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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #ifndef TESTWINDOWCONTEXT_H_
17 #define TESTWINDOWCONTEXT_H_
18 
19 #include <cutils/compiler.h>
20 
21 class SkBitmap;
22 class SkCanvas;
23 
24 namespace android {
25 
26 namespace uirenderer {
27 
28 /**
29   Wraps all libui/libgui classes and types that external tests depend on,
30   exposing only primitive Skia types.
31 */
32 
33 class ANDROID_API TestWindowContext {
34 
35 public:
36 
37     TestWindowContext();
38     ~TestWindowContext();
39 
40     /// We need to know the size of the window.
41     void initialize(int width, int height);
42 
43     /// Returns a canvas to draw into; NULL if not yet initialize()d.
44     SkCanvas* prepareToDraw();
45 
46     /// Flushes all drawing commands to HWUI; no-op if not yet initialize()d.
47     void finishDrawing();
48 
49     /// Blocks until HWUI has processed all pending drawing commands;
50     /// no-op if not yet initialize()d.
51     void fence();
52 
53     /// Returns false if not yet initialize()d.
54     bool capturePixels(SkBitmap* bmp);
55 
56 private:
57     /// Hidden implementation.
58     class TestWindowData;
59 
60     TestWindowData* mData;
61 
62 };
63 
64 }  // namespace uirenderer
65 }  // namespace android
66 
67 #endif  // TESTWINDOWCONTEXT_H_
68 
69