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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file xm_dd.h
28  * General device driver functions for Xlib driver.
29  */
30 
31 #include "glxheader.h"
32 #include "main/bufferobj.h"
33 #include "main/context.h"
34 #include "main/colormac.h"
35 #include "main/fbobject.h"
36 #include "main/macros.h"
37 #include "main/mipmap.h"
38 #include "main/image.h"
39 #include "main/imports.h"
40 #include "main/mtypes.h"
41 #include "main/pbo.h"
42 #include "main/texformat.h"
43 #include "swrast/swrast.h"
44 #include "swrast/s_context.h"
45 #include "swrast_setup/swrast_setup.h"
46 #include "tnl/tnl.h"
47 #include "tnl/t_context.h"
48 #include "drivers/common/meta.h"
49 #include "xmesaP.h"
50 
51 
52 static void
finish_or_flush(struct gl_context * ctx)53 finish_or_flush( struct gl_context *ctx )
54 {
55    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
56    if (xmesa) {
57       mtx_lock(&_xmesa_lock);
58       XSync( xmesa->display, False );
59       mtx_unlock(&_xmesa_lock);
60    }
61 }
62 
63 
64 /* Implements glColorMask() */
65 static void
color_mask(struct gl_context * ctx,GLboolean rmask,GLboolean gmask,GLboolean bmask,GLboolean amask)66 color_mask(struct gl_context *ctx,
67            GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask)
68 {
69    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
70    XMesaBuffer xmbuf;
71    const int xclass = xmesa->xm_visual->visualType;
72    (void) amask;
73 
74    if (_mesa_is_user_fbo(ctx->DrawBuffer))
75       return;
76 
77    xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
78 
79    if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
80       unsigned long m;
81       if (rmask && gmask && bmask) {
82          m = ((unsigned long)~0L);
83       }
84       else {
85          m = 0;
86          if (rmask)   m |= GET_REDMASK(xmesa->xm_visual);
87          if (gmask)   m |= GET_GREENMASK(xmesa->xm_visual);
88          if (bmask)   m |= GET_BLUEMASK(xmesa->xm_visual);
89       }
90       XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m );
91    }
92 }
93 
94 
95 
96 /**********************************************************************/
97 /*** glClear implementations                                        ***/
98 /**********************************************************************/
99 
100 
101 /**
102  * Clear the front or back color buffer, if it's implemented with a pixmap.
103  */
104 static void
clear_pixmap(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)105 clear_pixmap(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
106              GLint x, GLint y, GLint width, GLint height)
107 {
108    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
109    XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
110 
111    assert(xmbuf);
112    assert(xrb->pixmap);
113    assert(xmesa);
114    assert(xmesa->display);
115    assert(xrb->pixmap);
116    assert(xmbuf->cleargc);
117 
118    XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
119                        x, xrb->Base.Base.Height - y - height,
120                        width, height );
121 }
122 
123 
124 static void
clear_16bit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)125 clear_16bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
126                     GLint x, GLint y, GLint width, GLint height)
127 {
128    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
129    GLuint pixel = (GLuint) xmesa->clearpixel;
130    GLint i, j;
131 
132    if (xmesa->swapbytes) {
133       pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00);
134    }
135 
136    for (j = 0; j < height; j++) {
137       GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j);
138       for (i = 0; i < width; i++) {
139          ptr2[i] = pixel;
140       }
141    }
142 }
143 
144 
145 /* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */
146 static void
clear_24bit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)147 clear_24bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
148                    GLint x, GLint y, GLint width, GLint height)
149 {
150    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
151    const GLubyte r = xmesa->clearcolor[0];
152    const GLubyte g = xmesa->clearcolor[1];
153    const GLubyte b = xmesa->clearcolor[2];
154 
155    if (r == g && g == b) {
156       /* same value for all three components (gray) */
157       GLint j;
158       for (j = 0; j < height; j++) {
159          bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
160          memset(ptr3, r, 3 * width);
161       }
162    }
163    else {
164       /* non-gray clear color */
165       GLint i, j;
166       for (j = 0; j < height; j++) {
167          bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
168          for (i = 0; i < width; i++) {
169             ptr3->r = r;
170             ptr3->g = g;
171             ptr3->b = b;
172             ptr3++;
173          }
