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1:mod:`asyncore` --- Asynchronous socket handler
2===============================================
3
4.. module:: asyncore
5   :synopsis: A base class for developing asynchronous socket handling
6              services.
7.. moduleauthor:: Sam Rushing <rushing@nightmare.com>
8.. sectionauthor:: Christopher Petrilli <petrilli@amber.org>
9.. sectionauthor:: Steve Holden <sholden@holdenweb.com>
10.. heavily adapted from original documentation by Sam Rushing
11
12**Source code:** :source:`Lib/asyncore.py`
13
14--------------
15
16This module provides the basic infrastructure for writing asynchronous  socket
17service clients and servers.
18
19There are only two ways to have a program on a single processor do  "more than
20one thing at a time." Multi-threaded programming is the  simplest and most
21popular way to do it, but there is another very different technique, that lets
22you have nearly all the advantages of  multi-threading, without actually using
23multiple threads.  It's really  only practical if your program is largely I/O
24bound.  If your program is processor bound, then pre-emptive scheduled threads
25are probably what you really need.  Network servers are rarely processor
26bound, however.
27
28If your operating system supports the :c:func:`select` system call in its I/O
29library (and nearly all do), then you can use it to juggle multiple
30communication channels at once; doing other work while your I/O is taking
31place in the "background."  Although this strategy can seem strange and
32complex, especially at first, it is in many ways easier to understand and
33control than multi-threaded programming.  The :mod:`asyncore` module solves
34many of the difficult problems for you, making the task of building
35sophisticated high-performance network servers and clients a snap.  For
36"conversational" applications and protocols the companion :mod:`asynchat`
37module is invaluable.
38
39The basic idea behind both modules is to create one or more network
40*channels*, instances of class :class:`asyncore.dispatcher` and
41:class:`asynchat.async_chat`.  Creating the channels adds them to a global
42map, used by the :func:`loop` function if you do not provide it with your own
43*map*.
44
45Once the initial channel(s) is(are) created, calling the :func:`loop` function
46activates channel service, which continues until the last channel (including
47any that have been added to the map during asynchronous service) is closed.
48
49
50.. function:: loop([timeout[, use_poll[, map[,count]]]])
51
52   Enter a polling loop that terminates after count passes or all open
53   channels have been closed.  All arguments are optional.  The *count*
54   parameter defaults to ``None``, resulting in the loop terminating only when all
55   channels have been closed.  The *timeout* argument sets the timeout
56   parameter for the appropriate :func:`~select.select` or :func:`~select.poll`
57   call, measured in seconds; the default is 30 seconds.  The *use_poll*
58   parameter, if true, indicates that :func:`~select.poll` should be used in
59   preference to :func:`~select.select` (the default is ``False``).
60
61   The *map* parameter is a dictionary whose items are the channels to watch.
62   As channels are closed they are deleted from their map.  If *map* is
63   omitted, a global map is used. Channels (instances of
64   :class:`asyncore.dispatcher`, :class:`asynchat.async_chat` and subclasses
65   thereof) can freely be mixed in the map.
66
67
68.. class:: dispatcher()
69
70   The :class:`dispatcher` class is a thin wrapper around a low-level socket
71   object. To make it more useful, it has a few methods for event-handling
72   which are called from the asynchronous loop.   Otherwise, it can be treated
73   as a normal non-blocking socket object.
