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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrGLShaderStringBuilder_DEFINED
9 #define GrGLShaderStringBuilder_DEFINED
10 
11 #include "GrAllocator.h"
12 #include "GrGpu.h"
13 #include "gl/GrGLContext.h"
14 #include "SkSLGLSLCodeGenerator.h"
15 #include "SkTypes.h"
16 
17 GrGLuint GrGLCompileAndAttachShader(const GrGLContext& glCtx,
18                                     GrGLuint programId,
19                                     GrGLenum type,
20                                     const char** skslStrings,
21                                     int* lengths,
22                                     int count,
23                                     GrGpu::Stats*,
24                                     const SkSL::Program::Settings& settings,
25                                     SkSL::Program::Inputs* inputs);
26 
27 void GrGLPrintShader(const GrGLContext&, GrGLenum type, const char** skslStrings, int* lengths,
28                      int count, const SkSL::Program::Settings&);
29 
30 #endif
31