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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.1 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture format tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es31fTextureFormatTests.hpp"
25 #include "gluContextInfo.hpp"
26 #include "gluPixelTransfer.hpp"
27 #include "gluStrUtil.hpp"
28 #include "gluTexture.hpp"
29 #include "gluTextureUtil.hpp"
30 #include "glsTextureTestUtil.hpp"
31 #include "tcuTextureUtil.hpp"
32 #include "deStringUtil.hpp"
33 #include "deRandom.hpp"
34 #include "glwEnums.hpp"
35 #include "glwFunctions.hpp"
36 
37 using std::vector;
38 using std::string;
39 using tcu::TestLog;
40 
41 namespace deqp
42 {
43 namespace gles31
44 {
45 namespace Functional
46 {
47 
48 using namespace deqp::gls;
49 using namespace deqp::gls::TextureTestUtil;
50 using namespace glu::TextureTestUtil;
51 
52 using tcu::Sampler;
53 
getCubeFaceFromNdx(int ndx)54 static tcu::CubeFace getCubeFaceFromNdx (int ndx)
55 {
56 	switch (ndx)
57 	{
58 		case 0:	return tcu::CUBEFACE_POSITIVE_X;
59 		case 1:	return tcu::CUBEFACE_NEGATIVE_X;
60 		case 2:	return tcu::CUBEFACE_POSITIVE_Y;
61 		case 3:	return tcu::CUBEFACE_NEGATIVE_Y;
62 		case 4:	return tcu::CUBEFACE_POSITIVE_Z;
63 		case 5:	return tcu::CUBEFACE_NEGATIVE_Z;
64 		default:
65 			DE_ASSERT(false);
66 			return tcu::CUBEFACE_LAST;
67 	}
68 }
69 
70 // TextureCubeArrayFormatCase
71 
72 class TextureCubeArrayFormatCase : public tcu::TestCase
73 {
74 public:
75 										TextureCubeArrayFormatCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, int size, int depth);
76 										TextureCubeArrayFormatCase	(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth);
77 										~TextureCubeArrayFormatCase	(void);
78 
79 	void								init						(void);
80 	void								deinit						(void);
81 	IterateResult						iterate						(void);
82 
83 private:
84 										TextureCubeArrayFormatCase	(const TextureCubeArrayFormatCase& other);
85 	TextureCubeArrayFormatCase&			operator=					(const TextureCubeArrayFormatCase& other);
86 
87 	bool								checkSupport				(void);
88 	bool								testLayerFace				(int layerNdx);
89 
90 	glu::RenderContext&					m_renderCtx;
91 	const glu::ContextInfo&				m_renderCtxInfo;
92 
93 	const deUint32						m_format;
94 	const deUint32						m_dataType;
95 	const int							m_size;
96 	const int							m_depth;
97 
98 	glu::TextureCubeArray*				m_texture;
99 	TextureTestUtil::TextureRenderer	m_renderer;
100 
101 	int									m_curLayerFace;
102 };
103 
TextureCubeArrayFormatCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const glu::ContextInfo & renderCtxInfo,const char * name,const char * description,deUint32 format,deUint32 dataType,int size,int depth)104 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, int size, int depth)
105 	: TestCase			(testCtx, name, description)
106 	, m_renderCtx		(renderCtx)
107 	, m_renderCtxInfo	(renderCtxInfo)
108 	, m_format			(format)
109 	, m_dataType		(dataType)
110 	, m_size			(size)
111 	, m_depth			(depth)
112 	, m_texture			(DE_NULL)
113 	, m_renderer		(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_310_ES, glu::PRECISION_HIGHP)
114 	, m_curLayerFace	(0)
115 {
116 }
117 
TextureCubeArrayFormatCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const glu::ContextInfo & renderCtxInfo,const char * name,const char * description,deUint32 internalFormat,int size,int depth)118 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth)
119 	: TestCase			(testCtx, name, description)
120 	, m_renderCtx		(renderCtx)
121 	, m_renderCtxInfo	(renderCtxInfo)
122 	, m_format			(internalFormat)
123 	, m_dataType		(GL_NONE)
124 	, m_size			(size)
125 	, m_depth			(depth)
126 	, m_texture			(DE_NULL)
127 	, m_renderer		(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_310_ES, glu::PRECISION_HIGHP)
128 	, m_curLayerFace	(0)
129 {
130 }
131 
~TextureCubeArrayFormatCase(void)132 TextureCubeArrayFormatCase::~TextureCubeArrayFormatCase (void)
133 {
134 	deinit();
135 }
136 
init(void)137 void TextureCubeArrayFormatCase::init (void)
138 {
139 	if (checkSupport())
140 	{
141 		m_texture = m_dataType != GL_NONE
142 				  ? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth)	// Implicit internal format.
