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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief State Query tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es3fIntegerStateQueryTests.hpp"
25 #include "es3fApiCase.hpp"
26 
27 #include "glsStateQueryUtil.hpp"
28 
29 #include "gluRenderContext.hpp"
30 #include "gluContextInfo.hpp"
31 #include "gluStrUtil.hpp"
32 
33 #include "tcuRenderTarget.hpp"
34 
35 #include "deRandom.hpp"
36 
37 #include "glwEnums.hpp"
38 
39 using namespace glw; // GLint and other GL types
40 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
41 
42 #ifndef GL_SLUMINANCE_NV
43 #define	GL_SLUMINANCE_NV 0x8C46
44 #endif
45 #ifndef GL_SLUMINANCE_ALPHA_NV
46 #define	GL_SLUMINANCE_ALPHA_NV 0x8C44
47 #endif
48 #ifndef GL_BGR_NV
49 #define GL_BGR_NV 0x80E0
50 #endif
51 
52 namespace deqp
53 {
54 namespace gles3
55 {
56 namespace Functional
57 {
58 namespace IntegerStateQueryVerifiers
59 {
60 
61 // StateVerifier
62 
63 class StateVerifier : protected glu::CallLogWrapper
64 {
65 public:
66 						StateVerifier						(const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix);
67 	virtual				~StateVerifier						(); // make GCC happy
68 
69 	const char*			getTestNamePostfix					(void) const;
70 
71 	virtual void		verifyInteger						(tcu::TestContext& testCtx, GLenum name, GLint reference)																																		= DE_NULL;
72 	virtual void		verifyInteger4						(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)																				= DE_NULL;
73 	virtual void		verifyInteger4Mask					(tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)			= DE_NULL;
74 	virtual void		verifyIntegerGreaterOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference)																																		= DE_NULL;
75 	virtual void		verifyUnsignedIntegerGreaterOrEqual	(tcu::TestContext& testCtx, GLenum name, GLuint reference)																																		= DE_NULL;
76 	virtual void		verifyIntegerLessOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference)																																		= DE_NULL;
77 	virtual void		verifyIntegerGreaterOrEqual2		(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)																													= DE_NULL;
78 	virtual void		verifyIntegerAnyOf					(tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)																											= DE_NULL;
79 	virtual void		verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits)																																		= DE_NULL;
80 
81 private:
82 	const char*	const	m_testNamePostfix;
83 };
84 
StateVerifier(const glw::Functions & gl,tcu::TestLog & log,const char * testNamePostfix)85 StateVerifier::StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix)
86 	: glu::CallLogWrapper	(gl, log)
87 	, m_testNamePostfix		(testNamePostfix)
88 {
89 	enableLogging(true);
90 }
91 
~StateVerifier()92 StateVerifier::~StateVerifier ()
93 {
94 }
95 
getTestNamePostfix(void) const96 const char* StateVerifier::getTestNamePostfix (void) const
97 {
98 	return m_testNamePostfix;
99 }
100 
101 // GetBooleanVerifier
102 
103 class GetBooleanVerifier : public StateVerifier
104 {
105 public:
106 			GetBooleanVerifier			(const glw::Functions& gl, tcu::TestLog& log);
107 	void	verifyInteger						(tcu::TestContext& testCtx, GLenum name, GLint reference);
108 	void	verifyInteger4						(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
109 	void	verifyInteger4Mask					(tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
110 	void	verifyIntegerGreaterOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
111 	void	verifyUnsignedIntegerGreaterOrEqual	(tcu::TestContext& testCtx, GLenum name, GLuint reference);
112 	void	verifyIntegerLessOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
113 	void	verifyIntegerGreaterOrEqual2		(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
114 	void	verifyIntegerAnyOf					(tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
115 	void	verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits);
116 };
117 
GetBooleanVerifier(const glw::Functions & gl,tcu::TestLog & log)118 GetBooleanVerifier::GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log)
119 	: StateVerifier(gl, log, "_getboolean")
120 {
121 }
122 
verifyInteger(tcu::TestContext & testCtx,GLenum name,GLint reference)123 void GetBooleanVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
124 {
125 	using tcu::TestLog;
126 
127 	StateQueryMemoryWriteGuard<GLboolean> state;
128 	glGetBooleanv(name, &state);
129 
130 	if (!state.verifyValidity(testCtx))
131 		return;
132 
133 	const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE;
134 
135 	if (state != expectedGLState)
136 	{
137 		testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (expectedGLState==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << "; got " << (state == GL_TRUE ? "GL_TRUE" : (state == GL_FALSE ? "GL_FALSE" : "non-boolean")) << TestLog::EndMessage;
138 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
139 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
140 	}
141 }
142 
verifyInteger4(tcu::TestContext & testCtx,GLenum name,GLint reference0,GLint reference1,GLint reference2,GLint reference3)143 void GetBooleanVerifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
144 {
145 	verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
146 }
147 
verifyInteger4Mask(tcu::TestContext & testCtx,GLenum name,GLint reference0,bool enableRef0,GLint reference1,bool enableRef1,GLint reference2,bool enableRef2,GLint reference3,bool enableRef3)148 void GetBooleanVerifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
149 {
150 	using tcu::TestLog;
151 
152 	StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
153 	glGetBooleanv(name, boolVector4);
154 
155 	if (!boolVector4.verifyValidity(testCtx))
156 		return;
157 
158 	const GLboolean referenceAsGLBoolean[] =
159 	{
160 		reference0 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
161 		reference1 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
162 		reference2 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
163 		reference3 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
164 	};
165 
166 	if ((enableRef0 && (boolVector4[0] != referenceAsGLBoolean[0])) ||
167 		(enableRef1 && (boolVector4[1] != referenceAsGLBoolean[1])) ||
168 		(enableRef2 && (boolVector4[2] != referenceAsGLBoolean[2])) ||
169 		(enableRef3 && (boolVector4[3] != referenceAsGLBoolean[3])))
170 	{
171 		testCtx.getLog() << TestLog::Message << "// ERROR: expected "
172 			<< (enableRef0 ? (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
173 			<< (enableRef1 ? (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
174 			<< (enableRef2 ? (referenceAsGLBoolean[2] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
175 			<< (enableRef3 ? (referenceAsGLBoolean[3] ? "GL_TRUE" : "GL_FALSE") : " - ") << TestLog::EndMessage;
176 
177 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
178 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
179 	}
180 }
181 
verifyIntegerGreaterOrEqual(tcu::TestContext & testCtx,GLenum name,GLint reference)182 void GetBooleanVerifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
183 {
184 	using tcu::TestLog;
185 
186 	StateQueryMemoryWriteGuard<GLboolean> state;
187 	glGetBooleanv(name, &state);
188 
189 	if (!state.verifyValidity(testCtx))
190 		return;
191 
192 	if (state == GL_TRUE) // state is non-zero, could be greater than reference (correct)
193 		return;
194 
195 	if (state == GL_FALSE) // state is zero
196 	{
197 		if (reference > 0) // and reference is greater than zero?
198 		{
199 			testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
200 			if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
201 				testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
202 		}
203 	}
204 	else
205 	{
206 		testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
207 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
208 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
209 	}
210 }
211 
verifyUnsignedIntegerGreaterOrEqual(tcu::TestContext & testCtx,GLenum name,GLuint reference)212 void GetBooleanVerifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
213 {
214 	using tcu::TestLog;
215 
216 	StateQueryMemoryWriteGuard<GLboolean> state;
217 	glGetBooleanv(name, &state);
218 
219 	if (!state.verifyValidity(testCtx))
220 		return;
221 
222 	if (state == GL_TRUE) // state is non-zero, could be greater than reference (correct)
223 		return;
224 
225 	if (state == GL_FALSE) // state is zero
226 	{
227 		if (reference > 0) // and reference is greater than zero?
228 		{
229 			testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
230 			if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
231 				testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
232 		}
233 	}
234 	else
235 	{
236 		testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
237 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
238 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
239 	}
240 }
241 
verifyIntegerLessOrEqual(tcu::TestContext & testCtx,GLenum name,GLint reference)242 void GetBooleanVerifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
243 {
244 	using tcu::TestLog;
245 
246 	StateQueryMemoryWriteGuard<GLboolean> state;
247 	glGetBooleanv(name, &state);
248 
249 	if (!state.verifyValidity(testCtx))
250 		return;
251 
252 	if (state == GL_TRUE) // state is non-zero, could be less than reference (correct)
253 		return;
254 
255 	if (state == GL_FALSE) // state is zero
256 	{
257 		if (reference < 0) // and reference is less than zero?
258 		{
259 			testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
260 			if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
261 				testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
262 		}
263 	}
264 	else
265 	{
266 		testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
267 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
268 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
269 	}
270 }
271 
verifyIntegerGreaterOrEqual2(tcu::TestContext & testCtx,GLenum name,GLint reference0,GLint reference1)272 void GetBooleanVerifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
273 {
274 	using tcu::TestLog;
275 
276 	StateQueryMemoryWriteGuard<GLboolean[2]> boolVector;
277 	glGetBooleanv(name, boolVector);
278 
279 	if (!boolVector.verifyValidity(testCtx))
280 		return;
281 
282 	const GLboolean referenceAsGLBoolean[2] =
283 	{
284 		reference0 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
285 		reference1 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE
286 	};
287 
288 	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(referenceAsGLBoolean); ++ndx)
289 	{
290 		if (boolVector[ndx] == GL_TRUE) // state is non-zero, could be greater than any integer
291 		{
292 			continue;
293 		}
294 		else if (boolVector[ndx] == GL_FALSE) // state is zero
295 		{
296 			if (referenceAsGLBoolean[ndx] > 0) // and reference is greater than zero?
297 			{
298 				testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
299 				if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
300 					testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
301 			}
302 		}
303 		else
304 		{
305 			testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
306 			if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
307 				testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
308 		}
309 	}
310 }
311 
verifyIntegerAnyOf(tcu::TestContext & testCtx,GLenum name,const GLint references[],size_t referencesLength)312 void GetBooleanVerifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
313 {
314 	using tcu::TestLog;
315 
316 	StateQueryMemoryWriteGuard<GLboolean> state;
317 	glGetBooleanv(name, &state);
318 
319 	if (!state.verifyValidity(testCtx))
320 		return;
321 
322 	for (size_t ndx = 0; ndx < referencesLength; ++ndx)
323 	{
324 		const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE;
325 
326 		if (state == expectedGLState)
327 			return;
328 	}
329 
330 	testCtx.getLog() << TestLog::Message << "// ERROR: got " << (state==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
331 	if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
332 		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
333 }
334 
verifyStencilMaskInitial(tcu::TestContext & testCtx,GLenum name,int stencilBits)335 void GetBooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
336 {
337 	// if stencilBits == 0, the mask is allowed to be either GL_TRUE or GL_FALSE
338 	// otherwise it must be GL_TRUE
339 	using tcu::TestLog;
340 
341 	StateQueryMemoryWriteGuard<GLboolean> state;
342 	glGetBooleanv(name, &state);
343 
344 	if (!state.verifyValidity(testCtx))
345 		return;
346 
347 	if (stencilBits > 0 && state != GL_TRUE)
348 	{
349 		testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
350 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
351 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
352 	}
353 }
354 
355 //GetIntegerVerifier
356 
357 class GetIntegerVerifier : public StateVerifier
358 {
359 public:
360 			GetIntegerVerifier			(const glw::Functions& gl, tcu::TestLog& log);
361 	void	verifyInteger						(tcu::TestContext& testCtx, GLenum name, GLint reference);
362 	void	verifyInteger4						(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
363 	void	verifyInteger4Mask					(tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
364 	void	verifyIntegerGreaterOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
365 	void	verifyUnsignedIntegerGreaterOrEqual	(tcu::TestContext& testCtx, GLenum name, GLuint reference);
366 	void	verifyIntegerLessOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
367 	void	verifyIntegerGreaterOrEqual2		(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
368 	void	verifyIntegerAnyOf					(tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
369 	void	verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits);
370 };
371 
GetIntegerVerifier(const glw::Functions & gl,tcu::TestLog & log)372 GetIntegerVerifier::GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log)
373 	: StateVerifier(gl, log, "_getinteger")
374 {
375 }
376 
verifyInteger(tcu::TestContext & testCtx,GLenum name,GLint reference)377 void GetIntegerVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
378 {
379 	using tcu::TestLog;
380 
381 	StateQueryMemoryWriteGuard<GLint> state;
382 	glGetIntegerv(name, &state);
383 
384 	if (!state.verifyValidity(testCtx))
385 		return;
386 
387 	if (state != reference)
388 	{
389 		testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
390 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
391 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
392 	}
393 }
394 
verifyInteger4(tcu::TestContext & testCtx,GLenum name,GLint reference0,GLint reference1,GLint reference2,GLint reference3)395 void GetIntegerVerifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
396 {
397 	verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
398 }
399 
verifyInteger4Mask(tcu::TestContext & testCtx,GLenum name,GLint reference0,bool enableRef0,GLint reference1,bool enableRef1,GLint reference2,bool enableRef2,GLint reference3,bool enableRef3)400 void GetIntegerVerifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
401 {
402 	using tcu::TestLog;
403 
404 	StateQueryMemoryWriteGuard<GLint[4]> intVector4;
405 	glGetIntegerv(name, intVector4);
406 
407 	if (!intVector4.verifyValidity(testCtx))
408 		return;
409 
410 	if ((enableRef0 && (intVector4[0] != reference0)) ||
411 		(enableRef1 && (intVector4[1] != reference1)) ||
412 		(enableRef2 && (intVector4[2] != reference2)) ||
413 		(enableRef3 && (intVector4[3] != reference3)))
414 	{
415 		testCtx.getLog() << TestLog::Message << "// ERROR: expected "
416 			<< (enableRef0?"":"(") << reference0 << (enableRef0?"":")") << ", "
417 			<< (enableRef1?"":"(") << reference1 << (enableRef1?"":")") << ", "
418 			<< (enableRef2?"":"(") << reference2 << (enableRef2?"":")") << ", "
419 			<< (enableRef3?"":"(") << reference3 << (enableRef3?"":")")	<< TestLog::EndMessage;
420 
421 
422 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
423 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
424 	}
425 }
426 
verifyIntegerGreaterOrEqual(tcu::TestContext & testCtx,GLenum name,GLint reference)427 void GetIntegerVerifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
428 {
429 	using tcu::TestLog;
430 
431 	StateQueryMemoryWriteGuard<GLint> state;
432 	glGetIntegerv(name, &state);
433 
434 	if (!state.verifyValidity(testCtx))
435 		return;
436 
437 	if (state < reference)
438 	{
439 		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference << "; got " << state << TestLog::EndMessage;
440 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
441 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
442 	}
443 }
444 
verifyUnsignedIntegerGreaterOrEqual(tcu::TestContext & testCtx,GLenum name,GLuint reference)445 void GetIntegerVerifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
446 {
447 	using tcu::TestLog;
448 
449 	StateQueryMemoryWriteGuard<GLint> state;
450 	glGetIntegerv(name, &state);
451 
452 	if (!state.verifyValidity(testCtx))
453 		return;
454 
455 	if (GLuint(state) < reference)
456 	{
457 		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference << "; got " << GLuint(state) << TestLog::EndMessage;
458 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
459 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
460 	}
461 }
462 
verifyIntegerLessOrEqual(tcu::TestContext & testCtx,GLenum name,GLint reference)463 void GetIntegerVerifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
464 {
465 	using tcu::TestLog;
466 
467 	StateQueryMemoryWriteGuard<GLint> state;
468 	glGetIntegerv(name, &state);
469 
470 	if (!state.verifyValidity(testCtx))
471 		return;
472 
473 	if (state > reference)
474 	{
475 		testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << reference << "; got " << state << TestLog::EndMessage;
476 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
477 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
478 	}
479 }
480 
verifyIntegerGreaterOrEqual2(tcu::TestContext & testCtx,GLenum name,GLint reference0,GLint reference1)481 void GetIntegerVerifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
482 {
483 	using tcu::TestLog;
484 
485 	StateQueryMemoryWriteGuard<GLint[2]> intVector2;
486 	glGetIntegerv(name, intVector2);
487 
488 	if (!intVector2.verifyValidity(testCtx))
489 		return;
490 
491 	if (intVector2[0] < reference0 || intVector2[1] < reference1)
492 	{
493 		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference0 << ", " << reference1 << "; got " << intVector2[0] << ", " << intVector2[0] << TestLog::EndMessage;
494 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
495 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
496 	}
497 }
498 
verifyIntegerAnyOf(tcu::TestContext & testCtx,GLenum name,const GLint references[],size_t referencesLength)499 void GetIntegerVerifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
500 {
501 	using tcu::TestLog;
502 
503 	StateQueryMemoryWriteGuard<GLint> state;
504 	glGetIntegerv(name, &state);
505 
506 	if (!state.verifyValidity(testCtx))
