1 // Copyright 2012 Google Inc. All Rights Reserved.
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the COPYING file in the root of the source
5 // tree. An additional intellectual property rights grant can be found
6 // in the file PATENTS. All contributing project authors may
7 // be found in the AUTHORS file in the root of the source tree.
8 // -----------------------------------------------------------------------------
9 //
10 // ARM NEON version of speed-critical encoding functions.
11 //
12 // adapted from libvpx (http://www.webmproject.org/code/)
13
14 #include "./dsp.h"
15
16 #if defined(WEBP_USE_NEON)
17
18 #include <assert.h>
19
20 #include "./neon.h"
21 #include "../enc/vp8i_enc.h"
22
23 //------------------------------------------------------------------------------
24 // Transforms (Paragraph 14.4)
25
26 // Inverse transform.
27 // This code is pretty much the same as TransformOne in the dec_neon.c, except
28 // for subtraction to *ref. See the comments there for algorithmic explanations.
29
30 static const int16_t kC1 = 20091;
31 static const int16_t kC2 = 17734; // half of kC2, actually. See comment above.
32
33 // This code works but is *slower* than the inlined-asm version below
34 // (with gcc-4.6). So we disable it for now. Later, it'll be conditional to
35 // WEBP_USE_INTRINSICS define.
36 // With gcc-4.8, it's a little faster speed than inlined-assembly.
37 #if defined(WEBP_USE_INTRINSICS)
38
39 // Treats 'v' as an uint8x8_t and zero extends to an int16x8_t.
ConvertU8ToS16(uint32x2_t v)40 static WEBP_INLINE int16x8_t ConvertU8ToS16(uint32x2_t v) {
41 return vreinterpretq_s16_u16(vmovl_u8(vreinterpret_u8_u32(v)));
42 }
43
44 // Performs unsigned 8b saturation on 'dst01' and 'dst23' storing the result
45 // to the corresponding rows of 'dst'.
SaturateAndStore4x4(uint8_t * const dst,const int16x8_t dst01,const int16x8_t dst23)46 static WEBP_INLINE void SaturateAndStore4x4(uint8_t* const dst,
47 const int16x8_t dst01,
48 const int16x8_t dst23) {
49 // Unsigned saturate to 8b.
50 const uint8x8_t dst01_u8 = vqmovun_s16(dst01);
51 const uint8x8_t dst23_u8 = vqmovun_s16(dst23);
52
53 // Store the results.
54 vst1_lane_u32((uint32_t*)(dst + 0 * BPS), vreinterpret_u32_u8(dst01_u8), 0);
55 vst1_lane_u32((uint32_t*)(dst + 1 * BPS), vreinterpret_u32_u8(dst01_u8), 1);
56 vst1_lane_u32((uint32_t*)(dst + 2 * BPS), vreinterpret_u32_u8(dst23_u8), 0);
57 vst1_lane_u32((uint32_t*)(dst + 3 * BPS), vreinterpret_u32_u8(dst23_u8), 1);
58 }
59
Add4x4(const int16x8_t row01,const int16x8_t row23,const uint8_t * const ref,uint8_t * const dst)60 static WEBP_INLINE void Add4x4(const int16x8_t row01, const int16x8_t row23,
61 const uint8_t* const ref, uint8_t* const dst) {
62 uint32x2_t dst01 = vdup_n_u32(0);
63 uint32x2_t dst23 = vdup_n_u32(0);
64
65 // Load the source pixels.
66 dst01 = vld1_lane_u32((uint32_t*)(ref + 0 * BPS), dst01, 0);
67 dst23 = vld1_lane_u32((uint32_t*)(ref + 2 * BPS), dst23, 0);
68 dst01 = vld1_lane_u32((uint32_t*)(ref + 1 * BPS), dst01, 1);
69 dst23 = vld1_lane_u32((uint32_t*)(ref + 3 * BPS), dst23, 1);
70
71 {
72 // Convert to 16b.
73 const int16x8_t dst01_s16 = ConvertU8ToS16(dst01);
74 const int16x8_t dst23_s16 = ConvertU8ToS16(dst23);
75
76 // Descale with rounding.
77 const int16x8_t out01 = vrsraq_n_s16(dst01_s16, row01, 3);
78 const int16x8_t out23 = vrsraq_n_s16(dst23_s16, row23, 3);
79 // Add the inverse transform.
80 SaturateAndStore4x4(dst, out01, out23);
81 }
82 }
83
Transpose8x2(const int16x8_t in0,const int16x8_t in1,int16x8x2_t * const out)84 static WEBP_INLINE void Transpose8x2(const int16x8_t in0, const int16x8_t in1,
85 int16x8x2_t* const out) {
86 // a0 a1 a2 a3 | b0 b1 b2 b3 => a0 b0 c0 d0 | a1 b1 c1 d1
87 // c0 c1 c2 c3 | d0 d1 d2 d3 a2 b2 c2 d2 | a3 b3 c3 d3
88 const int16x8x2_t tmp0 = vzipq_s16(in0, in1); // a0 c0 a1 c1 a2 c2 ...
89 // b0 d0 b1 d1 b2 d2 ...
