
1509       if (!img) {
1510          pipe_transfer_unmap(pipe, tex_xfer);
1511          return;
1512       }
1513 
1514       /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */
1515       byte_width = w * ((img->bits_per_pixel + 7) / 8);
1516 
1517       for (line = 0; line < h; line++)
1518          memcpy(&map[line * tex_xfer->stride],
1519                 &img->data[line * img->bytes_per_line],
1520                 byte_width);
1521 
1522       pipe_transfer_unmap(pipe, tex_xfer);
1523 
1524       st->teximage(st,
1525                    ST_TEXTURE_2D,
1526                    0,    /* level */
1527                    internal_format,
1528                    res,
1529                    FALSE /* no mipmap */);
1530 
1531    }
1532 }
1533 
1534 
1535 
1536 PUBLIC void
XMesaReleaseTexImage(Display * dpy,XMesaBuffer drawable,int buffer)1537 XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer)
1538 {
1539 }
1540 
1541 
1542 void
XMesaCopyContext(XMesaContext src,XMesaContext dst,unsigned long mask)1543 XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask)
1544 {
1545    if (dst->st->copy)
1546       dst->st->copy(dst->st, src->st, mask);
1547 }
1548