507 		return;
508 
509 	for (size_t ndx = 0; ndx < referencesLength; ++ndx)
510 	{
511 		const GLint expectedGLState = references[ndx];
512 
513 		if (state == expectedGLState)
514 			return;
515 	}
516 
517 	testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
518 	if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
519 		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
520 }
521 
verifyStencilMaskInitial(tcu::TestContext & testCtx,GLenum name,int stencilBits)522 void GetIntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
523 {
524 	using tcu::TestLog;
525 
526 	StateQueryMemoryWriteGuard<GLint> state;
527 	glGetIntegerv(name, &state);
528 
529 	if (!state.verifyValidity(testCtx))
530 		return;
531 
532 	const GLint reference = (1 << stencilBits) - 1;
533 
534 	if ((state & reference) != reference) // the least significant stencilBits bits should be on
535 	{
536 		testCtx.getLog() << TestLog::Message << "// ERROR: expected minimum mask of " << reference << "; got " << state << TestLog::EndMessage;
537 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
538 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid mask value");
539 	}
540 }
541 
542 //GetInteger64Verifier
543 
544 class GetInteger64Verifier : public StateVerifier
545 {
546 public:
547 			GetInteger64Verifier			(const glw::Functions& gl, tcu::TestLog& log);
548 	void	verifyInteger						(tcu::TestContext& testCtx, GLenum name, GLint reference);
549 	void	verifyInteger4						(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
550 	void	verifyInteger4Mask					(tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
551 	void	verifyIntegerGreaterOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
552 	void	verifyUnsignedIntegerGreaterOrEqual	(tcu::TestContext& testCtx, GLenum name, GLuint reference);
553 	void	verifyIntegerLessOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
554 	void	verifyIntegerGreaterOrEqual2		(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
555 	void	verifyIntegerAnyOf					(tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
556 	void	verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits);
557 };
558 
GetInteger64Verifier(const glw::Functions & gl,tcu::TestLog & log)559 GetInteger64Verifier::GetInteger64Verifier (const glw::Functions& gl, tcu::TestLog& log)
560 	: StateVerifier(gl, log, "_getinteger64")
561 {
562 }
563 
verifyInteger(tcu::TestContext & testCtx,GLenum name,GLint reference)564 void GetInteger64Verifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
565 {
566 	using tcu::TestLog;
567 
568 	StateQueryMemoryWriteGuard<GLint64> state;
569 	glGetInteger64v(name, &state);
570 
571 	if (!state.verifyValidity(testCtx))
572 		return;
573 
574 	if (state != GLint64(reference))
575 	{
576 		testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
577 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
578 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
579 	}
580 }
581 
verifyInteger4(tcu::TestContext & testCtx,GLenum name,GLint reference0,GLint reference1,GLint reference2,GLint reference3)582 void GetInteger64Verifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
583 {
584 	verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
585 }
586 
verifyInteger4Mask(tcu::TestContext & testCtx,GLenum name,GLint reference0,bool enableRef0,GLint reference1,bool enableRef1,GLint reference2,bool enableRef2,GLint reference3,bool enableRef3)587 void GetInteger64Verifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
588 {
589 	using tcu::TestLog;
590 
591 	StateQueryMemoryWriteGuard<GLint64[4]> intVector4;
592 	glGetInteger64v(name, intVector4);
593 
594 	if (!intVector4.verifyValidity(testCtx))
595 		return;
596 
597 	if ((enableRef0 && (intVector4[0] != GLint64(reference0))) ||
598 		(enableRef1 && (intVector4[1] != GLint64(reference1))) ||
599 		(enableRef2 && (intVector4[2] != GLint64(reference2))) ||
600 		(enableRef3 && (intVector4[3] != GLint64(reference3))))
601 	{
602 		testCtx.getLog() << TestLog::Message << "// ERROR: expected "
603 			<< (enableRef0?"":"(") << reference0 << (enableRef0?"":")") << ", "
604 			<< (enableRef1?"":"(") << reference1 << (enableRef1?"":")") << ", "
605 			<< (enableRef2?"":"(") << reference2 << (enableRef2?"":")") << ", "
606 			<< (enableRef3?"":"(") << reference3 << (enableRef3?"":")")	<< TestLog::EndMessage;
607 
608 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
609 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
610 	}
611 }
612 
verifyIntegerGreaterOrEqual(tcu::TestContext & testCtx,GLenum name,GLint reference)613 void GetInteger64Verifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
614 {
615 	using tcu::TestLog;
616 
617 	StateQueryMemoryWriteGuard<GLint64> state;
618 	glGetInteger64v(name, &state);
619 
620 	if (!state.verifyValidity(testCtx))
621 		return;
622 
623 	if (state < GLint64(reference))
624 	{
625 		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference) << "; got " << state << TestLog::EndMessage;
626 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
627 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
628 	}
629 }
630 
verifyUnsignedIntegerGreaterOrEqual(tcu::TestContext & testCtx,GLenum name,GLuint reference)631 void GetInteger64Verifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
632 {
633 	using tcu::TestLog;
634 
635 	StateQueryMemoryWriteGuard<GLint64> state;
636 	glGetInteger64v(name, &state);
637 
638 	if (!state.verifyValidity(testCtx))
639 		return;
640 
641 	if (GLuint(state) < GLint64(reference))
642 	{
643 		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference) << "; got " << GLuint(state) << TestLog::EndMessage;
644 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
645 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
646 	}
647 }
648 
verifyIntegerLessOrEqual(tcu::TestContext & testCtx,GLenum name,GLint reference)649 void GetInteger64Verifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
650 {
651 	using tcu::TestLog;
652 
653 	StateQueryMemoryWriteGuard<GLint64> state;
654 	glGetInteger64v(name, &state);
655 
656 	if (!state.verifyValidity(testCtx))
657 		return;
658 
659 	if (state > GLint64(reference))
660 	{
661 		testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << GLint64(reference) << "; got " << state << TestLog::EndMessage;
662 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
663 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
664 	}
665 }
666 
verifyIntegerGreaterOrEqual2(tcu::TestContext & testCtx,GLenum name,GLint reference0,GLint reference1)667 void GetInteger64Verifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
668 {
669 	using tcu::TestLog;
670 
671 	StateQueryMemoryWriteGuard<GLint64[2]> intVector2;
672 	glGetInteger64v(name, intVector2);
673 
674 	if (!intVector2.verifyValidity(testCtx))
675 		return;
676 
677 	if (intVector2[0] < GLint64(reference0) || intVector2[1] < GLint64(reference1))
678 	{
679 		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference0) << ", " << GLint64(reference1) << "; got " << intVector2[0] << ", " << intVector2[1] << TestLog::EndMessage;
680 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
681 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
682 	}
683 }
684 
verifyIntegerAnyOf(tcu::TestContext & testCtx,GLenum name,const GLint references[],size_t referencesLength)685 void GetInteger64Verifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
686 {
687 	using tcu::TestLog;
688 
689 	StateQueryMemoryWriteGuard<GLint64> state;
690 	glGetInteger64v(name, &state);
691 
692 	if (!state.verifyValidity(testCtx))
693 		return;
694 
695 	for (size_t ndx = 0; ndx < referencesLength; ++ndx)
696 	{
697 		const GLint64 expectedGLState = GLint64(references[ndx]);
698 
699 		if (state == expectedGLState)
700 			return;
701 	}
702 
703 	testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
704 	if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
705 		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
706 }
707 
verifyStencilMaskInitial(tcu::TestContext & testCtx,GLenum name,int stencilBits)708 void GetInteger64Verifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
709 {
710 	using tcu::TestLog;
711 
712 	StateQueryMemoryWriteGuard<GLint64> state;
713 	glGetInteger64v(name, &state);
714 
715 	if (!state.verifyValidity(testCtx))
716 		return;
717 
718 	const GLint64 reference = (1ULL << stencilBits) - 1;
719 
720 	if ((state & reference) != reference) // the least significant stencilBits bits should be on
721 	{
722 		testCtx.getLog() << TestLog::Message << "// ERROR: expected mimimum mask of " << reference << "; got " << state << TestLog::EndMessage;
723 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
724 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid mask value");
725 	}
726 }
727 
728 //GetFloatVerifier
729 
730 class GetFloatVerifier : public StateVerifier
731 {
732 public:
733 			GetFloatVerifier				(const glw::Functions& gl, tcu::TestLog& log);
734 	void	verifyInteger						(tcu::TestContext& testCtx, GLenum name, GLint reference);
735 	void	verifyInteger4						(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
736 	void	verifyInteger4Mask					(tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
737 	void	verifyIntegerGreaterOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
738 	void	verifyUnsignedIntegerGreaterOrEqual	(tcu::TestContext& testCtx, GLenum name, GLuint reference);
739 	void	verifyIntegerLessOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
740 	void	verifyIntegerGreaterOrEqual2		(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
741 	void	verifyIntegerAnyOf					(tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
742 	void	verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits);
743 };
744 
GetFloatVerifier(const glw::Functions & gl,tcu::TestLog & log)745 GetFloatVerifier::GetFloatVerifier (const glw::Functions& gl, tcu::TestLog& log)
746 	: StateVerifier(gl, log, "_getfloat")
747 {
748 }
749 
verifyInteger(tcu::TestContext & testCtx,GLenum name,GLint reference)750 void GetFloatVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
751 {
752 	using tcu::TestLog;
753 
754 	const GLfloat referenceAsFloat = GLfloat(reference);
755 	DE_ASSERT(reference == GLint(referenceAsFloat)); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests
756 
757 	StateQueryMemoryWriteGuard<GLfloat> state;
758 	glGetFloatv(name, &state);
759 
760 	if (!state.verifyValidity(testCtx))
761 		return;
762 
763 	if (state != referenceAsFloat)
764 	{
765 		testCtx.getLog() << TestLog::Message << "// ERROR: expected " << referenceAsFloat << "; got " << state << TestLog::EndMessage;
766 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
767 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
768 	}
769 }
770 
verifyInteger4(tcu::TestContext & testCtx,GLenum name,GLint reference0,GLint reference1,GLint reference2,GLint reference3)771 void GetFloatVerifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
772 {
773 	verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
774 }
775 
verifyInteger4Mask(tcu::TestContext & testCtx,GLenum name,GLint reference0,bool enableRef0,GLint reference1,bool enableRef1,GLint reference2,bool enableRef2,GLint reference3,bool enableRef3)776 void GetFloatVerifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
777 {
778 	using tcu::TestLog;
779 
780 	StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4;
781 	glGetFloatv(name, floatVector4);
782 
783 	if (!floatVector4.verifyValidity(testCtx))
784 		return;
785 
786 	if ((enableRef0 && (floatVector4[0] != GLfloat(reference0))) ||
787 		(enableRef1 && (floatVector4[1] != GLfloat(reference1))) ||
788 		(enableRef2 && (floatVector4[2] != GLfloat(reference2))) ||
789 		(enableRef3 && (floatVector4[3] != GLfloat(reference3))))
790 	{
791 		testCtx.getLog() << TestLog::Message << "// ERROR: expected "
792 			<< (enableRef0?"":"(") << GLfloat(reference0) << (enableRef0?"":")") << ", "
793 			<< (enableRef1?"":"(") << GLfloat(reference1) << (enableRef1?"":")") << ", "
794 			<< (enableRef2?"":"(") << GLfloat(reference2) << (enableRef2?"":")") << ", "
795 			<< (enableRef3?"":"(") << GLfloat(reference3) << (enableRef3?"":")") << TestLog::EndMessage;
796 
797 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
798 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
799 	}
800 }
801 
verifyIntegerGreaterOrEqual(tcu::TestContext & testCtx,GLenum name,GLint reference)802 void GetFloatVerifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
803 {
804 	using tcu::TestLog;
805 
806 	StateQueryMemoryWriteGuard<GLfloat> state;
807 	glGetFloatv(name, &state);
808 
809 	if (!state.verifyValidity(testCtx))
810 		return;
811 
812 	if (state < GLfloat(reference))
813 	{
814 		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference) << "; got " << state << TestLog::EndMessage;
815 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
816 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
817 	}
818 }
819 
verifyUnsignedIntegerGreaterOrEqual(tcu::TestContext & testCtx,GLenum name,GLuint reference)820 void GetFloatVerifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
821 {
822 	using tcu::TestLog;
823 
824 	StateQueryMemoryWriteGuard<GLfloat> state;
825 	glGetFloatv(name, &state);
826 
827 	if (!state.verifyValidity(testCtx))
828 		return;
829 
830 	if (state < GLfloat(reference))
831 	{
832 		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference) << "; got " << state << TestLog::EndMessage;
833 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
834 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
835 	}
836 }
837 
verifyIntegerLessOrEqual(tcu::TestContext & testCtx,GLenum name,GLint reference)838 void GetFloatVerifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
839 {
840 	using tcu::TestLog;
841 
842 	StateQueryMemoryWriteGuard<GLfloat> state;
843 	glGetFloatv(name, &state);
844 
845 	if (!state.verifyValidity(testCtx))
846 		return;
847 
848 	if (state > GLfloat(reference))
849 	{
850 		testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << GLfloat(reference) << "; got " << state << TestLog::EndMessage;
851 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
852 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
853 	}
854 }
855 
verifyIntegerGreaterOrEqual2(tcu::TestContext & testCtx,GLenum name,GLint reference0,GLint reference1)856 void GetFloatVerifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
857 {
858 	using tcu::TestLog;
859 
860 	StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2;
861 	glGetFloatv(name, floatVector2);
862 
863 	if (!floatVector2.verifyValidity(testCtx))
864 		return;
865 
866 	if (floatVector2[0] < GLfloat(reference0) || floatVector2[1] < GLfloat(reference1))
867 	{
868 		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference0) << ", " << GLfloat(reference1) << "; got " << floatVector2[0] << ", " << floatVector2[1] << TestLog::EndMessage;
869 		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
870 			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
871 	}
872 }
873 
verifyIntegerAnyOf(tcu::TestContext & testCtx,GLenum name,const GLint references[],size_t referencesLength)874 void GetFloatVerifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
875 {
876 	using tcu::TestLog;
877 
878 	StateQueryMemoryWriteGuard<GLfloat> state;
879 	glGetFloatv(name, &state);
880 
881 	if (!state.verifyValidity(testCtx))
882 		return;
883 
884 	for (size_t ndx = 0; ndx < referencesLength; ++ndx)
885 	{
886 		const GLfloat expectedGLState = GLfloat(references[ndx]);
887 		DE_ASSERT(references[ndx] == GLint(expectedGLState)); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests
888 
889 		if (state == expectedGLState)
890 			return;
891 	}
892 
893 	testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
894 	if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
895 		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
896 }
897 
verifyStencilMaskInitial(tcu::TestContext & testCtx,GLenum name,int stencilBits)898 void GetFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
899 {
900 	// checking the mask bits with float doesn't make much sense because of conversion errors
901 	// just verify that the value is greater or equal to the minimum value
902 	const GLint reference = (1 << stencilBits) - 1;
903 	verifyIntegerGreaterOrEqual(testCtx, name, reference);
904 }
905 
906 } // IntegerStateQueryVerifiers
907 
908 namespace
909 {
910 
911 using namespace IntegerStateQueryVerifiers;
912 using namespace deqp::gls::StateQueryUtil;
913 
914 class ConstantMinimumValueTestCase : public ApiCase
915 {
916 public:
ConstantMinimumValueTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum targetName,GLint minValue)917 	ConstantMinimumValueTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName, GLint minValue)
918 		: ApiCase		(context, name, description)
919 		, m_targetName	(targetName)
920 		, m_minValue	(minValue)
921 		, m_verifier	(verifier)
922 	{
923 	}
924 
test(void)925 	void test (void)
926 	{
927 		m_verifier->verifyUnsignedIntegerGreaterOrEqual(m_testCtx, m_targetName, m_minValue);
928 		expectError(GL_NO_ERROR);
929 	}
930 
931 private:
932 	GLenum			m_targetName;
933 	GLint			m_minValue;
934 	StateVerifier*	m_verifier;
935 };
936 
937 class ConstantMaximumValueTestCase : public ApiCase
938 {
939 public:
ConstantMaximumValueTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum targetName,GLint minValue)940 	ConstantMaximumValueTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName, GLint minValue)
941 		: ApiCase		(context, name, description)
942 		, m_targetName	(targetName)
943 		, m_minValue	(minValue)
944 		, m_verifier	(verifier)
945 	{
946 	}
947 
test(void)948 	void test (void)
949 	{
950 		m_verifier->verifyIntegerLessOrEqual(m_testCtx, m_targetName, m_minValue);
951 		expectError(GL_NO_ERROR);
952 	}
953 
954 private:
955 	GLenum			m_targetName;
956 	GLint			m_minValue;
957 	StateVerifier*	m_verifier;
958 };
959 
960 class SampleBuffersTestCase : public ApiCase
961 {
962 public:
SampleBuffersTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)963 	SampleBuffersTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
964 		: ApiCase		(context, name, description)
965 		, m_verifier	(verifier)
966 	{
967 	}
968 
test(void)969 	void test (void)
970 	{
971 		const int expectedSampleBuffers = (m_context.getRenderTarget().getNumSamples() > 1) ? 1 : 0;
972 
973 		m_log << tcu::TestLog::Message << "Sample count is " << (m_context.getRenderTarget().getNumSamples()) << ", expecting GL_SAMPLE_BUFFERS to be " << expectedSampleBuffers << tcu::TestLog::EndMessage;
974 
975 		m_verifier->verifyInteger(m_testCtx, GL_SAMPLE_BUFFERS, expectedSampleBuffers);
976 		expectError(GL_NO_ERROR);
977 	}
978 
979 private:
980 	StateVerifier*	m_verifier;
981 };
982 
983 class SamplesTestCase : public ApiCase
984 {
985 public:
SamplesTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)986 	SamplesTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
987 		: ApiCase		(context, name, description)
988 		, m_verifier	(verifier)
989 	{
990 	}
991 
test(void)992 	void test (void)
993 	{
994 		// MSAA?
