• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Protocol Buffers - Google's data interchange format
2 // Copyright 2008 Google Inc.  All rights reserved.
3 // https://developers.google.com/protocol-buffers/
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions are
7 // met:
8 //
9 //     * Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer.
11 //     * Redistributions in binary form must reproduce the above
12 // copyright notice, this list of conditions and the following disclaimer
13 // in the documentation and/or other materials provided with the
14 // distribution.
15 //     * Neither the name of Google Inc. nor the names of its
16 // contributors may be used to endorse or promote products derived from
17 // this software without specific prior written permission.
18 //
19 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 
31 #include <google/protobuf/util/internal/object_writer.h>
32 
33 #include <google/protobuf/util/internal/datapiece.h>
34 
35 namespace google {
36 namespace protobuf {
37 namespace util {
38 namespace converter {
39 
40 // static
RenderDataPieceTo(const DataPiece & data,StringPiece name,ObjectWriter * ow)41 void ObjectWriter::RenderDataPieceTo(const DataPiece& data, StringPiece name,
42                                      ObjectWriter* ow) {
43   switch (data.type()) {
44     case DataPiece::TYPE_INT32: {
45       ow->RenderInt32(name, data.ToInt32().ValueOrDie());
46       break;
47     }
48     case DataPiece::TYPE_INT64: {
49       ow->RenderInt64(name, data.ToInt64().ValueOrDie());
50       break;
51     }
52     case DataPiece::TYPE_UINT32: {
53       ow->RenderUint32(name, data.ToUint32().ValueOrDie());
54       break;
55     }
56     case DataPiece::TYPE_UINT64: {
57       ow->RenderUint64(name, data.ToUint64().ValueOrDie());
58       break;
59     }
60     case DataPiece::TYPE_DOUBLE: {
61       ow->RenderDouble(name, data.ToDouble().ValueOrDie());
62       break;
63     }
64     case DataPiece::TYPE_FLOAT: {
65       ow->RenderFloat(name, data.ToFloat().ValueOrDie());
66       break;
67     }
68     case DataPiece::TYPE_BOOL: {
69       ow->RenderBool(name, data.ToBool().ValueOrDie());
70       break;
71     }
72     case DataPiece::TYPE_STRING: {
73       ow->RenderString(name, data.ToString().ValueOrDie());
74       break;
75     }
76     case DataPiece::TYPE_BYTES: {
77       ow->RenderBytes(name, data.ToBytes().ValueOrDie());
78       break;
79     }
80     case DataPiece::TYPE_NULL: {
81       ow->RenderNull(name);
82       break;
83     }
84     default:
85       break;
86   }
87 }
88 
89 }  // namespace converter
90 }  // namespace util
91 }  // namespace protobuf
92 }  // namespace google
93