74
75   The firing of low-level events at certain times or in certain connection
76   states tells the asynchronous loop that certain higher-level events have
77   taken place.  For example, if we have asked for a socket to connect to
78   another host, we know that the connection has been made when the socket
79   becomes writable for the first time (at this point you know that you may
80   write to it with the expectation of success).  The implied higher-level
81   events are:
82
83   +----------------------+----------------------------------------+
84   | Event                | Description                            |
85   +======================+========================================+
86   | ``handle_connect()`` | Implied by the first read or write     |
87   |                      | event                                  |
88   +----------------------+----------------------------------------+
89   | ``handle_close()``   | Implied by a read event with no data   |
90   |                      | available                              |
91   +----------------------+----------------------------------------+
92   | ``handle_accept()``  | Implied by a read event on a listening |
93   |                      | socket                                 |
94   +----------------------+----------------------------------------+
95
96   During asynchronous processing, each mapped channel's :meth:`readable` and
97   :meth:`writable` methods are used to determine whether the channel's socket
98   should be added to the list of channels :c:func:`select`\ ed or
99   :c:func:`poll`\ ed for read and write events.
100
101   Thus, the set of channel events is larger than the basic socket events.  The
102   full set of methods that can be overridden in your subclass follows:
103
104
105   .. method:: handle_read()
106
107      Called when the asynchronous loop detects that a :meth:`read` call on the
108      channel's socket will succeed.
109
110
111   .. method:: handle_write()
112
113      Called when the asynchronous loop detects that a writable socket can be
114      written.  Often this method will implement the necessary buffering for
115      performance.  For example::
116
117         def handle_write(self):
118             sent = self.send(self.buffer)
119             self.buffer = self.buffer[sent:]
120
121
122   .. method:: handle_expt()
123
124      Called when there is out of band (OOB) data for a socket connection.  This
125      will almost never happen, as OOB is tenuously supported and rarely used.
126
127
128   .. method:: handle_connect()
129
130      Called when the active opener's socket actually makes a connection.  Might
131      send a "welcome" banner, or initiate a protocol negotiation with the
132      remote endpoint, for example.
133
134
135   .. method:: handle_close()
136
137      Called when the socket is closed.
138
139
140   .. method:: handle_error()
141
142      Called when an exception is raised and not otherwise handled.  The default
143      version prints a condensed traceback.
144
145
146   .. method:: handle_accept()
147
148      Called on listening channels (passive openers) when a connection can be
149      established with a new remote endpoint that has issued a :meth:`connect`
150      call for the local endpoint.
151
152
153   .. method:: readable()
154
155      Called each time around the asynchronous loop to determine whether a
156      channel's socket should be added to the list on which read events can
157      occur.  The default method simply returns ``True``, indicating that by
158      default, all channels will be interested in read events.
159
160
161   .. method:: writable()
162
163      Called each time around the asynchronous loop to determine whether a
164      channel's socket should be added to the list on which write events can
165      occur.  The default method simply returns ``True``, indicating that by
166      default, all channels will be interested in write events.
167
168
169   In addition, each channel delegates or extends many of the socket methods.
170   Most of these are nearly identical to their socket partners.
171
172
173   .. method:: create_socket(family, type)
174
175      This is identical to the creation of a normal socket, and will use the
176      same options for creation.  Refer to the :mod:`socket` documentation for
177      information on creating sockets.
178
179
180   .. method:: connect(address)
181
182      As with the normal socket object, *address* is a tuple with the first
183      element the host to connect to, and the second the port number.
184
185
186   .. method:: send(data)
187
188      Send *data* to the remote end-point of the socket.
189
190
191   .. method:: recv(buffer_size)
192
193      Read at most *buffer_size* bytes from the socket's remote end-point.  An
194      empty string implies that the channel has been closed from the other end.
195
196      Note that :meth:`recv` may raise :exc:`socket.error` with
197      :data:`~errno.EAGAIN` or :data:`~errno.EWOULDBLOCK`, even though
198      :func:`select.select` or :func:`select.poll` has reported the socket
199      ready for reading.
200
201
202   .. method:: listen(backlog)
203
204      Listen for connections made to the socket.  The *backlog* argument
205      specifies the maximum number of queued connections and should be at least
206      1; the maximum value is system-dependent (usually 5).
