1 // This file was extracted from the TCG Published 2 // Trusted Platform Module Library 3 // Part 4: Supporting Routines 4 // Family "2.0" 5 // Level 00 Revision 01.16 6 // October 30, 2014 7 8 #include "InternalRoutines.h" 9 // 10 // 11 // LocalityGetAttributes() 12 // 13 // This function will convert a locality expressed as an integer into TPMA_LOCALITY form. 14 // The function returns the locality attribute. 15 // 16 TPMA_LOCALITY LocalityGetAttributes(UINT8 locality)17LocalityGetAttributes( 18 UINT8 locality // IN: locality value 19 ) 20 { 21 TPMA_LOCALITY locality_attributes; 22 BYTE *localityAsByte = (BYTE *)&locality_attributes; 23 MemorySet(&locality_attributes, 0, sizeof(TPMA_LOCALITY)); 24 switch(locality) 25 { 26 case 0: 27 locality_attributes.locZero = SET; 28 break; 29 case 1: 30 locality_attributes.locOne = SET; 31 break; 32 case 2: 33 locality_attributes.locTwo = SET; 34 break; 35 case 3: 36 locality_attributes.locThree = SET; 37 break; 38 case 4: 39 locality_attributes.locFour = SET; 40 break; 41 default: 42 pAssert(locality > 31); 43 *localityAsByte = locality; 44 break; 45 } 46 return locality_attributes; 47 } 48