1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef TESTWINDOWCONTEXT_H_ 17 #define TESTWINDOWCONTEXT_H_ 18 19 #include <cutils/compiler.h> 20 21 class SkBitmap; 22 class SkCanvas; 23 24 namespace android { 25 26 namespace uirenderer { 27 28 /** 29 Wraps all libui/libgui classes and types that external tests depend on, 30 exposing only primitive Skia types. 31 */ 32 33 class ANDROID_API TestWindowContext { 34 35 public: 36 37 TestWindowContext(); 38 ~TestWindowContext(); 39 40 /// We need to know the size of the window. 41 void initialize(int width, int height); 42 43 /// Returns a canvas to draw into; NULL if not yet initialize()d. 44 SkCanvas* prepareToDraw(); 45 46 /// Flushes all drawing commands to HWUI; no-op if not yet initialize()d. 47 void finishDrawing(); 48 49 /// Blocks until HWUI has processed all pending drawing commands; 50 /// no-op if not yet initialize()d. 51 void fence(); 52 53 /// Returns false if not yet initialize()d. 54 bool capturePixels(SkBitmap* bmp); 55 56 private: 57 /// Hidden implementation. 58 class TestWindowData; 59 60 TestWindowData* mData; 61 62 }; 63 64 } // namespace uirenderer 65 } // namespace android 66 67 #endif // TESTWINDOWCONTEXT_H_ 68 69