174       }
175    }
176 }
177 
178 
179 static void
clear_32bit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)180 clear_32bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
181                    GLint x, GLint y, GLint width, GLint height)
182 {
183    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
184    register GLuint pixel = (GLuint) xmesa->clearpixel;
185 
186    if (!xrb->ximage)
187       return;
188 
189    if (xmesa->swapbytes) {
190       pixel = ((pixel >> 24) & 0x000000ff)
191             | ((pixel >> 8)  & 0x0000ff00)
192             | ((pixel << 8)  & 0x00ff0000)
193             | ((pixel << 24) & 0xff000000);
194    }
195 
196    if (width == xrb->Base.Base.Width && height == xrb->Base.Base.Height) {
197       /* clearing whole buffer */
198       const GLuint n = xrb->Base.Base.Width * xrb->Base.Base.Height;
199       GLuint *ptr4 = (GLuint *) xrb->ximage->data;
200       if (pixel == 0) {
201          /* common case */
202          memset(ptr4, pixel, 4 * n);
203       }
204       else {
205          GLuint i;
206          for (i = 0; i < n; i++)
207             ptr4[i] = pixel;
208       }
209    }
210    else {
211       /* clearing scissored region */
212       GLint i, j;
213       for (j = 0; j < height; j++) {
214          GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j);
215          for (i = 0; i < width; i++) {
216             ptr4[i] = pixel;
217          }
218       }
219    }
220 }
221 
222 
223 static void
clear_nbit_ximage(struct gl_context * ctx,struct xmesa_renderbuffer * xrb,GLint x,GLint y,GLint width,GLint height)224 clear_nbit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
225                   GLint x, GLint y, GLint width, GLint height)
226 {
227    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
228    XMesaImage *img = xrb->ximage;
229    GLint i, j;
230 
231    /* TODO: optimize this */
232    y = YFLIP(xrb, y);
233    for (j = 0; j < height; j++) {
234       for (i = 0; i < width; i++) {
235          XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel);
236       }
237    }
238 }
239 
240 
241 
242 static void
clear_buffers(struct gl_context * ctx,GLbitfield buffers)243 clear_buffers(struct gl_context *ctx, GLbitfield buffers)
244 {
245    if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
246       /* this is a window system framebuffer */
247       const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
248       const XMesaContext xmesa = XMESA_CONTEXT(ctx);
249       XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
250       const GLint x = ctx->DrawBuffer->_Xmin;
251       const GLint y = ctx->DrawBuffer->_Ymin;
252       const GLint width = ctx->DrawBuffer->_Xmax - x;
253       const GLint height = ctx->DrawBuffer->_Ymax - y;
254 
255       _mesa_unclamped_float_rgba_to_ubyte(xmesa->clearcolor,
256                                           ctx->Color.ClearColor.f);
257       xmesa->clearpixel = xmesa_color_to_pixel(ctx,
258                                                xmesa->clearcolor[0],
259                                                xmesa->clearcolor[1],
260                                                xmesa->clearcolor[2],
261                                                xmesa->clearcolor[3],
262                                                xmesa->xm_visual->undithered_pf);
263       XMesaSetForeground(xmesa->display, b->cleargc, xmesa->clearpixel);
264 
265       /* we can't handle color or index masking */
266       if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) {
267          if (buffers & BUFFER_BIT_FRONT_LEFT) {
268             /* clear front color buffer */
269             struct gl_renderbuffer *frontRb
270                = ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
271             if (b->frontxrb == xmesa_renderbuffer(frontRb)) {
272                /* renderbuffer is not wrapped - great! */
273                b->frontxrb->clearFunc(ctx, b->frontxrb, x, y, width, height);
274                buffers &= ~BUFFER_BIT_FRONT_LEFT;
275             }
276             else {
277                /* we can't directly clear an alpha-wrapped color buffer */
278             }
279          }
280          if (buffers & BUFFER_BIT_BACK_LEFT) {
281             /* clear back color buffer */
282             struct gl_renderbuffer *backRb
283                = ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
284             if (b->backxrb == xmesa_renderbuffer(backRb)) {
285                /* renderbuffer is not wrapped - great! */
286                b->backxrb->clearFunc(ctx, b->backxrb, x, y, width, height);
287                buffers &= ~BUFFER_BIT_BACK_LEFT;
288             }
289          }
290       }
291    }
292    if (buffers)
293       _swrast_Clear(ctx, buffers);
294 }
295 
296 
297 /* XXX these functions haven't been tested in the Xserver environment */
298 
299 
300 /**
301  * Check if we can do an optimized glDrawPixels into an 8R8G8B visual.
