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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Attribute location test
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es3fAttribLocationTests.hpp"
25 
26 #include "glsAttributeLocationTests.hpp"
27 
28 #include "glw.h"
29 
30 using namespace deqp::gls::AttributeLocationTestUtil;
31 using std::vector;
32 
33 namespace deqp
34 {
35 namespace gles3
36 {
37 namespace Functional
38 {
39 
createAttributeLocationTests(Context & context)40 TestCaseGroup* createAttributeLocationTests	(Context& context)
41 {
42 	const AttribType	types[] =
43 	{
44 		AttribType("float",		1,  GL_FLOAT),
45 		AttribType("vec2",		1,  GL_FLOAT_VEC2),
46 		AttribType("vec3",		1,  GL_FLOAT_VEC3),
47 		AttribType("vec4",		1,  GL_FLOAT_VEC4),
48 
49 		AttribType("mat2",		2,  GL_FLOAT_MAT2),
50 		AttribType("mat3",		3,  GL_FLOAT_MAT3),
51 		AttribType("mat4",		4,  GL_FLOAT_MAT4),
52 
53 		AttribType("int",		1,	GL_INT),
54 		AttribType("ivec2",		1,	GL_INT_VEC2),
55 		AttribType("ivec3",		1,	GL_INT_VEC3),
56 		AttribType("ivec4",		1,	GL_INT_VEC4),
57 
58 		AttribType("uint",		1,	GL_UNSIGNED_INT),
59 		AttribType("uvec2",		1,	GL_UNSIGNED_INT_VEC2),
60 		AttribType("uvec3",		1,	GL_UNSIGNED_INT_VEC3),
61 		AttribType("uvec4",		1,	GL_UNSIGNED_INT_VEC4),
62 
63 		AttribType("mat2x2",	2,	GL_FLOAT_MAT2),
64 		AttribType("mat2x3",	2,	GL_FLOAT_MAT2x3),
65 		AttribType("mat2x4",	2,	GL_FLOAT_MAT2x4),
66 
67 		AttribType("mat3x2",	3,	GL_FLOAT_MAT3x2),
68 		AttribType("mat3x3",	3,	GL_FLOAT_MAT3),
69 		AttribType("mat3x4",	3,	GL_FLOAT_MAT3x4),
70 
71 		AttribType("mat4x2",	4,	GL_FLOAT_MAT4x2),
72 		AttribType("mat4x3",	4,	GL_FLOAT_MAT4x3),
73 		AttribType("mat4x4",	4,	GL_FLOAT_MAT4)
74 	};
75 
76 	const AttribType	es2Types[] =
77 	{
78 		AttribType("float",	1,  GL_FLOAT),
79 		AttribType("vec2",	1,  GL_FLOAT_VEC2),
80 		AttribType("vec3",	1,  GL_FLOAT_VEC3),
81 		AttribType("vec4",	1,  GL_FLOAT_VEC4),
82 
83 		AttribType("mat2",	2,  GL_FLOAT_MAT2),
84 		AttribType("mat3",	3,  GL_FLOAT_MAT3),
85 		AttribType("mat4",	4,  GL_FLOAT_MAT4)
86 	};
87 
88 	TestCaseGroup* const root = new TestCaseGroup (context, "attribute_location", "Attribute location tests");
89 
90 	// Basic bind attribute tests
91 	{
92 		TestCaseGroup* const bindAttributeGroup = new TestCaseGroup(context, "bind", "Basic bind attribute location tests.");
93 
94 		root->addChild(bindAttributeGroup);
95 
96 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
97 		{
98 			const AttribType& type = types[typeNdx];
99 			bindAttributeGroup->addChild(new gls::BindAttributeTest(context.getTestContext(), context.getRenderContext(), type));
100 		}
101 	}
102 
103 	// Bind max number of attributes
104 	{
105 		TestCaseGroup* const bindMaxAttributeGroup = new TestCaseGroup(context, "bind_max_attributes", "Use bind with maximum number of attributes.");
106 
107 		root->addChild(bindMaxAttributeGroup);
108 
109 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
110 		{
111 			const AttribType& type = types[typeNdx];
112 			bindMaxAttributeGroup->addChild(new gls::BindMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type));
113 		}
114 	}
115 
116 	// Test aliasing
117 	{
118 		TestCaseGroup* const aliasingGroup = new TestCaseGroup(context, "bind_aliasing", "Test binding aliasing locations.");
119 
120 		root->addChild(aliasingGroup);
121 
122 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(es2Types); typeNdx++)
123 		{
124 			const AttribType& type = es2Types[typeNdx];
125 
126 			// Simple aliasing cases
127 			aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type));
128 
129 			// For types which occupy more than one location. Alias second location.