995 		if (m_context.getRenderTarget().getNumSamples() > 1)
996 		{
997 			m_log << tcu::TestLog::Message << "Sample count is " << (m_context.getRenderTarget().getNumSamples()) << tcu::TestLog::EndMessage;
998 
999 			m_verifier->verifyInteger(m_testCtx, GL_SAMPLES, m_context.getRenderTarget().getNumSamples());
1000 			expectError(GL_NO_ERROR);
1001 		}
1002 		else
1003 		{
1004 			const glw::GLint validSamples[] = {0, 1};
1005 
1006 			m_log << tcu::TestLog::Message << "Expecting GL_SAMPLES to be 0 or 1" << tcu::TestLog::EndMessage;
1007 
1008 			m_verifier->verifyIntegerAnyOf(m_testCtx, GL_SAMPLES, validSamples, DE_LENGTH_OF_ARRAY(validSamples));
1009 			expectError(GL_NO_ERROR);
1010 		}
1011 	}
1012 
1013 private:
1014 	StateVerifier*	m_verifier;
1015 };
1016 
1017 class HintTestCase : public ApiCase
1018 {
1019 public:
HintTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum targetName)1020 	HintTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName)
1021 		: ApiCase		(context, name, description)
1022 		, m_targetName	(targetName)
1023 		, m_verifier	(verifier)
1024 	{
1025 	}
1026 
test(void)1027 	void test (void)
1028 	{
1029 		m_verifier->verifyInteger(m_testCtx, m_targetName, GL_DONT_CARE);
1030 		expectError(GL_NO_ERROR);
1031 
1032 		glHint(m_targetName, GL_NICEST);
1033 		m_verifier->verifyInteger(m_testCtx, m_targetName, GL_NICEST);
1034 		expectError(GL_NO_ERROR);
1035 
1036 		glHint(m_targetName, GL_FASTEST);
1037 		m_verifier->verifyInteger(m_testCtx, m_targetName, GL_FASTEST);
1038 		expectError(GL_NO_ERROR);
1039 
1040 		glHint(m_targetName, GL_DONT_CARE);
1041 		m_verifier->verifyInteger(m_testCtx, m_targetName, GL_DONT_CARE);
1042 		expectError(GL_NO_ERROR);
1043 	}
1044 
1045 private:
1046 	GLenum		m_targetName;
1047 	StateVerifier*	m_verifier;
1048 };
1049 
1050 class DepthFuncTestCase : public ApiCase
1051 {
1052 public:
DepthFuncTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)1053 	DepthFuncTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1054 		: ApiCase		(context, name, description)
1055 		, m_verifier	(verifier)
1056 	{
1057 	}
1058 
test(void)1059 	void test (void)
1060 	{
1061 		m_verifier->verifyInteger(m_testCtx, GL_DEPTH_FUNC, GL_LESS);
1062 		expectError(GL_NO_ERROR);
1063 
1064 		const GLenum depthFunctions[] = {GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GREATER, GL_GEQUAL, GL_NOTEQUAL};
1065 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthFunctions); ndx++)
1066 		{
1067 			glDepthFunc(depthFunctions[ndx]);
1068 			expectError(GL_NO_ERROR);
1069 
1070 			m_verifier->verifyInteger(m_testCtx, GL_DEPTH_FUNC, depthFunctions[ndx]);
1071 			expectError(GL_NO_ERROR);
1072 		}
1073 	}
1074 
1075 private:
1076 	StateVerifier*	m_verifier;
1077 };
1078 
1079 class CullFaceTestCase : public ApiCase
1080 {
1081 public:
CullFaceTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)1082 	CullFaceTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1083 		: ApiCase		(context, name, description)
1084 		, m_verifier	(verifier)
1085 	{
1086 	}
1087 
test(void)1088 	void test (void)
1089 	{
1090 		m_verifier->verifyInteger(m_testCtx, GL_CULL_FACE_MODE, GL_BACK);
1091 		expectError(GL_NO_ERROR);
1092 
1093 		const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK};
1094 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(cullFaces); ndx++)
1095 		{
1096 			glCullFace(cullFaces[ndx]);
1097 			expectError(GL_NO_ERROR);
1098 
1099 			m_verifier->verifyInteger(m_testCtx, GL_CULL_FACE_MODE, cullFaces[ndx]);
1100 			expectError(GL_NO_ERROR);
1101 		}
1102 	}
1103 
1104 private:
1105 	StateVerifier*	m_verifier;
1106 };
1107 
1108 class FrontFaceTestCase : public ApiCase
1109 {
1110 public:
FrontFaceTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)1111 	FrontFaceTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1112 		: ApiCase		(context, name, description)
1113 		, m_verifier	(verifier)
1114 	{
1115 	}
1116 
test(void)1117 	void test (void)
1118 	{
1119 		m_verifier->verifyInteger(m_testCtx, GL_FRONT_FACE, GL_CCW);
1120 		expectError(GL_NO_ERROR);
1121 
1122 		const GLenum frontFaces[] = {GL_CW, GL_CCW};
1123 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(frontFaces); ndx++)
1124 		{
1125 			glFrontFace(frontFaces[ndx]);
1126 			expectError(GL_NO_ERROR);
1127 
1128 			m_verifier->verifyInteger(m_testCtx, GL_FRONT_FACE, frontFaces[ndx]);
1129 			expectError(GL_NO_ERROR);
1130 		}
1131 	}
1132 
1133 private:
1134 	StateVerifier*	m_verifier;
1135 };
1136 
1137 class ViewPortTestCase : public ApiCase
1138 {
1139 public:
ViewPortTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)1140 	ViewPortTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1141 		: ApiCase		(context, name, description)
1142 		, m_verifier	(verifier)
1143 	{
1144 	}
1145 
test(void)1146 	void test (void)
1147 	{
1148 		de::Random rnd(0xabcdef);
1149 
1150 		GLint maxViewportDimensions[2] = {0};
1151 		GLfloat viewportBoundsRange[2] = {0.0f};
1152 		GLboolean hasViewportArray = false;
1153 		glGetIntegerv(GL_MAX_VIEWPORT_DIMS, maxViewportDimensions);
1154 		hasViewportArray = m_context.getContextInfo().isExtensionSupported("GL_OES_viewport_array") ||
1155 						   m_context.getContextInfo().isExtensionSupported("GL_NV_viewport_array");
1156 		if (hasViewportArray)
1157 		{
1158 			glGetFloatv(GL_VIEWPORT_BOUNDS_RANGE, viewportBoundsRange);
1159 		}
1160 
1161 		// verify initial value of first two values
1162 		m_verifier->verifyInteger4(m_testCtx, GL_VIEWPORT, 0, 0, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight());
1163 		expectError(GL_NO_ERROR);
1164 
1165 		const int numIterations = 120;
1166 		for (int i = 0; i < numIterations; ++i)
1167 		{
1168 			GLint x			= rnd.getInt(-64000, 64000);
1169 			GLint y			= rnd.getInt(-64000, 64000);
1170 			GLsizei width	= rnd.getInt(0, maxViewportDimensions[0]);
1171 			GLsizei height	= rnd.getInt(0, maxViewportDimensions[1]);
1172 
1173 			glViewport(x, y, width, height);
1174 
1175 			if (hasViewportArray)
1176 			{
1177 				m_verifier->verifyInteger4(m_testCtx, GL_VIEWPORT,
1178 										   de::clamp(x, deFloorFloatToInt32(viewportBoundsRange[0]), deFloorFloatToInt32(viewportBoundsRange[1])),
1179 										   de::clamp(y, deFloorFloatToInt32(viewportBoundsRange[0]), deFloorFloatToInt32(viewportBoundsRange[1])),
1180 										   width, height);
1181 			}
1182 			else
1183 			{
1184 				m_verifier->verifyInteger4(m_testCtx, GL_VIEWPORT, x, y, width, height);
1185 			}
1186 
1187 			expectError(GL_NO_ERROR);
1188 		}
1189 	}
1190 
1191 private:
1192 	StateVerifier*	m_verifier;
1193 };
1194 
1195 class ScissorBoxTestCase : public ApiCase
1196 {
1197 public:
ScissorBoxTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)1198 	ScissorBoxTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1199 		: ApiCase		(context, name, description)
1200 		, m_verifier	(verifier)
1201 	{
1202 	}
1203 
test(void)1204 	void test (void)
1205 	{
1206 		de::Random rnd(0xabcdef);
1207 
1208 		// verify initial value of first two values
1209 		m_verifier->verifyInteger4Mask(m_testCtx, GL_SCISSOR_BOX, 0, true, 0, true, 0, false, 0, false);
1210 		expectError(GL_NO_ERROR);
1211 
1212 		const int numIterations = 120;
1213 		for (int i = 0; i < numIterations; ++i)
1214 		{
1215 			GLint left		= rnd.getInt(-64000, 64000);
1216 			GLint bottom	= rnd.getInt(-64000, 64000);
1217 			GLsizei width	= rnd.getInt(0, 64000);
1218 			GLsizei height	= rnd.getInt(0, 64000);
1219 
1220 			glScissor(left, bottom, width, height);
1221 			m_verifier->verifyInteger4(m_testCtx, GL_SCISSOR_BOX, left, bottom, width, height);
1222 			expectError(GL_NO_ERROR);
1223 		}
1224 	}
1225 private:
1226 	StateVerifier*	m_verifier;
1227 };
1228 
1229 class MaxViewportDimsTestCase : public ApiCase
1230 {
1231 public:
MaxViewportDimsTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)1232 	MaxViewportDimsTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1233 		: ApiCase		(context, name, description)
1234 		, m_verifier	(verifier)
1235 	{
1236 	}
1237 
test(void)1238 	void test (void)
1239 	{
1240 		m_verifier->verifyIntegerGreaterOrEqual2(m_testCtx, GL_MAX_VIEWPORT_DIMS, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight());
1241 		expectError(GL_NO_ERROR);
1242 	}
1243 private:
1244 	StateVerifier*	m_verifier;
1245 };
1246 
1247 class StencilRefTestCase : public ApiCase
1248 {
1249 public:
StencilRefTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName)1250 	StencilRefTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1251 		: ApiCase			(context, name, description)
1252 		, m_verifier		(verifier)
1253 		, m_testTargetName	(testTargetName)
1254 	{
1255 	}
1256 
test(void)1257 	void test (void)
1258 	{
1259 		m_verifier->verifyInteger(m_testCtx, m_testTargetName, 0);
1260 		expectError(GL_NO_ERROR);
1261 
1262 		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1263 
1264 		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1265 		{
1266 			const int ref = 1 << stencilBit;
1267 
1268 			glStencilFunc(GL_ALWAYS, ref, 0); // mask should not affect the REF
1269 			expectError(GL_NO_ERROR);
1270 
1271 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1272 			expectError(GL_NO_ERROR);
1273 
1274 			glStencilFunc(GL_ALWAYS, ref, ref);
1275 			expectError(GL_NO_ERROR);
1276 
1277 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1278 			expectError(GL_NO_ERROR);
1279 		}
1280 	}
1281 
1282 private:
1283 	StateVerifier*	m_verifier;
1284 	GLenum		m_testTargetName;
1285 };
1286 
1287 class StencilRefSeparateTestCase : public ApiCase
1288 {
1289 public:
StencilRefSeparateTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName,GLenum stencilFuncTargetFace)1290 	StencilRefSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum stencilFuncTargetFace)
1291 		: ApiCase					(context, name, description)
1292 		, m_verifier				(verifier)
1293 		, m_testTargetName			(testTargetName)
1294 		, m_stencilFuncTargetFace	(stencilFuncTargetFace)
1295 	{
1296 	}
1297 
test(void)1298 	void test (void)
1299 	{
1300 		m_verifier->verifyInteger(m_testCtx, m_testTargetName, 0);
1301 		expectError(GL_NO_ERROR);
1302 
1303 		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1304 
1305 		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1306 		{
1307 			const int ref = 1 << stencilBit;
1308 
1309 			glStencilFuncSeparate(m_stencilFuncTargetFace, GL_ALWAYS, ref, 0);
1310 			expectError(GL_NO_ERROR);
1311 
1312 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1313 			expectError(GL_NO_ERROR);
1314 
1315 			glStencilFuncSeparate(m_stencilFuncTargetFace, GL_ALWAYS, ref, ref);
1316 			expectError(GL_NO_ERROR);
1317 
1318 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1319 			expectError(GL_NO_ERROR);
1320 		}
1321 	}
1322 private:
1323 	StateVerifier*	m_verifier;
1324 	GLenum		m_testTargetName;
1325 	GLenum		m_stencilFuncTargetFace;
1326 };
1327 
1328 class StencilOpTestCase : public ApiCase
1329 {
1330 public:
StencilOpTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum stencilOpName)1331 	StencilOpTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum stencilOpName)
1332 		: ApiCase					(context, name, description)
1333 		, m_verifier				(verifier)
1334 		, m_stencilOpName			(stencilOpName)
1335 	{
1336 	}
1337 
test(void)1338 	void test (void)
1339 	{
1340 		m_verifier->verifyInteger(m_testCtx, m_stencilOpName, GL_KEEP);
1341 		expectError(GL_NO_ERROR);
1342 
1343 		const GLenum stencilOpValues[] = {GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_DECR, GL_INVERT, GL_INCR_WRAP, GL_DECR_WRAP};
1344 
1345 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilOpValues); ++ndx)
1346 		{
1347 			SetStencilOp(stencilOpValues[ndx]);
1348 			expectError(GL_NO_ERROR);
1349 
1350 			m_verifier->verifyInteger(m_testCtx, m_stencilOpName, stencilOpValues[ndx]);
1351 			expectError(GL_NO_ERROR);
1352 		}
1353 	}
1354 
1355 protected:
SetStencilOp(GLenum stencilOpValue)1356 	virtual void SetStencilOp (GLenum stencilOpValue)
1357 	{
1358 		switch (m_stencilOpName)
1359 		{
1360 		case GL_STENCIL_FAIL:
1361 		case GL_STENCIL_BACK_FAIL:
1362 			glStencilOp(stencilOpValue, GL_KEEP, GL_KEEP);
1363 			break;
1364 
1365 		case GL_STENCIL_PASS_DEPTH_FAIL:
1366 		case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1367 			glStencilOp(GL_KEEP, stencilOpValue, GL_KEEP);
1368 			break;
1369 
1370 		case GL_STENCIL_PASS_DEPTH_PASS:
1371 		case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1372 			glStencilOp(GL_KEEP, GL_KEEP, stencilOpValue);
1373 			break;
1374 
1375 		default:
1376 			DE_ASSERT(false && "should not happen");
1377 			break;
1378 		}
1379 	}
1380 
1381 	StateVerifier*				m_verifier;
1382 	GLenum					m_stencilOpName;
1383 };
1384 
1385 
1386 class StencilOpSeparateTestCase : public StencilOpTestCase
1387 {
1388 public:
StencilOpSeparateTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum stencilOpName,GLenum stencilOpFace)1389 	StencilOpSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum stencilOpName, GLenum stencilOpFace)
1390 		: StencilOpTestCase		(context, verifier, name, description, stencilOpName)
1391 		, m_stencilOpFace		(stencilOpFace)
1392 	{
1393 	}
1394 
1395 private:
SetStencilOp(GLenum stencilOpValue)1396 	void SetStencilOp (GLenum stencilOpValue)
1397 	{
1398 		switch (m_stencilOpName)
1399 		{
1400 		case GL_STENCIL_FAIL:
1401 		case GL_STENCIL_BACK_FAIL:
1402 			glStencilOpSeparate(m_stencilOpFace, stencilOpValue, GL_KEEP, GL_KEEP);
1403 			break;
1404 
1405 		case GL_STENCIL_PASS_DEPTH_FAIL:
1406 		case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1407 			glStencilOpSeparate(m_stencilOpFace, GL_KEEP, stencilOpValue, GL_KEEP);
1408 			break;
1409 
1410 		case GL_STENCIL_PASS_DEPTH_PASS:
1411 		case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1412 			glStencilOpSeparate(m_stencilOpFace, GL_KEEP, GL_KEEP, stencilOpValue);
1413 			break;
1414 
1415 		default:
1416 			DE_ASSERT(false && "should not happen");
1417 			break;
1418 		}
1419 	}
1420 
1421 	GLenum		m_stencilOpFace;
1422 };
1423 
1424 class StencilFuncTestCase : public ApiCase
1425 {
1426 public:
StencilFuncTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)1427 	StencilFuncTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1428 		: ApiCase		(context, name, description)
1429 		, m_verifier	(verifier)
