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1 // This file was extracted from the TCG Published
2 // Trusted Platform Module Library
3 // Part 4: Supporting Routines
4 // Family "2.0"
5 // Level 00 Revision 01.16
6 // October 30, 2014
7 
8 #include "InternalRoutines.h"
9 //
10 //
11 //           LocalityGetAttributes()
12 //
13 //     This function will convert a locality expressed as an integer into TPMA_LOCALITY form.
14 //     The function returns the locality attribute.
15 //
16 TPMA_LOCALITY
LocalityGetAttributes(UINT8 locality)17 LocalityGetAttributes(
18       UINT8               locality            // IN: locality value
19       )
20 {
21       TPMA_LOCALITY                 locality_attributes;
22       BYTE                         *localityAsByte = (BYTE *)&locality_attributes;
23       MemorySet(&locality_attributes, 0, sizeof(TPMA_LOCALITY));
24       switch(locality)
25       {
26           case 0:
27               locality_attributes.locZero = SET;
28               break;
29           case 1:
30               locality_attributes.locOne = SET;
31               break;
32           case 2:
33               locality_attributes.locTwo = SET;
34               break;
35           case 3:
36               locality_attributes.locThree = SET;
37               break;
38           case 4:
39               locality_attributes.locFour = SET;
40               break;
41           default:
42               pAssert(locality > 31);
43               *localityAsByte = locality;
44               break;
45       }
46       return locality_attributes;
47 }
48