1:mod:`asyncore` --- Asynchronous socket handler 2=============================================== 3 4.. module:: asyncore 5 :synopsis: A base class for developing asynchronous socket handling 6 services. 7.. moduleauthor:: Sam Rushing <rushing@nightmare.com> 8.. sectionauthor:: Christopher Petrilli <petrilli@amber.org> 9.. sectionauthor:: Steve Holden <sholden@holdenweb.com> 10.. heavily adapted from original documentation by Sam Rushing 11 12**Source code:** :source:`Lib/asyncore.py` 13 14-------------- 15 16This module provides the basic infrastructure for writing asynchronous socket 17service clients and servers. 18 19There are only two ways to have a program on a single processor do "more than 20one thing at a time." Multi-threaded programming is the simplest and most 21popular way to do it, but there is another very different technique, that lets 22you have nearly all the advantages of multi-threading, without actually using 23multiple threads. It's really only practical if your program is largely I/O 24bound. If your program is processor bound, then pre-emptive scheduled threads 25are probably what you really need. Network servers are rarely processor 26bound, however. 27 28If your operating system supports the :c:func:`select` system call in its I/O 29library (and nearly all do), then you can use it to juggle multiple 30communication channels at once; doing other work while your I/O is taking 31place in the "background." Although this strategy can seem strange and 32complex, especially at first, it is in many ways easier to understand and 33control than multi-threaded programming. The :mod:`asyncore` module solves 34many of the difficult problems for you, making the task of building 35sophisticated high-performance network servers and clients a snap. For 36"conversational" applications and protocols the companion :mod:`asynchat` 37module is invaluable. 38 39The basic idea behind both modules is to create one or more network 40*channels*, instances of class :class:`asyncore.dispatcher` and 41:class:`asynchat.async_chat`. Creating the channels adds them to a global 42map, used by the :func:`loop` function if you do not provide it with your own 43*map*. 44 45Once the initial channel(s) is(are) created, calling the :func:`loop` function 46activates channel service, which continues until the last channel (including 47any that have been added to the map during asynchronous service) is closed. 48 49 50.. function:: loop([timeout[, use_poll[, map[,count]]]]) 51 52 Enter a polling loop that terminates after count passes or all open 53 channels have been closed. All arguments are optional. The *count* 54 parameter defaults to ``None``, resulting in the loop terminating only when all 55 channels have been closed. The *timeout* argument sets the timeout 56 parameter for the appropriate :func:`~select.select` or :func:`~select.poll` 57 call, measured in seconds; the default is 30 seconds. The *use_poll* 58 parameter, if true, indicates that :func:`~select.poll` should be used in 59 preference to :func:`~select.select` (the default is ``False``). 60 61 The *map* parameter is a dictionary whose items are the channels to watch. 62 As channels are closed they are deleted from their map. If *map* is 63 omitted, a global map is used. Channels (instances of 64 :class:`asyncore.dispatcher`, :class:`asynchat.async_chat` and subclasses 65 thereof) can freely be mixed in the map. 66 67 68.. class:: dispatcher() 69 70 The :class:`dispatcher` class is a thin wrapper around a low-level socket 71 object. To make it more useful, it has a few methods for event-handling 72 which are called from the asynchronous loop. Otherwise, it can be treated 73 as a normal non-blocking socket object. 