130 			if (type.getLocationSize() > 1)
131 				aliasingGroup->addChild(new gls::BindAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type, 1));
132 
133 			// Use more than maximum attributes with aliasing
134 			aliasingGroup->addChild(new gls::BindMaxAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type));
135 
136 			// Use more than maximum attributes but inactive
137 			aliasingGroup->addChild(new gls::BindInactiveAliasingAttributeTest(context.getTestContext(), context.getRenderContext(), type));
138 		}
139 	}
140 
141 	// Test filling holes in attribute location
142 	{
143 		TestCaseGroup* const holeGroup = new TestCaseGroup(context, "bind_hole", "Bind all, but one attribute and leave hole in location space for it.");
144 
145 		root->addChild(holeGroup);
146 
147 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
148 		{
149 			const AttribType& type = types[typeNdx];
150 
151 			// Bind first location, leave hole size of type and fill rest of locations
152 			holeGroup->addChild(new gls::BindHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
153 		}
154 	}
155 
156 	// Test binding at different times
157 	{
158 		TestCaseGroup* const bindTimeGroup = new TestCaseGroup(context, "bind_time", "Bind time tests. Test binding at different stages.");
159 
160 		root->addChild(bindTimeGroup);
161 
162 		bindTimeGroup->addChild(new gls::PreAttachBindAttributeTest(context.getTestContext(), context.getRenderContext()));
163 		bindTimeGroup->addChild(new gls::PreLinkBindAttributeTest(context.getTestContext(), context.getRenderContext()));
164 		bindTimeGroup->addChild(new gls::PostLinkBindAttributeTest(context.getTestContext(), context.getRenderContext()));
165 		bindTimeGroup->addChild(new gls::BindRelinkAttributeTest(context.getTestContext(), context.getRenderContext()));
166 		bindTimeGroup->addChild(new gls::BindReattachAttributeTest(context.getTestContext(), context.getRenderContext()));
167 	}
168 
169 	// Basic layout location attribute tests
170 	{
171 		TestCaseGroup* const layoutAttributeGroup = new TestCaseGroup(context, "layout", "Basic layout location tests.");
172 
173 		root->addChild(layoutAttributeGroup);
174 
175 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
176 		{
177 			const AttribType& type = types[typeNdx];
178 			layoutAttributeGroup->addChild(new gls::LocationAttributeTest(context.getTestContext(), context.getRenderContext(), type));
179 		}
180 	}
181 
182 	// Test max attributes with layout locations
183 	{
184 		TestCaseGroup* const layoutMaxAttributeGroup = new TestCaseGroup(context, "layout_max_attributes", "Maximum attributes used with layout location qualifiers.");
185 
186 		root->addChild(layoutMaxAttributeGroup);
187 
188 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
189 		{
190 			const AttribType& type = types[typeNdx];
191 			layoutMaxAttributeGroup->addChild(new gls::LocationMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type));
192 		}
193 	}
194 
195 	// Test filling holes in attribute location
196 	{
197 		TestCaseGroup* const holeGroup = new TestCaseGroup(context, "layout_hole", "Define layout location for all, but one attribute consuming max attribute locations.");
198 
199 		root->addChild(holeGroup);
200 
201 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
202 		{
203 			const AttribType& type = types[typeNdx];
204 
205 			// Location first location, leave hole size of type and fill rest of locations
206 			holeGroup->addChild(new gls::LocationHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