90 *out = vzipq_s16(tmp0.val[0], tmp0.val[1]);
91 }
92
TransformPass(int16x8x2_t * const rows)93 static WEBP_INLINE void TransformPass(int16x8x2_t* const rows) {
94 // {rows} = in0 | in4
95 // in8 | in12
96 // B1 = in4 | in12
97 const int16x8_t B1 =
98 vcombine_s16(vget_high_s16(rows->val[0]), vget_high_s16(rows->val[1]));
99 // C0 = kC1 * in4 | kC1 * in12
100 // C1 = kC2 * in4 | kC2 * in12
101 const int16x8_t C0 = vsraq_n_s16(B1, vqdmulhq_n_s16(B1, kC1), 1);
102 const int16x8_t C1 = vqdmulhq_n_s16(B1, kC2);
103 const int16x4_t a = vqadd_s16(vget_low_s16(rows->val[0]),
104 vget_low_s16(rows->val[1])); // in0 + in8
105 const int16x4_t b = vqsub_s16(vget_low_s16(rows->val[0]),
106 vget_low_s16(rows->val[1])); // in0 - in8
107 // c = kC2 * in4 - kC1 * in12
108 // d = kC1 * in4 + kC2 * in12
109 const int16x4_t c = vqsub_s16(vget_low_s16(C1), vget_high_s16(C0));
110 const int16x4_t d = vqadd_s16(vget_low_s16(C0), vget_high_s16(C1));
111 const int16x8_t D0 = vcombine_s16(a, b); // D0 = a | b
112 const int16x8_t D1 = vcombine_s16(d, c); // D1 = d | c
113 const int16x8_t E0 = vqaddq_s16(D0, D1); // a+d | b+c
114 const int16x8_t E_tmp = vqsubq_s16(D0, D1); // a-d | b-c
115 const int16x8_t E1 = vcombine_s16(vget_high_s16(E_tmp), vget_low_s16(E_tmp));
116 Transpose8x2(E0, E1, rows);
117 }
118
ITransformOne(const uint8_t * ref,const int16_t * in,uint8_t * dst)119 static void ITransformOne(const uint8_t* ref,
120 const int16_t* in, uint8_t* dst) {
121 int16x8x2_t rows;
122 INIT_VECTOR2(rows, vld1q_s16(in + 0), vld1q_s16(in + 8));
123 TransformPass(&rows);
124 TransformPass(&rows);
125 Add4x4(rows.val[0], rows.val[1], ref, dst);
126 }
127
128 #else
129
ITransformOne(const uint8_t * ref,const int16_t * in,uint8_t * dst)130 static void ITransformOne(const uint8_t* ref,
131 const int16_t* in, uint8_t* dst) {
132 const int kBPS = BPS;
133 const int16_t kC1C2[] = { kC1, kC2, 0, 0 };
134
135 __asm__ volatile (
136 "vld1.16 {q1, q2}, [%[in]] \n"
137 "vld1.16 {d0}, [%[kC1C2]] \n"
138
139 // d2: in[0]
140 // d3: in[8]
141 // d4: in[4]
142 // d5: in[12]
143 "vswp d3, d4 \n"
144
145 // q8 = {in[4], in[12]} * kC1 * 2 >> 16
146 // q9 = {in[4], in[12]} * kC2 >> 16
147 "vqdmulh.s16 q8, q2, d0[0] \n"
148 "vqdmulh.s16 q9, q2, d0[1] \n"
149
150 // d22 = a = in[0] + in[8]
151 // d23 = b = in[0] - in[8]
152 "vqadd.s16 d22, d2, d3 \n"
153 "vqsub.s16 d23, d2, d3 \n"
154
155 // q8 = in[4]/[12] * kC1 >> 16
156 "vshr.s16 q8, q8, #1 \n"
157
158 // Add {in[4], in[12]} back after the multiplication.
159 "vqadd.s16 q8, q2, q8 \n"
160
161 // d20 = c = in[4]*kC2 - in[12]*kC1
162 // d21 = d = in[4]*kC1 + in[12]*kC2
163 "vqsub.s16 d20, d18, d17 \n"
164 "vqadd.s16 d21, d19, d16 \n"
165
166 // d2 = tmp[0] = a + d
167 // d3 = tmp[1] = b + c
168 // d4 = tmp[2] = b - c
169 // d5 = tmp[3] = a - d
170 "vqadd.s16 d2, d22, d21 \n"
171 "vqadd.s16 d3, d23, d20 \n"
172 "vqsub.s16 d4, d23, d20 \n"
173 "vqsub.s16 d5, d22, d21 \n"
174
175 "vzip.16 q1, q2 \n"
176 "vzip.16 q1, q2 \n"
177
178 "vswp d3, d4 \n"
179
180 // q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16
181 // q9 = {tmp[4], tmp[12]} * kC2 >> 16
182 "vqdmulh.s16 q8, q2, d0[0] \n"
183 "vqdmulh.s16 q9, q2, d0[1] \n"
184
185 // d22 = a = tmp[0] + tmp[8]
186 // d23 = b = tmp[0] - tmp[8]
187 "vqadd.s16 d22, d2, d3 \n"
188 "vqsub.s16 d23, d2, d3 \n"
189
190 "vshr.s16 q8, q8, #1 \n"
191 "vqadd.s16 q8, q2, q8 \n"
192
193 // d20 = c = in[4]*kC2 - in[12]*kC1
194 // d21 = d = in[4]*kC1 + in[12]*kC2
195 "vqsub.s16 d20, d18, d17 \n"
196 "vqadd.s16 d21, d19, d16 \n"
197
198 // d2 = tmp[0] = a + d
199 // d3 = tmp[1] = b + c
200 // d4 = tmp[2] = b - c
201 // d5 = tmp[3] = a - d
202 "vqadd.s16 d2, d22, d21 \n"
203 "vqadd.s16 d3, d23, d20 \n"
204 "vqsub.s16 d4, d23, d20 \n"
205 "vqsub.s16 d5, d22, d21 \n"
206
207 "vld1.32 d6[0], [%[ref]], %[kBPS] \n"
208 "vld1.32 d6[1], [%[ref]], %[kBPS] \n"
209 "vld1.32 d7[0], [%[ref]], %[kBPS] \n"
210 "vld1.32 d7[1], [%[ref]], %[kBPS] \n"
211
212 "sub %[ref], %[ref], %[kBPS], lsl #2 \n"
213
214 // (val) + 4 >> 3
215 "vrshr.s16 d2, d2, #3 \n"
216 "vrshr.s16 d3, d3, #3 \n"
217 "vrshr.s16 d4, d4, #3 \n"
218 "vrshr.s16 d5, d5, #3 \n"
219
220 "vzip.16 q1, q2 \n"
221 "vzip.16 q1, q2 \n"
222
223 // Must accumulate before saturating
224 "vmovl.u8 q8, d6 \n"
225 "vmovl.u8 q9, d7 \n"
226
227 "vqadd.s16 q1, q1, q8 \n"
228 "vqadd.s16 q2, q2, q9 \n"
229
230 "vqmovun.s16 d0, q1 \n"
231 "vqmovun.s16 d1, q2 \n"
232
233 "vst1.32 d0[0], [%[dst]], %[kBPS] \n"
234 "vst1.32 d0[1], [%[dst]], %[kBPS] \n"
235 "vst1.32 d1[0], [%[dst]], %[kBPS] \n"
236 "vst1.32 d1[1], [%[dst]] \n"
237
238 : [in] "+r"(in), [dst] "+r"(dst) // modified registers
239 : [kBPS] "r"(kBPS), [kC1C2] "r"(kC1C2), [ref] "r"(ref) // constants
240 : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11" // clobbered
241 );
242 }
243
244 #endif // WEBP_USE_INTRINSICS
245
ITransform(const uint8_t * ref,const int16_t * in,uint8_t * dst,int do_two)246 static void ITransform(const uint8_t* ref,
247 const int16_t* in, uint8_t* dst, int do_two) {
248 ITransformOne(ref, in, dst);
249 if (do_two) {
250 ITransformOne(ref + 4, in + 16, dst + 4);
251 }
252 }
253
254 // Load all 4x4 pixels into a single uint8x16_t variable.
