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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.1 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2015 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture Param State Query tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es31fTextureStateQueryTests.hpp"
25 #include "glsTextureStateQueryTests.hpp"
26 #include "glsStateQueryUtil.hpp"
27 #include "glwEnums.hpp"
28 
29 namespace deqp
30 {
31 namespace gles31
32 {
33 namespace Functional
34 {
35 
36 using namespace gls::StateQueryUtil;
37 using namespace gls::TextureStateQueryTests;
38 
getVerifierSuffix(QueryType type)39 static const char* getVerifierSuffix (QueryType type)
40 {
41 	switch (type)
42 	{
43 		case QUERY_TEXTURE_PARAM_FLOAT:
44 		case QUERY_TEXTURE_PARAM_FLOAT_VEC4:					return "_float";
45 
46 		case QUERY_TEXTURE_PARAM_INTEGER:
47 		case QUERY_TEXTURE_PARAM_INTEGER_VEC4:					return "_integer";
48 
49 		case QUERY_TEXTURE_PARAM_PURE_INTEGER:
50 		case QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4:				return "_pure_int";
51 
52 		case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER:
53 		case QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4:	return "_pure_uint";
54 
55 		default:
56 			DE_ASSERT(DE_FALSE);
57 			return DE_NULL;
58 	}
59 }
60 
isIsVectorQuery(TesterType tester)61 static bool isIsVectorQuery (TesterType tester)
62 {
63 	return tester == TESTER_TEXTURE_BORDER_COLOR;
64 }
65 
isExtendedParamQuery(TesterType tester)66 static bool isExtendedParamQuery (TesterType tester)
67 {
68 	return	tester == TESTER_TEXTURE_WRAP_S_CLAMP_TO_BORDER ||
69 			tester == TESTER_TEXTURE_WRAP_T_CLAMP_TO_BORDER ||
70 			tester == TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER;
71 }
72 
TextureStateQueryTests(Context & context)73 TextureStateQueryTests::TextureStateQueryTests (Context& context)
74 	: TestCaseGroup(context, "texture", "Texture State Query tests")
75 {
76 }
77 
~TextureStateQueryTests(void)78 TextureStateQueryTests::~TextureStateQueryTests (void)
79 {
80 }
81 
init(void)82 void TextureStateQueryTests::init (void)
83 {
84 	static const QueryType scalarVerifiers[] =
85 	{
86 		QUERY_TEXTURE_PARAM_INTEGER,
87 		QUERY_TEXTURE_PARAM_FLOAT,
88 		QUERY_TEXTURE_PARAM_PURE_INTEGER,
89 		QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER,
90 	};
91 	static const QueryType nonPureVerifiers[] =
92 	{
93 		QUERY_TEXTURE_PARAM_INTEGER,
94 		QUERY_TEXTURE_PARAM_FLOAT,
95 	};
96 	static const QueryType vec4Verifiers[] =
97 	{
98 		QUERY_TEXTURE_PARAM_INTEGER_VEC4,
99 		QUERY_TEXTURE_PARAM_FLOAT_VEC4,
100 		QUERY_TEXTURE_PARAM_PURE_INTEGER_VEC4,
101 		QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER_VEC4,
102 	};
103 
104 #define FOR_EACH_VERIFIER(VERIFIERS, X) \
105 	for (int verifierNdx = 0; verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); ++verifierNdx)	\
106 	{																						\
107 		const char* verifierSuffix = getVerifierSuffix((VERIFIERS)[verifierNdx]);			\
108 		const QueryType verifier = (VERIFIERS)[verifierNdx];								\
109 		targetGroup->addChild(X);															\
110 	}
111 
112 	static const struct
113 	{
114 		const char*	name;
115 		glw::GLenum	target;
116 		bool		newInGLES31;
117 	} textureTargets[] =
118 	{
119 		{ "texture_2d",						GL_TEXTURE_2D,						false,	},