1430 	{
1431 	}
1432 
test(void)1433 	void test (void)
1434 	{
1435 		m_verifier->verifyInteger(m_testCtx, GL_STENCIL_FUNC, GL_ALWAYS);
1436 		expectError(GL_NO_ERROR);
1437 
1438 		const GLenum stencilfuncValues[] = {GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_NOTEQUAL};
1439 
1440 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilfuncValues); ++ndx)
1441 		{
1442 			glStencilFunc(stencilfuncValues[ndx], 0, 0);
1443 			expectError(GL_NO_ERROR);
1444 
1445 			m_verifier->verifyInteger(m_testCtx, GL_STENCIL_FUNC, stencilfuncValues[ndx]);
1446 			expectError(GL_NO_ERROR);
1447 
1448 			m_verifier->verifyInteger(m_testCtx, GL_STENCIL_BACK_FUNC, stencilfuncValues[ndx]);
1449 			expectError(GL_NO_ERROR);
1450 		}
1451 	}
1452 private:
1453 	StateVerifier*	m_verifier;
1454 };
1455 
1456 class StencilFuncSeparateTestCase : public ApiCase
1457 {
1458 public:
StencilFuncSeparateTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum stencilFuncName,GLenum stencilFuncFace)1459 	StencilFuncSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum stencilFuncName, GLenum stencilFuncFace)
1460 		: ApiCase			(context, name, description)
1461 		, m_verifier		(verifier)
1462 		, m_stencilFuncName	(stencilFuncName)
1463 		, m_stencilFuncFace	(stencilFuncFace)
1464 	{
1465 	}
1466 
test(void)1467 	void test (void)
1468 	{
1469 		m_verifier->verifyInteger(m_testCtx, m_stencilFuncName, GL_ALWAYS);
1470 		expectError(GL_NO_ERROR);
1471 
1472 		const GLenum stencilfuncValues[] = {GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_NOTEQUAL};
1473 
1474 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilfuncValues); ++ndx)
1475 		{
1476 			glStencilFuncSeparate(m_stencilFuncFace, stencilfuncValues[ndx], 0, 0);
1477 			expectError(GL_NO_ERROR);
1478 
1479 			m_verifier->verifyInteger(m_testCtx, m_stencilFuncName, stencilfuncValues[ndx]);
1480 			expectError(GL_NO_ERROR);
1481 		}
1482 	}
1483 private:
1484 	StateVerifier*	m_verifier;
1485 	GLenum		m_stencilFuncName;
1486 	GLenum		m_stencilFuncFace;
1487 };
1488 
1489 class StencilMaskTestCase : public ApiCase
1490 {
1491 public:
StencilMaskTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName)1492 	StencilMaskTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1493 		: ApiCase			(context, name, description)
1494 		, m_verifier		(verifier)
1495 		, m_testTargetName	(testTargetName)
1496 	{
1497 	}
1498 
test(void)1499 	void test (void)
1500 	{
1501 		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1502 
1503 		m_verifier->verifyStencilMaskInitial(m_testCtx, m_testTargetName, stencilBits);
1504 		expectError(GL_NO_ERROR);
1505 
1506 		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1507 		{
1508 			const int mask = 1 << stencilBit;
1509 
1510 			glStencilFunc(GL_ALWAYS, 0, mask);
1511 			expectError(GL_NO_ERROR);
1512 
1513 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1514 			expectError(GL_NO_ERROR);
1515 		}
1516 	}
1517 private:
1518 	StateVerifier*	m_verifier;
1519 	GLenum		m_testTargetName;
1520 };
1521 
1522 class StencilMaskSeparateTestCase : public ApiCase
1523 {
1524 public:
StencilMaskSeparateTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName,GLenum stencilFuncTargetFace)1525 	StencilMaskSeparateTestCase	(Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum stencilFuncTargetFace)
1526 		: ApiCase					(context, name, description)
1527 		, m_verifier				(verifier)
1528 		, m_testTargetName			(testTargetName)
1529 		, m_stencilFuncTargetFace	(stencilFuncTargetFace)
1530 	{
1531 	}
1532 
test(void)1533 	void test (void)
1534 	{
1535 		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1536 
1537 		m_verifier->verifyStencilMaskInitial(m_testCtx, m_testTargetName, stencilBits);
1538 		expectError(GL_NO_ERROR);
1539 
1540 		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1541 		{
1542 			const int mask = 1 << stencilBit;
1543 
1544 			glStencilFuncSeparate(m_stencilFuncTargetFace, GL_ALWAYS, 0, mask);
1545 			expectError(GL_NO_ERROR);
1546 
1547 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1548 			expectError(GL_NO_ERROR);
1549 		}
1550 	}
1551 private:
1552 	StateVerifier*	m_verifier;
1553 	GLenum		m_testTargetName;
1554 	GLenum		m_stencilFuncTargetFace;
1555 };
1556 
1557 class StencilWriteMaskTestCase : public ApiCase
1558 {
1559 public:
StencilWriteMaskTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName)1560 	StencilWriteMaskTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1561 		: ApiCase			(context, name, description)
1562 		, m_verifier		(verifier)
1563 		, m_testTargetName	(testTargetName)
1564 	{
1565 	}
1566 
test(void)1567 	void test (void)
1568 	{
1569 		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1570 
1571 		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1572 		{
1573 			const int mask = 1 << stencilBit;
1574 
1575 			glStencilMask(mask);
1576 			expectError(GL_NO_ERROR);
1577 
1578 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1579 			expectError(GL_NO_ERROR);
1580 		}
1581 	}
1582 private:
1583 	StateVerifier*	m_verifier;
1584 	GLenum		m_testTargetName;
1585 };
1586 
1587 class StencilWriteMaskSeparateTestCase : public ApiCase
1588 {
1589 public:
StencilWriteMaskSeparateTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName,GLenum stencilTargetFace)1590 	StencilWriteMaskSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum stencilTargetFace)
1591 		: ApiCase				(context, name, description)
1592 		, m_verifier			(verifier)
1593 		, m_testTargetName		(testTargetName)
1594 		, m_stencilTargetFace	(stencilTargetFace)
1595 	{
1596 	}
1597 
test(void)1598 	void test (void)
1599 	{
1600 		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1601 
1602 		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1603 		{
1604 			const int mask = 1 << stencilBit;
1605 
1606 			glStencilMaskSeparate(m_stencilTargetFace, mask);
1607 			expectError(GL_NO_ERROR);
1608 
1609 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1610 			expectError(GL_NO_ERROR);
1611 		}
1612 	}
1613 private:
1614 	StateVerifier*	m_verifier;
1615 	GLenum		m_testTargetName;
1616 	GLenum		m_stencilTargetFace;
1617 };
1618 
1619 class PixelStoreTestCase : public ApiCase
1620 {
1621 public:
PixelStoreTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName,int initialValue)1622 	PixelStoreTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1623 		: ApiCase			(context, name, description)
1624 		, m_verifier		(verifier)
1625 		, m_testTargetName	(testTargetName)
1626 		, m_initialValue	(initialValue)
1627 	{
1628 	}
1629 
test(void)1630 	void test (void)
1631 	{
1632 		de::Random rnd(0xabcdef);
1633 
1634 		m_verifier->verifyInteger(m_testCtx, m_testTargetName, m_initialValue);
1635 		expectError(GL_NO_ERROR);
1636 
1637 		const int numIterations = 120;
1638 		for (int i = 0; i < numIterations; ++i)
1639 		{
1640 			const int referenceValue = rnd.getInt(0, 64000);
1641 
1642 			glPixelStorei(m_testTargetName, referenceValue);
1643 			expectError(GL_NO_ERROR);
1644 
1645 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1646 			expectError(GL_NO_ERROR);
1647 		}
1648 	}
1649 
1650 private:
1651 	StateVerifier*	m_verifier;
1652 	GLenum		m_testTargetName;
1653 	int			m_initialValue;
1654 };
1655 
1656 class PixelStoreAlignTestCase : public ApiCase
1657 {
1658 public:
PixelStoreAlignTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName)1659 	PixelStoreAlignTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1660 		: ApiCase			(context, name, description)
1661 		, m_verifier		(verifier)
1662 		, m_testTargetName	(testTargetName)
1663 	{
1664 	}
1665 
test(void)1666 	void test (void)
1667 	{
1668 		m_verifier->verifyInteger(m_testCtx, m_testTargetName, 4);
1669 		expectError(GL_NO_ERROR);
1670 
1671 		const int alignments[] = {1, 2, 4, 8};
1672 
1673 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(alignments); ++ndx)
1674 		{
1675 			const int referenceValue = alignments[ndx];
1676 
1677 			glPixelStorei(m_testTargetName, referenceValue);
1678 			expectError(GL_NO_ERROR);
1679 
1680 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1681 			expectError(GL_NO_ERROR);
1682 		}
1683 	}
1684 
1685 private:
1686 	StateVerifier*	m_verifier;
1687 	GLenum		m_testTargetName;
1688 };
1689 
1690 class BlendFuncTestCase : public ApiCase
1691 {
1692 public:
BlendFuncTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName,int initialValue)1693 	BlendFuncTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1694 		: ApiCase			(context, name, description)
1695 		, m_verifier		(verifier)
1696 		, m_testTargetName	(testTargetName)
1697 		, m_initialValue	(initialValue)
1698 	{
1699 	}
1700 
test(void)1701 	void test (void)
1702 	{
1703 		m_verifier->verifyInteger(m_testCtx, m_testTargetName, m_initialValue);
1704 		expectError(GL_NO_ERROR);
1705 
1706 		const GLenum blendFuncValues[] =
1707 		{
1708 			GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR,
1709 			GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR,
1710 			GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA,
1711 			GL_SRC_ALPHA_SATURATE
1712 		};
1713 
1714 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(blendFuncValues); ++ndx)
1715 		{
1716 			const GLenum referenceValue = blendFuncValues[ndx];
1717 
1718 			SetBlendFunc(referenceValue);
1719 			expectError(GL_NO_ERROR);
1720 
1721 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1722 			expectError(GL_NO_ERROR);
1723 		}
1724 	}
1725 protected:
SetBlendFunc(GLenum func)1726 	virtual void SetBlendFunc (GLenum func)
1727 	{
1728 		switch (m_testTargetName)
1729 		{
1730 		case GL_BLEND_SRC_RGB:
1731 		case GL_BLEND_SRC_ALPHA:
1732 			glBlendFunc(func, GL_ZERO);
1733 			break;
1734 
1735 		case GL_BLEND_DST_RGB:
1736 		case GL_BLEND_DST_ALPHA:
1737 			glBlendFunc(GL_ZERO, func);
1738 			break;
1739 
1740 		default:
1741 			DE_ASSERT(false && "should not happen");
1742 			break;
1743 		}
1744 	}
1745 
1746 	StateVerifier*		m_verifier;
1747 	GLenum			m_testTargetName;
1748 	int				m_initialValue;
1749 };
1750 
1751 class BlendFuncSeparateTestCase : public BlendFuncTestCase
1752 {
1753 public:
BlendFuncSeparateTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName,int initialValue)1754 	BlendFuncSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1755 		: BlendFuncTestCase	(context, verifier, name, description, testTargetName, initialValue)
1756 	{
1757 	}
1758 
SetBlendFunc(GLenum func)1759 	void SetBlendFunc (GLenum func)
1760 	{
1761 		switch (m_testTargetName)
1762 		{
1763 		case GL_BLEND_SRC_RGB:
1764 			glBlendFuncSeparate(func, GL_ZERO, GL_ZERO, GL_ZERO);
1765 			break;
1766 
1767 		case GL_BLEND_DST_RGB:
1768 			glBlendFuncSeparate(GL_ZERO, func, GL_ZERO, GL_ZERO);
1769 			break;
1770 
1771 		case GL_BLEND_SRC_ALPHA:
1772 			glBlendFuncSeparate(GL_ZERO, GL_ZERO, func, GL_ZERO);
1773 			break;
1774 
1775 		case GL_BLEND_DST_ALPHA:
1776 			glBlendFuncSeparate(GL_ZERO, GL_ZERO, GL_ZERO, func);
1777 			break;
1778 
1779 		default:
1780 			DE_ASSERT(false && "should not happen");
1781 			break;
1782 		}
1783 	}
1784 };
1785 
1786 class BlendEquationTestCase : public ApiCase
1787 {
1788 public:
BlendEquationTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName,int initialValue)1789 	BlendEquationTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1790 		: ApiCase			(context, name, description)
1791 		, m_verifier		(verifier)
1792 		, m_testTargetName	(testTargetName)
1793 		, m_initialValue	(initialValue)
1794 	{
1795 	}
1796 
test(void)1797 	void test (void)
1798 	{
1799 		m_verifier->verifyInteger(m_testCtx, m_testTargetName, m_initialValue);
1800 		expectError(GL_NO_ERROR);
1801 
1802 		const GLenum blendFuncValues[] =
1803 		{
1804 			GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX
1805 		};
1806 
1807 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(blendFuncValues); ++ndx)
1808 		{
1809 			const GLenum referenceValue = blendFuncValues[ndx];
1810 
1811 			SetBlendEquation(referenceValue);
1812 			expectError(GL_NO_ERROR);
1813 
1814 			m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1815 			expectError(GL_NO_ERROR);
1816 		}
1817 	}
1818 protected:
SetBlendEquation(GLenum equation)1819 	virtual void SetBlendEquation (GLenum equation)
1820 	{
1821 		glBlendEquation(equation);
1822 	}
1823 
1824 	StateVerifier*		m_verifier;
1825 	GLenum			m_testTargetName;
1826 	int				m_initialValue;
1827 };
1828 class BlendEquationSeparateTestCase : public BlendEquationTestCase
1829 {
1830 public:
BlendEquationSeparateTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName,int initialValue)1831 	BlendEquationSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1832 		: BlendEquationTestCase	(context, verifier, name, description, testTargetName, initialValue)
1833 	{
1834 	}
1835 
1836 protected:
SetBlendEquation(GLenum equation)1837 	void SetBlendEquation (GLenum equation)
1838 	{
1839 		switch (m_testTargetName)
1840 		{
1841 		case GL_BLEND_EQUATION_RGB:
1842 			glBlendEquationSeparate(equation, GL_FUNC_ADD);
1843 			break;
1844 
1845 		case GL_BLEND_EQUATION_ALPHA:
1846 			glBlendEquationSeparate(GL_FUNC_ADD, equation);
1847 			break;
1848 
1849 		default:
1850 			DE_ASSERT(false && "should not happen");
1851 			break;
1852 		}
1853 	}
1854 };
1855 
1856 class ImplementationArrayTestCase : public ApiCase
1857 {
1858 public:
ImplementationArrayTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description,GLenum testTargetName,GLenum testTargetLengthTargetName,int minValue)1859 	ImplementationArrayTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum testTargetLengthTargetName, int minValue)
1860 		: ApiCase						(context, name, description)
1861 		, m_verifier					(verifier)
1862 		, m_testTargetName				(testTargetName)
1863 		, m_testTargetLengthTargetName	(testTargetLengthTargetName)
1864 		, m_minValue					(minValue)
1865 	{
1866 	}
1867 
test(void)1868 	void test (void)
1869 	{
1870 		m_verifier->verifyIntegerGreaterOrEqual(m_testCtx, m_testTargetLengthTargetName, m_minValue);
1871 		expectError(GL_NO_ERROR);
1872 
1873 		GLint targetArrayLength = 0;
1874 		glGetIntegerv(m_testTargetLengthTargetName, &targetArrayLength);
1875 		expectError(GL_NO_ERROR);
1876 
1877 		if (targetArrayLength)
1878 		{
1879 			std::vector<GLint> queryResult;