74 75 The firing of low-level events at certain times or in certain connection 76 states tells the asynchronous loop that certain higher-level events have 77 taken place. For example, if we have asked for a socket to connect to 78 another host, we know that the connection has been made when the socket 79 becomes writable for the first time (at this point you know that you may 80 write to it with the expectation of success). The implied higher-level 81 events are: 82 83 +----------------------+----------------------------------------+ 84 | Event | Description | 85 +======================+========================================+ 86 | ``handle_connect()`` | Implied by the first read or write | 87 | | event | 88 +----------------------+----------------------------------------+ 89 | ``handle_close()`` | Implied by a read event with no data | 90 | | available | 91 +----------------------+----------------------------------------+ 92 | ``handle_accept()`` | Implied by a read event on a listening | 93 | | socket | 94 +----------------------+----------------------------------------+ 95 96 During asynchronous processing, each mapped channel's :meth:`readable` and 97 :meth:`writable` methods are used to determine whether the channel's socket 98 should be added to the list of channels :c:func:`select`\ ed or 99 :c:func:`poll`\ ed for read and write events. 100 101 Thus, the set of channel events is larger than the basic socket events. The 102 full set of methods that can be overridden in your subclass follows: 103 104 105 .. method:: handle_read() 106 107 Called when the asynchronous loop detects that a :meth:`read` call on the 108 channel's socket will succeed. 109 110 111 .. method:: handle_write() 112 113 Called when the asynchronous loop detects that a writable socket can be 114 written. Often this method will implement the necessary buffering for 115 performance. For example:: 116 117 def handle_write(self): 118 sent = self.send(self.buffer) 119 self.buffer = self.buffer[sent:] 120 121 122 .. method:: handle_expt() 123 124 Called when there is out of band (OOB) data for a socket connection. This 125 will almost never happen, as OOB is tenuously supported and rarely used. 126 127 128 .. method:: handle_connect() 129 130 Called when the active opener's socket actually makes a connection. Might 131 send a "welcome" banner, or initiate a protocol negotiation with the 132 remote endpoint, for example. 133 134 135 .. method:: handle_close() 136 137 Called when the socket is closed. 138 139 140 .. method:: handle_error() 141 142 Called when an exception is raised and not otherwise handled. The default 143 version prints a condensed traceback. 144 145 146 .. method:: handle_accept() 147 148 Called on listening channels (passive openers) when a connection can be 149 established with a new remote endpoint that has issued a :meth:`connect` 150 call for the local endpoint. 151 152 153 .. method:: readable() 154 155 Called each time around the asynchronous loop to determine whether a 156 channel's socket should be added to the list on which read events can 157 occur. The default method simply returns ``True``, indicating that by 158 default, all channels will be interested in read events. 159 160 161 .. method:: writable() 162 163 Called each time around the asynchronous loop to determine whether a 164 channel's socket should be added to the list on which write events can 165 occur. The default method simply returns ``True``, indicating that by 166 default, all channels will be interested in write events. 167 168 169 In addition, each channel delegates or extends many of the socket methods. 170 Most of these are nearly identical to their socket partners. 171 172 173 .. method:: create_socket(family, type) 174 175 This is identical to the creation of a normal socket, and will use the 176 same options for creation. Refer to the :mod:`socket` documentation for 177 information on creating sockets. 178 179 180 .. method:: connect(address) 181 182 As with the normal socket object, *address* is a tuple with the first 183 element the host to connect to, and the second the port number. 184 185 186 .. method:: send(data) 187 188 Send *data* to the remote end-point of the socket. 189 190 191 .. method:: recv(buffer_size) 192 193 Read at most *buffer_size* bytes from the socket's remote end-point. An 194 empty string implies that the channel has been closed from the other end. 195 196 Note that :meth:`recv` may raise :exc:`socket.error` with 197 :data:`~errno.EAGAIN` or :data:`~errno.EWOULDBLOCK`, even though 198 :func:`select.select` or :func:`select.poll` has reported the socket 199 ready for reading. 