207 		}
208 	}
209 
210 	// Basic mixed mixed attribute tests
211 	{
212 		TestCaseGroup* const mixedAttributeGroup = new TestCaseGroup(context, "mixed", "Basic mixed location tests.");
213 
214 		root->addChild(mixedAttributeGroup);
215 
216 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
217 		{
218 			const AttribType& type = types[typeNdx];
219 			mixedAttributeGroup->addChild(new gls::MixedAttributeTest(context.getTestContext(), context.getRenderContext(), type));
220 		}
221 	}
222 
223 	{
224 		TestCaseGroup* const mixedMaxAttributeGroup = new TestCaseGroup(context, "mixed_max_attributes", "Maximum attributes used with mixed binding and layout qualifiers.");
225 
226 		root->addChild(mixedMaxAttributeGroup);
227 
228 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
229 		{
230 			const AttribType& type = types[typeNdx];
231 			mixedMaxAttributeGroup->addChild(new gls::MixedMaxAttributesTest(context.getTestContext(), context.getRenderContext(), type));
232 		}
233 	}
234 
235 	// Test mixed binding at different times
236 	{
237 		TestCaseGroup* const mixedTimeGroup = new TestCaseGroup(context, "mixed_time", "Bind time tests. Test binding at different stages.");
238 
239 		root->addChild(mixedTimeGroup);
240 
241 		mixedTimeGroup->addChild(new gls::PreAttachMixedAttributeTest(context.getTestContext(), context.getRenderContext()));
242 		mixedTimeGroup->addChild(new gls::PreLinkMixedAttributeTest(context.getTestContext(), context.getRenderContext()));
243 		mixedTimeGroup->addChild(new gls::PostLinkMixedAttributeTest(context.getTestContext(), context.getRenderContext()));
244 		mixedTimeGroup->addChild(new gls::MixedRelinkAttributeTest(context.getTestContext(), context.getRenderContext()));
245 		mixedTimeGroup->addChild(new gls::MixedReattachAttributeTest(context.getTestContext(), context.getRenderContext()));
246 	}
247 
248 	{
249 		TestCaseGroup* const holeGroup = new TestCaseGroup(context, "mixed_hole", "Use layout location qualifiers and binding. Leave hole in location space for only free attribute.");
250 
251 		root->addChild(holeGroup);
252 
253 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
254 		{
255 			const AttribType& type = types[typeNdx];
256 
257 			holeGroup->addChild(new gls::MixedHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
258 		}
259 	}
260 
261 	// Test hole in location space that moves when relinking
262 	{
263 		TestCaseGroup* const relinkBindHoleGroup = new TestCaseGroup(context, "bind_relink_hole", "Test relinking with moving hole in attribute location space.");
264 
265 		root->addChild(relinkBindHoleGroup);
266 
267 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
268 		{
269 			const AttribType& type = types[typeNdx];
270 
271 			relinkBindHoleGroup->addChild(new gls::BindRelinkHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
272 		}
273 	}
274 
275 	// Test hole in location space that moves when relinking
276 	{
277 		TestCaseGroup* const relinkMixedHoleGroup = new TestCaseGroup(context, "mixed_relink_hole", "Test relinking with moving hole in attribute location space.");
278 
279 		root->addChild(relinkMixedHoleGroup);
280 
281 		for (int typeNdx = 0; typeNdx < DE_LENGTH_OF_ARRAY(types); typeNdx++)
282 		{
283 			const AttribType& type = types[typeNdx];
284 
285 			relinkMixedHoleGroup->addChild(new gls::MixedRelinkHoleAttributeTest(context.getTestContext(), context.getRenderContext(), type));
286 		}
287 	}
288 
289 	return root;
290 }
291 
292 } // Functional
293 } // gles3
294 } // deqp
295