1880 			queryResult.resize(targetArrayLength, 0);
1881 
1882 			glGetIntegerv(m_testTargetName, &queryResult[0]);
1883 			expectError(GL_NO_ERROR);
1884 		}
1885 	}
1886 
1887 private:
1888 	StateVerifier*		m_verifier;
1889 	GLenum			m_testTargetName;
1890 	GLenum			m_testTargetLengthTargetName;
1891 	int				m_minValue;
1892 };
1893 
1894 class BindingTest : public TestCase
1895 {
1896 public:
1897 						BindingTest	(Context&					context,
1898 									 const char*				name,
1899 									 const char*				desc,
1900 									 QueryType					type);
1901 
1902 	IterateResult		iterate		(void);
1903 
1904 	virtual void		test		(glu::CallLogWrapper& gl, tcu::ResultCollector& result) const = 0;
1905 
1906 protected:
1907 	const QueryType		m_type;
1908 };
1909 
BindingTest(Context & context,const char * name,const char * desc,QueryType type)1910 BindingTest::BindingTest (Context&		context,
1911 						  const char*	name,
1912 						  const char*	desc,
1913 						  QueryType		type)
1914 	: TestCase	(context, name, desc)
1915 	, m_type	(type)
1916 {
1917 }
1918 
iterate(void)1919 BindingTest::IterateResult BindingTest::iterate (void)
1920 {
1921 	glu::CallLogWrapper		gl		(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
1922 	tcu::ResultCollector	result	(m_context.getTestContext().getLog(), " // ERROR: ");
1923 
1924 	gl.enableLogging(true);
1925 
1926 	test(gl, result);
1927 
1928 	result.setTestContextResult(m_testCtx);
1929 	return STOP;
1930 }
1931 
1932 class TransformFeedbackBindingTestCase : public BindingTest
1933 {
1934 public:
TransformFeedbackBindingTestCase(Context & context,QueryType type,const char * name)1935 	TransformFeedbackBindingTestCase (Context& context, QueryType type, const char* name)
1936 		: BindingTest(context, name, "GL_TRANSFORM_FEEDBACK_BINDING", type)
1937 	{
1938 	}
1939 
test(glu::CallLogWrapper & gl,tcu::ResultCollector & result) const1940 	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
1941 	{
1942 		static const char* transformFeedbackTestVertSource =
1943 			"#version 300 es\n"
1944 			"void main (void)\n"
1945 			"{\n"
1946 			"	gl_Position = vec4(0.0);\n"
1947 			"}\n\0";
1948 		static const char* transformFeedbackTestFragSource =
1949 			"#version 300 es\n"
1950 			"layout(location = 0) out mediump vec4 fragColor;"
1951 			"void main (void)\n"
1952 			"{\n"
1953 			"	fragColor = vec4(0.0);\n"
1954 			"}\n\0";
1955 
1956 		GLuint	shaderVert;
1957 		GLuint	shaderFrag;
1958 		GLuint	shaderProg;
1959 		GLuint	transformfeedback = 0;
1960 		GLuint	feedbackBufferId = 0;
1961 
1962 		{
1963 			const tcu::ScopedLogSection section(gl.getLog(), "Initial", "Initial");
1964 			verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, 0, m_type);
1965 		}
1966 
1967 		gl.glGenTransformFeedbacks(1, &transformfeedback);
1968 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenTransformFeedbacks");
1969 
1970 		{
1971 			const tcu::ScopedLogSection section(gl.getLog(), "VertexShader", "Vertex Shader");
1972 
1973 			GLint compileStatus = -1;
1974 
1975 			shaderVert = gl.glCreateShader(GL_VERTEX_SHADER);
1976 			gl.glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL);
1977 			gl.glCompileShader(shaderVert);
1978 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
1979 
1980 			gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus);
1981 			if (compileStatus != GL_TRUE)
1982 				result.fail("expected GL_TRUE");
1983 		}
1984 		{
1985 			const tcu::ScopedLogSection section(gl.getLog(), "FragmentShader", "Fragment Shader");
1986 
1987 			GLint compileStatus = -1;
1988 
1989 			shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER);
1990 			gl.glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL);
1991 			gl.glCompileShader(shaderFrag);
1992 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
1993 
1994 			gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
1995 			if (compileStatus != GL_TRUE)
1996 				result.fail("expected GL_TRUE");
1997 		}
1998 		{
1999 			const tcu::ScopedLogSection section(gl.getLog(), "Program", "Create and bind program");
2000 
2001 			const char*	transform_feedback_outputs	= "gl_Position";
2002 			GLint		linkStatus					= -1;
2003 
2004 			shaderProg = gl.glCreateProgram();
2005 			gl.glAttachShader(shaderProg, shaderVert);
2006 			gl.glAttachShader(shaderProg, shaderFrag);
2007 			gl.glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS);
2008 			gl.glLinkProgram(shaderProg);
2009 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram");
2010 
2011 			gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
2012 			if (linkStatus != GL_TRUE)
2013 				result.fail("expected GL_TRUE");
2014 		}
2015 
2016 		gl.glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformfeedback);
2017 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTransformFeedback");
2018 
2019 		gl.glGenBuffers(1, &feedbackBufferId);
2020 		gl.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBufferId);
2021 		gl.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ);
2022 		gl.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, feedbackBufferId);
2023 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buffers");
2024 
2025 		gl.glUseProgram(shaderProg);
2026 
2027 		verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, transformfeedback, m_type);
2028 
2029 		gl.glUseProgram(0);
2030 		gl.glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0);
2031 		gl.glDeleteTransformFeedbacks(1, &transformfeedback);
2032 
2033 		verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, 0, m_type);
2034 
2035 		gl.glDeleteBuffers(1, &feedbackBufferId);
2036 		gl.glDeleteShader(shaderVert);
2037 		gl.glDeleteShader(shaderFrag);
2038 		gl.glDeleteProgram(shaderProg);
2039 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteProgram");
2040 	}
2041 };
2042 
2043 class CurrentProgramBindingTestCase : public BindingTest
2044 {
2045 public:
CurrentProgramBindingTestCase(Context & context,QueryType type,const char * name,const char * description)2046 	CurrentProgramBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2047 		: BindingTest(context, name, description, type)
2048 	{
2049 	}
2050 
test(glu::CallLogWrapper & gl,tcu::ResultCollector & result) const2051 	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2052 	{
2053 		static const char* testVertSource =
2054 			"#version 300 es\n"
2055 			"void main (void)\n"
2056 			"{\n"
2057 			"	gl_Position = vec4(0.0);\n"
2058 			"}\n\0";
2059 		static const char* testFragSource =
2060 			"#version 300 es\n"
2061 			"layout(location = 0) out mediump vec4 fragColor;"
2062 			"void main (void)\n"
2063 			"{\n"
2064 			"	fragColor = vec4(0.0);\n"
2065 			"}\n\0";
2066 
2067 		GLuint	shaderVert;
2068 		GLuint	shaderFrag;
2069 		GLuint	shaderProg;
2070 
2071 		{
2072 			const tcu::ScopedLogSection section(gl.getLog(), "Initial", "Initial");
2073 
2074 			verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type);
2075 		}
2076 		{
2077 			const tcu::ScopedLogSection section(gl.getLog(), "VertexShader", "Vertex Shader");
2078 
2079 			GLint compileStatus = -1;
2080 
2081 			shaderVert = gl.glCreateShader(GL_VERTEX_SHADER);
2082 			gl.glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
2083 			gl.glCompileShader(shaderVert);
2084 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
2085 
2086 			gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus);
2087 			if (compileStatus != GL_TRUE)
2088 				result.fail("expected GL_TRUE");
2089 		}
2090 		{
2091 			const tcu::ScopedLogSection section(gl.getLog(), "FragmentShader", "Fragment Shader");
2092 
2093 			GLint compileStatus = -1;
2094 
2095 			shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER);
2096 			gl.glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
2097 			gl.glCompileShader(shaderFrag);
2098 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
2099 
2100 			gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
2101 			if (compileStatus != GL_TRUE)
2102 				result.fail("expected GL_TRUE");
2103 		}
2104 		{
2105 			const tcu::ScopedLogSection section(gl.getLog(), "Program", "Create and bind program");
2106 
2107 			GLint linkStatus = -1;
2108 
2109 			shaderProg = gl.glCreateProgram();
2110 			gl.glAttachShader(shaderProg, shaderVert);
2111 			gl.glAttachShader(shaderProg, shaderFrag);
2112 			gl.glLinkProgram(shaderProg);
2113 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram");
2114 
2115 			gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
2116 			if (linkStatus != GL_TRUE)
2117 				result.fail("expected GL_TRUE");
2118 
2119 			gl.glUseProgram(shaderProg);
2120 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glUseProgram");
2121 
2122 			verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
2123 		}
2124 		{
2125 			const tcu::ScopedLogSection section(gl.getLog(), "Delete", "Delete program while in use");
2126 
2127 			gl.glDeleteShader(shaderVert);
2128 			gl.glDeleteShader(shaderFrag);
2129 			gl.glDeleteProgram(shaderProg);
2130 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteProgram");
2131 
2132 			verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
2133 		}
2134 		{
2135 			const tcu::ScopedLogSection section(gl.getLog(), "Unbind", "Unbind program");
2136 			gl.glUseProgram(0);
2137 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glUseProgram");
2138 
2139 			verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type);
2140 		}
2141 	}
2142 };
2143 
2144 class VertexArrayBindingTestCase : public BindingTest
2145 {
2146 public:
VertexArrayBindingTestCase(Context & context,QueryType type,const char * name,const char * description)2147 	VertexArrayBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2148 		: BindingTest(context, name, description, type)
2149 	{
2150 	}
2151 
test(glu::CallLogWrapper & gl,tcu::ResultCollector & result) const2152 	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2153 	{
2154 		verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type);
2155 
2156 		GLuint vertexArrayObject = 0;
2157 		gl.glGenVertexArrays(1, &vertexArrayObject);
2158 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenVertexArrays");
2159 
2160 		gl.glBindVertexArray(vertexArrayObject);
2161 		verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, vertexArrayObject, m_type);
2162 
2163 		gl.glDeleteVertexArrays(1, &vertexArrayObject);
2164 		verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type);
2165 	}
2166 };
2167 
2168 class BufferBindingTestCase : public BindingTest
2169 {
2170 public:
BufferBindingTestCase(Context & context,QueryType type,const char * name,const char * description,GLenum bufferBindingName,GLenum bufferType)2171 	BufferBindingTestCase (Context& context, QueryType type, const char* name, const char* description, GLenum bufferBindingName, GLenum bufferType)
2172 		: BindingTest			(context, name, description, type)
2173 		, m_bufferBindingName	(bufferBindingName)
2174 		, m_bufferType			(bufferType)
2175 	{
2176 	}
2177 
test(glu::CallLogWrapper & gl,tcu::ResultCollector & result) const2178 	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2179 	{
2180 		verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type);
2181 
2182 		GLuint bufferObject = 0;
2183 		gl.glGenBuffers(1, &bufferObject);
2184 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenBuffers");
2185 
2186 		gl.glBindBuffer(m_bufferType, bufferObject);
2187 		verifyStateInteger(result, gl, m_bufferBindingName, bufferObject, m_type);
2188 
2189 		gl.glDeleteBuffers(1, &bufferObject);
2190 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteBuffers");
2191 
2192 		verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type);
2193 	}
2194 
2195 private:
2196 	const GLenum	m_bufferBindingName;
2197 	const GLenum	m_bufferType;
2198 };
2199 
2200 class ElementArrayBufferBindingTestCase : public BindingTest
2201 {
2202 public:
ElementArrayBufferBindingTestCase(Context & context,QueryType type,const char * name)2203 	ElementArrayBufferBindingTestCase (Context& context, QueryType type, const char* name)
2204 		: BindingTest(context, name, "GL_ELEMENT_ARRAY_BUFFER_BINDING", type)
2205 	{
2206 	}
2207 
test(glu::CallLogWrapper & gl,tcu::ResultCollector & result) const2208 	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2209 	{
2210 		// Test with default VAO
2211 		{
2212 			const tcu::ScopedLogSection section(gl.getLog(), "DefaultVAO", "Test with default VAO");
2213 
2214 			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2215 
2216 			GLuint bufferObject = 0;
2217 			gl.glGenBuffers(1, &bufferObject);
2218 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenBuffers");
2219 
2220 			gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bufferObject);
2221 			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, bufferObject, m_type);
2222 
2223 			gl.glDeleteBuffers(1, &bufferObject);
2224 			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2225 		}
2226 
2227 		// Test with multiple VAOs
2228 		{
2229 			const tcu::ScopedLogSection section(gl.getLog(), "WithVAO", "Test with VAO");
2230 
2231 			GLuint vaos[2]		= {0};
2232 			GLuint buffers[2]	= {0};
2233 
2234 			gl.glGenVertexArrays(2, vaos);
2235 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenVertexArrays");
2236 
2237 			gl.glGenBuffers(2, buffers);
2238 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenBuffers");
2239 
2240 			// initial
2241 			gl.glBindVertexArray(vaos[0]);
2242 			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2243 
2244 			// after setting
2245 			gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[0]);
2246 			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[0], m_type);
2247 
2248 			// initial of vao 2
2249 			gl.glBindVertexArray(vaos[1]);
2250 			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2251 
2252 			// after setting to 2
2253 			gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[1]);
2254 			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[1], m_type);
2255 
2256 			// vao 1 still has buffer 1 bound?
2257 			gl.glBindVertexArray(vaos[0]);
2258 			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[0], m_type);
2259 
2260 			// deleting clears from bound vaos ...
2261 			gl.glDeleteBuffers(2, buffers);
2262 			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2263 
2264 			// ... but does not from non-bound vaos?
