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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture size tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es3fTextureSizeTests.hpp"
25 #include "glsTextureTestUtil.hpp"
26 #include "gluTexture.hpp"
27 #include "gluStrUtil.hpp"
28 #include "gluTextureUtil.hpp"
29 #include "gluPixelTransfer.hpp"
30 #include "tcuTestLog.hpp"
31 #include "tcuTextureUtil.hpp"
32 
33 #include "glwEnums.hpp"
34 #include "glwFunctions.hpp"
35 
36 namespace deqp
37 {
38 namespace gles3
39 {
40 namespace Functional
41 {
42 
43 using tcu::TestLog;
44 using std::vector;
45 using std::string;
46 using tcu::Sampler;
47 using namespace glu;
48 using namespace gls::TextureTestUtil;
49 using namespace glu::TextureTestUtil;
50 
51 
52 class Texture2DSizeCase : public tcu::TestCase
53 {
54 public:
55 							Texture2DSizeCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
56 							~Texture2DSizeCase		(void);
57 
58 	void					init					(void);
59 	void					deinit					(void);
60 	IterateResult			iterate					(void);
61 
62 private:
63 							Texture2DSizeCase		(const Texture2DSizeCase& other);
64 	Texture2DSizeCase&		operator=				(const Texture2DSizeCase& other);
65 
66 	glu::RenderContext&		m_renderCtx;
67 
68 	deUint32				m_format;
69 	deUint32				m_dataType;
70 	int						m_width;
71 	int						m_height;
72 	bool					m_useMipmaps;
73 
74 	glu::Texture2D*			m_texture;
75 	TextureRenderer			m_renderer;
76 };
77 
Texture2DSizeCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * description,deUint32 format,deUint32 dataType,int width,int height,bool mipmaps)78 Texture2DSizeCase::Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
79 	: TestCase		(testCtx, name, description)
80 	, m_renderCtx	(renderCtx)
81 	, m_format		(format)
82 	, m_dataType	(dataType)
83 	, m_width		(width)
84 	, m_height		(height)
85 	, m_useMipmaps	(mipmaps)
86 	, m_texture		(DE_NULL)
87 	, m_renderer	(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
88 {
89 }
90 
~Texture2DSizeCase(void)91 Texture2DSizeCase::~Texture2DSizeCase (void)
92 {
93 	Texture2DSizeCase::deinit();
94 }
95 
init(void)96 void Texture2DSizeCase::init (void)
97 {
98 	DE_ASSERT(!m_texture);
99 	m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height);
100 
101 	int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
102 
103 	// Fill levels.
104 	for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
105 	{
106 		m_texture->getRefTexture().allocLevel(levelNdx);
107 		tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(levelNdx), tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f));
108 	}
109 }
110 
deinit(void)111 void Texture2DSizeCase::deinit (void)
112 {
113 	delete m_texture;
114 	m_texture = DE_NULL;
115 
116 	m_renderer.clear();
117 }
118 
iterate(void)119 Texture2DSizeCase::IterateResult Texture2DSizeCase::iterate (void)
120 {
121 	const glw::Functions&	gl				= m_renderCtx.getFunctions();
122 	TestLog&				log				= m_testCtx.getLog();
123 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName()));
124 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
125 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
126 	tcu::RGBA				threshold		= m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
127 	deUint32				wrapS			= GL_CLAMP_TO_EDGE;
128 	deUint32				wrapT			= GL_CLAMP_TO_EDGE;
129 	deUint32				minFilter		= m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
130 	deUint32				magFilter		= GL_NEAREST;
131 	vector<float>			texCoord;
132 
133 	computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
134 
135 	// Setup base viewport.
136 	gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
137 
138 	// Upload texture data to GL.
139 	m_texture->upload();
140 
141 	// Bind to unit 0.
142 	gl.activeTexture(GL_TEXTURE0);
143 	gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture());
144 
145 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,		wrapS);
146 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,		wrapT);
147 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,	minFilter);
148 	gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,	magFilter);
149 	GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
150 
151 	// Draw.
152 	m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
153 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
154 
155 	// Compute reference.
156 	sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter)));
157 
158 	// Compare and log.
