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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_HWUI_LAYER_UPDATE_QUEUE_H
18 #define ANDROID_HWUI_LAYER_UPDATE_QUEUE_H
19 
20 #include "Rect.h"
21 #include "utils/Macros.h"
22 #include <utils/StrongPointer.h>
23 
24 #include <vector>
25 #include <unordered_map>
26 
27 namespace android {
28 namespace uirenderer {
29 
30 class RenderNode;
31 
32 class LayerUpdateQueue {
33     PREVENT_COPY_AND_ASSIGN(LayerUpdateQueue);
34 public:
35     struct Entry {
EntryEntry36         Entry(RenderNode* renderNode, const Rect& damage)
37                 : renderNode(renderNode)
38                 , damage(damage) {}
39         sp<RenderNode> renderNode;
40         Rect damage;
41     };
42 
LayerUpdateQueue()43     LayerUpdateQueue() {}
44     void enqueueLayerWithDamage(RenderNode* renderNode, Rect dirty);
45     void clear();
entries()46     const std::vector<Entry>& entries() const { return mEntries; }
47 private:
48     std::vector<Entry> mEntries;
49 };
50 
51 }; // namespace uirenderer
52 }; // namespace android
53 
54 #endif // ANDROID_HWUI_LAYER_UPDATE_QUEUE_H
55