143 				  : new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth);				// Explicit internal format.
144 
145 		tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
146 
147 		// Fill level 0.
148 		m_texture->getRefTexture().allocLevel(0);
149 		tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax);
150 
151 		// Initialize state.
152 		m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
153 		m_curLayerFace = 0;
154 	}
155 	else
156 	{
157 		m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "Cube map arrays not supported");
158 	}
159 }
160 
deinit(void)161 void TextureCubeArrayFormatCase::deinit (void)
162 {
163 	delete m_texture;
164 	m_texture = DE_NULL;
165 
166 	m_renderer.clear();
167 }
168 
checkSupport(void)169 bool TextureCubeArrayFormatCase::checkSupport (void)
170 {
171 	return m_renderCtxInfo.isExtensionSupported("GL_EXT_texture_cube_map_array");
172 }
173 
testLayerFace(int layerFaceNdx)174 bool TextureCubeArrayFormatCase::testLayerFace (int layerFaceNdx)
175 {
176 	const glw::Functions&	gl				= m_renderCtx.getFunctions();
177 	TestLog&				log				= m_testCtx.getLog();
178 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), m_size, m_size, deStringHash(getName()));
179 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
180 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
181 	tcu::RGBA				threshold		= m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
182 	vector<float>			texCoord;
183 	ReferenceParams			renderParams	(TEXTURETYPE_CUBE_ARRAY);
184 	tcu::TextureFormatInfo	spec			= tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
185 	const int				layerNdx		= layerFaceNdx / 6;
186 	const tcu::CubeFace		face			= getCubeFaceFromNdx(layerFaceNdx % 6);
187 
188 	renderParams.samplerType				= getSamplerType(m_texture->getRefTexture().getFormat());
189 	renderParams.sampler					= Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST);
190 	renderParams.sampler.seamlessCubeMap	= true;
191 	renderParams.colorScale					= spec.lookupScale;
192 	renderParams.colorBias					= spec.lookupBias;
193 
194 	// Layer here specifies the cube slice
195 	computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx));
196 
197 	// Setup base viewport.
198 	gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
199 	gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
200 
201 	// Upload texture data to GL.
202 	m_texture->upload();
203 
204 	// Bind to unit 0.
205 	gl.activeTexture(GL_TEXTURE0);
206 	gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, m_texture->getGLTexture());
207 
208 	// Setup nearest neighbor filtering and clamp-to-edge.
209 	gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
210 	gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
211 	gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
212 	gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
213 
214 	GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
215 
216 	// Draw.
217 	m_renderer.renderQuad(0, &texCoord[0], renderParams);
218 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
219 
220 	// Compute reference.
221 	sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
222 
223 	// Compare and log.
224 	return compareImages(log, (string("LayerFace" + de::toString(layerFaceNdx))).c_str(), (string("Layer-face " + de::toString(layerFaceNdx))).c_str(), referenceFrame, renderedFrame, threshold);
225 }
226 
iterate(void)227 TextureCubeArrayFormatCase::IterateResult TextureCubeArrayFormatCase::iterate (void)
228 {
229 	if (m_testCtx.getTestResult() == QP_TEST_RESULT_NOT_SUPPORTED)
230 		return STOP;
231 
232 	// Execute test for all layers.