120 		{ "texture_3d",						GL_TEXTURE_3D,						false,	},
121 		{ "texture_2d_array",				GL_TEXTURE_2D_ARRAY,				false,	},
122 		{ "texture_cube_map",				GL_TEXTURE_CUBE_MAP,				false,	},
123 		{ "texture_2d_multisample",			GL_TEXTURE_2D_MULTISAMPLE,			true,	},
124 		{ "texture_2d_multisample_array",	GL_TEXTURE_2D_MULTISAMPLE_ARRAY,	true,	}, // GL_OES_texture_storage_multisample_2d_array
125 		{ "texture_buffer",					GL_TEXTURE_BUFFER,					true,	}, // GL_EXT_texture_buffer
126 		{ "texture_cube_array",				GL_TEXTURE_CUBE_MAP_ARRAY,			true,	}, // GL_EXT_texture_cube_map_array
127 	};
128 	static const struct
129 	{
130 		const char*	name;
131 		const char*	desc;
132 		TesterType	tester;
133 		bool		newInGLES31;
134 	} states[] =
135 	{
136 		{ "texture_swizzle_r",				"TEXTURE_SWIZZLE_R",				TESTER_TEXTURE_SWIZZLE_R,				false	},
137 		{ "texture_swizzle_g",				"TEXTURE_SWIZZLE_G",				TESTER_TEXTURE_SWIZZLE_G,				false	},
138 		{ "texture_swizzle_b",				"TEXTURE_SWIZZLE_B",				TESTER_TEXTURE_SWIZZLE_B,				false	},
139 		{ "texture_swizzle_a",				"TEXTURE_SWIZZLE_A",				TESTER_TEXTURE_SWIZZLE_A,				false	},
140 		{ "texture_wrap_s",					"TEXTURE_WRAP_S",					TESTER_TEXTURE_WRAP_S,					false	},
141 		{ "texture_wrap_t",					"TEXTURE_WRAP_T",					TESTER_TEXTURE_WRAP_T,					false	},
142 		{ "texture_wrap_r",					"TEXTURE_WRAP_R",					TESTER_TEXTURE_WRAP_R,					false	},
143 		{ "texture_mag_filter",				"TEXTURE_MAG_FILTER",				TESTER_TEXTURE_MAG_FILTER,				false	},
144 		{ "texture_min_filter",				"TEXTURE_MIN_FILTER",				TESTER_TEXTURE_MIN_FILTER,				false	},
145 		{ "texture_min_lod",				"TEXTURE_MIN_LOD",					TESTER_TEXTURE_MIN_LOD,					false	},
146 		{ "texture_max_lod",				"TEXTURE_MAX_LOD",					TESTER_TEXTURE_MAX_LOD,					false	},
147 		{ "texture_base_level",				"TEXTURE_BASE_LEVEL",				TESTER_TEXTURE_BASE_LEVEL,				false	},
148 		{ "texture_max_level",				"TEXTURE_MAX_LEVEL",				TESTER_TEXTURE_MAX_LEVEL,				false	},
149 		{ "texture_compare_mode",			"TEXTURE_COMPARE_MODE",				TESTER_TEXTURE_COMPARE_MODE,			false	},
150 		{ "texture_compare_func",			"TEXTURE_COMPARE_FUNC",				TESTER_TEXTURE_COMPARE_FUNC,			false	},
151 		{ "texture_immutable_levels",		"TEXTURE_IMMUTABLE_LEVELS",			TESTER_TEXTURE_IMMUTABLE_LEVELS,		false	},
152 		{ "texture_immutable_format",		"TEXTURE_IMMUTABLE_FORMAT",			TESTER_TEXTURE_IMMUTABLE_FORMAT,		false	},
153 		{ "depth_stencil_mode",				"DEPTH_STENCIL_TEXTURE_MODE",		TESTER_DEPTH_STENCIL_TEXTURE_MODE,		true	},
154 		{ "texture_srgb_decode",			"TEXTURE_SRGB_DECODE_EXT",			TESTER_TEXTURE_SRGB_DECODE_EXT,			true	},
155 		{ "texture_border_color",			"TEXTURE_BORDER_COLOR",				TESTER_TEXTURE_BORDER_COLOR,			true	},
156 		{ "texture_wrap_s_clamp_to_border",	"TEXTURE_WRAP_S_CLAMP_TO_BORDER",	TESTER_TEXTURE_WRAP_S_CLAMP_TO_BORDER,	true	},
157 		{ "texture_wrap_t_clamp_to_border",	"TEXTURE_WRAP_T_CLAMP_TO_BORDER",	TESTER_TEXTURE_WRAP_T_CLAMP_TO_BORDER,	true	},
158 		{ "texture_wrap_r_clamp_to_border",	"TEXTURE_WRAP_R_CLAMP_TO_BORDER",	TESTER_TEXTURE_WRAP_R_CLAMP_TO_BORDER,	true	},
159 	};
160 	static const struct
161 	{
162 		const char* name;
163 		const char* desc;
164 		QueryType	verifier;
165 	} pureSetters[] =
166 	{
167 		{ "set_pure_int",	"Set state with pure int",			QUERY_TEXTURE_PARAM_PURE_INTEGER			},
168 		{ "set_pure_uint",	"Set state with pure unsigned int",	QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER	},