302  */
303 static GLboolean
can_do_DrawPixels_8R8G8B(struct gl_context * ctx,GLenum format,GLenum type)304 can_do_DrawPixels_8R8G8B(struct gl_context *ctx, GLenum format, GLenum type)
305 {
306    if (format == GL_BGRA &&
307        type == GL_UNSIGNED_BYTE &&
308        ctx->DrawBuffer &&
309        _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
310        ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
311        ctx->Pixel.ZoomY == 1.0 &&
312        ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
313       const SWcontext *swrast = SWRAST_CONTEXT(ctx);
314 
315       if (swrast->NewState)
316          _swrast_validate_derived( ctx );
317 
318       if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
319          struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
320          if (rb) {
321             struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
322             if (xrb &&
323                 xrb->pixmap && /* drawing to pixmap or window */
324                 _mesa_get_format_bits(xrb->Base.Base.Format, GL_ALPHA_BITS) == 0) {
325                return GL_TRUE;
326             }
327          }
328       }
329    }
330    return GL_FALSE;
331 }
332 
333 
334 /**
335  * This function implements glDrawPixels() with an XPutImage call when
336  * drawing to the front buffer (X Window drawable).
337  * The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
338  */
339 static void
xmesa_DrawPixels_8R8G8B(struct gl_context * ctx,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,const struct gl_pixelstore_attrib * unpack,const GLvoid * pixels)340 xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
341                          GLint x, GLint y, GLsizei width, GLsizei height,
342                          GLenum format, GLenum type,
343                          const struct gl_pixelstore_attrib *unpack,
344                          const GLvoid *pixels )
345 {
346    if (can_do_DrawPixels_8R8G8B(ctx, format, type)) {
347       const SWcontext *swrast = SWRAST_CONTEXT( ctx );
348       struct gl_pixelstore_attrib clippedUnpack = *unpack;
349       int dstX = x;
350       int dstY = y;
351       int w = width;
352       int h = height;
353 
354       if (swrast->NewState)
355          _swrast_validate_derived( ctx );
356 
357       if (_mesa_is_bufferobj(unpack->BufferObj)) {
358          /* unpack from PBO */
359          GLubyte *buf;
360          if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
361                                         format, type, INT_MAX, pixels)) {
362             _mesa_error(ctx, GL_INVALID_OPERATION,
363                         "glDrawPixels(invalid PBO access)");
364             return;
365          }
366          buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
367 						      unpack->BufferObj->Size,
368 						      GL_MAP_READ_BIT,
369 						      unpack->BufferObj,
370                                                       MAP_INTERNAL);
371          if (!buf) {
372             return; /* error */
373          }
374          pixels = ADD_POINTERS(buf, pixels);
375       }
376 
377       if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
378          const XMesaContext xmesa = XMESA_CONTEXT(ctx);
379          XMesaDisplay *dpy = xmesa->xm_visual->display;
380          XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
381          const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
382          struct xmesa_renderbuffer *xrb
383             = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
384          const int srcX = clippedUnpack.SkipPixels;
385          const int srcY = clippedUnpack.SkipRows;
386          const int rowLength = clippedUnpack.RowLength;
387          XMesaImage ximage;
388 
389          assert(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
390          assert(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
391          assert(dpy);
392          assert(gc);
393 
394          /* This is a little tricky since all coordinates up to now have
395           * been in the OpenGL bottom-to-top orientation.  X is top-to-bottom
396           * so we have to carefully compute the Y coordinates/addresses here.