2265 			gl.glBindVertexArray(vaos[1]);
2266 			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[1], m_type);
2267 
2268 			gl.glDeleteVertexArrays(2, vaos);
2269 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteVertexArrays");
2270 		}
2271 	}
2272 };
2273 
2274 class StencilClearValueTestCase : public ApiCase
2275 {
2276 public:
StencilClearValueTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)2277 	StencilClearValueTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2278 		: ApiCase		(context, name, description)
2279 		, m_verifier	(verifier)
2280 	{
2281 	}
2282 
test(void)2283 	void test (void)
2284 	{
2285 		m_verifier->verifyInteger(m_testCtx, GL_STENCIL_CLEAR_VALUE, 0);
2286 		expectError(GL_NO_ERROR);
2287 
2288 		const int stencilBits = m_context.getRenderTarget().getStencilBits();
2289 
2290 		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
2291 		{
2292 			const int ref = 1 << stencilBit;
2293 
2294 			glClearStencil(ref); // mask should not affect the REF
2295 			expectError(GL_NO_ERROR);
2296 
2297 			m_verifier->verifyInteger(m_testCtx, GL_STENCIL_CLEAR_VALUE, ref);
2298 			expectError(GL_NO_ERROR);
2299 		}
2300 	}
2301 
2302 private:
2303 	StateVerifier*	m_verifier;
2304 };
2305 
2306 class ActiveTextureTestCase : public ApiCase
2307 {
2308 public:
ActiveTextureTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)2309 	ActiveTextureTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2310 		: ApiCase		(context, name, description)
2311 		, m_verifier	(verifier)
2312 	{
2313 	}
2314 
test(void)2315 	void test (void)
2316 	{
2317 		m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0);
2318 		expectError(GL_NO_ERROR);
2319 
2320 		GLint textureUnits = 0;
2321 		glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &textureUnits);
2322 		expectError(GL_NO_ERROR);
2323 
2324 		for (int ndx = 0; ndx < textureUnits; ++ndx)
2325 		{
2326 			glActiveTexture(GL_TEXTURE0 + ndx);
2327 			expectError(GL_NO_ERROR);
2328 
2329 			m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0 + ndx);
2330 			expectError(GL_NO_ERROR);
2331 		}
2332 	}
2333 
2334 private:
2335 	StateVerifier*		m_verifier;
2336 };
2337 
2338 class RenderbufferBindingTestCase : public BindingTest
2339 {
2340 public:
RenderbufferBindingTestCase(Context & context,QueryType type,const char * name,const char * description)2341 	RenderbufferBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2342 		: BindingTest(context, name, description, type)
2343 	{
2344 	}
2345 
test(glu::CallLogWrapper & gl,tcu::ResultCollector & result) const2346 	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2347 	{
2348 		verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type);
2349 
2350 		GLuint renderBuffer = 0;
2351 		gl.glGenRenderbuffers(1, &renderBuffer);
2352 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenRenderbuffers");
2353 
2354 		gl.glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer);
2355 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindRenderbuffer");
2356 
2357 		verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, renderBuffer, m_type);
2358 
2359 		gl.glDeleteRenderbuffers(1, &renderBuffer);
2360 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteRenderbuffers");
2361 
2362 		verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type);
2363 	}
2364 };
2365 
2366 class SamplerObjectBindingTestCase : public BindingTest
2367 {
2368 public:
SamplerObjectBindingTestCase(Context & context,QueryType type,const char * name,const char * description)2369 	SamplerObjectBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2370 		: BindingTest(context, name, description, type)
2371 	{
2372 	}
2373 
test(glu::CallLogWrapper & gl,tcu::ResultCollector & result) const2374 	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2375 	{
2376 		verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2377 
2378 		{
2379 			const tcu::ScopedLogSection section(gl.getLog(), "SingleUnit", "Single unit");
2380 
2381 			GLuint sampler = 0;
2382 			gl.glGenSamplers(1, &sampler);
2383 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenSamplers");
2384 
2385 			gl.glBindSampler(0, sampler);
2386 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindSampler");
2387 
2388 			verifyStateInteger(result, gl, GL_SAMPLER_BINDING, sampler, m_type);
2389 
2390 			gl.glDeleteSamplers(1, &sampler);
2391 			verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2392 		}
2393 
2394 		{
2395 			const tcu::ScopedLogSection section(gl.getLog(), "MultipleUnits", "Multiple units");
2396 
2397 			GLuint samplerA = 0;
2398 			GLuint samplerB = 0;
2399 			gl.glGenSamplers(1, &samplerA);
2400 			gl.glGenSamplers(1, &samplerB);
2401 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenSamplers");
2402 
2403 			gl.glBindSampler(1, samplerA);
2404 			gl.glBindSampler(2, samplerB);
2405 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindSampler");
2406 
2407 			verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2408 
2409 			gl.glActiveTexture(GL_TEXTURE1);
2410 			verifyStateInteger(result, gl, GL_SAMPLER_BINDING, samplerA, m_type);
2411 
2412 			gl.glActiveTexture(GL_TEXTURE2);
2413 			verifyStateInteger(result, gl, GL_SAMPLER_BINDING, samplerB, m_type);
2414 
2415 			gl.glDeleteSamplers(1, &samplerB);
2416 			gl.glDeleteSamplers(1, &samplerA);
2417 			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteSamplers");
2418 		}
2419 	}
2420 };
2421 
2422 class TextureBindingTestCase : public BindingTest
2423 {
2424 public:
TextureBindingTestCase(Context & context,QueryType type,const char * name,const char * description,GLenum testBindingName,GLenum textureType)2425 	TextureBindingTestCase (Context& context, QueryType type, const char* name, const char* description, GLenum testBindingName, GLenum textureType)
2426 		: BindingTest			(context, name, description, type)
2427 		, m_testBindingName		(testBindingName)
2428 		, m_textureType			(textureType)
2429 	{
2430 	}
2431 
test(glu::CallLogWrapper & gl,tcu::ResultCollector & result) const2432 	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2433 	{
2434 		verifyStateInteger(result, gl, m_testBindingName, 0, m_type);
2435 
2436 		GLuint texture = 0;
2437 		gl.glGenTextures(1, &texture);
2438 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenTextures");
2439 
2440 		gl.glBindTexture(m_textureType, texture);
2441 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTexture");
2442 
2443 		verifyStateInteger(result, gl, m_testBindingName, texture, m_type);
2444 
2445 		gl.glDeleteTextures(1, &texture);
2446 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteTextures");
2447 
2448 		verifyStateInteger(result, gl, m_testBindingName, 0, m_type);
2449 	}
2450 private:
2451 	const GLenum	m_testBindingName;
2452 	const GLenum	m_textureType;
2453 };
2454 
2455 class FrameBufferBindingTestCase : public BindingTest
2456 {
2457 public:
FrameBufferBindingTestCase(Context & context,QueryType type,const char * name,const char * description)2458 	FrameBufferBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2459 		: BindingTest(context, name, description, type)
2460 	{
2461 	}
2462 
test(glu::CallLogWrapper & gl,tcu::ResultCollector & result) const2463 	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2464 	{
2465 		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	0, m_type);
2466 		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		0, m_type);
2467 		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	0, m_type);
2468 
2469 		GLuint framebufferId = 0;
2470 		gl.glGenFramebuffers(1, &framebufferId);
2471 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenFramebuffers");
2472 
2473 		gl.glBindFramebuffer(GL_FRAMEBUFFER, framebufferId);
2474 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind GL_FRAMEBUFFER");
2475 
2476 		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	framebufferId, m_type);
2477 		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		framebufferId, m_type);
2478 		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	framebufferId, m_type);
2479 
2480 		gl.glBindFramebuffer(GL_FRAMEBUFFER, 0);
2481 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "unbind GL_FRAMEBUFFER");
2482 
2483 		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	0, m_type);
2484 		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		0, m_type);
2485 		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	0, m_type);
2486 
2487 		gl.glBindFramebuffer(GL_READ_FRAMEBUFFER, framebufferId);
2488 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind GL_READ_FRAMEBUFFER");
2489 
2490 		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	0,				m_type);
2491 		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		0,				m_type);
2492 		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	framebufferId,	m_type);
2493 
2494 		gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebufferId);
2495 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind GL_DRAW_FRAMEBUFFER");
2496 
2497 		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	framebufferId, m_type);
2498 		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		framebufferId, m_type);
2499 		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	framebufferId, m_type);
2500 
2501 		gl.glDeleteFramebuffers(1, &framebufferId);
2502 		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteFramebuffers");
2503 
2504 		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	0, m_type);
2505 		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		0, m_type);
2506 		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	0, m_type);
2507 	}
2508 };
2509 
2510 class ImplementationColorReadTestCase : public ApiCase
2511 {
2512 public:
ImplementationColorReadTestCase(Context & context,StateVerifier * verifier,const char * name,const char * description)2513 	ImplementationColorReadTestCase	(Context& context, StateVerifier* verifier, const char* name, const char* description)
2514 		: ApiCase		(context, name, description)
2515 		, m_verifier	(verifier)
2516 	{
2517 	}
2518 
test(void)2519 	void test (void)
2520 	{
2521 		const GLint defaultColorTypes[] =
2522 		{
2523 			GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT,
2524 			GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_SHORT_5_6_5,
2525 			GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_5_5_5_1,
2526 			GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_10F_11F_11F_REV
2527 		};
2528 		const GLint defaultColorFormats[] =
2529 		{
2530 			GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER,
2531 			GL_RG, GL_RG_INTEGER, GL_RED, GL_RED_INTEGER
2532 		};
2533 
2534 		std::vector<GLint> validColorTypes;
2535 		std::vector<GLint> validColorFormats;
2536 
2537 		// Defined by the spec
2538 
2539 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(defaultColorTypes); ++ndx)
2540 			validColorTypes.push_back(defaultColorTypes[ndx]);
2541 		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(defaultColorFormats); ++ndx)
2542 			validColorFormats.push_back(defaultColorFormats[ndx]);
2543 
2544 		// Extensions
2545 
2546 		if (m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_format_BGRA8888") ||
2547 			m_context.getContextInfo().isExtensionSupported("GL_APPLE_texture_format_BGRA8888"))
2548 			validColorFormats.push_back(GL_BGRA);
2549 
2550 		if (m_context.getContextInfo().isExtensionSupported("GL_EXT_read_format_bgra"))
2551 		{
2552 			validColorFormats.push_back(GL_BGRA);
2553 			validColorTypes.push_back(GL_UNSIGNED_SHORT_4_4_4_4_REV);
2554 			validColorTypes.push_back(GL_UNSIGNED_SHORT_1_5_5_5_REV);
2555 		}
2556 
2557 		if (m_context.getContextInfo().isExtensionSupported("GL_IMG_read_format"))
2558 		{
2559 			validColorFormats.push_back(GL_BGRA);
2560 			validColorTypes.push_back(GL_UNSIGNED_SHORT_4_4_4_4_REV);
2561 		}
2562 
2563 		if (m_context.getContextInfo().isExtensionSupported("GL_NV_sRGB_formats"))
2564 		{
2565 			validColorFormats.push_back(GL_SLUMINANCE_NV);
2566 			validColorFormats.push_back(GL_SLUMINANCE_ALPHA_NV);
2567 		}
2568 
2569 		if (m_context.getContextInfo().isExtensionSupported("GL_NV_bgr"))
2570 		{
2571 			validColorFormats.push_back(GL_BGR_NV);
2572 		}
2573 
2574 		m_verifier->verifyIntegerAnyOf(m_testCtx, GL_IMPLEMENTATION_COLOR_READ_TYPE,	&validColorTypes[0],	validColorTypes.size());
2575 		m_verifier->verifyIntegerAnyOf(m_testCtx, GL_IMPLEMENTATION_COLOR_READ_FORMAT,	&validColorFormats[0],	validColorFormats.size());
2576 		expectError(GL_NO_ERROR);
2577 	}
2578 
2579 private:
2580 	StateVerifier*	m_verifier;
2581 };
2582 
2583 class ReadBufferCase : public ApiCase
2584 {
2585 public:
ReadBufferCase(Context & context,StateVerifier * verifier,const char * name,const char * description)2586 	ReadBufferCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2587 		: ApiCase		(context, name, description)
2588 		, m_verifier	(verifier)
2589 	{
2590 	}
2591 
test(void)2592 	void test (void)
2593 	{
2594 		const GLint validInitialValues[] = {GL_BACK, GL_NONE};
2595 		m_verifier->verifyIntegerAnyOf(m_testCtx, GL_READ_BUFFER, validInitialValues, DE_LENGTH_OF_ARRAY(validInitialValues));
2596 		expectError(GL_NO_ERROR);
2597 
2598 		glReadBuffer(GL_NONE);
2599 		m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_NONE);
2600 		expectError(GL_NO_ERROR);
2601 
2602 		glReadBuffer(GL_BACK);
2603 		m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK);
2604 		expectError(GL_NO_ERROR);
2605 
2606 		// test GL_READ_BUFFER with framebuffers
2607 
2608 		GLuint framebufferId = 0;
2609 		glGenFramebuffers(1, &framebufferId);
2610 		expectError(GL_NO_ERROR);
2611 
2612 		GLuint renderbuffer_id = 0;
2613 		glGenRenderbuffers(1, &renderbuffer_id);
2614 		expectError(GL_NO_ERROR);
2615 
2616 		glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_id);
2617 		expectError(GL_NO_ERROR);
2618 
2619 		glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 128, 128);
2620 		expectError(GL_NO_ERROR);
2621 
2622 		glBindFramebuffer(GL_READ_FRAMEBUFFER, framebufferId);
2623 		expectError(GL_NO_ERROR);
2624 
2625 		glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer_id);
2626 		expectError(GL_NO_ERROR);
2627 
2628 		m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_COLOR_ATTACHMENT0);
2629 
2630 		glDeleteFramebuffers(1, &framebufferId);
2631 		glDeleteRenderbuffers(1, &renderbuffer_id);
2632 		expectError(GL_NO_ERROR);
2633 
2634 		m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK);
2635 		expectError(GL_NO_ERROR);
2636 	}
2637 private:
2638 	StateVerifier*	m_verifier;
2639 };
2640 
2641 class DrawBufferCase : public ApiCase
2642 {
2643 public:
DrawBufferCase(Context & context,StateVerifier * verifier,const char * name,const char * description)2644 	DrawBufferCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2645 		: ApiCase		(context, name, description)
2646 		, m_verifier	(verifier)
2647 	{
2648 	}
2649 
test(void)2650 	void test (void)
2651 	{
2652 		const GLint validInitialValues[] = {GL_BACK, GL_NONE};
2653 		m_verifier->verifyIntegerAnyOf(m_testCtx, GL_DRAW_BUFFER0, validInitialValues, DE_LENGTH_OF_ARRAY(validInitialValues));
2654 		expectError(GL_NO_ERROR);
2655 
2656 		GLenum bufs = GL_NONE;
2657 		glDrawBuffers(1, &bufs);
2658 		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_NONE);
2659 		expectError(GL_NO_ERROR);
2660 
2661 		bufs = GL_BACK;
2662 		glDrawBuffers(1, &bufs);
2663 		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK);
2664 		expectError(GL_NO_ERROR);
2665 
2666 		// test GL_DRAW_BUFFER with framebuffers
2667 
2668 		GLuint framebufferId = 0;
2669 		glGenFramebuffers(1, &framebufferId);
2670 		expectError(GL_NO_ERROR);
2671 
2672 		GLuint renderbuffer_ids[2] = {0};
2673 		glGenRenderbuffers(2, renderbuffer_ids);
2674 		expectError(GL_NO_ERROR);
2675 
2676 		glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_ids[0]);
2677 		expectError(GL_NO_ERROR);
2678 		glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 128, 128);
2679 		expectError(GL_NO_ERROR);
2680 
2681 		glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_ids[1]);
2682 		expectError(GL_NO_ERROR);