Load4x4(const uint8_t * src)255 static uint8x16_t Load4x4(const uint8_t* src) {
256 uint32x4_t out = vdupq_n_u32(0);
257 out = vld1q_lane_u32((const uint32_t*)(src + 0 * BPS), out, 0);
258 out = vld1q_lane_u32((const uint32_t*)(src + 1 * BPS), out, 1);
259 out = vld1q_lane_u32((const uint32_t*)(src + 2 * BPS), out, 2);
260 out = vld1q_lane_u32((const uint32_t*)(src + 3 * BPS), out, 3);
261 return vreinterpretq_u8_u32(out);
262 }
263
264 // Forward transform.
265
266 #if defined(WEBP_USE_INTRINSICS)
267
Transpose4x4_S16(const int16x4_t A,const int16x4_t B,const int16x4_t C,const int16x4_t D,int16x8_t * const out01,int16x8_t * const out32)268 static WEBP_INLINE void Transpose4x4_S16(const int16x4_t A, const int16x4_t B,
269 const int16x4_t C, const int16x4_t D,
270 int16x8_t* const out01,
271 int16x8_t* const out32) {
272 const int16x4x2_t AB = vtrn_s16(A, B);
273 const int16x4x2_t CD = vtrn_s16(C, D);
274 const int32x2x2_t tmp02 = vtrn_s32(vreinterpret_s32_s16(AB.val[0]),
275 vreinterpret_s32_s16(CD.val[0]));
276 const int32x2x2_t tmp13 = vtrn_s32(vreinterpret_s32_s16(AB.val[1]),
277 vreinterpret_s32_s16(CD.val[1]));
278 *out01 = vreinterpretq_s16_s64(
279 vcombine_s64(vreinterpret_s64_s32(tmp02.val[0]),
280 vreinterpret_s64_s32(tmp13.val[0])));
281 *out32 = vreinterpretq_s16_s64(
282 vcombine_s64(vreinterpret_s64_s32(tmp13.val[1]),
283 vreinterpret_s64_s32(tmp02.val[1])));
284 }
285
DiffU8ToS16(const uint8x8_t a,const uint8x8_t b)286 static WEBP_INLINE int16x8_t DiffU8ToS16(const uint8x8_t a,
287 const uint8x8_t b) {
288 return vreinterpretq_s16_u16(vsubl_u8(a, b));
289 }
290
FTransform(const uint8_t * src,const uint8_t * ref,int16_t * out)291 static void FTransform(const uint8_t* src, const uint8_t* ref,
292 int16_t* out) {
293 int16x8_t d0d1, d3d2; // working 4x4 int16 variables
294 {
295 const uint8x16_t S0 = Load4x4(src);
296 const uint8x16_t R0 = Load4x4(ref);
297 const int16x8_t D0D1 = DiffU8ToS16(vget_low_u8(S0), vget_low_u8(R0));
298 const int16x8_t D2D3 = DiffU8ToS16(vget_high_u8(S0), vget_high_u8(R0));
299 const int16x4_t D0 = vget_low_s16(D0D1);
300 const int16x4_t D1 = vget_high_s16(D0D1);
301 const int16x4_t D2 = vget_low_s16(D2D3);
302 const int16x4_t D3 = vget_high_s16(D2D3);
303 Transpose4x4_S16(D0, D1, D2, D3, &d0d1, &d3d2);
304 }
305 { // 1rst pass
306 const int32x4_t kCst937 = vdupq_n_s32(937);
307 const int32x4_t kCst1812 = vdupq_n_s32(1812);
308 const int16x8_t a0a1 = vaddq_s16(d0d1, d3d2); // d0+d3 | d1+d2 (=a0|a1)
309 const int16x8_t a3a2 = vsubq_s16(d0d1, d3d2); // d0-d3 | d1-d2 (=a3|a2)
310 const int16x8_t a0a1_2 = vshlq_n_s16(a0a1, 3);
311 const int16x4_t tmp0 = vadd_s16(vget_low_s16(a0a1_2),
312 vget_high_s16(a0a1_2));
313 const int16x4_t tmp2 = vsub_s16(vget_low_s16(a0a1_2),
314 vget_high_s16(a0a1_2));
315 const int32x4_t a3_2217 = vmull_n_s16(vget_low_s16(a3a2), 2217);
316 const int32x4_t a2_2217 = vmull_n_s16(vget_high_s16(a3a2), 2217);
317 const int32x4_t a2_p_a3 = vmlal_n_s16(a2_2217, vget_low_s16(a3a2), 5352);
318 const int32x4_t a3_m_a2 = vmlsl_n_s16(a3_2217, vget_high_s16(a3a2), 5352);
319 const int16x4_t tmp1 = vshrn_n_s32(vaddq_s32(a2_p_a3, kCst1812), 9);
320 const int16x4_t tmp3 = vshrn_n_s32(vaddq_s32(a3_m_a2, kCst937), 9);
321 Transpose4x4_S16(tmp0, tmp1, tmp2, tmp3, &d0d1, &d3d2);
322 }
323 { // 2nd pass
324 // the (1<<16) addition is for the replacement: a3!=0 <-> 1-(a3==0)
325 const int32x4_t kCst12000 = vdupq_n_s32(12000 + (1 << 16));
326 const int32x4_t kCst51000 = vdupq_n_s32(51000);
327 const int16x8_t a0a1 = vaddq_s16(d0d1, d3d2); // d0+d3 | d1+d2 (=a0|a1)
328 const int16x8_t a3a2 = vsubq_s16(d0d1, d3d2); // d0-d3 | d1-d2 (=a3|a2)
329 const int16x4_t a0_k7 = vadd_s16(vget_low_s16(a0a1), vdup_n_s16(7));
330 const int16x4_t out0 = vshr_n_s16(vadd_s16(a0_k7, vget_high_s16(a0a1)), 4);
331 const int16x4_t out2 = vshr_n_s16(vsub_s16(a0_k7, vget_high_s16(a0a1)), 4);
332 const int32x4_t a3_2217 = vmull_n_s16(vget_low_s16(a3a2), 2217);
333 const int32x4_t a2_2217 = vmull_n_s16(vget_high_s16(a3a2), 2217);
334 const int32x4_t a2_p_a3 = vmlal_n_s16(a2_2217, vget_low_s16(a3a2), 5352);
335 const int32x4_t a3_m_a2 = vmlsl_n_s16(a3_2217, vget_high_s16(a3a2), 5352);
336 const int16x4_t tmp1 = vaddhn_s32(a2_p_a3, kCst12000);