397           */
398          memset(&ximage, 0, sizeof(XMesaImage));
399          ximage.width = width;
400          ximage.height = height;
401          ximage.format = ZPixmap;
402          ximage.data = (char *) pixels
403             + ((srcY + h - 1) * rowLength + srcX) * 4;
404          ximage.byte_order = LSBFirst;
405          ximage.bitmap_unit = 32;
406          ximage.bitmap_bit_order = LSBFirst;
407          ximage.bitmap_pad = 32;
408          ximage.depth = 32;
409          ximage.bits_per_pixel = 32;
410          ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
411          /* it seems we don't need to set the ximage.red/green/blue_mask fields */
412          /* flip Y axis for dest position */
413          dstY = YFLIP(xrb, dstY) - h + 1;
414          XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
415       }
416 
417       if (_mesa_is_bufferobj(unpack->BufferObj)) {
418          ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
419       }
420    }
421    else {
422       /* software fallback */
423       _swrast_DrawPixels(ctx, x, y, width, height,
424                          format, type, unpack, pixels);
425    }
426 }
427 
428 
429 
430 /**
431  * Check if we can do an optimized glDrawPixels into an 5R6G5B visual.
432  */
433 static GLboolean
can_do_DrawPixels_5R6G5B(struct gl_context * ctx,GLenum format,GLenum type)434 can_do_DrawPixels_5R6G5B(struct gl_context *ctx, GLenum format, GLenum type)
435 {
436    if (format == GL_RGB &&
437        type == GL_UNSIGNED_SHORT_5_6_5 &&
438        !ctx->Color.DitherFlag &&  /* no dithering */
439        ctx->DrawBuffer &&
440        _mesa_is_winsys_fbo(ctx->DrawBuffer) &&
441        ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
442        ctx->Pixel.ZoomY == 1.0 &&
443        ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
444       const SWcontext *swrast = SWRAST_CONTEXT(ctx);
445 
446       if (swrast->NewState)
447          _swrast_validate_derived( ctx );
448 
449       if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
450          struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
451          if (rb) {
452             struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
453             if (xrb &&
454                 xrb->pixmap && /* drawing to pixmap or window */
455                 _mesa_get_format_bits(xrb->Base.Base.Format, GL_ALPHA_BITS) == 0) {
456                return GL_TRUE;
457             }
458          }
459       }
460    }
461    return GL_FALSE;
462 }
463 
464 
465 /**
466  * This function implements glDrawPixels() with an XPutImage call when
467  * drawing to the front buffer (X Window drawable).  The image format
468  * must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to
469  * match the PF_5R6G5B pixel format.
