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1# Bug 18323265
2dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.scalar
3dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec2
4dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec3
5dEQP-GLES3.functional.shaders.builtin_functions.precision.acos.mediump_vertex.vec4
6dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.scalar
7dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec2
8dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec4
9dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.scalar
10dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec2
11dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec4
12dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.scalar
13dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec2
14dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec3
15dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.mediump_fragment.vec4
16dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.scalar
17dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec3
18dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_vertex.vec4
19dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.scalar
20dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec3
21dEQP-GLES3.functional.shaders.builtin_functions.precision.smoothstep.highp_fragment.vec4
22dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.highp_vertex.mat2
23dEQP-GLES3.functional.shaders.builtin_functions.precision.inverse.highp_fragment.mat2
24dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.scalar
25dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec2
26dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec3
27dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_vertex.vec4
28dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.scalar
29dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec2
30dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec3
31dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.lowp_fragment.vec4
32dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.scalar
33dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec2
34dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec3
35dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_vertex.vec4
36dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.scalar
37dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec2
38dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec3
39dEQP-GLES3.functional.shaders.builtin_functions.precision.atan.mediump_fragment.vec4
40
41# Bug 18323060
42dEQP-GLES3.functional.shaders.random.all_features.fragment.16
43
44# Bug 21851700
45dEQP-GLES3.functional.shaders.random.all_features.fragment.56
46
47# Bug 18093986
48dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler3d_vertex
49
50# Bug 20089522
51dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.4
52
53# Bug 20092191
54dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.20
55
56# Bug 20699985
57dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_vertex
58
59# Bug 20700212
60dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.usampler3d_vertex
61
62# Bug 27535731
63dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.sampler3d_float_vertex
64
65# Bug 21620051
66dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_vertex
67
68# Bug 21791303
69dEQP-GLES3.functional.uniform_api.random.23
70
71# Bug 22006723
72dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.mediump_*
73dEQP-GLES3.functional.shaders.builtin_functions.precision.atan2.highp_*
74
75# Bug 22173211
76dEQP-GLES3.functional.texture.size.cube.256x256_rgba4444
77dEQP-GLES3.functional.texture.size.cube.512x512_rgba4444
78
79# Bug 22209622
80dEQP-GLES3.functional.shaders.texture_functions.textureoffset.isampler3d_fragment
81dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_fixed_fragment
82dEQP-GLES3.functional.shaders.texture_functions.textureoffset.sampler3d_float_fragment
83dEQP-GLES3.functional.shaders.texture_functions.textureoffset.usampler3d_fragment
84dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_fragment
85dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_fixed_fragment
86dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_float_fragment
87dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler3d_fragment
88
89# Bug 22302334
90dEQP-GLES3.functional.shaders.builtin_functions.precision.acosh.highp_*
91dEQP-GLES3.functional.shaders.builtin_functions.precision.atanh.highp_*
92
93# Bug 22628471
94dEQP-GLES3.functional.shaders.derivate.dfdx.*_float.*_highp
95dEQP-GLES3.functional.shaders.derivate.dfdy.*_float.*_highp
96
97# Bug 22921258
98dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.default.vec4_mediump
99dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec2_lowp
100dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_lowp
101dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_float.vec4_mediump
102dEQP-GLES3.functional.shaders.derivate.dfdx.fbo.vec4_mediump
103dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec2_lowp
104dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_lowp
105dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_float.vec4_mediump
106dEQP-GLES3.functional.shaders.derivate.dfdx.in_function.vec4_mediump
107dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_lowp
108dEQP-GLES3.functional.shaders.derivate.dfdx.linear.vec4_mediump
109dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.default.vec4_mediump
110dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec2_lowp
111dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_lowp
112dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_float.vec4_mediump
113dEQP-GLES3.functional.shaders.derivate.dfdx.static_if.vec4_mediump
114dEQP-GLES3.functional.shaders.derivate.dfdx.static_loop.vec4_mediump
115dEQP-GLES3.functional.shaders.derivate.dfdx.static_switch.vec4_mediump
116dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_if.vec4_mediump
117dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_loop.vec4_mediump
118dEQP-GLES3.functional.shaders.derivate.dfdx.uniform_switch.vec4_mediump
119dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.default.vec4_mediump
120dEQP-GLES3.functional.shaders.derivate.dfdy.fbo.vec4_mediump
121dEQP-GLES3.functional.shaders.derivate.dfdy.in_function.vec4_mediump
122dEQP-GLES3.functional.shaders.derivate.dfdy.linear.vec4_mediump
123dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.default.vec4_mediump
124dEQP-GLES3.functional.shaders.derivate.dfdy.static_if.vec4_mediump
125dEQP-GLES3.functional.shaders.derivate.dfdy.static_loop.vec4_mediump
126dEQP-GLES3.functional.shaders.derivate.dfdy.static_switch.vec4_mediump
127dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_if.vec4_mediump
128dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_loop.vec4_mediump
129dEQP-GLES3.functional.shaders.derivate.dfdy.uniform_switch.vec4_mediump
130
131# Bug 22665757
132dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb16f
133dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb16f
134
135# Bug 22794757
136dEQP-GLES3.functional.texture.mipmap.cube.projected.*
137
138# Bug 22794704
139dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.sampler3d_float_vertex
140
141# Bug 22859221
142dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*mediump*.scalar
143dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.*highp*.scalar
144
145# Bug 24068436
146dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercubeshadow_vertex
147dEQP-GLES3.functional.shaders.texture_functions.texturegrad.samplercubeshadow_fragment
148dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isamplercube_fragment
149
150# Bug 26651667
151dEQP-GLES3.functional.draw.draw_elements_instanced.indices.buffer.index_byte
152
153# Bug 28767510
154dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec3
155dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec4
156dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec3
157dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec4
158dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec3
159dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec4
160dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_fragment.vec3
161dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec3
162dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec3
163
164dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec3
165dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec4
166dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec3
167dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec4
168dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec3
169dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec4
170dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec3
171dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec4
172dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.vec3
173dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.vec3
174