337 const int16x4_t out3 = vaddhn_s32(a3_m_a2, kCst51000);
338 const int16x4_t a3_eq_0 =
339 vreinterpret_s16_u16(vceq_s16(vget_low_s16(a3a2), vdup_n_s16(0)));
340 const int16x4_t out1 = vadd_s16(tmp1, a3_eq_0);
341 vst1_s16(out + 0, out0);
342 vst1_s16(out + 4, out1);
343 vst1_s16(out + 8, out2);
344 vst1_s16(out + 12, out3);
345 }
346 }
347
348 #else
349
350 // adapted from vp8/encoder/arm/neon/shortfdct_neon.asm
351 static const int16_t kCoeff16[] = {
352 5352, 5352, 5352, 5352, 2217, 2217, 2217, 2217
353 };
354 static const int32_t kCoeff32[] = {
355 1812, 1812, 1812, 1812,
356 937, 937, 937, 937,
357 12000, 12000, 12000, 12000,
358 51000, 51000, 51000, 51000
359 };
360
FTransform(const uint8_t * src,const uint8_t * ref,int16_t * out)361 static void FTransform(const uint8_t* src, const uint8_t* ref,
362 int16_t* out) {
363 const int kBPS = BPS;
364 const uint8_t* src_ptr = src;
365 const uint8_t* ref_ptr = ref;
366 const int16_t* coeff16 = kCoeff16;
367 const int32_t* coeff32 = kCoeff32;
368
369 __asm__ volatile (
370 // load src into q4, q5 in high half
371 "vld1.8 {d8}, [%[src_ptr]], %[kBPS] \n"
372 "vld1.8 {d10}, [%[src_ptr]], %[kBPS] \n"
373 "vld1.8 {d9}, [%[src_ptr]], %[kBPS] \n"
374 "vld1.8 {d11}, [%[src_ptr]] \n"
375
376 // load ref into q6, q7 in high half
377 "vld1.8 {d12}, [%[ref_ptr]], %[kBPS] \n"
378 "vld1.8 {d14}, [%[ref_ptr]], %[kBPS] \n"
379 "vld1.8 {d13}, [%[ref_ptr]], %[kBPS] \n"
380 "vld1.8 {d15}, [%[ref_ptr]] \n"
381
382 // Pack the high values in to q4 and q6
383 "vtrn.32 q4, q5 \n"
384 "vtrn.32 q6, q7 \n"
385
386 // d[0-3] = src - ref
387 "vsubl.u8 q0, d8, d12 \n"
388 "vsubl.u8 q1, d9, d13 \n"
389
390 // load coeff16 into q8(d16=5352, d17=2217)
391 "vld1.16 {q8}, [%[coeff16]] \n"
392
393 // load coeff32 high half into q9 = 1812, q10 = 937
394 "vld1.32 {q9, q10}, [%[coeff32]]! \n"
395
396 // load coeff32 low half into q11=12000, q12=51000
397 "vld1.32 {q11,q12}, [%[coeff32]] \n"
398
399 // part 1
400 // Transpose. Register dN is the same as dN in C
401 "vtrn.32 d0, d2 \n"
402 "vtrn.32 d1, d3 \n"
403 "vtrn.16 d0, d1 \n"
404 "vtrn.16 d2, d3 \n"
405
406 "vadd.s16 d4, d0, d3 \n" // a0 = d0 + d3
407 "vadd.s16 d5, d1, d2 \n" // a1 = d1 + d2
408 "vsub.s16 d6, d1, d2 \n" // a2 = d1 - d2
409 "vsub.s16 d7, d0, d3 \n" // a3 = d0 - d3
410
411 "vadd.s16 d0, d4, d5 \n" // a0 + a1
412 "vshl.s16 d0, d0, #3 \n" // temp[0+i*4] = (a0+a1) << 3
413 "vsub.s16 d2, d4, d5 \n" // a0 - a1
414 "vshl.s16 d2, d2, #3 \n" // (temp[2+i*4] = (a0-a1) << 3
415
416 "vmlal.s16 q9, d7, d16 \n" // a3*5352 + 1812
417 "vmlal.s16 q10, d7, d17 \n" // a3*2217 + 937
418 "vmlal.s16 q9, d6, d17 \n" // a2*2217 + a3*5352 + 1812
419 "vmlsl.s16 q10, d6, d16 \n" // a3*2217 + 937 - a2*5352
420
421 // temp[1+i*4] = (d2*2217 + d3*5352 + 1812) >> 9
422 // temp[3+i*4] = (d3*2217 + 937 - d2*5352) >> 9
423 "vshrn.s32 d1, q9, #9 \n"
424 "vshrn.s32 d3, q10, #9 \n"
425
426 // part 2
427 // transpose d0=ip[0], d1=ip[4], d2=ip[8], d3=ip[12]
428 "vtrn.32 d0, d2 \n"
429 "vtrn.32 d1, d3 \n"
430 "vtrn.16 d0, d1 \n"
431 "vtrn.16 d2, d3 \n"
432
433 "vmov.s16 d26, #7 \n"
434
435 "vadd.s16 d4, d0, d3 \n" // a1 = ip[0] + ip[12]
436 "vadd.s16 d5, d1, d2 \n" // b1 = ip[4] + ip[8]
437 "vsub.s16 d6, d1, d2 \n" // c1 = ip[4] - ip[8]
438 "vadd.s16 d4, d4, d26 \n" // a1 + 7
439 "vsub.s16 d7, d0, d3 \n" // d1 = ip[0] - ip[12]
440
441 "vadd.s16 d0, d4, d5 \n" // op[0] = a1 + b1 + 7
442 "vsub.s16 d2, d4, d5 \n" // op[8] = a1 - b1 + 7
443
444 "vmlal.s16 q11, d7, d16 \n" // d1*5352 + 12000
445 "vmlal.s16 q12, d7, d17 \n" // d1*2217 + 51000
446
447 "vceq.s16 d4, d7, #0 \n"
448
449 "vshr.s16 d0, d0, #4 \n"
450 "vshr.s16 d2, d2, #4 \n"
451
452 "vmlal.s16 q11, d6, d17 \n" // c1*2217 + d1*5352 + 12000
453 "vmlsl.s16 q12, d6, d16 \n" // d1*2217 - c1*5352 + 51000
454
455 "vmvn d4, d4 \n" // !(d1 == 0)
456 // op[4] = (c1*2217 + d1*5352 + 12000)>>16
457 "vshrn.s32 d1, q11, #16 \n"
458 // op[4] += (d1!=0)
459 "vsub.s16 d1, d1, d4 \n"
460 // op[12]= (d1*2217 - c1*5352 + 51000)>>16
461 "vshrn.s32 d3, q12, #16 \n"
462
463 // set result to out array
464 "vst1.16 {q0, q1}, [%[out]] \n"
465 : [src_ptr] "+r"(src_ptr), [ref_ptr] "+r"(ref_ptr),
466 [coeff32] "+r"(coeff32) // modified registers
