1# Bug 18323265 2dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.scalar 3dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec2 4dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec3 5dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec4 6dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.scalar 7dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec2 8dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec4 9dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.scalar 10dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec2 11dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec4 12dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.scalar 13dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec2 14dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec3 15dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec4 16dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.scalar 17dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec3 18dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec4 19dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.scalar 20dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec3 21dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec4 22dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.highp_vertex.mat2 23dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.highp_fragment.mat2 24dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.scalar 25dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec2 26dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec3 27dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec4 28dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.scalar 29dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec2 30dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec3 31dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec4 32dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.scalar 33dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec2 34dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec3 35dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec4 36dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.scalar 37dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec2 38dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec3 39dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec4 40 41# Bug 18323060 42dEQP-GLES3.functional.shaders.random.all_features.fragment.16 43 44# Bug 21851700 45dEQP-GLES3.functional.shaders.random.all_features.fragment.56 46 47# Bug 18093986 48dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler3d_vertex 49 50# Bug 20089522 51dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.4 52 53# Bug 20092191 54dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.20 55 56# Bug 20699985 57dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_vertex 58 59# Bug 20700212 60dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler3d_vertex 61 62# Bug 27535731 63dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_float_vertex 64 65# Bug 21620051 66dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex 67 68# Bug 21791303 69dEQP-GLES3.functional.uniform_api.random.23 70 71# Bug 22006723 72dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.mediump_* 73dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_* 74 75# Bug 22173211 76dEQP-GLES3.functional.texture.size.cube.256x256_rgba4444 77dEQP-GLES3.functional.texture.size.cube.512x512_rgba4444 78 79# Bug 22209622 80dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_fragment 81dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_fixed_fragment 82dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_float_fragment 83dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler3d_fragment 84dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_fragment 85dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_fixed_fragment 86dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_float_fragment 87dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler3d_fragment 88 89# Bug 22302334 90dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.highp_* 91dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.highp_* 92 93# Bug 22628471 94dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp 95dEQP-GLES3.functional.shaders.derivate.dfdy.*_float.*_highp 96 97# Bug 22921258 98dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_mediump 99dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_lowp 100dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_lowp 101dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_mediump 102dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec4_mediump 103dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_lowp 104dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_lowp 105dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_mediump 106dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec4_mediump 107dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_lowp 108dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_mediump 109dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec4_mediump 110dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec2_lowp 111dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_lowp 112dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_mediump 113dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec4_mediump 114dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec4_mediump 115dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec4_mediump 116dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec4_mediump 117dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec4_mediump 118dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec4_mediump 119dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec4_mediump 120dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec4_mediump 121dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec4_mediump 122dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec4_mediump 123dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec4_mediump 124dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec4_mediump 125dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec4_mediump 126dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec4_mediump 127dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec4_mediump 128dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec4_mediump 129dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec4_mediump 130 131# Bug 22665757 132dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f 133dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb16f 134 135# Bug 22794757 136dEQP-GLES3.functional.texture.mipmap.cube.projected.* 137 138# Bug 22794704 139dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler3d_float_vertex 140 141# Bug 22859221 142dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*mediump*.scalar 143dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*highp*.scalar 144 145# Bug 24068436 146dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercubeshadow_vertex 147dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercubeshadow_fragment 148dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isamplercube_fragment 149 150# Bug 26651667 151dEQP-GLES3.functional.draw.draw_elements_instanced.indices.buffer.index_byte 152 153# Bug 28767510 154dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec3 155dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec4 156dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec3 157dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec4 158dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec3 159dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec4 160dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_fragment.vec3 161dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec3 162dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec3 163 164dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec3 165dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec4 166dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec3 167dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec4 168dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec3 169dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec4 170dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec3 171dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec4 172dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.vec3 173dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.vec3 174