233 	bool isOk = testLayerFace(m_curLayerFace);
234 
235 	if (!isOk && m_testCtx.getTestResult() == QP_TEST_RESULT_PASS)
236 		m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image comparison failed");
237 
238 	m_curLayerFace += 1;
239 
240 	return m_curLayerFace < m_texture->getRefTexture().getDepth() ? CONTINUE : STOP;
241 }
242 
243 // TextureBufferFormatCase
244 
245 class TextureBufferFormatCase : public TestCase
246 {
247 public:
248 								TextureBufferFormatCase		(Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width);
249 								~TextureBufferFormatCase	(void);
250 
251 	void						init						(void);
252 	void						deinit						(void);
253 	IterateResult				iterate						(void);
254 
255 private:
256 								TextureBufferFormatCase		(const TextureBufferFormatCase& other);
257 	TextureBufferFormatCase&	operator=					(const TextureBufferFormatCase& other);
258 
259 	glu::RenderContext&			m_renderCtx;
260 
261 	deUint32					m_format;
262 	int							m_width;
263 	int							m_maxTextureBufferSize;
264 
265 	glu::TextureBuffer*			m_texture;
266 	TextureRenderer				m_renderer;
267 };
268 
TextureBufferFormatCase(Context & ctx,glu::RenderContext & renderCtx,const char * name,const char * description,deUint32 internalFormat,int width)269 TextureBufferFormatCase::TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width)
270 	: TestCase					(ctx, name, description)
271 	, m_renderCtx				(renderCtx)
272 	, m_format					(internalFormat)
273 	, m_width					(width)
274 	, m_maxTextureBufferSize	(0)
275 	, m_texture					(DE_NULL)
276 	, m_renderer				(renderCtx, ctx.getTestContext().getLog(), glu::GLSL_VERSION_310_ES, glu::PRECISION_HIGHP)
277 {
278 }
279 
~TextureBufferFormatCase(void)280 TextureBufferFormatCase::~TextureBufferFormatCase (void)
281 {
282 	deinit();
283 }
284 
init(void)285 void TextureBufferFormatCase::init (void)
286 {
287 	TestLog&				log		= m_testCtx.getLog();
288 	tcu::TextureFormat		fmt		= glu::mapGLInternalFormat(m_format);
289 	tcu::TextureFormatInfo	spec	= tcu::getTextureFormatInfo(fmt);
290 	tcu::Vec4				colorA	(spec.valueMin.x(), spec.valueMax.y(), spec.valueMin.z(), spec.valueMax.w());
291 	tcu::Vec4				colorB	(spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w());
292 
293 	if (!m_context.getContextInfo().isExtensionSupported("GL_OES_texture_buffer")
294 		&& !m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_buffer"))
295 	{
296 		TCU_THROW(NotSupportedError, "Texture buffers not supported");
297 	}
298 
299 	m_maxTextureBufferSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_BUFFER_SIZE);
300 
301 	if (m_maxTextureBufferSize <= 0)
302 		TCU_THROW(NotSupportedError, "GL_MAX_TEXTURE_BUFFER_SIZE > 0 required");
303 
304 	log << TestLog::Message << "Buffer texture, " << glu::getTextureFormatStr(m_format) << ", " << m_width
305 							<< ",\n  fill with " << formatGradient(&colorA, &colorB) << " gradient"
306 		<< TestLog::EndMessage;
307 
308 	m_texture = new glu::TextureBuffer(m_renderCtx, m_format, m_width * fmt.getPixelSize());
309 
310 	// Fill level 0.
311 	tcu::fillWithComponentGradients(m_texture->getFullRefTexture(), colorA, colorB);
312 }
313 
deinit(void)314 void TextureBufferFormatCase::deinit (void)
315 {
316 	delete m_texture;
317 	m_texture = DE_NULL;
318 
319 	m_renderer.clear();
320 }
321 
iterate(void)322 TextureBufferFormatCase::IterateResult TextureBufferFormatCase::iterate (void)
323 {
324 	TestLog&							log						= m_testCtx.getLog();
325 	const glw::Functions&				gl						= m_renderCtx.getFunctions();
326 	RandomViewport						viewport				(m_renderCtx.getRenderTarget(), m_width, 1, deStringHash(getName()));
327 	tcu::Surface						renderedFrame			(viewport.width, viewport.height);
328 	tcu::Surface						referenceFrame			(viewport.width, viewport.height);
329 	tcu::RGBA							threshold				= m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
330 	vector<float>						texCoord;
331 	RenderParams						renderParams			(TEXTURETYPE_BUFFER);
332 	const tcu::ConstPixelBufferAccess	effectiveRefTexture		= glu::getTextureBufferEffectiveRefTexture(*m_texture, m_maxTextureBufferSize);
333 	tcu::TextureFormatInfo				spec					= tcu::getTextureFormatInfo(effectiveRefTexture.getFormat());
334 
335 	renderParams.flags			|= RenderParams::LOG_ALL;
336 	renderParams.samplerType	= getFetchSamplerType(effectiveRefTexture.getFormat());
337 	renderParams.colorScale		= spec.lookupScale;
338 	renderParams.colorBias		= spec.lookupBias;
339 
340 	computeQuadTexCoord1D(texCoord, 0.0f, (float)(effectiveRefTexture.getWidth()));
341 
342 	gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
343 	gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
344 
345 	// Setup base viewport.
