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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SKSL_CPP
9 #define SKSL_CPP
10 
11 // functions used by CPP programs created by skslc
12 
13 #include "SkPoint.h"
14 
15 // macros to make sk_Caps.<cap name> work from C++ code
16 #define sk_Caps (*args.fShaderCaps)
17 
18 #define floatPrecisionVaries floatPrecisionVaries()
19 
20 // functions to make GLSL constructors work from C++ code
vec2(float xy)21 inline SkPoint vec2(float xy) { return SkPoint::Make(xy, xy); }
22 
vec2(float x,float y)23 inline SkPoint vec2(float x, float y) { return SkPoint::Make(x, y); }
24 
25 #endif
26