169 	};
170 	static const struct
171 	{
172 		const char*	name;
173 		const char*	desc;
174 		TesterType	intTester;
175 		TesterType	uintTester;
176 	} pureStates[] =
177 	{
178 		{ "texture_swizzle_r",				"TEXTURE_SWIZZLE_R",				TESTER_TEXTURE_SWIZZLE_R_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_R_SET_PURE_UINT				},
179 		{ "texture_swizzle_g",				"TEXTURE_SWIZZLE_G",				TESTER_TEXTURE_SWIZZLE_G_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_G_SET_PURE_UINT				},
180 		{ "texture_swizzle_b",				"TEXTURE_SWIZZLE_B",				TESTER_TEXTURE_SWIZZLE_B_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_B_SET_PURE_UINT				},
181 		{ "texture_swizzle_a",				"TEXTURE_SWIZZLE_A",				TESTER_TEXTURE_SWIZZLE_A_SET_PURE_INT,			TESTER_TEXTURE_SWIZZLE_A_SET_PURE_UINT				},
182 		{ "texture_wrap_s",					"TEXTURE_WRAP_S",					TESTER_TEXTURE_WRAP_S_SET_PURE_INT,				TESTER_TEXTURE_WRAP_S_SET_PURE_UINT					},
183 		{ "texture_wrap_t",					"TEXTURE_WRAP_T",					TESTER_TEXTURE_WRAP_T_SET_PURE_INT,				TESTER_TEXTURE_WRAP_T_SET_PURE_UINT					},
184 		{ "texture_wrap_r",					"TEXTURE_WRAP_R",					TESTER_TEXTURE_WRAP_R_SET_PURE_INT,				TESTER_TEXTURE_WRAP_R_SET_PURE_UINT					},
185 		{ "texture_mag_filter",				"TEXTURE_MAG_FILTER",				TESTER_TEXTURE_MAG_FILTER_SET_PURE_INT,			TESTER_TEXTURE_MAG_FILTER_SET_PURE_UINT				},
186 		{ "texture_min_filter",				"TEXTURE_MIN_FILTER",				TESTER_TEXTURE_MIN_FILTER_SET_PURE_INT,			TESTER_TEXTURE_MIN_FILTER_SET_PURE_UINT				},
187 		{ "texture_min_lod",				"TEXTURE_MIN_LOD",					TESTER_TEXTURE_MIN_LOD_SET_PURE_INT,			TESTER_TEXTURE_MIN_LOD_SET_PURE_UINT				},
188 		{ "texture_max_lod",				"TEXTURE_MAX_LOD",					TESTER_TEXTURE_MAX_LOD_SET_PURE_INT,			TESTER_TEXTURE_MAX_LOD_SET_PURE_UINT				},
189 		{ "texture_base_level",				"TEXTURE_BASE_LEVEL",				TESTER_TEXTURE_BASE_LEVEL_SET_PURE_INT,			TESTER_TEXTURE_BASE_LEVEL_SET_PURE_UINT				},
190 		{ "texture_max_level",				"TEXTURE_MAX_LEVEL",				TESTER_TEXTURE_MAX_LEVEL_SET_PURE_INT,			TESTER_TEXTURE_MAX_LEVEL_SET_PURE_UINT				},
191 		{ "texture_compare_mode",			"TEXTURE_COMPARE_MODE",				TESTER_TEXTURE_COMPARE_MODE_SET_PURE_INT,		TESTER_TEXTURE_COMPARE_MODE_SET_PURE_UINT			},
192 		{ "texture_compare_func",			"TEXTURE_COMPARE_FUNC",				TESTER_TEXTURE_COMPARE_FUNC_SET_PURE_INT,		TESTER_TEXTURE_COMPARE_FUNC_SET_PURE_UINT			},
193 		// \note texture_immutable_levels is not settable
194 		// \note texture_immutable_format is not settable
195 		{ "depth_stencil_mode",				"DEPTH_STENCIL_TEXTURE_MODE",		TESTER_DEPTH_STENCIL_TEXTURE_MODE_SET_PURE_INT,	TESTER_DEPTH_STENCIL_TEXTURE_MODE_SET_PURE_UINT		},
196 		{ "texture_srgb_decode",			"TEXTURE_SRGB_DECODE_EXT",			TESTER_TEXTURE_SRGB_DECODE_EXT_SET_PURE_INT,	TESTER_TEXTURE_SRGB_DECODE_EXT_SET_PURE_UINT		},
197 		// \note texture_border_color is already checked
198 		// \note texture_wrap_*_clamp_to_border brings no additional coverage
199 	};
200 
201 	for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(textureTargets); ++targetNdx)
202 	{
203 		tcu::TestCaseGroup* const targetGroup = new tcu::TestCaseGroup(m_testCtx, textureTargets[targetNdx].name, textureTargets[targetNdx].name);
204 		addChild(targetGroup);
205 
206 		if (textureTargets[targetNdx].newInGLES31)
207 		{
208 			targetGroup->addChild(createIsTextureTest(m_testCtx,