470  */
471 static void
xmesa_DrawPixels_5R6G5B(struct gl_context * ctx,GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,const struct gl_pixelstore_attrib * unpack,const GLvoid * pixels)472 xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
473                          GLint x, GLint y, GLsizei width, GLsizei height,
474                          GLenum format, GLenum type,
475                          const struct gl_pixelstore_attrib *unpack,
476                          const GLvoid *pixels )
477 {
478    if (can_do_DrawPixels_5R6G5B(ctx, format, type)) {
479       const SWcontext *swrast = SWRAST_CONTEXT( ctx );
480       struct gl_pixelstore_attrib clippedUnpack = *unpack;
481       int dstX = x;
482       int dstY = y;
483       int w = width;
484       int h = height;
485 
486       if (swrast->NewState)
487          _swrast_validate_derived( ctx );
488 
489       if (_mesa_is_bufferobj(unpack->BufferObj)) {
490          /* unpack from PBO */
491          GLubyte *buf;
492          if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
493                                         format, type, INT_MAX, pixels)) {
494             _mesa_error(ctx, GL_INVALID_OPERATION,
495                         "glDrawPixels(invalid PBO access)");
496             return;
497          }
498          buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
499 						      unpack->BufferObj->Size,
500 						      GL_MAP_READ_BIT,
501 						      unpack->BufferObj,
502                                                       MAP_INTERNAL);
503          if (!buf) {
504             return; /* error */
505          }
506          pixels = ADD_POINTERS(buf, pixels);
507       }
508 
509       if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
510          const XMesaContext xmesa = XMESA_CONTEXT(ctx);
511          XMesaDisplay *dpy = xmesa->xm_visual->display;
512          XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
513          const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
514          struct xmesa_renderbuffer *xrb
515             = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
516          const int srcX = clippedUnpack.SkipPixels;
517          const int srcY = clippedUnpack.SkipRows;
518          const int rowLength = clippedUnpack.RowLength;
519          XMesaImage ximage;
520 
521          assert(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
522          assert(dpy);
523          assert(gc);
524 
525          /* This is a little tricky since all coordinates up to now have
526           * been in the OpenGL bottom-to-top orientation.  X is top-to-bottom
527           * so we have to carefully compute the Y coordinates/addresses here.
528           */
529          memset(&ximage, 0, sizeof(XMesaImage));
530          ximage.width = width;
531          ximage.height = height;
532          ximage.format = ZPixmap;
533          ximage.data = (char *) pixels
534             + ((srcY + h - 1) * rowLength + srcX) * 2;
535          ximage.byte_order = LSBFirst;
536          ximage.bitmap_unit = 16;
537          ximage.bitmap_bit_order = LSBFirst;
538          ximage.bitmap_pad = 16;
539          ximage.depth = 16;
540          ximage.bits_per_pixel = 16;
541          ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
542          /* it seems we don't need to set the ximage.red/green/blue_mask fields */
543          /* flip Y axis for dest position */
544          dstY = YFLIP(xrb, dstY) - h + 1;
545          XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
546       }
547 
548       if (unpack->BufferObj->Name) {
549          ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
550       }
551    }
552    else {
553       /* software fallback */
554       _swrast_DrawPixels(ctx, x, y, width, height,
555                          format, type, unpack, pixels);
556    }
557 }
558 
559 
560 /**
561  * Determine if we can do an optimized glCopyPixels.
562  */
563 static GLboolean
can_do_CopyPixels(struct gl_context * ctx,GLenum type)564 can_do_CopyPixels(struct gl_context *ctx, GLenum type)
565 {
566    if (type == GL_COLOR &&
567        ctx->_ImageTransferState == 0 &&  /* no color tables, scale/bias, etc */
568        ctx->Pixel.ZoomX == 1.0 &&        /* no zooming */
569        ctx->Pixel.ZoomY == 1.0 &&
570        ctx->Color.DrawBuffer[0] == GL_FRONT &&  /* copy to front buf */
571        ctx->Pixel.ReadBuffer == GL_FRONT &&    /* copy from front buf */
572        ctx->ReadBuffer->_ColorReadBuffer &&
573        ctx->DrawBuffer->_ColorDrawBuffers[0]) {
574       const SWcontext *swrast = SWRAST_CONTEXT( ctx );
575 
576       if (swrast->NewState)
577          _swrast_validate_derived( ctx );
578 
579       if ((swrast->_RasterMask & ~CLIP_BIT) == 0x0 &&
580           ctx->ReadBuffer &&
581           ctx->ReadBuffer->_ColorReadBuffer &&
582           ctx->DrawBuffer &&
583           ctx->DrawBuffer->_ColorDrawBuffers[0]) {
584          struct xmesa_renderbuffer *srcXrb
585             = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
586          struct xmesa_renderbuffer *dstXrb
587             = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
588          if (srcXrb->pixmap && dstXrb->pixmap) {
589             return GL_TRUE;
590          }
591       }
592    }
593    return GL_FALSE;
594 }
595 
596 
597 /**
598  * Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
599  * for the color buffer.  Don't support zooming, pixel transfer, etc.