207
208
209   .. method:: bind(address)
210
211      Bind the socket to *address*.  The socket must not already be bound.  (The
212      format of *address* depends on the address family --- refer to the
213      :mod:`socket` documentation for more information.)  To mark
214      the socket as re-usable (setting the :const:`SO_REUSEADDR` option), call
215      the :class:`dispatcher` object's :meth:`set_reuse_addr` method.
216
217
218   .. method:: accept()
219
220      Accept a connection.  The socket must be bound to an address and listening
221      for connections.  The return value can be either ``None`` or a pair
222      ``(conn, address)`` where *conn* is a *new* socket object usable to send
223      and receive data on the connection, and *address* is the address bound to
224      the socket on the other end of the connection.
225      When ``None`` is returned it means the connection didn't take place, in
226      which case the server should just ignore this event and keep listening
227      for further incoming connections.
228
229
230   .. method:: close()
231
232      Close the socket.  All future operations on the socket object will fail.
233      The remote end-point will receive no more data (after queued data is
234      flushed).  Sockets are automatically closed when they are
235      garbage-collected.
236
237.. class:: dispatcher_with_send()
238
239   A :class:`dispatcher` subclass which adds simple buffered output capability,
240   useful for simple clients. For more sophisticated usage use
241   :class:`asynchat.async_chat`.
242
243.. class:: file_dispatcher()
244
245   A file_dispatcher takes a file descriptor or file object along with an
246   optional map argument and wraps it for use with the :c:func:`poll` or
247   :c:func:`loop` functions.  If provided a file object or anything with a
248   :c:func:`fileno` method, that method will be called and passed to the
249   :class:`file_wrapper` constructor.  Availability: UNIX.
250
251.. class:: file_wrapper()
252
253   A file_wrapper takes an integer file descriptor and calls :func:`os.dup` to
254   duplicate the handle so that the original handle may be closed independently
255   of the file_wrapper.  This class implements sufficient methods to emulate a
256   socket for use by the :class:`file_dispatcher` class.  Availability: UNIX.
257
258
259.. _asyncore-example-1:
260
261asyncore Example basic HTTP client
262----------------------------------
263
264Here is a very basic HTTP client that uses the :class:`dispatcher` class to
265implement its socket handling::
266
267   import asyncore, socket
268
269   class HTTPClient(asyncore.dispatcher):
270
271       def __init__(self, host, path):
272           asyncore.dispatcher.__init__(self)
273           self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
274           self.connect( (host, 80) )
275           self.buffer = 'GET %s HTTP/1.0\r\n\r\n' % path
276
277       def handle_connect(self):
278           pass
279
280       def handle_close(self):
281           self.close()
282
283       def handle_read(self):
284           print self.recv(8192)
285
286       def writable(self):
287           return (len(self.buffer) > 0)
288
289       def handle_write(self):
290           sent = self.send(self.buffer)
291           self.buffer = self.buffer[sent:]
292
293
294   client = HTTPClient('www.python.org', '/')
295   asyncore.loop()
296
297.. _asyncore-example-2:
298
299asyncore Example basic echo server
300----------------------------------
301
302Here is a basic echo server that uses the :class:`dispatcher` class to accept
303connections and dispatches the incoming connections to a handler::
304
305    import asyncore
306    import socket
307
308    class EchoHandler(asyncore.dispatcher_with_send):
309
310        def handle_read(self):
311            data = self.recv(8192)
312            if data:
313                self.send(data)
314
315    class EchoServer(asyncore.dispatcher):
316
317        def __init__(self, host, port):
318            asyncore.dispatcher.__init__(self)
319            self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
320            self.set_reuse_addr()
321            self.bind((host, port))
322            self.listen(5)
323
324        def handle_accept(self):
325            pair = self.accept()
326            if pair is not None:
327                sock, addr = pair
328                print 'Incoming connection from %s' % repr(addr)
329                handler = EchoHandler(sock)
330
331    server = EchoServer('localhost', 8080)
332    asyncore.loop()
333