2683 		glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 128, 128);
2684 		expectError(GL_NO_ERROR);
2685 
2686 		glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebufferId);
2687 		expectError(GL_NO_ERROR);
2688 
2689 		glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer_ids[0]);
2690 		expectError(GL_NO_ERROR);
2691 		glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_RENDERBUFFER, renderbuffer_ids[1]);
2692 		expectError(GL_NO_ERROR);
2693 
2694 		// only the initial state the draw buffer for fragment color zero is defined
2695 		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_COLOR_ATTACHMENT0);
2696 
2697 		GLenum bufTargets[2] = {GL_NONE, GL_COLOR_ATTACHMENT1};
2698 		glDrawBuffers(2, bufTargets);
2699 		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_NONE);
2700 		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER1, GL_COLOR_ATTACHMENT1);
2701 
2702 		glDeleteFramebuffers(1, &framebufferId);
2703 		glDeleteRenderbuffers(2, renderbuffer_ids);
2704 		expectError(GL_NO_ERROR);
2705 
2706 		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK);
2707 		expectError(GL_NO_ERROR);
2708 	}
2709 private:
2710 	StateVerifier*	m_verifier;
2711 };
2712 
getQueryTypeSuffix(QueryType type)2713 static const char* getQueryTypeSuffix (QueryType type)
2714 {
2715 	switch (type)
2716 	{
2717 		case QUERY_BOOLEAN:		return "_getboolean";
2718 		case QUERY_INTEGER:		return "_getinteger";
2719 		case QUERY_INTEGER64:	return "_getinteger64";
2720 		case QUERY_FLOAT:		return "_getfloat";
2721 		default:
2722 			DE_ASSERT(DE_FALSE);
2723 			return DE_NULL;
2724 	}
2725 }
2726 
2727 #define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK)												\
2728 	for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++)	\
2729 	{																							\
2730 		StateVerifier* verifier = (VERIFIERS)[_verifierNdx];									\
2731 		CODE_BLOCK;																				\
2732 	}
2733 
2734 #define FOR_EACH_QUERYTYPE(QUERYTYPES, CODE_BLOCK)													\
2735 	for (int _queryTypeNdx = 0; _queryTypeNdx < DE_LENGTH_OF_ARRAY(QUERYTYPES); _queryTypeNdx++)	\
2736 	{																								\
2737 		const QueryType queryType = (QUERYTYPES)[_queryTypeNdx];									\
2738 		CODE_BLOCK;																					\
2739 	}
2740 
2741 } // anonymous
2742 
IntegerStateQueryTests(Context & context)2743 IntegerStateQueryTests::IntegerStateQueryTests (Context& context)
2744 	: TestCaseGroup			(context, "integers", "Integer Values")
2745 	, m_verifierBoolean		(DE_NULL)
2746 	, m_verifierInteger		(DE_NULL)
2747 	, m_verifierInteger64	(DE_NULL)
2748 	, m_verifierFloat		(DE_NULL)
2749 {
2750 }
2751 
~IntegerStateQueryTests(void)2752 IntegerStateQueryTests::~IntegerStateQueryTests (void)
2753 {
2754 	deinit();
2755 }
2756 
init(void)2757 void IntegerStateQueryTests::init (void)
2758 {
2759 	static const QueryType queryTypes[] =
2760 	{
2761 		QUERY_BOOLEAN,
2762 		QUERY_INTEGER,
2763 		QUERY_INTEGER64,
2764 		QUERY_FLOAT,
2765 	};
2766 
2767 	DE_ASSERT(m_verifierBoolean == DE_NULL);
2768 	DE_ASSERT(m_verifierInteger == DE_NULL);
2769 	DE_ASSERT(m_verifierInteger64 == DE_NULL);
2770 	DE_ASSERT(m_verifierFloat == DE_NULL);
2771 
2772 	m_verifierBoolean		= new GetBooleanVerifier	(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2773 	m_verifierInteger		= new GetIntegerVerifier	(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2774 	m_verifierInteger64		= new GetInteger64Verifier	(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2775 	m_verifierFloat			= new GetFloatVerifier		(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2776 
2777 	const struct LimitedStateInteger
2778 	{
2779 		const char*		name;
2780 		const char*		description;
2781 		GLenum			targetName;
2782 		GLint			value;
2783 	} implementationMinLimits[] =
2784 	{
2785 		{ "subpixel_bits",									"SUBPIXEL_BITS has minimum value of 4",										GL_SUBPIXEL_BITS,									4	},
2786 		{ "max_3d_texture_size",							"MAX_3D_TEXTURE_SIZE has minimum value of 256",								GL_MAX_3D_TEXTURE_SIZE,								256	},
2787 		{ "max_texture_size",								"MAX_TEXTURE_SIZE has minimum value of 2048",								GL_MAX_TEXTURE_SIZE,								2048},
2788 		{ "max_array_texture_layers",						"MAX_ARRAY_TEXTURE_LAYERS has minimum value of 256",						GL_MAX_ARRAY_TEXTURE_LAYERS,						256	},
2789 		{ "max_cube_map_texture_size",						"MAX_CUBE_MAP_TEXTURE_SIZE has minimum value of 2048",						GL_MAX_CUBE_MAP_TEXTURE_SIZE,						2048},
2790 		{ "max_renderbuffer_size",							"MAX_RENDERBUFFER_SIZE has minimum value of 2048",							GL_MAX_RENDERBUFFER_SIZE,							2048},
2791 		{ "max_draw_buffers",								"MAX_DRAW_BUFFERS has minimum value of 4",									GL_MAX_DRAW_BUFFERS,								4	},
2792 		{ "max_color_attachments",							"MAX_COLOR_ATTACHMENTS has minimum value of 4",								GL_MAX_COLOR_ATTACHMENTS,							4	},
2793 		{ "max_elements_indices",							"MAX_ELEMENTS_INDICES has minimum value of 0",								GL_MAX_ELEMENTS_INDICES,							0	},
2794 		{ "max_elements_vertices",							"MAX_ELEMENTS_VERTICES has minimum value of 0",								GL_MAX_ELEMENTS_VERTICES,							0	},
2795 		{ "num_extensions",									"NUM_EXTENSIONS has minimum value of 0",									GL_NUM_EXTENSIONS,									0	},
2796 		{ "major_version",									"MAJOR_VERSION has minimum value of 3",										GL_MAJOR_VERSION,									3	},
2797 		{ "minor_version",									"MINOR_VERSION has minimum value of 0",										GL_MINOR_VERSION,									0	},
2798 		{ "max_vertex_attribs",								"MAX_VERTEX_ATTRIBS has minimum value of 16",								GL_MAX_VERTEX_ATTRIBS,								16	},
2799 		{ "max_vertex_uniform_components",					"MAX_VERTEX_UNIFORM_COMPONENTS has minimum value of 1024",					GL_MAX_VERTEX_UNIFORM_COMPONENTS,					1024},
2800 		{ "max_vertex_uniform_vectors",						"MAX_VERTEX_UNIFORM_VECTORS has minimum value of 256",						GL_MAX_VERTEX_UNIFORM_VECTORS,						256	},
2801 		{ "max_vertex_uniform_blocks",						"MAX_VERTEX_UNIFORM_BLOCKS has minimum value of 12",						GL_MAX_VERTEX_UNIFORM_BLOCKS,						12	},
2802 		{ "max_vertex_output_components",					"MAX_VERTEX_OUTPUT_COMPONENTS has minimum value of 64",						GL_MAX_VERTEX_OUTPUT_COMPONENTS,					64	},
2803 		{ "max_vertex_texture_image_units",					"MAX_VERTEX_TEXTURE_IMAGE_UNITS has minimum value of 16",					GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,					16	},
2804 		{ "max_fragment_uniform_components",				"MAX_FRAGMENT_UNIFORM_COMPONENTS has minimum value of 896",					GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,					896	},
2805 		{ "max_fragment_uniform_vectors",					"MAX_FRAGMENT_UNIFORM_VECTORS has minimum value of 224",					GL_MAX_FRAGMENT_UNIFORM_VECTORS,					224	},
2806 		{ "max_fragment_uniform_blocks",					"MAX_FRAGMENT_UNIFORM_BLOCKS has minimum value of 12",						GL_MAX_FRAGMENT_UNIFORM_BLOCKS,						12	},
2807 		{ "max_fragment_input_components",					"MAX_FRAGMENT_INPUT_COMPONENTS has minimum value of 60",					GL_MAX_FRAGMENT_INPUT_COMPONENTS,					60	},
2808 		{ "max_texture_image_units",						"MAX_TEXTURE_IMAGE_UNITS has minimum value of 16",							GL_MAX_TEXTURE_IMAGE_UNITS,							16	},
2809 		{ "max_program_texel_offset",						"MAX_PROGRAM_TEXEL_OFFSET has minimum value of 7",							GL_MAX_PROGRAM_TEXEL_OFFSET,						7	},
2810 		{ "max_uniform_buffer_bindings",					"MAX_UNIFORM_BUFFER_BINDINGS has minimum value of 24",						GL_MAX_UNIFORM_BUFFER_BINDINGS,						24	},
2811 		{ "max_combined_uniform_blocks",					"MAX_COMBINED_UNIFORM_BLOCKS has minimum value of 24",						GL_MAX_COMBINED_UNIFORM_BLOCKS,						24	},
2812 		{ "max_varying_components",							"MAX_VARYING_COMPONENTS has minimum value of 60",							GL_MAX_VARYING_COMPONENTS,							60	},
2813 		{ "max_varying_vectors",							"MAX_VARYING_VECTORS has minimum value of 15",								GL_MAX_VARYING_VECTORS,								15	},
2814 		{ "max_combined_texture_image_units",				"MAX_COMBINED_TEXTURE_IMAGE_UNITS has minimum value of 32",					GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,				32	},
2815 		{ "max_transform_feedback_interleaved_components",	"MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS has minimum value of 64",	GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,	64	},
2816 		{ "max_transform_feedback_separate_attribs",		"MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS has minimum value of 4",			GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,			4	},
2817 		{ "max_transform_feedback_separate_components",		"MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS has minimum value of 4",		GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,		4	},
2818 		{ "max_samples",									"MAX_SAMPLES has minimum value of 4",										GL_MAX_SAMPLES,										4	},
2819 		{ "red_bits",										"RED_BITS has minimum value of 0",											GL_RED_BITS,										0	},
2820 		{ "green_bits",										"GREEN_BITS has minimum value of 0",										GL_GREEN_BITS,										0	},
2821 		{ "blue_bits",										"BLUE_BITS has minimum value of 0",											GL_BLUE_BITS,										0	},
2822 		{ "alpha_bits",										"ALPHA_BITS has minimum value of 0",										GL_ALPHA_BITS,										0	},
2823 		{ "depth_bits",										"DEPTH_BITS has minimum value of 0",										GL_DEPTH_BITS,										0	},
2824 		{ "stencil_bits",									"STENCIL_BITS has minimum value of 0",										GL_STENCIL_BITS,									0	},
2825 	};
2826 	const LimitedStateInteger implementationMaxLimits[] =
2827 	{
2828 		{ "min_program_texel_offset",						"MIN_PROGRAM_TEXEL_OFFSET has maximum value of -8",							GL_MIN_PROGRAM_TEXEL_OFFSET,						-8	},
2829 		{ "uniform_buffer_offset_alignment",				"UNIFORM_BUFFER_OFFSET_ALIGNMENT has minimum value of 1",					GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,					256	},
2830 	};
2831 
2832 	// \note implementation defined limits have their own tests so just check the conversions to boolean, int64 and float
2833 	StateVerifier* implementationLimitVerifiers[] = {m_verifierBoolean, m_verifierInteger64, m_verifierFloat};
2834 
2835 	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(implementationMinLimits); testNdx++)
2836 		FOR_EACH_VERIFIER(implementationLimitVerifiers, addChild(new ConstantMinimumValueTestCase(m_context, verifier, (std::string(implementationMinLimits[testNdx].name) + verifier->getTestNamePostfix()).c_str(), implementationMinLimits[testNdx].description, implementationMinLimits[testNdx].targetName, implementationMinLimits[testNdx].value)));
2837 	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(implementationMaxLimits); testNdx++)
2838 		FOR_EACH_VERIFIER(implementationLimitVerifiers, addChild(new ConstantMaximumValueTestCase(m_context, verifier, (std::string(implementationMaxLimits[testNdx].name) + verifier->getTestNamePostfix()).c_str(), implementationMaxLimits[testNdx].description, implementationMaxLimits[testNdx].targetName, implementationMaxLimits[testNdx].value)));
2839 
2840 	StateVerifier* normalVerifiers[] = {m_verifierBoolean, m_verifierInteger, m_verifierInteger64, m_verifierFloat};
2841 
2842 	FOR_EACH_VERIFIER(implementationLimitVerifiers, addChild(new SampleBuffersTestCase		(m_context,	 verifier, (std::string("sample_buffers")						+ verifier->getTestNamePostfix()).c_str(),		"SAMPLE_BUFFERS")));
2843 
2844 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new SamplesTestCase				(m_context,	 verifier, (std::string("samples")								+ verifier->getTestNamePostfix()).c_str(),		"SAMPLES")));
2845 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new HintTestCase				(m_context,	 verifier, (std::string("generate_mipmap_hint")					+ verifier->getTestNamePostfix()).c_str(),		"GENERATE_MIPMAP_HINT",				GL_GENERATE_MIPMAP_HINT)));
2846 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new HintTestCase				(m_context,	 verifier, (std::string("fragment_shader_derivative_hint")		+ verifier->getTestNamePostfix()).c_str(),		"FRAGMENT_SHADER_DERIVATIVE_HINT",	GL_FRAGMENT_SHADER_DERIVATIVE_HINT)));
2847 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new DepthFuncTestCase			(m_context,	 verifier, (std::string("depth_func")							+ verifier->getTestNamePostfix()).c_str(),		"DEPTH_FUNC")));
2848 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new CullFaceTestCase			(m_context,	 verifier, (std::string("cull_face_mode")						+ verifier->getTestNamePostfix()).c_str(),		"CULL_FACE_MODE")));
2849 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new FrontFaceTestCase			(m_context,	 verifier, (std::string("front_face_mode")						+ verifier->getTestNamePostfix()).c_str(),		"FRONT_FACE")));
2850 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new ViewPortTestCase			(m_context,	 verifier, (std::string("viewport")								+ verifier->getTestNamePostfix()).c_str(),		"VIEWPORT")));
2851 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new ScissorBoxTestCase			(m_context,	 verifier, (std::string("scissor_box")							+ verifier->getTestNamePostfix()).c_str(),		"SCISSOR_BOX")));
2852 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new MaxViewportDimsTestCase		(m_context,	 verifier, (std::string("max_viewport_dims")					+ verifier->getTestNamePostfix()).c_str(),		"MAX_VIEWPORT_DIMS")));
2853 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefTestCase			(m_context,	 verifier, (std::string("stencil_ref")							+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_REF",						GL_STENCIL_REF)));
2854 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefTestCase			(m_context,	 verifier, (std::string("stencil_back_ref")						+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_BACK_REF",					GL_STENCIL_BACK_REF)));
2855 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase	(m_context,	 verifier, (std::string("stencil_ref_separate")					+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_REF (separate)",			GL_STENCIL_REF,			GL_FRONT)));
2856 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase	(m_context,	 verifier, (std::string("stencil_ref_separate_both")			+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_REF (separate)",			GL_STENCIL_REF,			GL_FRONT_AND_BACK)));
2857 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase	(m_context,	 verifier, (std::string("stencil_back_ref_separate")			+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_BACK_REF (separate)",		GL_STENCIL_BACK_REF,	GL_BACK)));
2858 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase	(m_context,	 verifier, (std::string("stencil_back_ref_separate_both")		+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_BACK_REF (separate)",		GL_STENCIL_BACK_REF,	GL_FRONT_AND_BACK)));
2859 
2860 	const struct NamedStencilOp
2861 	{
2862 		const char*		name;
2863 
2864 		const char*		frontDescription;
2865 		GLenum			frontTarget;
2866 		const char*		backDescription;
2867 		GLenum			backTarget;
2868 	} stencilOps[] =
2869 	{
2870 		{ "fail",		"STENCIL_FAIL",				GL_STENCIL_FAIL,			"STENCIL_BACK_FAIL",			GL_STENCIL_BACK_FAIL			},
2871 		{ "depth_fail",	"STENCIL_PASS_DEPTH_FAIL",	GL_STENCIL_PASS_DEPTH_FAIL,	"STENCIL_BACK_PASS_DEPTH_FAIL",	GL_STENCIL_BACK_PASS_DEPTH_FAIL	},
2872 		{ "depth_pass",	"STENCIL_PASS_DEPTH_PASS",	GL_STENCIL_PASS_DEPTH_PASS,	"STENCIL_BACK_PASS_DEPTH_PASS",	GL_STENCIL_BACK_PASS_DEPTH_PASS	}
2873 	};
2874 
2875 	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(stencilOps); testNdx++)
2876 	{
2877 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpTestCase			(m_context, verifier, (std::string("stencil_")		+ stencilOps[testNdx].name + verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].frontDescription,	stencilOps[testNdx].frontTarget)));
2878 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpTestCase			(m_context, verifier, (std::string("stencil_back_")	+ stencilOps[testNdx].name + verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].backDescription,	stencilOps[testNdx].backTarget)));
2879 
2880 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase	(m_context, verifier, (std::string("stencil_")		+ stencilOps[testNdx].name + "_separate_both"	+ verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].frontDescription,	stencilOps[testNdx].frontTarget,	GL_FRONT_AND_BACK)));
