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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkRRectsGaussianEdgeMaskFilter_DEFINED
9 #define SkRRectsGaussianEdgeMaskFilter_DEFINED
10 
11 #include "SkMaskFilter.h"
12 
13 class SkRRect;
14 
15 class SK_API SkRRectsGaussianEdgeMaskFilter {
16 public:
17     /** Returns a mask filter that applies a Gaussian blur depending on distance to the edge
18      *  of the intersection of two round rects.
19      *  Currently this is only useable with round rects that have the same radii at
20      *  all the corners and for which the x & y radii are equal.
21      *
22      *  In order to minimize fill the coverage geometry that should be drawn should be no larger
23      *  than the intersection of the bounding boxes of the two round rects. Ambitious users can
24      *  omit the center area of the coverage geometry if it is known to be occluded.
25      */
26     static sk_sp<SkMaskFilter> Make(const SkRRect& first,
27                                     const SkRRect& second,
28                                     SkScalar radius);
29 
30     SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
31 
32 private:
33     SkRRectsGaussianEdgeMaskFilter(); // can't be instantiated
34 };
35 
36 #endif
37