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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrTextureRenderTargetProxy_DEFINED
9 #define GrTextureRenderTargetProxy_DEFINED
10 
11 #include "GrRenderTargetProxy.h"
12 #include "GrTextureProxy.h"
13 
14 #ifdef SK_BUILD_FOR_WIN
15 // Windows gives warnings about inheriting asTextureProxy/asRenderTargetProxy via dominance.
16 #pragma warning(push)
17 #pragma warning(disable: 4250)
18 #endif
19 
20 // This class delays the acquisition of RenderTargets that are also textures until
21 // they are actually required
22 // Beware: the uniqueID of the TextureRenderTargetProxy will usually be different than
23 // the uniqueID of the RenderTarget/Texture it represents!
24 class GrTextureRenderTargetProxy : public GrTextureProxy, public GrRenderTargetProxy {
25 private:
26     friend class GrSurfaceProxy; // for ctors
27 
28     // Deferred version
29     GrTextureRenderTargetProxy(const GrCaps&, const GrSurfaceDesc&,
30                                SkBackingFit, SkBudgeted, uint32_t flags);
31 
32     // Wrapped version
33     GrTextureRenderTargetProxy(sk_sp<GrSurface>);
34 
35     bool instantiate(GrResourceProvider*) override;
36     sk_sp<GrSurface> createSurface(GrResourceProvider*) const override;
37 
38     size_t onUninstantiatedGpuMemorySize() const override;
39 };
40 
41 #ifdef SK_BUILD_FOR_WIN
42 #pragma warning(pop)
43 #endif
44 
45 #endif
46