209 													  m_context.getRenderContext(),
210 													  "is_texture",
211 													  "IsTexture",
212 													  textureTargets[targetNdx].target));
213 		}
214 
215 		for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(states); ++stateNdx)
216 		{
217 			if (!isLegalTesterForTarget(textureTargets[targetNdx].target, states[stateNdx].tester))
218 				continue;
219 
220 			// for old targets, check only new states
221 			if (!textureTargets[targetNdx].newInGLES31 && !states[stateNdx].newInGLES31)
222 				continue;
223 
224 			if (isExtendedParamQuery(states[stateNdx].tester))
225 			{
226 				// no need to cover for all getters if the only thing new is the param name
227 				FOR_EACH_VERIFIER(nonPureVerifiers, createTexParamTest(m_testCtx,
228 																	   m_context.getRenderContext(),
229 																	   std::string() + states[stateNdx].name + verifierSuffix,
230 																	   states[stateNdx].desc,
231 																	   verifier,
232 																	   textureTargets[targetNdx].target,
233 																	   states[stateNdx].tester));
234 			}
235 			else if (isIsVectorQuery(states[stateNdx].tester))
236 			{
237 				FOR_EACH_VERIFIER(vec4Verifiers, createTexParamTest(m_testCtx,
238 																	m_context.getRenderContext(),
239 																	std::string() + states[stateNdx].name + verifierSuffix,
240 																	states[stateNdx].desc,
241 																	verifier,
242 																	textureTargets[targetNdx].target,
243 																	states[stateNdx].tester));
244 			}
245 			else
246 			{
247 				FOR_EACH_VERIFIER(scalarVerifiers, createTexParamTest(m_testCtx,
248 																	  m_context.getRenderContext(),
249 																	  std::string() + states[stateNdx].name + verifierSuffix,
250 																	  states[stateNdx].desc,
251 																	  verifier,
252 																	  textureTargets[targetNdx].target,
253 																	  states[stateNdx].tester));
254 			}
255 		}
256 	}
257 
258 #undef FOR_EACH_VERIFIER
259 
260 	// set_pure_uint
261 	// set_pure_int
262 	for (int setterNdx = 0; setterNdx < DE_LENGTH_OF_ARRAY(pureSetters); ++setterNdx)
263 	{
264 		tcu::TestCaseGroup* const targetGroup = new tcu::TestCaseGroup(m_testCtx, pureSetters[setterNdx].name, pureSetters[setterNdx].desc);
265 		addChild(targetGroup);
266 
267 		for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(pureStates); ++stateNdx)
268 		{
269 			const TesterType	tester	= (pureSetters[setterNdx].verifier == QUERY_TEXTURE_PARAM_PURE_INTEGER)				? (pureStates[stateNdx].intTester)
270 										: (pureSetters[setterNdx].verifier == QUERY_TEXTURE_PARAM_PURE_UNSIGNED_INTEGER)	? (pureStates[stateNdx].uintTester)
271 										: (TESTER_LAST);
272 			// need 3d texture to test R wrap
273 			const glw::GLenum	target	= (pureStates[stateNdx].intTester == TESTER_TEXTURE_WRAP_R_SET_PURE_INT) ? (GL_TEXTURE_3D) : (GL_TEXTURE_2D);
274 
275 			targetGroup->addChild(createTexParamTest(m_testCtx,
276 													 m_context.getRenderContext(),
277 													 std::string() + pureStates[stateNdx].name,
278 													 pureStates[stateNdx].desc,
279 													 pureSetters[setterNdx].verifier,
280 													 target,
281 													 tester));
282 		}
283 	}
284 }
285 
286 } // Functional
287 } // gles31
288 } // deqp
289