467 : [kBPS] "r"(kBPS), [coeff16] "r"(coeff16),
468 [out] "r"(out) // constants
469 : "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9",
470 "q10", "q11", "q12", "q13" // clobbered
471 );
472 }
473
474 #endif
475
476 #define LOAD_LANE_16b(VALUE, LANE) do { \
477 (VALUE) = vld1_lane_s16(src, (VALUE), (LANE)); \
478 src += stride; \
479 } while (0)
480
FTransformWHT(const int16_t * src,int16_t * out)481 static void FTransformWHT(const int16_t* src, int16_t* out) {
482 const int stride = 16;
483 const int16x4_t zero = vdup_n_s16(0);
484 int32x4x4_t tmp0;
485 int16x4x4_t in;
486 INIT_VECTOR4(in, zero, zero, zero, zero);
487 LOAD_LANE_16b(in.val[0], 0);
488 LOAD_LANE_16b(in.val[1], 0);
489 LOAD_LANE_16b(in.val[2], 0);
490 LOAD_LANE_16b(in.val[3], 0);
491 LOAD_LANE_16b(in.val[0], 1);
492 LOAD_LANE_16b(in.val[1], 1);
493 LOAD_LANE_16b(in.val[2], 1);
494 LOAD_LANE_16b(in.val[3], 1);
495 LOAD_LANE_16b(in.val[0], 2);
496 LOAD_LANE_16b(in.val[1], 2);
497 LOAD_LANE_16b(in.val[2], 2);
498 LOAD_LANE_16b(in.val[3], 2);
499 LOAD_LANE_16b(in.val[0], 3);
500 LOAD_LANE_16b(in.val[1], 3);
501 LOAD_LANE_16b(in.val[2], 3);
502 LOAD_LANE_16b(in.val[3], 3);
503
504 {
505 // a0 = in[0 * 16] + in[2 * 16]
506 // a1 = in[1 * 16] + in[3 * 16]
507 // a2 = in[1 * 16] - in[3 * 16]
508 // a3 = in[0 * 16] - in[2 * 16]
509 const int32x4_t a0 = vaddl_s16(in.val[0], in.val[2]);
510 const int32x4_t a1 = vaddl_s16(in.val[1], in.val[3]);
511 const int32x4_t a2 = vsubl_s16(in.val[1], in.val[3]);
512 const int32x4_t a3 = vsubl_s16(in.val[0], in.val[2]);
513 tmp0.val[0] = vaddq_s32(a0, a1);
514 tmp0.val[1] = vaddq_s32(a3, a2);
515 tmp0.val[2] = vsubq_s32(a3, a2);
516 tmp0.val[3] = vsubq_s32(a0, a1);
517 }
518 {
519 const int32x4x4_t tmp1 = Transpose4x4(tmp0);
520 // a0 = tmp[0 + i] + tmp[ 8 + i]
521 // a1 = tmp[4 + i] + tmp[12 + i]
522 // a2 = tmp[4 + i] - tmp[12 + i]
523 // a3 = tmp[0 + i] - tmp[ 8 + i]
524 const int32x4_t a0 = vaddq_s32(tmp1.val[0], tmp1.val[2]);
525 const int32x4_t a1 = vaddq_s32(tmp1.val[1], tmp1.val[3]);
526 const int32x4_t a2 = vsubq_s32(tmp1.val[1], tmp1.val[3]);
527 const int32x4_t a3 = vsubq_s32(tmp1.val[0], tmp1.val[2]);
528 const int32x4_t b0 = vhaddq_s32(a0, a1); // (a0 + a1) >> 1
529 const int32x4_t b1 = vhaddq_s32(a3, a2); // (a3 + a2) >> 1
530 const int32x4_t b2 = vhsubq_s32(a3, a2); // (a3 - a2) >> 1
531 const int32x4_t b3 = vhsubq_s32(a0, a1); // (a0 - a1) >> 1
532 const int16x4_t out0 = vmovn_s32(b0);
533 const int16x4_t out1 = vmovn_s32(b1);
534 const int16x4_t out2 = vmovn_s32(b2);
535 const int16x4_t out3 = vmovn_s32(b3);
536
537 vst1_s16(out + 0, out0);
538 vst1_s16(out + 4, out1);
539 vst1_s16(out + 8, out2);
540 vst1_s16(out + 12, out3);
541 }
542 }
543 #undef LOAD_LANE_16b
544
545 //------------------------------------------------------------------------------
546 // Texture distortion
547 //
548 // We try to match the spectral content (weighted) between source and
549 // reconstructed samples.
550
551 // a 0123, b 0123
552 // a 4567, b 4567
553 // a 89ab, b 89ab
554 // a cdef, b cdef
555 //
556 // transpose
557 //
558 // a 048c, b 048c
559 // a 159d, b 159d
560 // a 26ae, b 26ae
561 // a 37bf, b 37bf
562 //
DistoTranspose4x4S16(int16x8x4_t q4_in)563 static WEBP_INLINE int16x8x4_t DistoTranspose4x4S16(int16x8x4_t q4_in) {
564 const int16x8x2_t q2_tmp0 = vtrnq_s16(q4_in.val[0], q4_in.val[1]);
565 const int16x8x2_t q2_tmp1 = vtrnq_s16(q4_in.val[2], q4_in.val[3]);
566 const int32x4x2_t q2_tmp2 = vtrnq_s32(vreinterpretq_s32_s16(q2_tmp0.val[0]),
567 vreinterpretq_s32_s16(q2_tmp1.val[0]));
568 const int32x4x2_t q2_tmp3 = vtrnq_s32(vreinterpretq_s32_s16(q2_tmp0.val[1]),
569 vreinterpretq_s32_s16(q2_tmp1.val[1]));
570 q4_in.val[0] = vreinterpretq_s16_s32(q2_tmp2.val[0]);
571 q4_in.val[2] = vreinterpretq_s16_s32(q2_tmp2.val[1]);
572 q4_in.val[1] = vreinterpretq_s16_s32(q2_tmp3.val[0]);
573 q4_in.val[3] = vreinterpretq_s16_s32(q2_tmp3.val[1]);
574 return q4_in;
575 }
576
DistoHorizontalPass(const int16x8x4_t q4_in)577 static WEBP_INLINE int16x8x4_t DistoHorizontalPass(const int16x8x4_t q4_in) {
578 // {a0, a1} = {in[0] + in[2], in[1] + in[3]}
579 // {a3, a2} = {in[0] - in[2], in[1] - in[3]}
580 const int16x8_t q_a0 = vaddq_s16(q4_in.val[0], q4_in.val[2]);
