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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES 3.0 Module
3  * -------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture State Query tests.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "es3fTextureStateQueryTests.hpp"
25 #include "glsStateQueryUtil.hpp"
26 #include "glsTextureStateQueryTests.hpp"
27 
28 #include "gluRenderContext.hpp"
29 #include "glwEnums.hpp"
30 
31 using namespace deqp::gls::StateQueryUtil;
32 
33 namespace deqp
34 {
35 namespace gles3
36 {
37 namespace Functional
38 {
39 
getVerifierSuffix(QueryType type)40 static const char* getVerifierSuffix (QueryType type)
41 {
42 	switch (type)
43 	{
44 		case QUERY_TEXTURE_PARAM_INTEGER:	return "_gettexparameteri";
45 		case QUERY_TEXTURE_PARAM_FLOAT:		return "_gettexparameterf";
46 		default:
47 			DE_ASSERT(DE_FALSE);
48 			return DE_NULL;
49 	}
50 }
51 
52 #define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK)												\
53 	for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++)	\
54 	{																							\
55 		QueryType verifier = (VERIFIERS)[_verifierNdx];											\
56 		CODE_BLOCK;																				\
57 	}
58 
TextureStateQueryTests(Context & context)59 TextureStateQueryTests::TextureStateQueryTests (Context& context)
60 	: TestCaseGroup(context, "texture", "Texture State Query tests")
61 {
62 }
63 
init(void)64 void TextureStateQueryTests::init (void)
65 {
66 	using namespace gls::TextureStateQueryTests;
67 
68 	static const QueryType verifiers[] =
69 	{
70 		QUERY_TEXTURE_PARAM_INTEGER,
71 		QUERY_TEXTURE_PARAM_FLOAT
72 	};
73 
74 	static const struct
75 	{
76 		const char*	name;
77 		glw::GLenum	target;
78 	} textureTargets[] =
79 	{
80 		{ "texture_2d",			GL_TEXTURE_2D		},
81 		{ "texture_3d",			GL_TEXTURE_3D		},
82 		{ "texture_2d_array",	GL_TEXTURE_2D_ARRAY	},
83 		{ "texture_cube_map",	GL_TEXTURE_CUBE_MAP	}
84 	};
85 	static const struct
86 	{
87 		const char*	name;
88 		const char*	desc;
89 		TesterType	tester;
90 	} states[] =
91 	{
92 		{ "texture_swizzle_r",			"TEXTURE_SWIZZLE_R",		TESTER_TEXTURE_SWIZZLE_R		},
93 		{ "texture_swizzle_g",			"TEXTURE_SWIZZLE_G",		TESTER_TEXTURE_SWIZZLE_G		},
94 		{ "texture_swizzle_b",			"TEXTURE_SWIZZLE_B",		TESTER_TEXTURE_SWIZZLE_B		},
95 		{ "texture_swizzle_a",			"TEXTURE_SWIZZLE_A",		TESTER_TEXTURE_SWIZZLE_A		},
96 		{ "texture_wrap_s",				"TEXTURE_WRAP_S",			TESTER_TEXTURE_WRAP_S			},
97 		{ "texture_wrap_t",				"TEXTURE_WRAP_T",			TESTER_TEXTURE_WRAP_T			},
98 		{ "texture_wrap_r",				"TEXTURE_WRAP_R",			TESTER_TEXTURE_WRAP_R			},
99 		{ "texture_mag_filter",			"TEXTURE_MAG_FILTER",		TESTER_TEXTURE_MAG_FILTER		},
100 		{ "texture_min_filter",			"TEXTURE_MIN_FILTER",		TESTER_TEXTURE_MIN_FILTER		},
101 		{ "texture_min_lod",			"TEXTURE_MIN_LOD",			TESTER_TEXTURE_MIN_LOD			},
102 		{ "texture_max_lod",			"TEXTURE_MAX_LOD",			TESTER_TEXTURE_MAX_LOD			},
103 		{ "texture_base_level",			"TEXTURE_BASE_LEVEL",		TESTER_TEXTURE_BASE_LEVEL		},
104 		{ "texture_max_level",			"TEXTURE_MAX_LEVEL",		TESTER_TEXTURE_MAX_LEVEL		},
105 		{ "texture_compare_mode",		"TEXTURE_COMPARE_MODE",		TESTER_TEXTURE_COMPARE_MODE		},
106 		{ "texture_compare_func",		"TEXTURE_COMPARE_FUNC",		TESTER_TEXTURE_COMPARE_FUNC		},
107 		{ "texture_immutable_levels",	"TEXTURE_IMMUTABLE_LEVELS",	TESTER_TEXTURE_IMMUTABLE_LEVELS	},
108 		{ "texture_immutable_format",	"TEXTURE_IMMUTABLE_FORMAT",	TESTER_TEXTURE_IMMUTABLE_FORMAT	},
109 	};
110 
111 	for (int targetNdx = 0; targetNdx < DE_LENGTH_OF_ARRAY(textureTargets); ++targetNdx)
112 	{
113 		addChild(createIsTextureTest(m_testCtx,
114 									 m_context.getRenderContext(),
115 									 std::string() + textureTargets[targetNdx].name + "_is_texture",
116 									 "IsTexture",
117 									 textureTargets[targetNdx].target));
118 
119 		for (int stateNdx = 0; stateNdx < DE_LENGTH_OF_ARRAY(states); ++stateNdx)
120 		{
121 			if (!isLegalTesterForTarget(textureTargets[targetNdx].target, states[stateNdx].tester))
122 				continue;
123 
124 			FOR_EACH_VERIFIER(verifiers, addChild(createTexParamTest(m_testCtx,
125 																	 m_context.getRenderContext(),
126 																	 std::string() + textureTargets[targetNdx].name	+ "_" + states[stateNdx].name + getVerifierSuffix(verifier),
127 																	 states[stateNdx].desc,
128 																	 verifier,
129 																	 textureTargets[targetNdx].target,
130 																	 states[stateNdx].tester)));
131 		}
132 	}
133 }
134 
135 } // Functional
136 } // gles3
137 } // deqp
138