159 	bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold);
160 
161 	m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
162 							isOk ? "Pass"				: "Image comparison failed");
163 
164 	return STOP;
165 }
166 
167 class TextureCubeSizeCase : public tcu::TestCase
168 {
169 public:
170 							TextureCubeSizeCase		(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
171 							~TextureCubeSizeCase	(void);
172 
173 	void					init					(void);
174 	void					deinit					(void);
175 	IterateResult			iterate					(void);
176 
177 private:
178 							TextureCubeSizeCase		(const TextureCubeSizeCase& other);
179 	TextureCubeSizeCase&	operator=				(const TextureCubeSizeCase& other);
180 
181 	bool					testFace				(tcu::CubeFace face);
182 
183 	glu::RenderContext&		m_renderCtx;
184 
185 	deUint32				m_format;
186 	deUint32				m_dataType;
187 	int						m_width;
188 	int						m_height;
189 	bool					m_useMipmaps;
190 
191 	glu::TextureCube*		m_texture;
192 	TextureRenderer			m_renderer;
193 
194 	int						m_curFace;
195 	bool					m_isOk;
196 };
197 
TextureCubeSizeCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const char * name,const char * description,deUint32 format,deUint32 dataType,int width,int height,bool mipmaps)198 TextureCubeSizeCase::TextureCubeSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
199 	: TestCase		(testCtx, name, description)
200 	, m_renderCtx	(renderCtx)
201 	, m_format		(format)
202 	, m_dataType	(dataType)
203 	, m_width		(width)
204 	, m_height		(height)
205 	, m_useMipmaps	(mipmaps)
206 	, m_texture		(DE_NULL)
207 	, m_renderer	(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
208 	, m_curFace		(0)
209 	, m_isOk		(false)
210 {
211 }
212 
~TextureCubeSizeCase(void)213 TextureCubeSizeCase::~TextureCubeSizeCase (void)
214 {
215 	TextureCubeSizeCase::deinit();
216 }
217 
init(void)218 void TextureCubeSizeCase::init (void)
219 {
220 	DE_ASSERT(!m_texture);
221 	DE_ASSERT(m_width == m_height);
222 	m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_width);
223 
224 	static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
225 	{
226 		{ tcu::Vec4(-1.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative x
227 		{ tcu::Vec4( 0.0f, -1.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive x
228 		{ tcu::Vec4(-1.0f,  0.0f, -1.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // negative y
229 		{ tcu::Vec4(-1.0f, -1.0f,  0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }, // positive y
230 		{ tcu::Vec4(-1.0f, -1.0f, -1.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f) }, // negative z
231 		{ tcu::Vec4( 0.0f,  0.0f,  0.0f, 2.0f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f) }  // positive z
232 	};
233 
234 	int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
235 
236 	// Fill levels.
237 	for (int levelNdx = 0; levelNdx < numLevels; levelNdx++)
238 	{
239 		for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
240 		{
241 			m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, levelNdx);
242 			fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)face), gradients[face][0], gradients[face][1]);
243 		}
244 	}
245 
246 	// Upload texture data to GL.
247 	m_texture->upload();
248 
249 	// Initialize iteration state.
250 	m_curFace	= 0;
251 	m_isOk		= true;
252 }
253 
deinit(void)254 void TextureCubeSizeCase::deinit (void)
255 {
256 	delete m_texture;
257 	m_texture = DE_NULL;
258 
259 	m_renderer.clear();
260 }
261 
testFace(tcu::CubeFace face)262 bool TextureCubeSizeCase::testFace (tcu::CubeFace face)
263 {
264 	const glw::Functions&	gl				= m_renderCtx.getFunctions();
265 	TestLog&				log				= m_testCtx.getLog();
266 	RandomViewport			viewport		(m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())+(deUint32)face);
267 	tcu::Surface			renderedFrame	(viewport.width, viewport.height);
268 	tcu::Surface			referenceFrame	(viewport.width, viewport.height);
269 	tcu::RGBA				threshold		= m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(7,7,7,7);
270 	deUint32				wrapS			= GL_CLAMP_TO_EDGE;
271 	deUint32				wrapT			= GL_CLAMP_TO_EDGE;
272 	deUint32				minFilter		= m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
273 	deUint32				magFilter		= GL_NEAREST;
274 	vector<float>			texCoord;
275 
276 	computeQuadTexCoordCube(texCoord, face);
277 
278 	// \todo [2011-10-28 pyry] Image set name / section?
279 	log << TestLog::Message << face << TestLog::EndMessage;
280 
281 	// Setup base viewport.
282 	gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
283 
284 	// Bind to unit 0.
285 	gl.activeTexture(GL_TEXTURE0);
286 	gl.bindTexture(GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture());
287 
288 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS);
289 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT);
290 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter);
291 	gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter);
292 	GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
293 
294 	m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
295 	glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
296 
297 	// Compute reference.