200 201 202 .. method:: listen(backlog) 203 204 Listen for connections made to the socket. The *backlog* argument 205 specifies the maximum number of queued connections and should be at least 206 1; the maximum value is system-dependent (usually 5). 207 208 209 .. method:: bind(address) 210 211 Bind the socket to *address*. The socket must not already be bound. (The 212 format of *address* depends on the address family --- refer to the 213 :mod:`socket` documentation for more information.) To mark 214 the socket as re-usable (setting the :const:`SO_REUSEADDR` option), call 215 the :class:`dispatcher` object's :meth:`set_reuse_addr` method. 216 217 218 .. method:: accept() 219 220 Accept a connection. The socket must be bound to an address and listening 221 for connections. The return value can be either ``None`` or a pair 222 ``(conn, address)`` where *conn* is a *new* socket object usable to send 223 and receive data on the connection, and *address* is the address bound to 224 the socket on the other end of the connection. 225 When ``None`` is returned it means the connection didn't take place, in 226 which case the server should just ignore this event and keep listening 227 for further incoming connections. 228 229 230 .. method:: close() 231 232 Close the socket. All future operations on the socket object will fail. 233 The remote end-point will receive no more data (after queued data is 234 flushed). Sockets are automatically closed when they are 235 garbage-collected. 236 237.. class:: dispatcher_with_send() 238 239 A :class:`dispatcher` subclass which adds simple buffered output capability, 240 useful for simple clients. For more sophisticated usage use 241 :class:`asynchat.async_chat`. 242 243.. class:: file_dispatcher() 244 245 A file_dispatcher takes a file descriptor or file object along with an 246 optional map argument and wraps it for use with the :c:func:`poll` or 247 :c:func:`loop` functions. If provided a file object or anything with a 248 :c:func:`fileno` method, that method will be called and passed to the 249 :class:`file_wrapper` constructor. Availability: UNIX. 250 251.. class:: file_wrapper() 252 253 A file_wrapper takes an integer file descriptor and calls :func:`os.dup` to 254 duplicate the handle so that the original handle may be closed independently 255 of the file_wrapper. This class implements sufficient methods to emulate a 256 socket for use by the :class:`file_dispatcher` class. Availability: UNIX. 257 258 259.. _asyncore-example-1: 260 261asyncore Example basic HTTP client 262---------------------------------- 263 264Here is a very basic HTTP client that uses the :class:`dispatcher` class to 265implement its socket handling:: 266 267 import asyncore, socket 268 269 class HTTPClient(asyncore.dispatcher): 270 271 def __init__(self, host, path): 272 asyncore.dispatcher.__init__(self) 273 self.create_socket(socket.AF_INET, socket.SOCK_STREAM) 274 self.connect( (host, 80) ) 275 self.buffer = 'GET %s HTTP/1.0\r\n\r\n' % path 276 277 def handle_connect(self): 278 pass 279 280 def handle_close(self): 281 self.close() 282 283 def handle_read(self): 284 print self.recv(8192) 285 286 def writable(self): 287 return (len(self.buffer) > 0) 288 289 def handle_write(self): 290 sent = self.send(self.buffer) 291 self.buffer = self.buffer[sent:] 292 293 294 client = HTTPClient('www.python.org', '/') 295 asyncore.loop() 296 297.. _asyncore-example-2: 298 299asyncore Example basic echo server 300---------------------------------- 301 302Here is a basic echo server that uses the :class:`dispatcher` class to accept 303connections and dispatches the incoming connections to a handler:: 304 305 import asyncore 306 import socket 307 308 class EchoHandler(asyncore.dispatcher_with_send): 309 310 def handle_read(self): 311 data = self.recv(8192) 312 if data: 313 self.send(data) 314 315 class EchoServer(asyncore.dispatcher): 316 317 def __init__(self, host, port): 318 asyncore.dispatcher.__init__(self) 319 self.create_socket(socket.AF_INET, socket.SOCK_STREAM) 320 self.set_reuse_addr() 321 self.bind((host, port)) 322 self.listen(5) 323 324 def handle_accept(self): 325 pair = self.accept() 326 if pair is not None: 327 sock, addr = pair 328 print 'Incoming connection from %s' % repr(addr) 329 handler = EchoHandler(sock) 330 331 server = EchoServer('localhost', 8080) 332 asyncore.loop() 333