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1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #ifndef CORE_FPDFAPI_RENDER_CPDF_DEVICEBUFFER_H_
8 #define CORE_FPDFAPI_RENDER_CPDF_DEVICEBUFFER_H_
9 
10 #include <memory>
11 
12 #include "core/fxcrt/fx_coordinates.h"
13 
14 class CFX_DIBitmap;
15 class CFX_RenderDevice;
16 class CPDF_PageObject;
17 class CPDF_RenderContext;
18 
19 class CPDF_DeviceBuffer {
20  public:
21   CPDF_DeviceBuffer();
22   ~CPDF_DeviceBuffer();
23   bool Initialize(CPDF_RenderContext* pContext,
24                   CFX_RenderDevice* pDevice,
25                   FX_RECT* pRect,
26                   const CPDF_PageObject* pObj,
27                   int max_dpi);
28   void OutputToDevice();
GetBitmap()29   CFX_DIBitmap* GetBitmap() const { return m_pBitmap.get(); }
GetMatrix()30   const CFX_Matrix* GetMatrix() const { return &m_Matrix; }
31 
32  private:
33   CFX_RenderDevice* m_pDevice;
34   CPDF_RenderContext* m_pContext;
35   FX_RECT m_Rect;
36   const CPDF_PageObject* m_pObject;
37   std::unique_ptr<CFX_DIBitmap> m_pBitmap;
38   CFX_Matrix m_Matrix;
39 };
40 
41 #endif  // CORE_FPDFAPI_RENDER_CPDF_DEVICEBUFFER_H_
42