346 	gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
347 	gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
348 
349 	// Upload texture data to GL.
350 	m_texture->upload();
351 
352 	// Bind to unit 0.
353 	gl.activeTexture(GL_TEXTURE0);
354 	gl.bindTexture(GL_TEXTURE_BUFFER, m_texture->getGLTexture());
355 
356 	GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
357 
358 	// Draw.
359 	m_renderer.renderQuad(0, &texCoord[0], renderParams);
360 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
361 
362 	GLU_EXPECT_NO_ERROR(gl.getError(), "glReadPixels()");
363 
364 	// Compute reference.
365 	fetchTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), effectiveRefTexture, &texCoord[0], spec.lookupScale, spec.lookupBias);
366 
367 	// Compare and log.
368 	bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold);
369 
370 	m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
371 							isOk ? "Pass"				: "Image comparison failed");
372 
373 	return STOP;
374 }
375 
376 // TextureFormatTests
377 
TextureFormatTests(Context & context)378 TextureFormatTests::TextureFormatTests (Context& context)
379 	: TestCaseGroup(context, "format", "Texture Format Tests")
380 {
381 }
382 
~TextureFormatTests(void)383 TextureFormatTests::~TextureFormatTests (void)
384 {
385 }
386 
toStringVector(const char * const * str,int numStr)387 vector<string> toStringVector (const char* const* str, int numStr)
388 {
389 	vector<string> v;
390 	v.resize(numStr);
391 	for (int i = 0; i < numStr; i++)
392 		v[i] = str[i];
393 	return v;
394 }
395 
init(void)396 void TextureFormatTests::init (void)
397 {
398 	tcu::TestCaseGroup* unsizedGroup	= DE_NULL;
399 	tcu::TestCaseGroup*	sizedGroup		= DE_NULL;
400 	tcu::TestCaseGroup*	sizedBufferGroup = DE_NULL;
401 	addChild((unsizedGroup		= new tcu::TestCaseGroup(m_testCtx,	"unsized",	"Unsized formats")));
402 	addChild((sizedGroup		= new tcu::TestCaseGroup(m_testCtx,	"sized",	"Sized formats")));
403 	addChild((sizedBufferGroup	= new tcu::TestCaseGroup(m_testCtx,	"buffer",	"Sized formats (Buffer)")));
404 
405 	tcu::TestCaseGroup*	sizedCubeArrayGroup	= DE_NULL;
406 	sizedGroup->addChild((sizedCubeArrayGroup = new tcu::TestCaseGroup(m_testCtx, "cube_array", "Sized formats (2D Array)")));
407 
408 	struct
409 	{
410 		const char*	name;
411 		deUint32	format;
412 		deUint32	dataType;
413 	} texFormats[] =
414 	{
415 		{ "alpha",							GL_ALPHA,			GL_UNSIGNED_BYTE },
416 		{ "luminance",						GL_LUMINANCE,		GL_UNSIGNED_BYTE },
417 		{ "luminance_alpha",				GL_LUMINANCE_ALPHA,	GL_UNSIGNED_BYTE },
418 		{ "rgb_unsigned_short_5_6_5",		GL_RGB,				GL_UNSIGNED_SHORT_5_6_5 },
419 		{ "rgb_unsigned_byte",				GL_RGB,				GL_UNSIGNED_BYTE },
420 		{ "rgba_unsigned_short_4_4_4_4",	GL_RGBA,			GL_UNSIGNED_SHORT_4_4_4_4 },
421 		{ "rgba_unsigned_short_5_5_5_1",	GL_RGBA,			GL_UNSIGNED_SHORT_5_5_5_1 },
422 		{ "rgba_unsigned_byte",				GL_RGBA,			GL_UNSIGNED_BYTE }
423 	};
424 
425 	for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++)
426 	{
427 		deUint32	format		= texFormats[formatNdx].format;