581 const int16x8_t q_a1 = vaddq_s16(q4_in.val[1], q4_in.val[3]);
582 const int16x8_t q_a3 = vsubq_s16(q4_in.val[0], q4_in.val[2]);
583 const int16x8_t q_a2 = vsubq_s16(q4_in.val[1], q4_in.val[3]);
584 int16x8x4_t q4_out;
585 // tmp[0] = a0 + a1
586 // tmp[1] = a3 + a2
587 // tmp[2] = a3 - a2
588 // tmp[3] = a0 - a1
589 INIT_VECTOR4(q4_out,
590 vabsq_s16(vaddq_s16(q_a0, q_a1)),
591 vabsq_s16(vaddq_s16(q_a3, q_a2)),
592 vabdq_s16(q_a3, q_a2), vabdq_s16(q_a0, q_a1));
593 return q4_out;
594 }
595
DistoVerticalPass(const uint8x8x4_t q4_in)596 static WEBP_INLINE int16x8x4_t DistoVerticalPass(const uint8x8x4_t q4_in) {
597 const int16x8_t q_a0 = vreinterpretq_s16_u16(vaddl_u8(q4_in.val[0],
598 q4_in.val[2]));
599 const int16x8_t q_a1 = vreinterpretq_s16_u16(vaddl_u8(q4_in.val[1],
600 q4_in.val[3]));
601 const int16x8_t q_a2 = vreinterpretq_s16_u16(vsubl_u8(q4_in.val[1],
602 q4_in.val[3]));
603 const int16x8_t q_a3 = vreinterpretq_s16_u16(vsubl_u8(q4_in.val[0],
604 q4_in.val[2]));
605 int16x8x4_t q4_out;
606
607 INIT_VECTOR4(q4_out,
608 vaddq_s16(q_a0, q_a1), vaddq_s16(q_a3, q_a2),
609 vsubq_s16(q_a3, q_a2), vsubq_s16(q_a0, q_a1));
610 return q4_out;
611 }
612
DistoLoadW(const uint16_t * w)613 static WEBP_INLINE int16x4x4_t DistoLoadW(const uint16_t* w) {
614 const uint16x8_t q_w07 = vld1q_u16(&w[0]);
615 const uint16x8_t q_w8f = vld1q_u16(&w[8]);
616 int16x4x4_t d4_w;
617 INIT_VECTOR4(d4_w,
618 vget_low_s16(vreinterpretq_s16_u16(q_w07)),
619 vget_high_s16(vreinterpretq_s16_u16(q_w07)),
620 vget_low_s16(vreinterpretq_s16_u16(q_w8f)),
621 vget_high_s16(vreinterpretq_s16_u16(q_w8f)));
622 return d4_w;
623 }
624
DistoSum(const int16x8x4_t q4_in,const int16x4x4_t d4_w)625 static WEBP_INLINE int32x2_t DistoSum(const int16x8x4_t q4_in,
626 const int16x4x4_t d4_w) {
627 int32x2_t d_sum;
628 // sum += w[ 0] * abs(b0);
629 // sum += w[ 4] * abs(b1);
630 // sum += w[ 8] * abs(b2);
631 // sum += w[12] * abs(b3);
632 int32x4_t q_sum0 = vmull_s16(d4_w.val[0], vget_low_s16(q4_in.val[0]));
633 int32x4_t q_sum1 = vmull_s16(d4_w.val[1], vget_low_s16(q4_in.val[1]));
634 int32x4_t q_sum2 = vmull_s16(d4_w.val[2], vget_low_s16(q4_in.val[2]));
635 int32x4_t q_sum3 = vmull_s16(d4_w.val[3], vget_low_s16(q4_in.val[3]));
636 q_sum0 = vmlsl_s16(q_sum0, d4_w.val[0], vget_high_s16(q4_in.val[0]));
637 q_sum1 = vmlsl_s16(q_sum1, d4_w.val[1], vget_high_s16(q4_in.val[1]));
638 q_sum2 = vmlsl_s16(q_sum2, d4_w.val[2], vget_high_s16(q4_in.val[2]));
639 q_sum3 = vmlsl_s16(q_sum3, d4_w.val[3], vget_high_s16(q4_in.val[3]));
640
641 q_sum0 = vaddq_s32(q_sum0, q_sum1);
642 q_sum2 = vaddq_s32(q_sum2, q_sum3);
643 q_sum2 = vaddq_s32(q_sum0, q_sum2);
644 d_sum = vpadd_s32(vget_low_s32(q_sum2), vget_high_s32(q_sum2));
645 d_sum = vpadd_s32(d_sum, d_sum);
646 return d_sum;
647 }
648
649 #define LOAD_LANE_32b(src, VALUE, LANE) \
650 (VALUE) = vld1_lane_u32((const uint32_t*)(src), (VALUE), (LANE))
651
652 // Hadamard transform
653 // Returns the weighted sum of the absolute value of transformed coefficients.
654 // w[] contains a row-major 4 by 4 symmetric matrix.
Disto4x4(const uint8_t * const a,const uint8_t * const b,const uint16_t * const w)655 static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
656 const uint16_t* const w) {
657 uint32x2_t d_in_ab_0123 = vdup_n_u32(0);
658 uint32x2_t d_in_ab_4567 = vdup_n_u32(0);
659 uint32x2_t d_in_ab_89ab = vdup_n_u32(0);
660 uint32x2_t d_in_ab_cdef = vdup_n_u32(0);
661 uint8x8x4_t d4_in;
662
663 // load data a, b
664 LOAD_LANE_32b(a + 0 * BPS, d_in_ab_0123, 0);
665 LOAD_LANE_32b(a + 1 * BPS, d_in_ab_4567, 0);
666 LOAD_LANE_32b(a + 2 * BPS, d_in_ab_89ab, 0);
667 LOAD_LANE_32b(a + 3 * BPS, d_in_ab_cdef, 0);
668 LOAD_LANE_32b(b + 0 * BPS, d_in_ab_0123, 1);
669 LOAD_LANE_32b(b + 1 * BPS, d_in_ab_4567, 1);
670 LOAD_LANE_32b(b + 2 * BPS, d_in_ab_89ab, 1);
671 LOAD_LANE_32b(b + 3 * BPS, d_in_ab_cdef, 1);
672 INIT_VECTOR4(d4_in,
673 vreinterpret_u8_u32(d_in_ab_0123),
674 vreinterpret_u8_u32(d_in_ab_4567),
675 vreinterpret_u8_u32(d_in_ab_89ab),
676 vreinterpret_u8_u32(d_in_ab_cdef));
677
678 {
679 // Vertical pass first to avoid a transpose (vertical and horizontal passes
680 // are commutative because w/kWeightY is symmetric) and subsequent
681 // transpose.