600  * We do support copying from one window to another, ala glXMakeCurrentRead.
601  */
602 static void
xmesa_CopyPixels(struct gl_context * ctx,GLint srcx,GLint srcy,GLsizei width,GLsizei height,GLint destx,GLint desty,GLenum type)603 xmesa_CopyPixels( struct gl_context *ctx,
604                   GLint srcx, GLint srcy, GLsizei width, GLsizei height,
605                   GLint destx, GLint desty, GLenum type )
606 {
607    if (can_do_CopyPixels(ctx, type)) {
608       const XMesaContext xmesa = XMESA_CONTEXT(ctx);
609       XMesaDisplay *dpy = xmesa->xm_visual->display;
610       XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
611       const XMesaGC gc = xmbuf->cleargc;  /* effected by glColorMask */
612       struct xmesa_renderbuffer *srcXrb
613          = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
614       struct xmesa_renderbuffer *dstXrb
615          = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
616 
617       assert(dpy);
618       assert(gc);
619 
620       /* Note: we don't do any special clipping work here.  We could,
621        * but X will do it for us.
622        */
623       srcy = YFLIP(srcXrb, srcy) - height + 1;
624       desty = YFLIP(dstXrb, desty) - height + 1;
625       XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc,
626                 srcx, srcy, width, height, destx, desty);
627    }
628    else {
629       _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
630    }
631 }
632 
633 
634 
635 
636 /*
637  * Every driver should implement a GetString function in order to
638  * return a meaningful GL_RENDERER string.
639  */
640 static const GLubyte *
get_string(struct gl_context * ctx,GLenum name)641 get_string( struct gl_context *ctx, GLenum name )
642 {
643    (void) ctx;
644    switch (name) {
645       case GL_RENDERER:
646          return (const GLubyte *) "Mesa X11";
647       case GL_VENDOR:
648          return NULL;
649       default:
650          return NULL;
651    }
652 }
653 
654 
655 /*
656  * We implement the glEnable function only because we care about
657  * dither enable/disable.
658  */
659 static void
enable(struct gl_context * ctx,GLenum pname,GLboolean state)660 enable( struct gl_context *ctx, GLenum pname, GLboolean state )
661 {
662    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
663 
664    switch (pname) {
665       case GL_DITHER:
666          if (state)
667             xmesa->pixelformat = xmesa->xm_visual->dithered_pf;
668          else
669             xmesa->pixelformat = xmesa->xm_visual->undithered_pf;
670          break;
671       default:
672          ;  /* silence compiler warning */
673    }
674 }
675 
676 
677 /**
678  * Called when the driver should update its state, based on the new_state
679  * flags.
680  */
681 void
xmesa_update_state(struct gl_context * ctx,GLbitfield new_state)682 xmesa_update_state( struct gl_context *ctx, GLbitfield new_state )
683 {
684    const XMesaContext xmesa = XMESA_CONTEXT(ctx);
685 
686    /* Propagate statechange information to swrast and swrast_setup
687     * modules.  The X11 driver has no internal GL-dependent state.
688     */
689    _swrast_InvalidateState( ctx, new_state );
690    _tnl_InvalidateState( ctx, new_state );
691    _vbo_InvalidateState( ctx, new_state );
692    _swsetup_InvalidateState( ctx, new_state );
693 
694    if (_mesa_is_user_fbo(ctx->DrawBuffer))
695       return;
696 
697    /*
698     * GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
699     * renderbuffer span/clear funcs.
700     * Check _NEW_COLOR to detect dither enable/disable.