298 	Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter);
299 	sampler.seamlessCubeMap = true;
300 	sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
301 
302 	// Compare and log.
303 	return compareImages(log, referenceFrame, renderedFrame, threshold);
304 }
305 
iterate(void)306 TextureCubeSizeCase::IterateResult TextureCubeSizeCase::iterate (void)
307 {
308 	// Execute test for all faces.
309 	if (!testFace((tcu::CubeFace)m_curFace))
310 		m_isOk = false;
311 
312 	m_curFace += 1;
313 
314 	if (m_curFace == tcu::CUBEFACE_LAST)
315 	{
316 		m_testCtx.setTestResult(m_isOk ? QP_TEST_RESULT_PASS	: QP_TEST_RESULT_FAIL,
317 								m_isOk ? "Pass"					: "Image comparison failed");
318 		return STOP;
319 	}
320 	else
321 		return CONTINUE;
322 }
323 
TextureSizeTests(Context & context)324 TextureSizeTests::TextureSizeTests (Context& context)
325 	: TestCaseGroup(context, "size", "Texture Size Tests")
326 {
327 }
328 
~TextureSizeTests(void)329 TextureSizeTests::~TextureSizeTests (void)
330 {
331 }
332 
init(void)333 void TextureSizeTests::init (void)
334 {
335 	struct
336 	{
337 		int	width;
338 		int	height;
339 	} sizes2D[] =
340 	{
341 		{   64,   64 }, // Spec-mandated minimum.
342 		{   65,   63 },
343 		{  512,  512 },
344 		{ 1024, 1024 },
345 		{ 2048, 2048 }
346 	};
347 
348 	struct
349 	{
350 		int	width;
351 		int	height;
352 	} sizesCube[] =
353 	{
354 		{  15,  15 },
355 		{  16,  16 }, // Spec-mandated minimum
356 		{  64,  64 },
357 		{ 128, 128 },
358 		{ 256, 256 },
359 		{ 512, 512 }
360 	};
361 
362 	struct
363 	{
364 		const char*	name;
365 		deUint32	format;
366 		deUint32	dataType;
367 	} formats[] =
368 	{
369 		{ "l8",			GL_LUMINANCE,		GL_UNSIGNED_BYTE },
370 		{ "rgba4444",	GL_RGBA,			GL_UNSIGNED_SHORT_4_4_4_4 },
371 		{ "rgb888",		GL_RGB,				GL_UNSIGNED_BYTE },
372 		{ "rgba8888",	GL_RGBA,			GL_UNSIGNED_BYTE }
373 	};
374 
375 	// 2D cases.
376 	tcu::TestCaseGroup* group2D = new tcu::TestCaseGroup(m_testCtx, "2d", "2D Texture Size Tests");
377 	addChild(group2D);
378 	for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizes2D); sizeNdx++)
379 	{
380 		int		width	= sizes2D[sizeNdx].width;
381 		int		height	= sizes2D[sizeNdx].height;
382 		bool	isPOT	= deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height);
383 
384 		for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++)
385 		{
386 			for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++)
387 			{
388 				std::ostringstream name;
389 				name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : "");
390 
391 				group2D->addChild(new Texture2DSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "",
392 														formats[formatNdx].format, formats[formatNdx].dataType,
393 														width, height, mipmap != 0));
394 			}
395 		}
396 	}
397 
398 	// Cubemap cases.
399 	tcu::TestCaseGroup* groupCube = new tcu::TestCaseGroup(m_testCtx, "cube", "Cubemap Texture Size Tests");
400 	addChild(groupCube);
401 	for (int sizeNdx = 0; sizeNdx < DE_LENGTH_OF_ARRAY(sizesCube); sizeNdx++)
402 	{
403 		int		width	= sizesCube[sizeNdx].width;
404 		int		height	= sizesCube[sizeNdx].height;
405 		bool	isPOT	= deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height);
406 
407 		for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(formats); formatNdx++)
408 		{
409 			for (int mipmap = 0; mipmap < (isPOT ? 2 : 1); mipmap++)
410 			{
411 				std::ostringstream name;
412 				name << width << "x" << height << "_" << formats[formatNdx].name << (mipmap ? "_mipmap" : "");
413 
414 				groupCube->addChild(new TextureCubeSizeCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "",
415 															formats[formatNdx].format, formats[formatNdx].dataType,
416 															width, height, mipmap != 0));
417 			}
418 		}
419 	}
420 }
421 
422 } // Functional
423 } // gles3
424 } // deqp
425