682 const int16x8x4_t q4_v = DistoVerticalPass(d4_in);
683 const int16x4x4_t d4_w = DistoLoadW(w);
684 // horizontal pass
685 const int16x8x4_t q4_t = DistoTranspose4x4S16(q4_v);
686 const int16x8x4_t q4_h = DistoHorizontalPass(q4_t);
687 int32x2_t d_sum = DistoSum(q4_h, d4_w);
688
689 // abs(sum2 - sum1) >> 5
690 d_sum = vabs_s32(d_sum);
691 d_sum = vshr_n_s32(d_sum, 5);
692 return vget_lane_s32(d_sum, 0);
693 }
694 }
695 #undef LOAD_LANE_32b
696
Disto16x16(const uint8_t * const a,const uint8_t * const b,const uint16_t * const w)697 static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
698 const uint16_t* const w) {
699 int D = 0;
700 int x, y;
701 for (y = 0; y < 16 * BPS; y += 4 * BPS) {
702 for (x = 0; x < 16; x += 4) {
703 D += Disto4x4(a + x + y, b + x + y, w);
704 }
705 }
706 return D;
707 }
708
709 //------------------------------------------------------------------------------
710
CollectHistogram(const uint8_t * ref,const uint8_t * pred,int start_block,int end_block,VP8Histogram * const histo)711 static void CollectHistogram(const uint8_t* ref, const uint8_t* pred,
712 int start_block, int end_block,
713 VP8Histogram* const histo) {
714 const uint16x8_t max_coeff_thresh = vdupq_n_u16(MAX_COEFF_THRESH);
715 int j;
716 int distribution[MAX_COEFF_THRESH + 1] = { 0 };
717 for (j = start_block; j < end_block; ++j) {
718 int16_t out[16];
719 FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out);
720 {
721 int k;
722 const int16x8_t a0 = vld1q_s16(out + 0);
723 const int16x8_t b0 = vld1q_s16(out + 8);
724 const uint16x8_t a1 = vreinterpretq_u16_s16(vabsq_s16(a0));
725 const uint16x8_t b1 = vreinterpretq_u16_s16(vabsq_s16(b0));
726 const uint16x8_t a2 = vshrq_n_u16(a1, 3);
727 const uint16x8_t b2 = vshrq_n_u16(b1, 3);
728 const uint16x8_t a3 = vminq_u16(a2, max_coeff_thresh);
729 const uint16x8_t b3 = vminq_u16(b2, max_coeff_thresh);
730 vst1q_s16(out + 0, vreinterpretq_s16_u16(a3));
731 vst1q_s16(out + 8, vreinterpretq_s16_u16(b3));
732 // Convert coefficients to bin.
733 for (k = 0; k < 16; ++k) {
734 ++distribution[out[k]];
735 }
736 }
737 }
738 VP8SetHistogramData(distribution, histo);
739 }
740
741 //------------------------------------------------------------------------------
742
AccumulateSSE16(const uint8_t * const a,const uint8_t * const b,uint32x4_t * const sum)743 static WEBP_INLINE void AccumulateSSE16(const uint8_t* const a,
744 const uint8_t* const b,
745 uint32x4_t* const sum) {
746 const uint8x16_t a0 = vld1q_u8(a);
747 const uint8x16_t b0 = vld1q_u8(b);
748 const uint8x16_t abs_diff = vabdq_u8(a0, b0);
749 const uint16x8_t prod1 = vmull_u8(vget_low_u8(abs_diff),
750 vget_low_u8(abs_diff));
751 const uint16x8_t prod2 = vmull_u8(vget_high_u8(abs_diff),
752 vget_high_u8(abs_diff));
753 /* pair-wise adds and widen */
754 const uint32x4_t sum1 = vpaddlq_u16(prod1);
755 const uint32x4_t sum2 = vpaddlq_u16(prod2);
756 *sum = vaddq_u32(*sum, vaddq_u32(sum1, sum2));
757 }
758
759 // Horizontal sum of all four uint32_t values in 'sum'.
SumToInt(uint32x4_t sum)760 static int SumToInt(uint32x4_t sum) {
761 const uint64x2_t sum2 = vpaddlq_u32(sum);
762 const uint64_t sum3 = vgetq_lane_u64(sum2, 0) + vgetq_lane_u64(sum2, 1);
763 return (int)sum3;
764 }
765
SSE16x16_NEON(const uint8_t * a,const uint8_t * b)766 static int SSE16x16_NEON(const uint8_t* a, const uint8_t* b) {
767 uint32x4_t sum = vdupq_n_u32(0);
768 int y;
769 for (y = 0; y < 16; ++y) {
770 AccumulateSSE16(a + y * BPS, b + y * BPS, &sum);
771 }
772 return SumToInt(sum);
773 }
774
SSE16x8_NEON(const uint8_t * a,const uint8_t * b)775 static int SSE16x8_NEON(const uint8_t* a, const uint8_t* b) {
776 uint32x4_t sum = vdupq_n_u32(0);
777 int y;
778 for (y = 0; y < 8; ++y) {
779 AccumulateSSE16(a + y * BPS, b + y * BPS, &sum);
780 }
781 return SumToInt(sum);
782 }
783
SSE8x8_NEON(const uint8_t * a,const uint8_t * b)784 static int SSE8x8_NEON(const uint8_t* a, const uint8_t* b) {
785 uint32x4_t sum = vdupq_n_u32(0);
786 int y;
787 for (y = 0; y < 8; ++y) {
788 const uint8x8_t a0 = vld1_u8(a + y * BPS);
789 const uint8x8_t b0 = vld1_u8(b + y * BPS);
790 const uint8x8_t abs_diff = vabd_u8(a0, b0);
791 const uint16x8_t prod = vmull_u8(abs_diff, abs_diff);
792 sum = vpadalq_u16(sum, prod);
793 }
794 return SumToInt(sum);
795 }
796
SSE4x4_NEON(const uint8_t * a,const uint8_t * b)797 static int SSE4x4_NEON(const uint8_t* a, const uint8_t* b) {
798 const uint8x16_t a0 = Load4x4(a);
799 const uint8x16_t b0 = Load4x4(b);
800 const uint8x16_t abs_diff = vabdq_u8(a0, b0);
801 const uint16x8_t prod1 = vmull_u8(vget_low_u8(abs_diff),
802 vget_low_u8(abs_diff));
803 const uint16x8_t prod2 = vmull_u8(vget_high_u8(abs_diff),
804 vget_high_u8(abs_diff));
805 /* pair-wise adds and widen */
806 const uint32x4_t sum1 = vpaddlq_u16(prod1);
807 const uint32x4_t sum2 = vpaddlq_u16(prod2);
808 return SumToInt(vaddq_u32(sum1, sum2));
809 }
810
811 //------------------------------------------------------------------------------
812
813 // Compilation with gcc-4.6.x is problematic for now.