701     */
702    if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
703       XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
704       struct xmesa_renderbuffer *front_xrb, *back_xrb;
705 
706       front_xrb = xmbuf->frontxrb;
707       if (front_xrb) {
708          front_xrb->clearFunc = clear_pixmap;
709       }
710 
711       back_xrb = xmbuf->backxrb;
712       if (back_xrb) {
713          if (xmbuf->backxrb->pixmap) {
714             back_xrb->clearFunc = clear_pixmap;
715          }
716          else {
717             switch (xmesa->xm_visual->BitsPerPixel) {
718             case 16:
719                back_xrb->clearFunc = clear_16bit_ximage;
720                break;
721             case 24:
722                back_xrb->clearFunc = clear_24bit_ximage;
723                break;
724             case 32:
725                back_xrb->clearFunc = clear_32bit_ximage;
726                break;
727             default:
728                back_xrb->clearFunc = clear_nbit_ximage;
729                break;
730             }
731          }
732       }
733    }
734 }
735 
736 
737 /**
738  * Called by glViewport.
739  * This is a good time for us to poll the current X window size and adjust
740  * our renderbuffers to match the current window size.
741  * Remember, we have no opportunity to respond to conventional
742  * X Resize/StructureNotify events since the X driver has no event loop.
743  * Thus, we poll.
744  * Note that this trick isn't fool-proof.  If the application never calls
745  * glViewport, our notion of the current window size may be incorrect.
746  * That problem led to the GLX_MESA_resize_buffers extension.
747  */
748 static void
xmesa_viewport(struct gl_context * ctx)749 xmesa_viewport(struct gl_context *ctx)
750 {
751    XMesaContext xmctx = XMESA_CONTEXT(ctx);
752    XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
753    XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer);
754    xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf);
755    xmesa_check_and_update_buffer_size(xmctx, xmreadbuf);
756 }
757 
758 
759 #if ENABLE_EXT_timer_query
760 
761 /*
762  * The GL_EXT_timer_query extension is not enabled for the XServer
763  * indirect renderer.  Not sure about how/if wrapping of gettimeofday()
764  * is done, etc.
765  */
766 
767 struct xmesa_query_object
768 {
769    struct gl_query_object Base;
770    struct timeval StartTime;
771 };
772 
773 
774 static struct gl_query_object *
xmesa_new_query_object(struct gl_context * ctx,GLuint id)775 xmesa_new_query_object(struct gl_context *ctx, GLuint id)
776 {
777    struct xmesa_query_object *q = CALLOC_STRUCT(xmesa_query_object);
778    if (q) {
779       q->Base.Id = id;
780       q->Base.Ready = GL_TRUE;
781    }
782    return &q->Base;
783 }
784 
785 
786 static void
xmesa_begin_query(struct gl_context * ctx,struct gl_query_object * q)787 xmesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
788 {
789    if (q->Target == GL_TIME_ELAPSED_EXT) {
790       struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
791       (void) gettimeofday(&xq->StartTime, NULL);
792    }
793 }
794 
795 
796 /**
797  * Return the difference between the two given times in microseconds.
798  */
799 static GLuint64EXT
time_diff(const struct timeval * t0,const struct timeval * t1)800 time_diff(const struct timeval *t0, const struct timeval *t1)
801 {
802    GLuint64EXT seconds0 = t0->tv_sec & 0xff;  /* 0 .. 255 seconds */
803    GLuint64EXT seconds1 = t1->tv_sec & 0xff;  /* 0 .. 255 seconds */
804    GLuint64EXT nanosec0 = (seconds0 * 1000000 + t0->tv_usec) * 1000;
805    GLuint64EXT nanosec1 = (seconds1 * 1000000 + t1->tv_usec) * 1000;
806    return nanosec1 - nanosec0;
807 }
808 
809 
810 static void
xmesa_end_query(struct gl_context * ctx,struct gl_query_object * q)811 xmesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
812 {
813    if (q->Target == GL_TIME_ELAPSED_EXT) {
814       struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
815       struct timeval endTime;
816       (void) gettimeofday(&endTime, NULL);
817       /* result is in nanoseconds! */
818       q->Result = time_diff(&xq->StartTime, &endTime);
819    }
820    q->Ready = GL_TRUE;
821 }
822 
823 #endif /* ENABLE_timer_query */
824 
825 
826 /**
827  * Initialize the device driver function table with the functions
828  * we implement in this driver.
