Searched defs:zRatio (Results 1 – 3 of 3) sorted by relevance
759 float zRatio = SkTPin(z / (fLightZ - z), 0.0f, 0.95f); in offset() local806 float zRatio = SkTPin(occluderHeight / (fLightZ - occluderHeight), 0.0f, 0.95f); in SkSpotShadowTessellator() local
586 float zRatio = SkTPin(occluderHeight / (devLightPos.fZ - occluderHeight), 0.0f, 0.95f); in drawShadow() local
1060 float zRatio = SkTPin(occluderHeight / (devLightPos.fZ - occluderHeight), 0.0f, 0.95f); in drawFastShadow() local