814 #if !defined(WORK_AROUND_GCC)
815
Quantize(int16_t * const in,const VP8Matrix * const mtx,int offset)816 static int16x8_t Quantize(int16_t* const in,
817 const VP8Matrix* const mtx, int offset) {
818 const uint16x8_t sharp = vld1q_u16(&mtx->sharpen_[offset]);
819 const uint16x8_t q = vld1q_u16(&mtx->q_[offset]);
820 const uint16x8_t iq = vld1q_u16(&mtx->iq_[offset]);
821 const uint32x4_t bias0 = vld1q_u32(&mtx->bias_[offset + 0]);
822 const uint32x4_t bias1 = vld1q_u32(&mtx->bias_[offset + 4]);
823
824 const int16x8_t a = vld1q_s16(in + offset); // in
825 const uint16x8_t b = vreinterpretq_u16_s16(vabsq_s16(a)); // coeff = abs(in)
826 const int16x8_t sign = vshrq_n_s16(a, 15); // sign
827 const uint16x8_t c = vaddq_u16(b, sharp); // + sharpen
828 const uint32x4_t m0 = vmull_u16(vget_low_u16(c), vget_low_u16(iq));
829 const uint32x4_t m1 = vmull_u16(vget_high_u16(c), vget_high_u16(iq));
830 const uint32x4_t m2 = vhaddq_u32(m0, bias0);
831 const uint32x4_t m3 = vhaddq_u32(m1, bias1); // (coeff * iQ + bias) >> 1
832 const uint16x8_t c0 = vcombine_u16(vshrn_n_u32(m2, 16),
833 vshrn_n_u32(m3, 16)); // QFIX=17 = 16+1
834 const uint16x8_t c1 = vminq_u16(c0, vdupq_n_u16(MAX_LEVEL));
835 const int16x8_t c2 = veorq_s16(vreinterpretq_s16_u16(c1), sign);
836 const int16x8_t c3 = vsubq_s16(c2, sign); // restore sign
837 const int16x8_t c4 = vmulq_s16(c3, vreinterpretq_s16_u16(q));
838 vst1q_s16(in + offset, c4);
839 assert(QFIX == 17); // this function can't work as is if QFIX != 16+1
840 return c3;
841 }
842
843 static const uint8_t kShuffles[4][8] = {
844 { 0, 1, 2, 3, 8, 9, 16, 17 },
845 { 10, 11, 4, 5, 6, 7, 12, 13 },
846 { 18, 19, 24, 25, 26, 27, 20, 21 },
847 { 14, 15, 22, 23, 28, 29, 30, 31 }
848 };
849
QuantizeBlock(int16_t in[16],int16_t out[16],const VP8Matrix * const mtx)850 static int QuantizeBlock(int16_t in[16], int16_t out[16],
851 const VP8Matrix* const mtx) {
852 const int16x8_t out0 = Quantize(in, mtx, 0);
853 const int16x8_t out1 = Quantize(in, mtx, 8);
854 uint8x8x4_t shuffles;
855 // vtbl?_u8 are marked unavailable for iOS arm64 with Xcode < 6.3, use
856 // non-standard versions there.
857 #if defined(__APPLE__) && defined(__aarch64__) && \
858 defined(__apple_build_version__) && (__apple_build_version__< 6020037)
859 uint8x16x2_t all_out;
860 INIT_VECTOR2(all_out, vreinterpretq_u8_s16(out0), vreinterpretq_u8_s16(out1));
861 INIT_VECTOR4(shuffles,
862 vtbl2q_u8(all_out, vld1_u8(kShuffles[0])),
863 vtbl2q_u8(all_out, vld1_u8(kShuffles[1])),
864 vtbl2q_u8(all_out, vld1_u8(kShuffles[2])),
865 vtbl2q_u8(all_out, vld1_u8(kShuffles[3])));
866 #else
867 uint8x8x4_t all_out;
868 INIT_VECTOR4(all_out,
869 vreinterpret_u8_s16(vget_low_s16(out0)),
870 vreinterpret_u8_s16(vget_high_s16(out0)),
871 vreinterpret_u8_s16(vget_low_s16(out1)),
872 vreinterpret_u8_s16(vget_high_s16(out1)));
873 INIT_VECTOR4(shuffles,
874 vtbl4_u8(all_out, vld1_u8(kShuffles[0])),
875 vtbl4_u8(all_out, vld1_u8(kShuffles[1])),
876 vtbl4_u8(all_out, vld1_u8(kShuffles[2])),
877 vtbl4_u8(all_out, vld1_u8(kShuffles[3])));
878 #endif
879 // Zigzag reordering
880 vst1_u8((uint8_t*)(out + 0), shuffles.val[0]);
881 vst1_u8((uint8_t*)(out + 4), shuffles.val[1]);
882 vst1_u8((uint8_t*)(out + 8), shuffles.val[2]);
883 vst1_u8((uint8_t*)(out + 12), shuffles.val[3]);
884 // test zeros
885 if (*(uint64_t*)(out + 0) != 0) return 1;
886 if (*(uint64_t*)(out + 4) != 0) return 1;
887 if (*(uint64_t*)(out + 8) != 0) return 1;
888 if (*(uint64_t*)(out + 12) != 0) return 1;
889 return 0;
890 }
891
Quantize2Blocks(int16_t in[32],int16_t out[32],const VP8Matrix * const mtx)892 static int Quantize2Blocks(int16_t in[32], int16_t out[32],
893 const VP8Matrix* const mtx) {
894 int nz;
895 nz = QuantizeBlock(in + 0 * 16, out + 0 * 16, mtx) << 0;
896 nz |= QuantizeBlock(in + 1 * 16, out + 1 * 16, mtx) << 1;
897 return nz;
898 }
899
900 #endif // !WORK_AROUND_GCC
901
902 //------------------------------------------------------------------------------
903 // Entry point
904
905 extern void VP8EncDspInitNEON(void);
906
VP8EncDspInitNEON(void)907 WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitNEON(void) {
908 VP8ITransform = ITransform;
909 VP8FTransform = FTransform;
910
911 VP8FTransformWHT = FTransformWHT;
912
913 VP8TDisto4x4 = Disto4x4;
914 VP8TDisto16x16 = Disto16x16;
915 VP8CollectHistogram = CollectHistogram;
916
917 VP8SSE16x16 = SSE16x16_NEON;
918 VP8SSE16x8 = SSE16x8_NEON;
919 VP8SSE8x8 = SSE8x8_NEON;
920 VP8SSE4x4 = SSE4x4_NEON;
921
922 #if !defined(WORK_AROUND_GCC)
923 VP8EncQuantizeBlock = QuantizeBlock;
924 VP8EncQuantize2Blocks = Quantize2Blocks;
925 #endif
926 }
927
928 #else // !WEBP_USE_NEON
929
930 WEBP_DSP_INIT_STUB(VP8EncDspInitNEON)
931
932 #endif // WEBP_USE_NEON
933