829  */
830 void
xmesa_init_driver_functions(XMesaVisual xmvisual,struct dd_function_table * driver)831 xmesa_init_driver_functions( XMesaVisual xmvisual,
832                              struct dd_function_table *driver )
833 {
834    driver->GetString = get_string;
835    driver->UpdateState = xmesa_update_state;
836    driver->Flush = finish_or_flush;
837    driver->Finish = finish_or_flush;
838    driver->ColorMask = color_mask;
839    driver->Enable = enable;
840    driver->Viewport = xmesa_viewport;
841    if (TEST_META_FUNCS) {
842       driver->Clear = _mesa_meta_Clear;
843       driver->CopyPixels = _mesa_meta_CopyPixels;
844       driver->BlitFramebuffer = _mesa_meta_and_swrast_BlitFramebuffer;
845       driver->DrawPixels = _mesa_meta_DrawPixels;
846       driver->Bitmap = _mesa_meta_Bitmap;
847    }
848    else {
849       driver->Clear = clear_buffers;
850       driver->CopyPixels = xmesa_CopyPixels;
851       if (xmvisual->undithered_pf == PF_8R8G8B &&
852           xmvisual->dithered_pf == PF_8R8G8B &&
853           xmvisual->BitsPerPixel == 32) {
854          driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
855       }
856       else if (xmvisual->undithered_pf == PF_5R6G5B) {
857          driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
858       }
859    }
860 
861    driver->MapRenderbuffer = xmesa_MapRenderbuffer;
862    driver->UnmapRenderbuffer = xmesa_UnmapRenderbuffer;
863 
864    driver->GenerateMipmap = _mesa_generate_mipmap;
865 
866 #if ENABLE_EXT_timer_query
867    driver->NewQueryObject = xmesa_new_query_object;
868    driver->BeginQuery = xmesa_begin_query;
869    driver->EndQuery = xmesa_end_query;
870 #endif
871 }
872 
873 
874 #define XMESA_NEW_POINT  (_NEW_POINT | \
875                           _NEW_RENDERMODE | \
876                           _SWRAST_NEW_RASTERMASK)
877 
878 #define XMESA_NEW_LINE   (_NEW_LINE | \
879                           _NEW_TEXTURE | \
880                           _NEW_LIGHT | \
881                           _NEW_DEPTH | \
882                           _NEW_RENDERMODE | \
883                           _SWRAST_NEW_RASTERMASK)
884 
885 #define XMESA_NEW_TRIANGLE (_NEW_POLYGON | \
886                             _NEW_TEXTURE | \
887                             _NEW_LIGHT | \
888                             _NEW_DEPTH | \
889                             _NEW_RENDERMODE | \
890                             _SWRAST_NEW_RASTERMASK)
891 
892 
893 /**
894  * Extend the software rasterizer with our line/point/triangle
895  * functions.
896  * Called during context creation only.
897  */
xmesa_register_swrast_functions(struct gl_context * ctx)898 void xmesa_register_swrast_functions( struct gl_context *ctx )
899 {
900    SWcontext *swrast = SWRAST_CONTEXT( ctx );
901 
902    swrast->choose_point = xmesa_choose_point;
903    swrast->choose_line = xmesa_choose_line;
904    swrast->choose_triangle = xmesa_choose_triangle;
905 
906    /* XXX these lines have no net effect.  Remove??? */
907    swrast->InvalidatePointMask |= XMESA_NEW_POINT;
908    swrast->InvalidateLineMask |= XMESA_NEW_LINE;
909    swrast->InvalidateTriangleMask |= XMESA_NEW_TRIANGLE;
910 }
911