428 		deUint32	dataType	= texFormats[formatNdx].dataType;
429 		string	nameBase		= texFormats[formatNdx].name;
430 		string	descriptionBase	= string(glu::getTextureFormatName(format)) + ", " + glu::getTypeName(dataType);
431 
432 		unsizedGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_cube_array_pot").c_str(),		(descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), format, dataType, 64, 12));
433 		unsizedGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_cube_array_npot").c_str(),	(descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), format, dataType, 64, 12));
434 	}
435 
436 	struct
437 	{
438 		const char*	name;
439 		deUint32	internalFormat;
440 	} sizedColorFormats[] =
441 	{
442 		{ "rgba32f",			GL_RGBA32F,			},
443 		{ "rgba32i",			GL_RGBA32I,			},
444 		{ "rgba32ui",			GL_RGBA32UI,		},
445 		{ "rgba16f",			GL_RGBA16F,			},
446 		{ "rgba16i",			GL_RGBA16I,			},
447 		{ "rgba16ui",			GL_RGBA16UI,		},
448 		{ "rgba8",				GL_RGBA8,			},
449 		{ "rgba8i",				GL_RGBA8I,			},
450 		{ "rgba8ui",			GL_RGBA8UI,			},
451 		{ "srgb8_alpha8",		GL_SRGB8_ALPHA8,	},
452 		{ "rgb10_a2",			GL_RGB10_A2,		},
453 		{ "rgb10_a2ui",			GL_RGB10_A2UI,		},
454 		{ "rgba4",				GL_RGBA4,			},
455 		{ "rgb5_a1",			GL_RGB5_A1,			},
456 		{ "rgba8_snorm",		GL_RGBA8_SNORM,		},
457 		{ "rgb8",				GL_RGB8,			},
458 		{ "rgb565",				GL_RGB565,			},
459 		{ "r11f_g11f_b10f",		GL_R11F_G11F_B10F,	},
460 		{ "rgb32f",				GL_RGB32F,			},
461 		{ "rgb32i",				GL_RGB32I,			},
462 		{ "rgb32ui",			GL_RGB32UI,			},
463 		{ "rgb16f",				GL_RGB16F,			},
464 		{ "rgb16i",				GL_RGB16I,			},
465 		{ "rgb16ui",			GL_RGB16UI,			},
466 		{ "rgb8_snorm",			GL_RGB8_SNORM,		},
467 		{ "rgb8i",				GL_RGB8I,			},
468 		{ "rgb8ui",				GL_RGB8UI,			},
469 		{ "srgb8",				GL_SRGB8,			},
470 		{ "rgb9_e5",			GL_RGB9_E5,			},
471 		{ "rg32f",				GL_RG32F,			},
472 		{ "rg32i",				GL_RG32I,			},
473 		{ "rg32ui",				GL_RG32UI,			},
474 		{ "rg16f",				GL_RG16F,			},
475 		{ "rg16i",				GL_RG16I,			},
476 		{ "rg16ui",				GL_RG16UI,			},
477 		{ "rg8",				GL_RG8,				},
478 		{ "rg8i",				GL_RG8I,			},
479 		{ "rg8ui",				GL_RG8UI,			},
480 		{ "rg8_snorm",			GL_RG8_SNORM,		},
481 		{ "r32f",				GL_R32F,			},
482 		{ "r32i",				GL_R32I,			},
483 		{ "r32ui",				GL_R32UI,			},
484 		{ "r16f",				GL_R16F,			},
485 		{ "r16i",				GL_R16I,			},
486 		{ "r16ui",				GL_R16UI,			},
487 		{ "r8",					GL_R8,				},
488 		{ "r8i",				GL_R8I,				},
489 		{ "r8ui",				GL_R8UI,			},
490 		{ "r8_snorm",			GL_R8_SNORM,		}
491 	};
492 
493 	struct
494 	{
495 		const char*	name;
496 		deUint32	internalFormat;
497 	} sizedDepthStencilFormats[] =
498 	{
499 		// Depth and stencil formats
500 		{ "depth_component32f",	GL_DEPTH_COMPONENT32F	},
501 		{ "depth_component24",	GL_DEPTH_COMPONENT24	},
502 		{ "depth_component16",	GL_DEPTH_COMPONENT16	},
503 		{ "depth32f_stencil8",	GL_DEPTH32F_STENCIL8	},
504 		{ "depth24_stencil8",	GL_DEPTH24_STENCIL8		}
505 	};
506 
507 	for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(sizedColorFormats); formatNdx++)