2881 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase	(m_context, verifier, (std::string("stencil_back_")	+ stencilOps[testNdx].name + "_separate_both"	+ verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].backDescription,		stencilOps[testNdx].backTarget,		GL_FRONT_AND_BACK)));
2882 
2883 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase	(m_context, verifier, (std::string("stencil_")		+ stencilOps[testNdx].name + "_separate"		+ verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].frontDescription,	stencilOps[testNdx].frontTarget,	GL_FRONT)));
2884 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase	(m_context, verifier, (std::string("stencil_back_")	+ stencilOps[testNdx].name + "_separate"		+ verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].backDescription,		stencilOps[testNdx].backTarget,		GL_BACK)));
2885 	}
2886 
2887 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncTestCase					(m_context, verifier,	(std::string("stencil_func")								+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_FUNC")));
2888 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase			(m_context, verifier,	(std::string("stencil_func_separate")						+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_FUNC (separate)",				GL_STENCIL_FUNC,				GL_FRONT)));
2889 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase			(m_context, verifier,	(std::string("stencil_func_separate_both")					+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_FUNC (separate)",				GL_STENCIL_FUNC,				GL_FRONT_AND_BACK)));
2890 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase			(m_context, verifier,	(std::string("stencil_back_func_separate")					+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_FUNC (separate)",				GL_STENCIL_BACK_FUNC,			GL_BACK)));
2891 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase			(m_context, verifier,	(std::string("stencil_back_func_separate_both")				+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_FUNC (separate)",				GL_STENCIL_BACK_FUNC,			GL_FRONT_AND_BACK)));
2892 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskTestCase					(m_context, verifier,	(std::string("stencil_value_mask")							+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_VALUE_MASK",					GL_STENCIL_VALUE_MASK)));
2893 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskTestCase					(m_context, verifier,	(std::string("stencil_back_value_mask")						+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_VALUE_MASK",				GL_STENCIL_BACK_VALUE_MASK)));
2894 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase			(m_context, verifier,	(std::string("stencil_value_mask_separate")					+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_VALUE_MASK (separate)",		GL_STENCIL_VALUE_MASK,			GL_FRONT)));
2895 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase			(m_context, verifier,	(std::string("stencil_value_mask_separate_both")			+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_VALUE_MASK (separate)",		GL_STENCIL_VALUE_MASK,			GL_FRONT_AND_BACK)));
2896 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase			(m_context, verifier,	(std::string("stencil_back_value_mask_separate")			+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_VALUE_MASK (separate)",	GL_STENCIL_BACK_VALUE_MASK,		GL_BACK)));
2897 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase			(m_context, verifier,	(std::string("stencil_back_value_mask_separate_both")		+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_VALUE_MASK (separate)",	GL_STENCIL_BACK_VALUE_MASK,		GL_FRONT_AND_BACK)));
2898 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskTestCase			(m_context, verifier,	(std::string("stencil_writemask")							+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_WRITEMASK",					GL_STENCIL_WRITEMASK)));
2899 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskTestCase			(m_context, verifier,	(std::string("stencil_back_writemask")						+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_WRITEMASK",				GL_STENCIL_BACK_WRITEMASK)));
2900 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase	(m_context, verifier,	(std::string("stencil_writemask_separate")					+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_WRITEMASK (separate)",			GL_STENCIL_WRITEMASK,			GL_FRONT)));
2901 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase	(m_context, verifier,	(std::string("stencil_writemask_separate_both")				+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_WRITEMASK (separate)",			GL_STENCIL_WRITEMASK,			GL_FRONT_AND_BACK)));
2902 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase	(m_context, verifier,	(std::string("stencil_back_writemask_separate")				+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_WRITEMASK (separate)",	GL_STENCIL_BACK_WRITEMASK,		GL_BACK)));
2903 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase	(m_context, verifier,	(std::string("stencil_back_writemask_separate_both")		+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_WRITEMASK (separate)",	GL_STENCIL_BACK_WRITEMASK,		GL_FRONT_AND_BACK)));
2904 
2905 	const struct PixelStoreState
2906 	{
2907 		const char*	name;
2908 		const char*	description;
2909 		GLenum		target;
2910 		int			initialValue;
2911 	} pixelStoreStates[] =
2912 	{
2913 		{ "unpack_image_height","UNPACK_IMAGE_HEIGHT",	GL_UNPACK_IMAGE_HEIGHT,	0 },
2914 		{ "unpack_skip_images",	"UNPACK_SKIP_IMAGES",	GL_UNPACK_SKIP_IMAGES,	0 },
2915 		{ "unpack_row_length",	"UNPACK_ROW_LENGTH",	GL_UNPACK_ROW_LENGTH,	0 },
2916 		{ "unpack_skip_rows",	"UNPACK_SKIP_ROWS",		GL_UNPACK_SKIP_ROWS,	0 },
2917 		{ "unpack_skip_pixels",	"UNPACK_SKIP_PIXELS",	GL_UNPACK_SKIP_PIXELS,	0 },
2918 		{ "pack_row_length",	"PACK_ROW_LENGTH",		GL_PACK_ROW_LENGTH,		0 },
2919 		{ "pack_skip_rows",		"PACK_SKIP_ROWS",		GL_PACK_SKIP_ROWS,		0 },
2920 		{ "pack_skip_pixels",	"PACK_SKIP_PIXELS",		GL_PACK_SKIP_PIXELS,	0 }
2921 	};
2922 	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(pixelStoreStates); testNdx++)
2923 	{
2924 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new PixelStoreTestCase(m_context, verifier, (std::string(pixelStoreStates[testNdx].name) + verifier->getTestNamePostfix()).c_str(), pixelStoreStates[testNdx].description, pixelStoreStates[testNdx].target, pixelStoreStates[testNdx].initialValue)));
2925 	}
2926 
2927 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new PixelStoreAlignTestCase(m_context, verifier, (std::string("unpack_alignment")	+ verifier->getTestNamePostfix()).c_str(),	"UNPACK_ALIGNMENT",	GL_UNPACK_ALIGNMENT)));
2928 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new PixelStoreAlignTestCase(m_context, verifier, (std::string("pack_alignment")		+ verifier->getTestNamePostfix()).c_str(),	"PACK_ALIGNMENT",	GL_PACK_ALIGNMENT)));
2929 
2930 	const struct BlendColorState
2931 	{
2932 		const char*	name;
2933 		const char*	description;
2934 		GLenum		target;
2935 		int			initialValue;
2936 	} blendColorStates[] =
2937 	{
2938 		{ "blend_src_rgb",		"BLEND_SRC_RGB",	GL_BLEND_SRC_RGB,		GL_ONE	},
2939 		{ "blend_src_alpha",	"BLEND_SRC_ALPHA",	GL_BLEND_SRC_ALPHA,		GL_ONE	},
2940 		{ "blend_dst_rgb",		"BLEND_DST_RGB",	GL_BLEND_DST_RGB,		GL_ZERO	},
2941 		{ "blend_dst_alpha",	"BLEND_DST_ALPHA",	GL_BLEND_DST_ALPHA,		GL_ZERO	}
2942 	};
2943 	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(blendColorStates); testNdx++)
2944 	{
2945 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendFuncTestCase			(m_context, verifier, (std::string(blendColorStates[testNdx].name)					+ verifier->getTestNamePostfix()).c_str(),	blendColorStates[testNdx].description,	blendColorStates[testNdx].target,	blendColorStates[testNdx].initialValue)));
2946 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendFuncSeparateTestCase	(m_context, verifier, (std::string(blendColorStates[testNdx].name) + "_separate"	+ verifier->getTestNamePostfix()).c_str(),	blendColorStates[testNdx].description,	blendColorStates[testNdx].target,	blendColorStates[testNdx].initialValue)));
2947 	}
2948 
2949 	const struct BlendEquationState
2950 	{
2951 		const char*	name;
2952 		const char*	description;
2953 		GLenum		target;
2954 		int			initialValue;
2955 	} blendEquationStates[] =
2956 	{
2957 		{ "blend_equation_rgb",		"BLEND_EQUATION_RGB",	GL_BLEND_EQUATION_RGB,		GL_FUNC_ADD	},
2958 		{ "blend_equation_alpha",	"BLEND_EQUATION_ALPHA",	GL_BLEND_EQUATION_ALPHA,	GL_FUNC_ADD	}
2959 	};
2960 	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(blendEquationStates); testNdx++)
2961 	{
2962 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendEquationTestCase			(m_context, verifier, (std::string(blendEquationStates[testNdx].name) +				+ verifier->getTestNamePostfix()).c_str(),		blendEquationStates[testNdx].description,	blendEquationStates[testNdx].target,	blendEquationStates[testNdx].initialValue)));
2963 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendEquationSeparateTestCase	(m_context, verifier, (std::string(blendEquationStates[testNdx].name) + "_separate"	+ verifier->getTestNamePostfix()).c_str(),		blendEquationStates[testNdx].description,	blendEquationStates[testNdx].target,	blendEquationStates[testNdx].initialValue)));
2964 	}
2965 
2966 	const struct ImplementationArrayReturningState
2967 	{
2968 		const char*	name;
2969 		const char*	description;
2970 		GLenum		target;
2971 		GLenum		targetLengthTarget;
2972 		int			minLength;
2973 	} implementationArrayReturningStates[] =
2974 	{
2975 		{ "compressed_texture_formats",		"COMPRESSED_TEXTURE_FORMATS",	GL_COMPRESSED_TEXTURE_FORMATS,	GL_NUM_COMPRESSED_TEXTURE_FORMATS,	10	},
2976 		{ "program_binary_formats",			"PROGRAM_BINARY_FORMATS",		GL_PROGRAM_BINARY_FORMATS,		GL_NUM_PROGRAM_BINARY_FORMATS,		0	},
2977 		{ "shader_binary_formats",			"SHADER_BINARY_FORMATS",		GL_SHADER_BINARY_FORMATS,		GL_NUM_SHADER_BINARY_FORMATS,		0	}
2978 	};
2979 	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(implementationArrayReturningStates); testNdx++)
2980 	{
2981 		FOR_EACH_VERIFIER(normalVerifiers, addChild(new ImplementationArrayTestCase(m_context, verifier, (std::string(implementationArrayReturningStates[testNdx].name) + verifier->getTestNamePostfix()).c_str(), implementationArrayReturningStates[testNdx].description,	implementationArrayReturningStates[testNdx].target,	implementationArrayReturningStates[testNdx].targetLengthTarget,	implementationArrayReturningStates[testNdx].minLength)));
2982 	}
2983 
2984 	const struct BufferBindingState
2985 	{
2986 		const char*	name;
2987 		const char*	description;
2988 		GLenum		target;
2989 		GLenum		type;
2990 	} bufferBindingStates[] =
2991 	{
2992 		{ "array_buffer_binding",				"ARRAY_BUFFER_BINDING",					GL_ARRAY_BUFFER_BINDING,				GL_ARRAY_BUFFER				},
2993 		{ "uniform_buffer_binding",				"UNIFORM_BUFFER_BINDING",				GL_UNIFORM_BUFFER_BINDING,				GL_UNIFORM_BUFFER			},
2994 		{ "pixel_pack_buffer_binding",			"PIXEL_PACK_BUFFER_BINDING",			GL_PIXEL_PACK_BUFFER_BINDING,			GL_PIXEL_PACK_BUFFER		},
2995 		{ "pixel_unpack_buffer_binding",		"PIXEL_UNPACK_BUFFER_BINDING",			GL_PIXEL_UNPACK_BUFFER_BINDING,			GL_PIXEL_UNPACK_BUFFER		},
2996 		{ "transform_feedback_buffer_binding",	"TRANSFORM_FEEDBACK_BUFFER_BINDING",	GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,	GL_TRANSFORM_FEEDBACK_BUFFER},
2997 		{ "copy_read_buffer_binding",			"COPY_READ_BUFFER_BINDING",				GL_COPY_READ_BUFFER_BINDING,			GL_COPY_READ_BUFFER			},
2998 		{ "copy_write_buffer_binding",			"COPY_WRITE_BUFFER_BINDING",			GL_COPY_WRITE_BUFFER_BINDING,			GL_COPY_WRITE_BUFFER		}
2999 	};
3000 	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(bufferBindingStates); testNdx++)
3001 	{
3002 		FOR_EACH_QUERYTYPE(queryTypes, addChild(new BufferBindingTestCase(m_context, queryType, (std::string(bufferBindingStates[testNdx].name) + getQueryTypeSuffix(queryType)).c_str(), bufferBindingStates[testNdx].description, bufferBindingStates[testNdx].target, bufferBindingStates[testNdx].type)));
3003 	}
3004 
3005 	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new ElementArrayBufferBindingTestCase	(m_context, queryType, (std::string("element_array_buffer_binding")	+ getQueryTypeSuffix(queryType)).c_str())));
3006 	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new TransformFeedbackBindingTestCase	(m_context, queryType, (std::string("transform_feedback_binding")	+ getQueryTypeSuffix(queryType)).c_str())));
3007 	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new CurrentProgramBindingTestCase		(m_context, queryType, (std::string("current_program_binding")		+ getQueryTypeSuffix(queryType)).c_str(),	"CURRENT_PROGRAM")));
3008 	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new VertexArrayBindingTestCase			(m_context, queryType, (std::string("vertex_array_binding")			+ getQueryTypeSuffix(queryType)).c_str(),	"VERTEX_ARRAY_BINDING")));
3009 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilClearValueTestCase			(m_context, verifier, (std::string("stencil_clear_value")			+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_CLEAR_VALUE")));
3010 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new ActiveTextureTestCase				(m_context, verifier, (std::string("active_texture")				+ verifier->getTestNamePostfix()).c_str(),	"ACTIVE_TEXTURE")));
3011 	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new RenderbufferBindingTestCase			(m_context, queryType, (std::string("renderbuffer_binding")			+ getQueryTypeSuffix(queryType)).c_str(),	"RENDERBUFFER_BINDING")));
3012 	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new SamplerObjectBindingTestCase		(m_context, queryType, (std::string("sampler_binding")				+ getQueryTypeSuffix(queryType)).c_str(),	"SAMPLER_BINDING")));
3013 
3014 	const struct TextureBinding
3015 	{
3016 		const char*	name;
3017 		const char*	description;
3018 		GLenum		target;
3019 		GLenum		type;
3020 	} textureBindings[] =
3021 	{
3022 		{ "texture_binding_2d",			"TEXTURE_BINDING_2D",		GL_TEXTURE_BINDING_2D,			GL_TEXTURE_2D		},
3023 		{ "texture_binding_3d",			"TEXTURE_BINDING_3D",		GL_TEXTURE_BINDING_3D,			GL_TEXTURE_3D		},
3024 		{ "texture_binding_2d_array",	"TEXTURE_BINDING_2D_ARRAY",	GL_TEXTURE_BINDING_2D_ARRAY,	GL_TEXTURE_2D_ARRAY	},
3025 		{ "texture_binding_cube_map",	"TEXTURE_BINDING_CUBE_MAP",	GL_TEXTURE_BINDING_CUBE_MAP,	GL_TEXTURE_CUBE_MAP	}
3026 	};
3027 
3028 	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(textureBindings); testNdx++)
3029 	{
3030 		FOR_EACH_QUERYTYPE(queryTypes, addChild(new TextureBindingTestCase(m_context, queryType, (std::string(textureBindings[testNdx].name) + getQueryTypeSuffix(queryType)).c_str(), textureBindings[testNdx].description, textureBindings[testNdx].target, textureBindings[testNdx].type)));
3031 	}
3032 
3033 
3034 	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new FrameBufferBindingTestCase		(m_context, queryType, (std::string("framebuffer_binding")			+ getQueryTypeSuffix(queryType)).c_str(),	"DRAW_FRAMEBUFFER_BINDING and READ_FRAMEBUFFER_BINDING")));
3035 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new ImplementationColorReadTestCase	(m_context, verifier, (std::string("implementation_color_read")		+ verifier->getTestNamePostfix()).c_str(),	"IMPLEMENTATION_COLOR_READ_TYPE and IMPLEMENTATION_COLOR_READ_FORMAT")));
3036 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new ReadBufferCase					(m_context, verifier, (std::string("read_buffer")					+ verifier->getTestNamePostfix()).c_str(),	"READ_BUFFER")));
3037 	FOR_EACH_VERIFIER(normalVerifiers, addChild(new DrawBufferCase					(m_context, verifier, (std::string("draw_buffer")					+ verifier->getTestNamePostfix()).c_str(),	"DRAW_BUFFER")));
3038 }
3039 
deinit(void)3040 void IntegerStateQueryTests::deinit (void)
3041 {
3042 	if (m_verifierBoolean)
3043 	{
3044 		delete m_verifierBoolean;
3045 		m_verifierBoolean = DE_NULL;
3046 	}
3047 	if (m_verifierInteger)
3048 	{
3049 		delete m_verifierInteger;
3050 		m_verifierInteger = DE_NULL;
3051 	}
3052 	if (m_verifierInteger64)
3053 	{
3054 		delete m_verifierInteger64;
3055 		m_verifierInteger64 = DE_NULL;
3056 	}
3057 	if (m_verifierFloat)
3058 	{
3059 		delete m_verifierFloat;
3060 		m_verifierFloat = DE_NULL;
3061 	}
3062 
3063 	this->TestCaseGroup::deinit();
3064 }
3065 
3066 } // Functional
3067 } // gles3
3068 } // deqp
3069