508 	{
509 		deUint32	internalFormat	= sizedColorFormats[formatNdx].internalFormat;
510 		string		nameBase		= sizedColorFormats[formatNdx].name;
511 		string		descriptionBase	= glu::getTextureFormatName(internalFormat);
512 
513 		sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_pot").c_str(),		(descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12));
514 		sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_npot").c_str(),	(descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12));
515 	}
516 
517 	for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(sizedDepthStencilFormats); formatNdx++)
518 	{
519 		deUint32	internalFormat	= sizedDepthStencilFormats[formatNdx].internalFormat;
520 		string		nameBase		= sizedDepthStencilFormats[formatNdx].name;
521 		string		descriptionBase	= glu::getTextureFormatName(internalFormat);
522 
523 		sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_pot").c_str(),		(descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12));
524 		sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_npot").c_str(),	(descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12));
525 	}
526 
527 	// \todo Check
528 	struct
529 	{
530 		const char*	name;
531 		deUint32	internalFormat;
532 	} bufferColorFormats[] =
533 	{
534 		{ "r8",					GL_R8,				},
535 		{ "r16f",				GL_R16F,			},
536 		{ "r32f",				GL_R32F,			},
537 		{ "r8i",				GL_R8I,				},
538 		{ "r16i",				GL_R16I,			},
539 		{ "r32i",				GL_R32I,			},
540 		{ "r8ui",				GL_R8UI,			},
541 		{ "r16ui",				GL_R16UI,			},
542 		{ "r32ui",				GL_R32UI,			},
543 		{ "rg8",				GL_RG8,				},
544 		{ "rg16f",				GL_RG16F,			},
545 		{ "rg32f",				GL_RG32F,			},
546 		{ "rg8i",				GL_RG8I,			},
547 		{ "rg16i",				GL_RG16I,			},
548 		{ "rg32i",				GL_RG32I,			},
549 		{ "rg8ui",				GL_RG8UI,			},
550 		{ "rg16ui",				GL_RG16UI,			},
551 		{ "rg32ui",				GL_RG32UI,			},
552 		{ "rgba8",				GL_RGBA8,			},
553 		{ "rgba16f",			GL_RGBA16F,			},
554 		{ "rgba32f",			GL_RGBA32F,			},
555 		{ "rgba8i",				GL_RGBA8I,			},
556 		{ "rgba16i",			GL_RGBA16I,			},
557 		{ "rgba32i",			GL_RGBA32I,			},
558 		{ "rgba8ui",			GL_RGBA8UI,			},
559 		{ "rgba16ui",			GL_RGBA16UI,		},
560 		{ "rgba32ui",			GL_RGBA32UI,		}
561 	};
562 
563 	for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(bufferColorFormats); formatNdx++)
564 	{
565 		deUint32	internalFormat	= bufferColorFormats[formatNdx].internalFormat;
566 		string		nameBase		= bufferColorFormats[formatNdx].name;
567 		string		descriptionBase	= glu::getTextureFormatName(internalFormat);
568 
569 		sizedBufferGroup->addChild	(new TextureBufferFormatCase	(m_context, m_context.getRenderContext(),	(nameBase + "_pot").c_str(),	(descriptionBase + ", GL_TEXTURE_BUFFER").c_str(),	internalFormat, 64));
570 		sizedBufferGroup->addChild	(new TextureBufferFormatCase	(m_context, m_context.getRenderContext(),	(nameBase + "_npot").c_str(),	(descriptionBase + ", GL_TEXTURE_BUFFER").c_str(),	internalFormat, 112));
571 	}
572 }
573 
574 } // Functional
575 } // gles31
576 } // deqp
577